@simon33 no scrambles
2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60)
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Siberia to Sakha 1 artillery and 5 infantry moved from Manchuria to Amur Japanese take Amur from Russians 5 infantry moved from Korea to Amur 1 artillery moved from Celebes to 44 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Shan State to Malaya 2 infantry and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 5 fighters and 4 tactical_bombers moved from 44 Sea Zone to Malaya 7 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Tsinghai to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 fighter moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Sakha 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to Sakha 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sakha Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Sakha, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 4 infantry in Sakha, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Sakha 4 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in India Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 3/11 hits, 5.17 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in India 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Malaya Japanese attack with 2 artilleries, 5 fighters and 4 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 5 fighters and 4 tactical_bombers in Malaya, round 2 : 3/11 hits, 5.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 7 infantry and 2 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/10 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/9 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 3 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Yunnan to French Indo China 2 bombers moved from Sikang to French Indo China 5 fighters and 4 tactical_bombers moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 fighter moved from India to French Indo China 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Sakha to Siberia 3 tactical_bombers moved from Sakha to Siberia Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 submarine, 2 tactical_bombers and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Japanese undo move 1. 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -7.33 UK_Pacific regular : 0.67 Russians regular : -0.33 -
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Belarus to Yugoslavia 2 armour and 2 fighters moved from Bryansk to Rostov Combat - Italians Battle in Yugoslavia Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia 1 armour owned by the British lost in Yugoslavia Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Rostov Italians attack with 2 armour and 2 fighters British defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Belarus 1 fighter moved from Yugoslavia to Northern Italy 1 aaGun, 2 artilleries and 13 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,4,5,2,6 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : -3.50 Russians regular : 0.33 British regular : 1.00 -
Sorry to interrupt gentlemen. I’m trying to follow but I’m looking for what version you are playing. Also, I was wondering if (I know this would be a big ask) you all would switch sides after this match, same terms? I haven’t been able to find A playing Allies and inquiring minds want to see that game!
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We switched to the 2.6.14357 pre-release version.
As for finding a game with me being Allies I am not sure I have one on this Website. Since I am willing to give $60 as a Bid to be Axis I tend to be Axis a lot.
If Karl7 gets the win then we will be tied up 1-1 and could play a third with me possibly being Allies if Karl7 is agreeable to that. If I win then we will have to wait either to 2024 to play again or both get at least what… 10???.. games to play 3 out of 5?
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@andrewaagamer said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Belarus to Yugoslavia 2 armour and 2 fighters moved from Bryansk to Rostov Combat - Italians Battle in Yugoslavia Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia 1 armour owned by the British lost in Yugoslavia Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Rostov Italians attack with 2 armour and 2 fighters British defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Belarus 1 fighter moved from Yugoslavia to Northern Italy 1 aaGun, 2 artilleries and 13 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,4,5,2,6 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : -3.50 Russians regular : 0.33 British regular : 1.00Hi, yeah, this is basically a max-out bid to see if allies can win against top Axis player… LOL!
Not so sure. By turn 3-4 bid turns out to be minimal, and Axis leverage central position by turn 6-7. But we shall see.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 74 PUs; Germans buy 3 artilleries, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Slovakia Hungary to Yugoslavia Germans take Yugoslavia from British 3 infantry moved from Slovakia Hungary to Romania 5 armour and 17 mech_infantrys moved from Poland to Romania 2 armour and 3 mech_infantrys moved from Eastern Poland to Romania 2 bombers and 2 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 21 armour and 5 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Vologda to Samara 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 2 infantry moved from Bryansk to Tambov 3 fighters and 3 tactical_bombers moved from Bryansk to Tambov 1 tactical_bomber moved from Tambov to Samara Combat - Germans Battle in Romania Germans attack with 7 armour, 3 infantry and 20 mech_infantrys British defend with 1 armour and 1 mech_infantry Germans roll dice for 7 armour, 3 infantry and 20 mech_infantrys in Romania, round 2 : 6/30 hits, 7.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Romania Germans win, taking Romania from British with 7 armour, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 2 infantry British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 21 armour and 5 mech_infantrys British defend with 4 armour and 1 mech_infantry; Russians defend with 1 factory_minor Germans roll dice for 21 armour and 5 mech_infantrys in Volgograd, round 2 : 10/26 hits, 11.33 expected hits Russians roll dice for 4 armour and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 1 mech_infantry owned by the British and 4 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 21 armour and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 2 mech_infantrys Casualties for British: 4 armour and 1 mech_infantry Non Combat Move - Germans 1 aaGun, 10 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to France 1 aaGun moved from France to Holland Belgium 10 artilleries and 42 infantry moved from Southern France to France 1 artillery and 5 infantry moved from Germany to Western Germany 3 armour moved from Novgorod to Belarus 2 infantry moved from Archangel to Belarus 1 fighter and 2 tactical_bombers moved from Samara to Rostov 3 fighters and 2 tactical_bombers moved from Tambov to Rostov 2 bombers moved from Ukraine to France 2 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 8 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4,6,6,1,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.00 British regular : -1.50 -
@andrewaagamer said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):
We switched to the 2.6.14357 pre-release version.
As for finding a game with me being Allies I am not sure I have one on this Website. Since I am willing to give $60 as a Bid to be Axis I tend to be Axis a lot.
If Karl7 gets the win then we will be tied up 1-1 and could play a third with me possibly being Allies if Karl7 is agreeable to that. If I win then we will have to wait either to 2024 to play again or both get at least what… 10???.. games to play 3 out of 5?
Thank you for the info. I think the term “a lot” more accurately is exclusively. Could you give the community what you consider to be the correct bid? Thanks.
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Hi, yeah, this is basically a max-out bid to see if allies can win against top Axis player… LOL!
Not so sure. By turn 3-4 bid turns out to be minimal, and Axis leverage central position by turn 6-7. But we shall see.
Couldn’t agree more. The central location is a force multiplier that Andrew has mastered. The community talks talks talks about changing the British position and saving naval units. Central location would indicate Russia and infrastructure might be much more important. The configuration of Europe is sui generus.
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@crockett36 said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):
Thank you for the info. I think the term “a lot” more accurately is exclusively. Could you give the community what you consider to be the correct bid? Thanks.
I think 60 is a fair Bid. Though, I guess, since I offer $60 to be Axis my opponent would have to offer me $61 for me to be Allies.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14357, time: 8:24:04 PM
Savegame -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Japanese 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 11 artilleries moved from Russia to Samara 24 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 11 artilleries and 24 infantry Germans defend with 1 infantry Russians roll dice for 11 artilleries and 24 infantry in Samara, round 2 : 8/35 hits, 9.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 11 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Samara 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -2.00 -
[dice = 1d6] Rolling for missing ANZAC Java infantry
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[dice = 1d6]
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[dice 1d6]
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1d6: 6
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Only took me three tries to get the dice to roll…
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 9 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Yunnan to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Ulaanbaatar 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 fighter and 1 tactical_bomber moved from Shan State to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Hopei 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone 1 infantry owned by the ANZAC lost in Java Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/8 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Amur to Ulaanbaatar 1 artillery and 3 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Hopei to French Indo China 1 mech_infantry moved from Yunnan to Anhwe 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Siberia to Japan 1 fighter moved from Japan to French Indo China 1 fighter moved from Siberia to Japan 1 fighter and 1 tactical_bomber moved from Siberia to Anhwe 1 tactical_bomber moved from Siberia to Japan 2 infantry moved from Sakha to Siberia 3 fighters and 3 tactical_bombers moved from Borneo to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67 ANZAC regular : -0.17





