@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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nor cleared
arch
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (5, 6, 4)1@3: (2)1@4: (5)
D
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
arch again
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 6)1@3: (4)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
arch cleared lost inf
tam
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 4)2@3: (5, 3)1@4: (3)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
tam taken wlo inf
ros
A
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (5, 5, 4)2@3: (3, 2)1@4: (6)
D
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1) -
ros cleared wlo 2inf
ncm
air in nor to wgr
bombers back to wgr
air in tam and ros to bry
air in arch to nov
art in nov to bel
inf in bel to bry
army in nukr to bry
art in sukr to bry
2inf in sukr to ros
3arm, 3mech aa from bry to ros
3inf from bes to sukr
3inf from kar to fin
5inf from nita to wgr
mech from ger to ep
4inf from rom to bul
3inf from rom to bes
aa from wgr to gerplace
2art, 6inf in wgr
6inf in ger
3inf in nov
inf in sukr -
collect
cvd
nor
Rolls: 2@3; Total Hits: 22@3: (3, 3)97
Rolls: 15@3; Total Hits: 515@3: (5, 5, 4, 2, 5, 3, 2, 6, 3, 6, 3, 6, 6, 4, 5) -
collect
60-5=65 -
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Russia coming right up
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If you think the dice are with you, I recommend attacking bry for the game…. :evil:
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:-) You wish
Your map does not have mech going to EPl. Status?
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It also doesn’t have 1 AA going from Wgr to Ger
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Oh - you moved Italian AA by mistake.
I got it. -
You moved artillery to Bel from Nov and all infantry from Bel to Bry but you mistakenly moved the artillery again from Bel to Bry so you moved artillery from Nov to Bry.
Do you want the lone artillery in Bel as you typed? I can’t get any Russian ground units there anyway. -
yeah the map crashed a couple times
the mech moved from ger to epl
the ger aa moved from wgr to geryes, art in bel
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Mine has been crashing too!
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I’ll do Japan if you get russia
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R7 with 22, buy 2 INF, 4 MECH
Combat moves -
Smo - INF, FTR, TAC (Rus)
Tam - INF, ART, FTR (Rus)This 1940 global game is so rich with strategy and choices……
I’m happy I finally get to experience it into round 7 and beyond in a compelling contest…Smo
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Tam
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 6)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)





