@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Manchuria to Amur
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 armour moved from Russia to Urals
1 fighter moved from Tambov to Russia
5 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.17
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 164 times
2 was rolled 165 times
3 was rolled 167 times
4 was rolled 188 times
5 was rolled 168 times
6 was rolled 170 times
Average roll : 3.529
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 1022
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.321
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 193
British Combat
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.891
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 129
Italians Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3.424
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 99
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.136
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 44
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.516
Median : 4.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 62
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Japanese Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 42 times
5 was rolled 34 times
6 was rolled 52 times
Average roll : 3.690
Median : 4.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 239
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Manchuria to Amur
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 armour moved from Russia to Urals
1 fighter moved from Tambov to Russia
5 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.17
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 164 times
2 was rolled 165 times
3 was rolled 167 times
4 was rolled 188 times
5 was rolled 168 times
6 was rolled 170 times
Average roll : 3.529
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 1022
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.321
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 193
British Combat
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.891
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 129
Italians Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3.424
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 99
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.136
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 44
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.516
Median : 4.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 62
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Japanese Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 42 times
5 was rolled 34 times
6 was rolled 52 times
Average roll : 3.690
Median : 4.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 239
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 9 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from Japan to Kwangtung
2 fighters moved from 42 Sea Zone to Borneo
2 tactical_bombers moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Shan State to Kwangtung
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from West India to India
Combat - Japanese
Strategic bombing raid in Kwangtung
Americans roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese lost in Kwangtung
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 bomber; Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits
3 mech_infantrys owned by the Japanese lost in Yunnan
1 bomber owned by the Americans and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
2 fighters moved from Yunnan to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 battleships and 3 carriers moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in India
1 aaGun and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,6,3,5,4,5,1,1,4,2,3,6,4,2,2,1,2,1
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : 1.67
Japanese regular : 0.67
Americans AA : -0.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Korea to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
2 fighters could not land in 36 Sea Zone and were removed
1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 33 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 marine and 2 mech_infantrys moved from Eastern United States to Quebec
Place Units - Americans
1 carrier placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Korea
Americans undo move 2.
1 fighter placed in Korea
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
4 fighters moved from United Kingdom to Eire
1 bomber moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 submarine placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1
British collect 19 PUs (6 lost to blockades); end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.83
Germans regular : 0.67
British regular : 2.17
Dice Statistics:
Total
1 was rolled 212 times
2 was rolled 201 times
3 was rolled 212 times
4 was rolled 219 times
5 was rolled 205 times
6 was rolled 198 times
Average roll : 3.480
Median : 3.000
Variance : 0.249
Standard Deviation : 0.499
Total rolls : 1247
Null / Other
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Germans Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.314
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 194
British Combat
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 26 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.830
Median : 4.000
Variance : 1.399
Standard Deviation : 1.183
Total rolls : 135
Italians Combat
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Americans Combat
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.180
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 89
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 41 times
2 was rolled 49 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 40 times
6 was rolled 61 times
Average roll : 3.622
Median : 4.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 291
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.415
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 65
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Korea to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
2 fighters could not land in 36 Sea Zone and were removed
1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 33 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 marine and 2 mech_infantrys moved from Eastern United States to Quebec
Place Units - Americans
1 carrier placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Korea
Americans undo move 2.
1 fighter placed in Korea
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
4 fighters moved from United Kingdom to Eire
1 bomber moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 submarine placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1
British collect 19 PUs (6 lost to blockades); end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.83
Germans regular : 0.67
British regular : 2.17
Dice Statistics:
Total
1 was rolled 212 times
2 was rolled 201 times
3 was rolled 212 times
4 was rolled 219 times
5 was rolled 205 times
6 was rolled 198 times
Average roll : 3.480
Median : 3.000
Variance : 0.249
Standard Deviation : 0.499
Total rolls : 1247
Null / Other
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Germans Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.314
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 194
British Combat
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 26 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.830
Median : 4.000
Variance : 1.399
Standard Deviation : 1.183
Total rolls : 135
Italians Combat
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Americans Combat
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.180
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 89
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 41 times
2 was rolled 49 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 40 times
6 was rolled 61 times
Average roll : 3.622
Median : 4.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 291
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.415
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 65
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Test summary from TripleA, engine version: 2.6.14470, time: 6:47:31 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from French West Africa to French Central Africa
2 fighters moved from Egypt to French Central Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Eastern Persia to Kazakhstan
Italians take Turkmenistan from Russians
Italians take Kazakhstan from Russians
1 mech_infantry moved from Persia to Turkmenistan
2 artilleries moved from Iraq to Trans-Jordan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 submarine moved from 85 Sea Zone to 86 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Gibraltar
1 fighter moved from Ukraine to 81 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 transports moved from 98 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in West Indies
Battle in 86 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 86 Sea Zone
British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in French Central Africa
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in French Central Africa
Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Central Africa
Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from French Central Africa to French West Africa
4 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from French West Africa to French Central Africa
2 fighters moved from Egypt to French Central Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Eastern Persia to Kazakhstan
Italians take Turkmenistan from Russians
Italians take Kazakhstan from Russians
1 mech_infantry moved from Persia to Turkmenistan
2 artilleries moved from Iraq to Trans-Jordan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 submarine moved from 85 Sea Zone to 86 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Gibraltar
1 fighter moved from Ukraine to 81 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 transports moved from 98 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in West Indies
Battle in 86 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 86 Sea Zone
British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in French Central Africa
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in French Central Africa
Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Central Africa
Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from French Central Africa to French West Africa
4 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier and 1 destroyer placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
2 fighters moved from New South Wales to 33 Sea Zone
2 aaGuns and 1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.6.14470, time: 9:21:51 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Finland to Karelia
2 fighters moved from Finland to Karelia
2 bombers moved from Ukraine to Vologda
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Karelia
2 fighters moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to West Indies: 2 fighters
EDIT: Turning off Edit Mode
Battle in 86 Sea Zone
British defend with 1 destroyer
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
3 infantry owned by the Russians lost in Karelia
Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Indies: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Vologda to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 factory_minor placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Finland to Karelia
2 fighters moved from Finland to Karelia
2 bombers moved from Ukraine to Vologda
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Karelia
2 fighters moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to West Indies: 2 fighters
EDIT: Turning off Edit Mode
Battle in 86 Sea Zone
British defend with 1 destroyer
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
3 infantry owned by the Russians lost in Karelia
Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Indies: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Vologda to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 factory_minor placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
1 aaGun and 5 infantry moved from Jehol to Chahar
2 infantry moved from Amur to Buryatia
3 infantry moved from Anhwe to Kiangsi
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
1 aaGun and 5 infantry moved from Jehol to Chahar
2 infantry moved from Amur to Buryatia
3 infantry moved from Anhwe to Kiangsi
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from Americans
3 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hunan to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to Japan
2 fighters moved from Philippines to Japan
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,3,2,2,4,6,5,3,4,5,2,2,6,3,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3
Japanese collect 28 PUs (14 lost to blockades); end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
Test summary from TripleA, engine version: 2.6.14470, time: 7:01:49 AM
Savegame