@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Global Pacific – Mad Waldi (Axis) vs Elrood (Allies)
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TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea
1 artillery moved from Malaya to Shan State
Japanese take Shan State from British
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 bombers moved from Philippines to 45 Sea Zone
2 carriers and 1 destroyer moved from 34 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from ANZAC with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarineNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Kweichow to Yunnan
2 armour, 2 infantry and 1 mech_infantry moved from Szechwan to Yunnan
3 artilleries moved from Sikang to Szechwan
1 fighter moved from French Indo China to PhilippinesPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
Game History
Round: 7
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 units repaired.
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 battleships and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java -
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 7
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 units repaired.
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 battleships and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
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Game History
Round: 7
Non Combat Move - Japanese
3 artilleries moved from Szechwan to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters moved from Japan to 33 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Game History
Round: 7
Non Combat Move - Japanese
3 artilleries moved from Szechwan to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters moved from Japan to 33 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Game History
Round: 7
Non Combat Move - Japanese
3 artilleries moved from Szechwan to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters moved from Japan to 33 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Queensland to New South Wales
2 artilleries moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,4,6,5,2,1,6,6,3,3,6,5,4,4,5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
Game History
Round: 8
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Burma
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 3 battleships, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
3 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam -
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 8
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 4 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Burma
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 3 battleships, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
3 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Guam
Battle in Burma
Japanese attack with 5 armour, 6 artilleries, 9 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Guam from Americans, taking Burma from British with 5 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
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Game History
Round: 8
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Burma
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
2 tactical_bombers placed in French Indo China
1 battleship, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs





