This only works if there are only Italian aricraft scrambling. I usually use two fighters from the United Kingdom terirtory, and the fighter from Malta-the fighter from Girbraltar should be used along with the cruiser off of Girbraltar (it takes three submarines to have more than an 80% chance to kill it, my normal standard to win a battle, so the submarines are usually used for easier prey in the north, especially if Germany attacks the Soviet Union in the first turn, which will nessecitate one submarine in sea zone 125) to destroy the Italian navy off of Malta. If a German aircraft lands in Southern Italy, I usually will call of the attack, as there is a less than 80% chance to win. All of this assumes Germany invades the Soviet Union in the first turn.
Stranded Attacking Fighters
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Australia attacks the sz around Java with a navy including AC and also attack Java itself with amphibious assault. They win the battle and the AC is damaged. However, a plane that is attacking Java territory was depending on it to land. What happens to this plane?
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Rulebook Pacific 1940.2, page 21, Noncombat Move Phase:
“Stranded defending air units also land during this phase.
These are carrier air units whose aircraft carrier has been
damaged or destroyed in combat … . These units
are allowed movement of up to one space to find a friendly
territory or carrier on which to land. If no landing space can
be found, they are lost. This movement occurs before the
acting player makes any noncombat movements.” -
@panther said in Stranded Attacking Fighters:
If no landing space can
be found, they are lostsadly they ditch into the ocean and hope they can paddle to java :)