XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice


  • I need Italy scramble orders.

    Italy Scramble.tsvg


  • Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is -68

    This was 88% for USA :(

    GL

  • '20 '18 '16 '13 '12

    Battle score for attacker is -68

    Finally a little redemption. Told you the dice would come our way eventually.  :evil:

  • '20 '18 '16 '13 '12

    Well fcuk if scrambling works that well lets do it again!

    I thought you might have learned your lesson Noll…

    I’m thinking full scramble and I have a feeling Mussolini is thinking the same.

    You may go ahead if you like.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 bomber and 1 tactical_bomber moved from Malta to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transport

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Eastern Persia to West India
                2 artilleries and 3 infantry moved from Egypt to Alexandria

    Place Units - British
                1 factory_minor placed in Egypt
                1 carrier and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 7 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer


  • ya well, I had good odds on baltic, except i did a fair bit better than average, sz6 was purely damn bad american dice and was a slaughter since america had 90% ish.


  • so it went from 60-40 pro allied dice, to 60-40 pro axis dice at least.

  • '20 '18 '16 '13 '12

    Hahaha! Well that’s the thing about dice isn’t it. Sometimes they go Axis, sometimes they go Allies. I still haven’t been able to figure out why!

    I quit counting ratios long ago. We’re gonna roll a lot of dice in this one. Good luck keeping track. In the end, we all face the exact same probability. But while you’re at it, remember that the Axis had some pretty weak dice against the French as well. The ghosts of 3 mech infantry and 4 artilleries can attest to that….


  • thats true.  but u did spread ur forces a bit thin round 1


  • mechs and rtl are alot cheaper than planes


  • @Noll:

    Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is -68

    This was 88% for USA :(

    GL

    You shouldnt mess with JAPAN. Due yourself a favor and abandon the Pacific ASAP.


  • ah, that was a just a warm-up, wait untill america goes all over your business.

  • Customizer

    Canuck has permission to make Italy’s turn as I’m too busy playing FTF today and I don’t want to hold up the game.

  • '20 '18 '16 '13 '12

    “As the tanker enters the narrow Alaskan waters of Prince William Sound on a foggy March morning, the captain, seemingly too busy to pilot the ship, hands duties to his first mate….”

    “You can take 'er from here boy. Just don’t fcuk up while I’m gone!”

    I will look at the map and if I see something awesome I will execute, any difficult decisions though should really be left to the commander-in-chief as opposed to a regent.

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Bulgaria to Romania
                1 armour moved from Romania to Bessarabia
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Adding units owned by Italians to Libya: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 19 PUs total

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 37 / 42
        Japanese : 43 / 46
        Americans : 52 / 76
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 15 / 19
        ANZAC : 14 / 15
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Java to India
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Novgorod
                2 bombers moved from Poland to Novgorod
                2 infantry moved from Poland to Eastern Poland
                1 fighter and 4 tactical_bombers moved from Poland to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Eastern Poland, round 1 :  7/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour moved from Southern France to Yugoslavia
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Western Germany to Poland
                2 armour moved from Germany to Romania
                2 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Germany
                3 artilleries moved from Baltic States to Poland
                3 armour moved from Baltic States to Bessarabia
                5 infantry moved from Romania to Bessarabia
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 112 Sea Zone
                1 fighter and 4 tactical_bombers moved from Eastern Poland to Western Germany
                2 bombers moved from Novgorod to Western Germany

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 30 / 42
        Japanese : 43 / 46
        Americans : 52 / 76
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 15 / 19
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    @Canuck12:

    Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Eastern Poland, round 1 :  7/7 hits

    To kill 1 infantry… could have used that another time.

    On the other hand I guess dice is now like 80/20 for the Axis!

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