@Booper no scrambles, thanks
13L G40 Ziggurat (Axis) vs JWW (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Syria
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
French take 42 Sea Zone from JapaneseCombat - French
Battle in Alexandria
French attack with 1 infantry
Germans defend with 1 infantry
French roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the French lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in Syria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Syria, round 1 : 0/1 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
French roll dice for 1 infantry in Syria, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 40 / 54
Russians : 36 / 39
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 bomber moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to Novgorod
3 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to NovgorodCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 1 : 1/5 hits
Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 1 : 3/3 hits
3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 1 : 2/4 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
retreated to 125 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Novgorod to Belarus
10 artilleries and 7 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Alexandria to Egypt
3 tactical_bombers moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Western Germany to Southern Italy
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Belarus
1 bomber moved from Gibraltar to Eastern PolandPlace Units - Germans
1 bomber placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Removing units owned by Germans from Belarus: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 fighter, 1 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major and 1 harbour
Germany : 3 armour, 1 factory_major and 6 mech_infantrys
Norway : 5 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 bombers and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 39
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 9 infantry moved from Karelia to Novgorod
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 armour, 4 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
6 armour moved from Russia to Belarus
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 9 infantry moved from Karelia to Novgorod
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 armour, 4 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
6 armour moved from Russia to Belarus
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 1 : 2/10 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 8 armour, 4 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
AA guns fire in Belarus : 2/3 hits
2 fighters owned by the Russians lost in Belarus
Russians roll dice for 8 armour, 4 artilleries, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 10/47 hits
Germans roll dice for 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys in Belarus, round 1 : 15/41 hits
15 infantry owned by the Russians , 7 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Belarus
Russians roll dice for 8 armour, 4 artilleries, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/32 hits
Germans roll dice for 9 armour, 12 artilleries, 1 fighter, 1 infantry and 11 mech_infantrys in Belarus, round 2 : 11/34 hits
11 infantry owned by the Russians , 1 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 8 armour, 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 10/21 hits
Germans roll dice for 9 armour, 12 artilleries, 1 fighter and 1 mech_infantry in Belarus, round 3 : 5/23 hits
5 infantry owned by the Russians , 9 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 8 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 9/16 hits
Germans roll dice for 9 armour, 3 artilleries and 1 fighter in Belarus, round 4 : 6/13 hits
1 infantry owned by the Russians , 6 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
Russians roll dice for 8 armour, 1 artillery and 1 tactical_bomber in Belarus, round 5 : 8/10 hits
Germans roll dice for 3 armour and 1 fighter in Belarus, round 5 : 2/4 hits
1 armour owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 armour and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 8 infantry and 11 mech_infantrys
Casualties for Russians: 1 armour, 4 artilleries, 2 fighters, 32 infantry and 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Karelia to Novgorod
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Chahar : 1 infantry
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun and 7 armour
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 10 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 35 / 43
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 6 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wish those opening round dice were better for the russians in that big battle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Yunnan to Shensi
4 bombers moved from Manchuria to Shensi
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Jehol to Amur
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to AmurCombat - Japanese
Battle in Soviet Far East
Battle in Shensi
Japanese attack with 1 armour and 4 bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 4 bombers in Shensi, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Soviet Far East from Russians, taking Shensi from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 1 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 4/5 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Amur, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to Japan
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
4 bombers moved from Shensi to Anhwe
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Amur to Shantung
1 tactical_bomber moved from Amur to Shantung
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 artilleries moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 aaGun moved from Manchuria to Jehol
2 mech_infantrys moved from Shantung to JeholPlace Units - Japanese
1 airfield placed in Kwangsi
3 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Japan
Japanese undo move 5.
2 infantry placed in Japan
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 airfield, 3 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Jehol : 1 aaGun and 2 mech_infantrys
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 4 bombers, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 2 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
34 Sea Zone : 1 destroyer
20 Sea Zone : 3 destroyers
22 Sea Zone : 1 destroyer
5 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah, the Russians could have turned in a lil better performance there…. but at least they didn’t go 5 for 23… My guys almost pulled an MVP Kobe :P. I was actually hoping the threat of the counterattack would prevent you from engaging that battle. Guess you like tanks as much as I like planes :).
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to MoroccoPlace Units - Americans
4 submarines and 2 transports placed in 101 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports
34 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 artillery
New Brunswick Nova Scotia : 1 aaGun
Morocco : 1 bomber, 1 infantry and 1 mech_infantry
66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
101 Sea Zone : 4 submarines and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 tactical_bomber in 98 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from India to Burma
1 infantry moved from West India to India
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 armour
Ethiopia : 1 flag, 1 artillery and 3 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah, the Russians could have turned in a lil better performance there…. but at least they didn’t go 5 for 23… My guys almost pulled an MVP Kobe :P. I was actually hoping the threat of the counterattack would prevent you from engaging that battle. Guess you like tanks as much as I like planes :).
I like fgt’s too!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Egypt to Iraq
2 fighters moved from Romania to Egypt
1 artillery moved from Malta to 96 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Southern Italy to Egypt
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 armour and 1 infantry
Bessarabia : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 19 / 28
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 cruiser and 1 fighter
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 19 / 28
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 flag
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 41 / 61
Russians : 33 / 43
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 19 / 28
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
5 infantry moved from Norway to FinlandCombat - Germans
Battle in Belarus
Germans attack with 4 bombers and 8 mech_infantrys
Russians defend with 1 aaGun and 7 armour
AA guns fire in Belarus : 0/3 hits
Germans roll dice for 4 bombers and 8 mech_infantrys in Belarus, round 1 : 5/12 hits
Russians roll dice for 1 aaGun and 7 armour in Belarus, round 1 : 5/7 hits
4 armour owned by the Russians , 5 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 4 bombers and 3 mech_infantrys in Belarus, round 2 : 1/7 hits
Russians roll dice for 3 armour in Belarus, round 2 : 1/3 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 4 bombers and 2 mech_infantrys in Belarus, round 3 : 4/6 hits
Russians roll dice for 2 armour in Belarus, round 3 : 2/2 hits
2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win with 4 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 1 aaGun and 7 armour
Battle in Finland
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Finland, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Egypt to Iraq
1 fighter moved from Southern Italy to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Greece to BulgariaPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Egypt : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 armour, 1 artillery, 4 bombers and 6 mech_infantrys
Western Ukraine : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Iraq : 2 fighters and 3 tactical_bombers
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 31 / 43
Japanese : 57 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 28
UK_Pacific : 6 / 6
Italians : 19 / 28
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you really like bmb’s huh?
Hey, I uploaded a newer version of the map and it wiped out your password, unless I am mistaken. Anyways here is the map for Russia.





