13L G40.2 Jeff28 (Axis) vs. JWW (allies +9)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Yunnan to India
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to India
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 infantry, 2 submarines and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 infantry moved from Yunnan to Shan State
                6 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 infantry moved from Yunnan to Shan State


  • Scramble in India?

    –Jeff


  • @Jeff28:

    Scramble in India?

    –Jeff

    No thanks.  :-)

    Wish my Brit DD was able to block!


  • Will the dice gods bless me again?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Yunnan to India
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to India
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 infantry, 2 submarines and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
                1 infantry moved from Yunnan to Shan State
                6 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 infantry moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 4 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Korea, round 1 :  4/10 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 5 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 5 transports in 39 Sea Zone, round 1 :  3/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 fighters, 6 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/9 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 fighters, 6 infantry and 6 tactical_bombers in India, round 1 :  17/27 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber in India, round 1 :  6/20 hits
                        14 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 fighters and 6 tactical_bombers in India, round 2 :  12/21 hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 :  4/6 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 2 fighters owned by the British , 1 fighter owned by the Japanese and 3 artilleries owned by the Japanese lost in India
                    Japanese captures 24PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry
                    Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                2 fighters moved from India to Yunnan
                4 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 bombers moved from India to Yunnan
                1 aaGun moved from Manchuria to Korea
                2 fighters moved from Korea to Japan
                2 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                6 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 aaGun and 6 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        Hainan : 1 flag, 1 harbour
        Shensi : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 41
        Japanese : 47 / 78
        Americans : 50 / 53
        Chinese : 2 / 7
        British : 29 / 27
        UK_Pacific : 17 / 0
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well, wish the europe theatre was going as well, but at least the Pac is off to a good start


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                2 fighters moved from Midway to Wake Island
                1 bomber moved from Midway to Wake Island
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States
                2 destroyers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 bomber and 2 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        32 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 flag, 1 destroyer, 2 infantry, 1 submarine and 1 transport
        10 Sea Zone : 1 flag, 2 destroyers
        54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        106 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 41
        Japanese : 47 / 78
        Americans : 52 / 72
        Chinese : 2 / 7
        British : 29 / 27
        UK_Pacific : 17 / 0
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 flag, 2 infantry
        Tsinghai : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 29 / 27
        UK_Pacific : 17 / 0
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - British
                British buy 1 aaGun, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Burma to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - British
                British buy 1 aaGun, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Burma to India

    Combat - British
                Battle in Norway
                Battle in India
                    British attack with 1 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 infantry in India, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour in India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in India
                    Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from Persia to Eastern Persia
                1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - British
                1 aaGun, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Malaya : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        46 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Norway : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 35 / 40
        UK_Pacific : 17 / 0
        Italians : 20 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                3 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 1 :  2/5 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 112 Sea Zone
                    Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 1 :  3/4 hits
                        British roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 3 infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
        Northern Italy : 1 flag, 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 32 / 40
        UK_Pacific : 17 / 0
        Italians : 24 / 46
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        Northern Territory : 1 flag, 1 artillery and 2 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 flag, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 32 / 40
        UK_Pacific : 17 / 0
        Italians : 24 / 46
        ANZAC : 14 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 1 fighter
        French Equatorial Africa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 32 / 40
        UK_Pacific : 17 / 0
        Italians : 24 / 46
        ANZAC : 14 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Holland Belgium to 110 Sea Zone
                3 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom


  • scramble in 110?

    –Jeff


  • @Jeff28:

    scramble in 110?

    –Jeff

    wow, you are persistent. no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Holland Belgium to 110 Sea Zone
                3 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
                    French defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                    Germans captures 40PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 1 aaGun, 1 armour, 3 fighters, 6 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 mech_infantry moved from Holland Belgium to Germany
                1 aaGun, 3 artilleries and 13 infantry moved from Poland to Slovakia Hungary
                1 aaGun, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                6 artilleries and 4 infantry placed in Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 83 PUs total
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 aaGuns, 5 artilleries and 26 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_major and 1 harbour
        Romania : 1 flag, 1 aaGun
        Germany : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 8 transports

    Production/PUs Summary :

    Germans : 42 / 88
        Russians : 37 / 41
        Japanese : 46 / 78
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 26 / 0
        UK_Pacific : 17 / 0
        Italians : 24 / 46
        ANZAC : 14 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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