yeah you did push it too far lol
13 L G40 EGGMAN (allies +7) v JWW
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 1 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 6/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Romania
1 infantry moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 aaGun and 1 infantry
Romania : 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry
Tobruk : 1 armour and 1 artillery
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 3 infantry
Yugoslavia : 5 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 8
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.
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@JWW:
The italians have sure taken their lumps this game. Every attack against them, despite how bad the odds for the allies, has worked. 9 IPC’s at this juncture isn’t good.
Well, keep your chin up (and with Il Duce’s chin, it won’t be hard!).
I’ve had Italy down to 7 IPC/turn and still thrown in the towel due to Axis success on other fronts.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 8
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 13 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 8
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 13 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in ScotlandNon Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
4 armour, 8 infantry and 1 mech_infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Romania
3 artilleries moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
1 artillery placed in Southern France
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 1 aaGun, 4 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
Poland : 1 aaGun, 4 armour, 8 infantry and 1 mech_infantry
Germany : 1 armour, 5 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
119 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 9 infantry
111 Sea Zone : 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 8
British : 31 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 13 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 infantry moved from Ukraine to Western UkraineCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns, 1 artillery and 13 infantry moved from Bryansk to Western Ukraine
7 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 28 / 42
Americans : 52 / 52
Chinese : 10 / 8
British : 31 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 13 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry for the delay……I need to give this J3 turn a bit of thought before I bang it out. sorry
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Zzzzzzzzz…… zzzzzzzzz… hmmm? wha?
Hehe, no worries. Better to be slow than move too fast and regret it later.
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@Eggman:
Zzzzzzzzz…… zzzzzzzzz… hmmm? wha?
Hehe, no worries. Better to be slow than move too fast and regret it later.
yeah, I had a trip to FLA, and then work is stupid and my family wants to spend some time with me, go figure?
I looked at my games and was able to knock them off but when I opened this one I noticed it is a critcal move for Japan and I need to play around with my options here. I hope to get this done tomorrow. Thanks for understanding.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 fighter and 6 infantry moved from Korea to Manchuria
3 infantry moved from Jehol to Manchuria
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangsi to Shan State
2 infantry moved from Siam to Shan State
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 fighter and 6 infantry moved from Korea to Manchuria
3 infantry moved from Jehol to Manchuria
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangsi to Shan State
2 infantry moved from Siam to Shan State
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 3 transports in 38 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 17 infantry
AA guns fire in Manchuria : 0/3 hits
Japanese roll dice for 1 cruiser in Manchuria, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Manchuria, round 1 : 3/17 hits
Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 1 : 4/17 hits
1 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/13 hits
Chinese roll dice for 16 infantry in Manchuria, round 2 : 8/16 hits
2 infantry owned by the Russians and 8 infantry owned by the Japanese lost in Manchuria
1 artillery and 1 infantry retreated to Jehol
Chinese win with 14 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 12 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Burma
Japanese attack with 3 artilleries, 7 fighters, 7 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
AA guns fire in Burma : 2/9 hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 3 artilleries, 5 fighters, 7 infantry and 6 tactical_bombers in Burma, round 1 : 10/21 hits
UK_Pacific roll dice for 3 aaGuns, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 5/17 hits
7 infantry owned by the British , 5 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 3 artilleries, 5 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 11/16 hits
UK_Pacific roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/10 hits
3 infantry owned by the British , 1 tactical_bomber owned by the British , 2 infantry owned by the Japanese , 4 mech_infantrys owned by the British , 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 artillery, 2 fighters and 7 infantry
Casualties for British: 3 aaGuns, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 aaGun moved from Chahar to Hopei
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
4 fighters moved from Burma to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 bomber and 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 artillery and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Burma : 1 flag, 2 artilleries
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
38 Sea Zone : 1 battleship, 1 destroyer and 3 transports
19 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 7 / 8
British : 31 / 35
UK_Pacific : 15 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 26 times
3 was rolled 30 times
4 was rolled 26 times
5 was rolled 18 times
6 was rolled 34 times
Average roll : 3.538
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 160Japanese Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.506
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 83ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.926
Median : 4.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27Chinese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.382
Median : 3.000
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 34 -
sorry that took so long. I actually reviewed that turn like 5 times before giving myself the “green light”.
The russians kicked the snot out of me in MAN! had to change my IC placement plans!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in Marianas
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win, taking Marianas from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from 45 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 22 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 77
Chinese : 7 / 8
British : 31 / 35
UK_Pacific : 15 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs (3 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 9 / 8
British : 31 / 35
UK_Pacific : 15 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 2 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from French West Africa to Gibraltar
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 69 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 bomber moved from Eastern Persia to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 9 / 8
British : 33 / 34
UK_Pacific : 15 / 0
Italians : 11 / 16
ANZAC : 17 / 18
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 1 aaGun and 4 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 33 / 35
Americans : 52 / 77
Chinese : 9 / 8
British : 33 / 34
UK_Pacific : 15 / 17
Italians : 11 / 16
ANZAC : 17 / 18
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Japanese Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
My opinion is that you’ve won this game already, but we’ll see.





