Here is the game, Have Fun
13L G40 Boldfresh vs. JWW (Allies +15)
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allies ARE making huge $
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I learned a valuable lesson this game.
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What lesson?
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Test summary from TripleA, engine version: 1.6.1.2, time: 19:39:05
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Holland Belgium to FranceCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 4/14 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/13 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 6/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 4/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone
retreated to 111 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 1 fighter and 2 submarines
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the French , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the British , 1 battleship owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 battleship and 2 submarines
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Greater Southern Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Slovakia Hungary : 1 flag, 3 aaGuns, 3 artilleries and 13 infantry
Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 factory_major and 6 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 3 aaGuns, 1 fighter and 1 tactical_bomber
Northern Italy : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 5 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
wrong thread JWW. you have to change the game ID.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
3 infantry moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Bryansk to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,3,1,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Germany : 1 flag, 1 armour and 2 mech_infantrys
Northern Italy : 1 flag, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Greece : 1 flag, 5 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 1.658
Standard Deviation : 1.288
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
what the hell did I do?!? To much red wine last night! 8-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to 41 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport
45 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 2 destroyers
Trans-Jordan : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Morocco : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
13 armour, 15 artilleries, 2 fighters, 29 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Greece to Russia
3 bombers moved from Germany to Russia
14 infantry moved from Norway to FinlandCombat - Germans
Battle in Finland
Germans attack with 14 infantry
Russians defend with 1 infantry
Germans roll dice for 14 infantry in Finland, round 1 : 2/14 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 13 armour, 15 artilleries, 3 bombers, 6 fighters, 29 infantry, 8 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 5/9 hits
5 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 29 infantry, 8 mech_infantrys and 5 tactical_bombers in Russia, round 1 : 30/74 hits
Russians roll dice for 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 18/64 hits
27 infantry owned by the Russians , 18 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 11 infantry, 8 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/56 hits
Russians roll dice for 6 armour, 5 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/37 hits
20 infantry owned by the Russians , 11 infantry owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 20/41 hits
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 6/12 hits
1 tactical_bomber owned by the Russians , 6 armour owned by the Russians , 3 artilleries owned by the Russians , 2 fighters owned by the Russians , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans captures 52PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 13 artilleries, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Germans: 2 artilleries, 5 fighters, 29 infantry and 8 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk
1 fighter moved from Poland to BryanskPlace Units - Germans
1 destroyer placed in 97 Sea Zone
4 infantry placed in Western Germany
6 artilleries and 1 infantry placed in Germany
Germans undo move 3.
5 artilleries placed in Germany
1 artillery and 1 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 5 mech_infantrys
Poland : 1 flag, 2 infantry
Germany : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_major, 9 infantry and 3 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 aaGun and 2 infantry
Bryansk : 1 flag, 3 aaGuns, 3 bombers, 2 fighters and 5 tactical_bombers
Russia : 1 flag, 1 airfield, 13 armour, 13 artilleries and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 1 factory_minor
97 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 14 infantryProduction/PUs Summary :
Germans : 42 / 104
Russians : 25 / 0
Japanese : 56 / 62
Americans : 64 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 64 times
2 was rolled 53 times
3 was rolled 51 times
4 was rolled 54 times
5 was rolled 45 times
6 was rolled 61 times
Average roll : 3.445
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 328Null / Other
1 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
1 was rolled 44 times
2 was rolled 28 times
3 was rolled 36 times
4 was rolled 30 times
5 was rolled 27 times
6 was rolled 29 times
Average roll : 3.284
Median : 3.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 194Russians Combat
1 was rolled 18 times
2 was rolled 25 times
3 was rolled 15 times
4 was rolled 24 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.573
Median : 4.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 124Americans Combat
1 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
pretty tough aa fire in moscow! :|
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I have been avoiding looking at your G turn……here goes nothing…
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G roll avg 3.2……russian 3.5 I still haven’t looked but I think you must have moscow…G rolled a ONE 44 times! yikes
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I knew that was coming……
besides the aa fire, 18 hits for 64 units on the 1st rd sunk me, although I didn’t think I had a chance regardless. Needed miracle dice and I don’t believe in miracles.
Not sure if this game is worth continuing at this point. Had considered attacking the G stack the last turn but it looked like pretty bad odds, w/out using a calculator or anything. I noticed when you bought all that art on T1 or T2. I was like what the hell. I should have defended Moscow much better. Perhaps a bit more counter attacking of the advancing G stack.
I liked what was happening everywhere else, that G advance shouldn’t have caught me off guard but it did.
Let me review…perhaps this is salvageable?
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hey, just noticed you are undefeated in G40….and that you have 6 games under your belt? REALLY?!!? wow, very impressive.
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@JWW:
I knew that was coming……
besides the aa fire, 18 hits for 64 units on the 1st rd sunk me, although I didn’t think I had a chance regardless. Needed miracle dice and I don’t believe in miracles.
Not sure if this game is worth continuing at this point. Had considered attacking the G stack the last turn but it looked like pretty bad odds, w/out using a calculator or anything. I noticed when you bought all that art on T1 or T2. I was like what the hell. I should have defended Moscow much better. Perhaps a bit more counter attacking of the advancing G stack.
I liked what was happening everywhere else, that G advance shouldn’t have caught me off guard but it did.
Let me review…perhaps this is salvageable?
I am more than happy to continue, although I believe the allies chances of victory are now probably on the range of 5% or so. Allies will still enjoy an income advantage for a few rounds but with moscow in german hands and the japanese rolling pretty well the snowball should gather steam pretty quickly.
The germans can put a frightening rush on moscow, that is for sure.
Hope you have a great new years…