13L G40 Ziggurat (Axis) vs JWW (Allies +12)


  • gaming convention……where?


  • Sorry man, I was at Strategicon in LA. Made it to the finals and then ran into a cheat who was adding chips, rolling extra dice, and stalling to stretch out the game. Got 6 rounds in 13 hours and burned me out a helluva lot more than I expected. Should be able to post tonight. Again, sorry for the wait.


  • @Ziggurat:

    Sorry man, I was at Strategicon in LA. Made it to the finals and then ran into a cheat who was adding chips, rolling extra dice, and stalling to stretch out the game. Got 6 rounds in 13 hours and burned me out a helluva lot more than I expected. Should be able to post tonight. Again, sorry for the wait.

    no worries….what were you playing? What happened when you discovered the cheat did you flip the board and start pummeling him?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Malta
                2 fighters moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 :  3/5 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Bessarabia
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Bessarabia, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Syria from French, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA guns fire in Malta :  0/1 hits
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  2/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 1 :  1/3 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 bomber owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Bessarabia to Romania
                1 bomber moved from Malta to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Malta : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Romania : 2 fighters
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 armour and 1 infantry
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 13
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @JWW:

    @Ziggurat:

    Sorry man, I was at Strategicon in LA. Made it to the finals and then ran into a cheat who was adding chips, rolling extra dice, and stalling to stretch out the game. Got 6 rounds in 13 hours and burned me out a helluva lot more than I expected. Should be able to post tonight. Again, sorry for the wait.

    no worries….what were you playing? What happened when you discovered the cheat did you flip the board and start pummeling him?

    G40. Nah, I’m not the confrontational type. I never saw anything blatant. I get focused in on my play and everything else kinda fades out, I’m just about the perfect mark to get cheated :P. My gf noticed what was going on though and took a few pictures. A couple other players saw some shady stuff and told her as well. So I just quietly conceded around 1am and we gave our evidence to the GM who overturned the match and blacklisted the guy. The sad part was that he was still going to lose even after cheating, I just didn’t have the energy to stay up any later since I had to go to work Monday morning :P.


  • @Ziggurat:

    G40. Nah, I’m not the confrontational type. I never saw anything blatant. I get focused in on my play and everything else kinda fades out, I’m just about the perfect mark to get cheated :P. My gf noticed what was going on though and took a few pictures. A couple other players saw some shady stuff and told her as well. So I just quietly conceded around 1am and we gave our evidence to the GM who overturned the match and blacklisted the guy. The sad part was that he was still going to lose even after cheating, I just didn’t have the energy to stay up any later since I had to go to work Monday morning :P.

    now that is one special lady! Keep her!! Sorry for the delay. I will get to this soon.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Syria
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                      French take 42 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Syria
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                      French take 42 Sea Zone from Japanese

    Combat - French
                Battle in Alexandria
                    French attack with 1 infantry
                    Germans defend with 1 infantry
                        French roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the French lost in Alexandria
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in Syria
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  0/1 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Syria, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 bomber moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Novgorod
                3 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 1 :  1/5 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 1 :  3/3 hits
                        3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                    1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 1 :  2/4 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Western Germany
                1 bomber moved from Novgorod to Belarus
                10 artilleries and 7 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Alexandria to Egypt
                3 tactical_bombers moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Western Germany to Southern Italy
                7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Belarus
                1 bomber moved from Gibraltar to Eastern Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
                EDIT: Removing units owned by Germans from Belarus: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 fighter, 1 infantry and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major and 1 harbour
        Germany : 3 armour, 1 factory_major and 6 mech_infantrys
        Norway : 5 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 bombers and 7 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 39
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 9 infantry moved from Karelia to Novgorod
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 armour, 4 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                6 armour moved from Russia to Belarus
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 9 infantry moved from Karelia to Novgorod
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 armour, 4 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                6 armour moved from Russia to Belarus
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 9 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 1 :  2/10 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Belarus
                    Russians attack with 8 armour, 4 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
                        AA guns fire in Belarus :  2/3 hits
                        2 fighters owned by the Russians lost in Belarus
                        Russians roll dice for 8 armour, 4 artilleries, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  10/47 hits
                        Germans roll dice for 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys in Belarus, round 1 :  15/41 hits
                        15 infantry owned by the Russians , 7 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Belarus
                        Russians roll dice for 8 armour, 4 artilleries, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  11/32 hits
                        Germans roll dice for 9 armour, 12 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys in Belarus, round 2 :  11/34 hits
                        11 infantry owned by the Russians , 1 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 8 armour, 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  10/21 hits
                        Germans roll dice for 9 armour, 12 artilleries, 1 fighter and 1 mech_infantry in Belarus, round 3 :  5/23 hits
                        5 infantry owned by the Russians , 9 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 8 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  9/16 hits
                        Germans roll dice for 9 armour, 3 artilleries and 1 fighter in Belarus, round 4 :  6/13 hits
                        1 infantry owned by the Russians , 6 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 8 armour, 1 artillery and 1 tactical_bomber in Belarus, round 5 :  8/10 hits
                        Germans roll dice for 3 armour and 1 fighter in Belarus, round 5 :  2/4 hits
                        1 armour owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 7 armour and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
                    Casualties for Russians: 1 armour, 4 artilleries, 2 fighters, 32 infantry and 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Karelia to Novgorod
                1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Central Mongolia
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Chahar : 1 infantry
        Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun and 7 armour
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 10 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 35 / 43
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 6 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • wish those opening round dice were better for the russians in that big battle


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 armour moved from Yunnan to Shensi
                4 bombers moved from Manchuria to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 fighters moved from Yunnan to Burma
                2 tactical_bombers moved from Yunnan to Burma
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Jehol to Amur
                1 fighter moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Shensi
                    Japanese attack with 1 armour and 4 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour and 4 bombers in Shensi, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Soviet Far East from Russians, taking Shensi from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 :  1/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Amur, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Amur to Japan
                1 fighter moved from Chahar to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                4 bombers moved from Shensi to Anhwe
                1 fighter moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                2 fighters moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 fighter moved from Amur to Shantung
                1 tactical_bomber moved from Amur to Shantung
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                2 artilleries moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State
                1 aaGun moved from Manchuria to Jehol
                2 mech_infantrys moved from Shantung to Jehol

    Place Units - Japanese
                1 airfield placed in Kwangsi
                3 mech_infantrys placed in Shantung
                3 destroyers placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                3 infantry placed in Japan
                Japanese undo move 5.
                2 infantry placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Shantung : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Kwangsi : 1 airfield, 3 fighters and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Jehol : 1 aaGun and 2 mech_infantrys
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag, 4 bombers, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 3 destroyers
        22 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 33 / 43
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 4 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yeah, the Russians could have turned in a lil better performance there…. but at least they didn’t go 5 for 23… My guys almost pulled an MVP Kobe :P. I was actually hoping the threat of the counterattack would prevent you from engaging that battle. Guess you like tanks as much as I like planes :).


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 26 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 26 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 :  2/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Gibraltar to Morocco
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco

    Place Units - Americans
                4 submarines and 2 transports placed in 101 Sea Zone
                2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports
        34 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 artillery
        New Brunswick Nova Scotia : 1 aaGun
        Morocco : 1 bomber, 1 infantry and 1 mech_infantry
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        101 Sea Zone : 4 submarines and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 33 / 43
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 4 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter and 2 infantry moved from Tsinghai to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 33 / 43
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians

Suggested Topics

  • 8
  • 16
  • 119
  • 74
  • 241
  • 122
  • 69
  • 183
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts