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    Mad Waldi

    @MadWaldi

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    Best posts made by MadWaldi

    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Elrood hello

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Elrood hello 2

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Global Pacific – Mad Waldi (Axis) vs Elrood (Allies)

      Game History

      Round: 8

      Non Combat Move - Japanese
                  1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                  1 aaGun moved from Yunnan to Burma
                  1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  1 submarine moved from 54 Sea Zone to 63 Sea Zone
                  1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 carrier moved from 6 Sea Zone to 33 Sea Zone
                  2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - Japanese
                  2 tactical_bombers placed in French Indo China
                  1 battleship, 2 destroyers and 2 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 66 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      posted in Play Boardgames
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Witt appreciate your approval of Japanese diplomatic skill

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Global Pacific – Mad Waldi (Axis) vs Elrood (Allies)

      Game History

      Round: 8

      Politics - Japanese

      Purchase Units - Japanese
                  Japanese buy 1 battleship, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 armour moved from French Indo China to Burma
                  1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                  1 armour, 1 artillery, 3 battleships, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
                  2 infantry moved from French Indo China to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                  2 infantry moved from 38 Sea Zone to Burma
                  3 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                  1 infantry moved from 21 Sea Zone to Guam

      posted in Play Boardgames
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Private-Panic Japan celebrates days of mourning for killed humanitarian fleet personnel. But rest assured, your rogue terrorists will be put to trial immediately.

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Global Pacific – Mad Waldi (Axis) vs Elrood (Allies)

      Game History

      Round: 7

      Non Combat Move - Japanese
                  3 artilleries moved from Szechwan to Yunnan
                  1 artillery moved from Shan State to Yunnan
                  1 armour and 2 infantry moved from French Indo China to Yunnan
                  1 bomber moved from 42 Sea Zone to French Indo China
                  1 fighter moved from Philippines to French Indo China
                  2 fighters moved from Japan to 33 Sea Zone
                  2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                  1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - Japanese
                  1 factory_minor placed in Malaya
                  1 armour and 2 infantry placed in French Indo China
                  1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 66 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      posted in Play Boardgames
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      Sorry for my somewhat late replies - it will not get any better and I ask in advance for your understanding and patience.
      Btw.: we officially offer a peace treaty to US

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Global Pacific – Mad Waldi (Axis) vs Elrood (Allies)

      Game History

      Round: 7

      Politics - Japanese

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  4 units repaired.
                  1 infantry moved from Yunnan to Burma
                        Japanese take Burma from British
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                  1 armour moved from New Guinea to 46 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                  1 bomber moved from Philippines to 42 Sea Zone
                  2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                  3 battleships and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

      posted in Play Boardgames
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Private-Panic
      I am sorry, I missed your last plead.

      posted in Team Games
      MadWaldiM
      MadWaldi

    Latest posts made by MadWaldi

    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 6
      
          Politics - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Belarus: 1 infantry
              EDIT: Adding units owned by Germans to Archangel: 1 infantry
              EDIT: Turning off Edit Mode
      
          Combat Move - Russians
              3 infantry moved from Samara to Volgograd
              1 infantry moved from Vologda to Archangel
              2 mech_infantrys moved from Russia to Archangel
              1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
              2 fighters moved from Russia to Archangel
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 2 PUs; 
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1,67 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,50 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Archangel
                      2 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Archangel to Russia
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 infantry moved from Suiyuyan to Kansu
              2 infantry moved from Yenisey to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Kansu
              1 infantry moved from Russia to Vologda
              6 infantry moved from Russia to Samara
              2 aaGuns and 1 infantry moved from Novosibirsk to Samara
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 18 PUs; end with 20 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,00
      Russians regular : -1,33
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 5
      
          Combat Move - Americans
              1 submarine moved from 103 Sea Zone to 90 Sea Zone
              1 destroyer and 3 submarines moved from 101 Sea Zone to 90 Sea Zone
              2 fighters moved from 101 Sea Zone to 90 Sea Zone
              1 fighter moved from Eastern United States to 90 Sea Zone
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in 90 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 4 submarines
                  Italians defend with 2 cruisers, 1 destroyer and 1 submarine
                      Americans roll dice for 4 submarines in 90 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                      Americans roll dice for 1 destroyer and 3 fighters in 90 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                      Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 2 cruisers and 1 destroyer in 90 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                      3 submarines owned by the Americans lost in 90 Sea Zone
                      Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer and 3 fighters in 90 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
                      Italians roll dice for 1 submarine in 90 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 2 cruisers and 1 destroyer in 90 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                      1 submarine owned by the Americans lost in 90 Sea Zone
                      1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 90 Sea Zone
                      Americans roll dice for 1 destroyer and 3 fighters in 90 Sea Zone, round 4 : 2/4 hits, 1,83 expected hits
                      Italians roll dice for 1 cruiser in 90 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Italians lost in 90 Sea Zone
                  Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                  Casualties for Americans: 4 submarines
                  Casualties for Italians: 2 cruisers, 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              1 carrier and 1 destroyer moved from 101 Sea Zone to 90 Sea Zone
              1 fighter moved from 90 Sea Zone to British Guiana
              1 infantry moved from Brazil to British Guiana
              1 infantry moved from Brazil to British Guiana
              1 transport moved from 101 Sea Zone to 90 Sea Zone
              1 mech_infantry moved from Southeast Mexico to Eastern United States
              1 mech_infantry moved from Central America to Central United States
              1 mech_infantry moved from Central United States to Western United States
              2 carriers moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Kansu to Szechwan
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 tactical_bomber placed in 101 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from British Guiana: 1 fighter
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from British Guiana: 2 infantry
              EDIT: Adding units owned by Americans to Brazil: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Kansu to Yunnan
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 artillery moved from Shensi to Szechwan
              6 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Kweichow
              1 infantry placed in Suiyuyan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      
          Combat Move - British
              1 fighter moved from India to 41 Sea Zone
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 tactical_bomber moved from India to Shan State
              1 mech_infantry moved from India to Shan State
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              2 fighters moved from Egypt to 98 Sea Zone
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 90 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              British buy 1 factory_minor, 3 infantry and 1 tactical_bomber; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Shan State
                  British attack with 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 98 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              2 fighters moved from 98 Sea Zone to Egypt
              1 infantry moved from West India to India
              1 fighter moved from 41 Sea Zone to India
              1 tactical_bomber moved from Shan State to India
              1 infantry moved from India to Burma
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 infantry moved from Belgian Congo to French Equatorial Africa
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 infantry moved from Iraq to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 destroyer moved from 106 Sea Zone to 90 Sea Zone
              1 bomber moved from United Kingdom to French Equatorial Africa
              3 infantry moved from Persia to Eastern Persia
      
          Place Units - British
              1 factory_minor placed in Egypt
              3 infantry placed in Persia
              1 tactical_bomber placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,50
      Americans regular : -2,17
      Japanese regular : -0,33
      Italians regular : 1,17
      British regular : 0,00
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 5
      
          Combat Move - Russians
              2 infantry moved from Kansu to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Novosibirsk to Suiyuyan
              1 infantry moved from Smolensk to Belarus
              2 fighters moved from Russia to Belarus
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 2 PUs; 
      
          Combat - Russians
              Battle in Suiyuyan
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Suiyuyan
                      1 mech_infantry owned by the Japanese lost in Suiyuyan
                  Russians win, taking Suiyuyan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Belarus
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Belarus to Russia
              3 infantry moved from Tambov to Russia
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Novosibirsk to Vologda
              3 infantry moved from Novosibirsk to Samara
              2 aaGuns and 2 infantry moved from Timguska to Novosibirsk
              2 infantry moved from Timguska to Yenisey
              1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk
              3 mech_infantrys moved from Volgograd to Russia
              1 infantry moved from Rostov to Tambov
              1 infantry moved from Rostov to Caucasus
      
          Place Units - Russians
              1 infantry placed in Volgograd
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 27 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Germans regular : -0,33
      Russians regular : 0,33
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 4
      
          Combat Move - Americans
              1 bomber moved from India to Chahar
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat - Americans
              Battle in Chahar
                  Americans attack with 1 bomber
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Chahar to Kansu
              1 mech_infantry moved from Wake Island to 31 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports moved from 90 Sea Zone to 103 Sea Zone
              2 fighters moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 103 Sea Zone
              1 submarine moved from 101 Sea Zone to 103 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 destroyer and 3 submarines placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 artillery and 1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Hopei
              1 infantry moved from Szechwan to Yunnan
              2 artilleries and 6 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kweichow to Hopei
              1 artillery and 1 infantry moved from Kweichow to Anhwe
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Battle in Shensi
                  Chinese attack with 2 artilleries and 7 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 2/9 hits, 2,17 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Chahar from Japanese, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Chinese lost in Anhwe
                  Japanese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Chinese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Kansu
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Combat Move - British
              1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
              2 artilleries moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
      
          Purchase Units - British
              British buy 1 airfield, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Alexandria
                  British attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                      British roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,17 expected hits
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits
                      1 mech_infantry owned by the British and 1 artillery owned by the British lost in Alexandria
                      1 infantry owned by the Italians lost in Alexandria
                      British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 0/3 hits, 1,50 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 2/2 hits, 0,83 expected hits
                      1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Alexandria
                  1 fighter owned by the British retreated
                  Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                  Casualties for British: 2 artilleries, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
              1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 fighter moved from Alexandria to Egypt
              1 fighter moved from Persia to Egypt
              1 armour moved from Syria to Egypt
              1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Syria to Iraq
              1 fighter and 1 tactical_bomber moved from Szechwan to India
              1 infantry moved from Burma to Shan State
              1 infantry moved from India to Burma
              2 aaGuns moved from Szechwan to Shensi
              1 infantry moved from Rhodesia to Belgian Congo
      
          Place Units - British
              1 airfield placed in Egypt
              1 destroyer placed in 106 Sea Zone
              3 infantry placed in Persia
              1 infantry and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,1,4,5,4,1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
              Some Units in India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Americans regular : 0,33
      Italians regular : 2,00
      Japanese regular : 0,67
      British regular : -2,67
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 4
      
          Combat Move - Russians
              2 infantry moved from Amur to Korea
              2 infantry moved from Timguska to Kansu
              1 fighter and 1 tactical_bomber moved from Russia to Kansu
      
          Purchase Units - Russians
              Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Battle in Korea
                  Russians attack with 2 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Kansu
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Buryatia to Amur
              1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
              4 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 4 infantry moved from Yenisey to Timguska
              1 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Volgograd to Russia
              3 infantry moved from Russia to Tambov
              2 aaGuns, 1 artillery and 9 infantry moved from Vologda to Russia
      
          Place Units - Russians
              3 mech_infantrys placed in Volgograd
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,6,3,2,2
              Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,83
      Russians regular : 1,17
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 3
      
          Politics - Americans
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
              1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in Wake Island
      
          Non Combat Move - Americans
              2 fighters moved from Hawaiian Islands to Midway
              1 fighter moved from 14 Sea Zone to Midway
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 14 Sea Zone to 31 Sea Zone
              1 carrier moved from 10 Sea Zone to 31 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
              1 mech_infantry moved from Central United States to Central America
              1 mech_infantry moved from Central United States to Southeast Mexico
              2 carriers and 1 destroyer moved from 101 Sea Zone to 90 Sea Zone
              1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 90 Sea Zone
              1 fighter moved from Brazil to 90 Sea Zone
              1 bomber moved from Queensland to India
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Hunan
              1 fighter moved from Burma to Hunan
              1 artillery and 2 infantry moved from Yunnan to Kweichow
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
              2 artilleries and 9 infantry moved from Yunnan to Szechwan
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              1 bomber and 4 fighters moved from United Kingdom to 109 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 infantry moved from Kenya to 72 Sea Zone
              2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
              2 infantry moved from Persia to Iraq
              1 infantry moved from Trans-Jordan to Syria
              1 armour moved from Egypt to Syria
              1 fighter and 1 tactical_bomber moved from Egypt to Syria
              1 cruiser moved from 72 Sea Zone to 80 Sea Zone
              1 infantry moved from Yunnan to French Indo China
                    UK_Pacific take French Indo China from Japanese
              2 infantry moved from Burma to Shan State
              2 mech_infantrys moved from Yunnan to Shensi
              1 fighter moved from Yunnan to Shensi
              1 tactical_bomber moved from Yunnan to Shan State
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 4 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Iraq
                  British attack with 2 artilleries and 6 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 2 artilleries and 6 infantry in Iraq, round 2 : 4/8 hits, 2,00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Syria
                  British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Syria
                  British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
              Battle in Shensi
                  British attack with 1 fighter and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  British attack with 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 tactical_bomber moved from Shan State to Szechwan
              1 fighter moved from Shensi to Szechwan
              2 aaGuns moved from Yunnan to Szechwan
              1 aaGun and 4 infantry moved from Burma to India
              1 infantry moved from Yunnan to Burma
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Belgian Congo to 98 Sea Zone
              1 tactical_bomber moved from Syria to 98 Sea Zone
              1 fighter moved from Syria to Persia
              1 infantry moved from Persia to Eastern Persia
              1 battleship and 1 cruiser moved from 86 Sea Zone to 90 Sea Zone
              1 cruiser moved from 106 Sea Zone to 90 Sea Zone
              3 fighters moved from 109 Sea Zone to 90 Sea Zone
              1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
              1 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              1 factory_minor placed in Persia
              1 fighter and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
              UK_Pacific collect 9 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 1 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Japanese regular : -0,33
      Germans regular : -0,17
      Neutral_Axis regular : -1,33
      British regular : 2,00
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 3
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
      
          Purchase Units - Russians
              Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat - Russians
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              6 infantry moved from Yenisey to Timguska
              2 infantry moved from Yakut S.S.R. to Buryatia
              2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey
              2 infantry moved from Amur to Manchuria
              1 mech_infantry moved from Ukraine to Russia
              2 aaGuns, 2 armour, 2 artilleries, 3 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
              1 infantry moved from Ukraine to Bryansk
              2 infantry moved from Ukraine to Rostov
              1 infantry moved from Belarus to Smolensk
              1 infantry moved from Novgorod to Belarus
              2 aaGuns, 1 artillery and 9 infantry moved from Archangel to Vologda
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 infantry placed in Novgorod
              1 infantry and 1 mech_infantry placed in Volgograd
              1 artillery and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,1
              Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

      Game History

      Round: 2
      
          Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from 101 Sea Zone to 89 Sea Zone
              1 tactical_bomber moved from Western United States to 89 Sea Zone
      
          Purchase Units - Americans
              Americans buy 3 carriers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat - Americans
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                      Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the Americans lost in 89 Sea Zone
                      1 submarine owned by the Germans lost in 89 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 carrier, 1 cruiser and 1 fighter moved from 101 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
              1 fighter moved from 89 Sea Zone to 86 Sea Zone
              1 tactical_bomber moved from 89 Sea Zone to 86 Sea Zone
              1 fighter moved from 86 Sea Zone to Brazil
              1 bomber moved from Hawaiian Islands to Queensland
              1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 14 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 7 Sea Zone to 14 Sea Zone
              1 destroyer moved from 26 Sea Zone to 14 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 carrier and 1 destroyer placed in 10 Sea Zone
              2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Szechwan to Kweichow
              3 artilleries and 10 infantry moved from Szechwan to Yunnan
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 3 artilleries and 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 artilleries and 10 infantry in Yunnan, round 2 : 3/13 hits, 3,17 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Politics - British
      
          Combat Move - British
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                    British take 106 Sea Zone from Germans
              1 bomber and 4 fighters moved from United Kingdom to 109 Sea Zone
              2 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Kenya
              1 artillery moved from Ethiopia to Kenya
              1 mech_infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 fighter moved from Union of South Africa to Kenya
              1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
              1 fighter moved from Burma to 37 Sea Zone
              2 infantry moved from Burma to Shan State
              1 tactical_bomber moved from Burma to Shan State
      
          Purchase Units - British
              British repair damage of 4x airfield; Remaining resources: 27 PUs; 
              British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in 37 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in French Madagascar
              Battle in 109 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 4 fighters; Russians loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 0/6 hits, 3,00 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win, taking French Madagascar from Neutral_Axis, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Alexandria
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1,50 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits, 1,50 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Kenya
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Kenya, round 2 : 3/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Shan State
                  British attack with 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from 37 Sea Zone to Yunnan
              1 tactical_bomber moved from Shan State to Yunnan
              2 mech_infantrys moved from India to Yunnan
              1 aaGun moved from Burma to Yunnan
              2 infantry moved from Burma to Yunnan
              3 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              1 fighter moved from Kenya to Belgian Congo
              1 bomber and 4 fighters moved from 109 Sea Zone to United Kingdom
              1 battleship and 1 cruiser moved from 88 Sea Zone to 86 Sea Zone
              1 aaGun moved from Burma to Yunnan
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              1 artillery and 5 infantry placed in United Kingdom
              British undo move 2.
              2 infantry placed in Union of South Africa
              British undo move 2.
              1 artillery and 1 infantry placed in Union of South Africa
              3 infantry placed in United Kingdom
              1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
              UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Americans regular : -2,00
      Italians regular : 0,00
      Japanese regular : -1,00
      Germans regular : 0,33
      British regular : -1,67
      

      Savegame

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Private-Panic have a nice trip then. And be welcome back when it’s over. Perhaps I might delay may turns long enough so you can join again?!

      posted in Team Games
      MadWaldiM
      MadWaldi
    • RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

      @Witt so no more pleasant surprises? :-(

      posted in Team Games
      MadWaldiM
      MadWaldi