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13 L G40 EGGMAN (allies +7) v JWW

  • 12

    It’s quite annoying that there is no sea zone you can move to with the Royal Navy in UK1 that can keep them safe from attack on G2.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Eggman:

    It’s quite annoying that there is no sea zone you can move to with the Royal Navy in UK1 that can keep them safe from attack on G2.

    yeah I just learned that, therefore my attack on G1…I figured I could save the BB too but then you hit on D with EVERYTHING!!!

  • 12

    Well, when I have so few ships left there anyway, it can’t be that big of a disaster… especially when you already had the foresight to stock up on more planes.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Sakha to Amur
                2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 28 / 44
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Szechwan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Chahar, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 1 :  4/15 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/14 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Szechwan, round 1 :  7/9 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Kwangsi
                1 aaGun moved from Jehol to Chahar
                1 bomber moved from Chahar to Kwangsi
                3 tactical_bombers moved from Yunnan to 36 Sea Zone
                3 fighters moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                1 bomber, 5 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                3 infantry moved from Manchuria to Jehol
                4 infantry moved from Manchuria to Korea
                1 fighter moved from Kiangsi to Korea

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 artilleries, 2 bombers, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
        Korea : 1 aaGun, 1 artillery, 1 fighter and 6 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 3 infantry
        Siam : 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Kweichow : 1 flag, 2 artilleries and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        6 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 28 / 31
        UK_Pacific : 17 / 18
        Italians : 10 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                1 transport moved from 87 Sea Zone to 83 Sea Zone
                1 transport moved from 83 Sea Zone to 69 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 bomber moved from Malta to Iraq
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from United Kingdom to French West Africa

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 1 :  1/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 1 bomber in Iraq, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Eastern Persia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                4 mech_infantrys moved from India to Burma
                1 tactical_bomber moved from 96 Sea Zone to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 0
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Neutral_Axis Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4.192
            Median : 4.000
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

    Neutral_Axis Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 1 :  3/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 :  6/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Romania
                1 infantry moved from Bulgaria to Romania
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
                5 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 aaGun and 1 infantry
        Romania : 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry
        Tobruk : 1 armour and 1 artillery
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 3 infantry
        Yugoslavia : 5 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.

  • 12

    @JWW:

    The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.

    Well, keep your chin up (and with Il Duce’s chin, it won’t be hard!).

    I’ve had Italy down to 7 IPC/turn and still thrown in the towel due to Axis success on other fronts.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 118 Sea Zone to 119 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 battleship and 1 destroyer moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                4 armour, 8 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
                3 artilleries moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Germany
                1 artillery placed in Southern France
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Romania : 1 aaGun, 4 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
        Poland : 1 aaGun, 4 armour, 8 infantry and 1 mech_infantry
        Germany : 1 armour, 5 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 aaGun and 9 infantry
        111 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 8
        British : 31 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                5 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 13 infantry moved from Bryansk to Western Ukraine
                7 mech_infantrys moved from Russia to Belarus
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 10 / 8
        British : 31 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 17 / 18
        French : 13 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the delay……I need to give this J3 turn a bit of thought before I bang it out. sorry

  • 12

    Zzzzzzzzz…… zzzzzzzzz… hmmm? wha?

    Hehe, no worries.  Better to be slow than move too fast and regret it later.

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