Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to N.S
1 Artillery and 1 Infantry moved from Bhopal to Agra
1 Artillery and 1 Infantry moved from W.Chunking to N.Chunking
2 Artillerys and 2 Infantrys moved from Soem to sz50
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Infantrys moved from sz56 to Sumatra
British take Sumatra from Thai
2 Infantrys moved from Magadan to Yakutsk
2 Infantrys moved from Yakutsk to Angarsk
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Carrier, 2 EarlyFighters, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 3 Tanks
British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 3 Tanks in N.S, round 2 : 0/3 hits, 1.50 expected hits
1 Tank owned by the Yamamoto lost in N.S
British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 3 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in N.S, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Tanks
Casualties for British: 2 Infantrys
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Chunking
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Chunking
British win, taking N.Chunking from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - British
1 Artillery and 2 Infantrys moved from Bhopa to Nepal
2 Tankettes moved from Dheli to Nepal
1 Artillery moved from Dheli to Bhopa
1 AAGun moved from British Columbia to N.Canada
1 Artillery and 3 Infantrys moved from Vancouver to British Columbia
Place Units - British
1 Carrier and 2 Transports placed in sz63
2 EarlyFighters placed in sz63
1 Transport placed in sz6
2 Infantrys placed in Bengal
2 Infantrys placed in Calcutta
Turn Complete - British
British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Neutral regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to N.S
1 Artillery and 1 Infantry moved from Bhopal to Agra
1 Artillery and 1 Infantry moved from W.Chunking to N.Chunking
2 Artillerys and 2 Infantrys moved from Soem to sz50
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Infantrys moved from sz56 to Sumatra
British take Sumatra from Thai
2 Infantrys moved from Magadan to Yakutsk
2 Infantrys moved from Yakutsk to Angarsk
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Carrier, 2 EarlyFighters, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 3 Tanks
British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 3 Tanks in N.S, round 2 : 0/3 hits, 1.50 expected hits
1 Tank owned by the Yamamoto lost in N.S
British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 3 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in N.S, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in N.S
British win, taking N.S from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Tanks
Casualties for British: 2 Infantrys
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Chunking
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Chunking
British win, taking N.Chunking from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - British
1 Artillery and 2 Infantrys moved from Bhopa to Nepal
2 Tankettes moved from Dheli to Nepal
1 Artillery moved from Dheli to Bhopa
1 AAGun moved from British Columbia to N.Canada
1 Artillery and 3 Infantrys moved from Vancouver to British Columbia
Place Units - British
1 Carrier and 2 Transports placed in sz63
2 EarlyFighters placed in sz63
1 Transport placed in sz6
2 Infantrys placed in Bengal
2 Infantrys placed in Calcutta
Turn Complete - British
British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Neutral regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from New Guinea to sz49
2 Infantrys and 2 T.Boats moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
5 Infantrys and 3 Tanks moved from Soem to Lambok
2 Artillerys moved from Derby to sz50
2 Artillerys moved from W.Australia to sz50
3 Infantrys moved from Derby to sz50
1 Infantry moved from Derby to sz50
4 Artillerys and 2 EarlyFighters moved from sz50 to Soem
1 Infantry moved from S.W.Australia to W.Australia
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by Anzac from sz50: 4 Infantrys and 4 Transports
EDIT: Adding units owned by Anzac to sz50: 4 Transports
EDIT: Adding units owned by Anzac to Soem: 4 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 1 Infantry moved from Darwin to Derby
1 Infantry moved from Melbourne to S.W.Australia
2 EarlyFighters moved from Soem to sz50
Place Units - Anzac
3 Destroyers placed in sz50
1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
3 Destroyers moved from sz4 to sz3
1 Fighter moved from sz11 to sz3
1 Bomber moved from Midway to sz3
2 Infantrys moved from Magadan to Yakutsk
3 Tanks moved from Palana to Yakutsk
2 Artillerys and 3 Infantrys moved from Palana to Magadan
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 1 EarlyFighter, 1 Factory, 1 Fighter and 4 Marines; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz3
Americans attack with 1 Bomber, 3 Destroyers and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Bomber, 3 Destroyers and 1 Fighter in sz3, round 2 : 1/5 hits, 2.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz3
Americans win with 1 Bomber, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz3 to sz20
1 Battleship and 1 Carrier moved from sz11 to sz20
1 Bomber moved from sz3 to Magadan
1 Artillery moved from Hilo to sz25
2 Artillerys moved from Kauai to sz25
1 Marine moved from Pearl Harbor to sz25
2 Infantrys moved from Hilo to sz25
3 Artillerys, 2 B.Transports, 2 Destroyers, 2 Infantrys and 1 Marine moved from sz25 to sz20
3 Artillerys, 2 Infantrys and 1 Marine moved from sz20 to Wake
2 EarlyFighters moved from San Francisco to sz11
2 B.Transports moved from sz4 to sz5
1 Transport moved from sz4 to sz5
1 Tank moved from Alaska to sz5
1 Infantry moved from Anchorage to sz5
8 Marines moved from N.Canada to sz5
2 B.Transports, 1 Infantry, 8 Marines, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry, 8 Marines and 1 Tank moved from sz4 to Palana
5 Infantrys moved from Anchorage to Alaska
1 Artillery and 2 Infantrys moved from N.Canada to Anchorage
1 Infantry moved from British Columbia to N.Canada
2 Infantrys moved from Canada to N.Canada
2 B.Transports moved from sz23 to sz13
2 Infantrys moved from Pearl Harbor to sz13
1 Infantry moved from Pearl Harbor to sz13
1 Infantry moved from Kauai to sz13
2 B.Transports and 4 Infantrys moved from sz13 to sz14
4 Infantrys moved from sz14 to Seattle
Place Units - Americans
1 B.Carrier placed in sz11
1 Bunker and 1 Factory placed in Wake
2 Destroyers placed in sz4
1 EarlyFighter and 1 Fighter placed in Pearl Harbor
4 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Artillery and 3 Infantrys moved from Hsingan to Quingdao
2 Artillerys and 1 Infantry moved from Belogorsk to Quingdao
2 Tankettes moved from Amursk to Quingdao
4 Transports moved from sz1 to sz15
1 Artillery and 6 Infantrys moved from Akina to sz15
1 Artillery, 6 Infantrys and 4 Transports moved from sz15 to sz1
1 Artillery moved from Amursk to sz1
1 Infantry moved from Sukhalin to sz1
2 Artillerys and 7 Infantrys moved from sz1 to Yakutsk
1 Elite and 8 Infantrys moved from Vostok to Yakutsk
1 Destroyer moved from sz16 to sz1
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 1 Destroyer, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Yakutsk
Masaharu attack with 2 Artillerys, 1 Elite and 15 Infantrys
British defend with 2 Infantrys; Americans defend with 3 Infantrys and 4 Tanks; Russians defend with 1 Infantry
Masaharu roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Yakutsk, round 2 : 4/18 hits, 4.00 expected hits
Russians roll dice for 6 Infantrys and 4 Tanks in Yakutsk, round 2 : 6/10 hits, 4.00 expected hits
6 Infantrys owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Infantrys owned by the British lost in Yakutsk
Masaharu roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Yakutsk, round 3 : 4/12 hits, 3.00 expected hits
Russians roll dice for 2 Infantrys and 4 Tanks in Yakutsk, round 3 : 3/6 hits, 2.67 expected hits
1 Infantry owned by the Russians, 3 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 2 Tanks owned by the Americans lost in Yakutsk
Masaharu roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Yakutsk, round 4 : 4/9 hits, 2.50 expected hits
Russians roll dice for 2 Tanks in Yakutsk, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Masaharu and 2 Tanks owned by the Americans lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Masaharu: 10 Infantrys
Casualties for Americans: 3 Infantrys and 4 Tanks
Casualties for British: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
Place Units - Masaharu
1 Destroyer placed in sz16
7 Infantrys placed in Akina
2 Artillerys and 1 Elite placed in Amursk
Turn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.50
Russians regular : 2.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Tank moved from Ulaan Ude to Irkutsk
Russians take Irkutsk from Masaharu
1 Tank moved from Irkutsk to Ulaan Ude
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Artillery, 6 Infantrys, 1 Marine and 3 Mech.Infs moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Elite moved from Kaask to Tulun
5 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
3 Mech.Infs moved from Achinsk to Tulun
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from W.Sian to N.Chunking
1 Tank moved from Burma to N.Chunking
1 Infantry moved from Burma to W.Chunking
Yamamoto take W.Chunking from Chinese
6 Destroyers and 1 Submarine moved from sz17 to sz11
5 Destroyers moved from sz78 to sz18
1 Infantry moved from Mindor to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to N.S
1 Artillery moved from Hopeh to sz74
2 Tanks moved from Malaya to sz60
1 B.Transport and 2 Tanks moved from sz60 to sz68
1 Infantry moved from N.B to sz68
1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60
1 Infantry and 2 Tanks moved from sz60 to N.S
2 Tanks moved from Malaya to sz60
1 B.Transport and 2 Tanks moved from sz60 to sz68
1 Infantry moved from Mindor to sz68
1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60
1 Infantry and 2 Tanks moved from sz60 to N.S
2 Tanks moved from Malaya to sz60
1 B.Transport and 2 Tanks moved from sz60 to sz68
1 Infantry moved from Spralty to sz68
1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60
1 Infantry and 2 Tanks moved from sz60 to N.S
1 Bomber moved from Phuket to sz56
8 Infantrys and 1 Marine moved from Hopeh to sz74
4 Infantrys moved from S.Japan to sz74
1 Artillery, 12 Infantrys, 1 Marine and 7 Transports moved from sz74 to sz60
1 Artillery, 12 Infantrys and 1 Marine moved from sz60 to Sumatra
1 B.Transport moved from sz60 to sz70
1 Infantry moved from Samar to sz70
1 Infantry moved from S to sz70
2 Infantrys moved from sz70 to Davao
1 Infantry moved from Mindanao to Davao
1 Destroyer moved from sz70 to sz18
1 B.Transport moved from sz60 to sz70
1 B.Transport moved from sz60 to sz74
Purchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 4 Destroyers, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in N.Chunking
Yamamoto attack with 1 Infantry and 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.Chunking
Yamamoto win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery
Battle in sz56
Yamamoto attack with 1 Bomber
British defend with 1 Destroyer and 2 Transports
Yamamoto roll dice for 1 Bomber in sz56, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 2 Transports in sz56, round 2 : 0/3 hits, 0.83 expected hits
1 Transport owned by the British lost in sz56
Yamamoto roll dice for 1 Bomber in sz56, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in sz56, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in sz56
British win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for British: 2 Transports
Casualties for Yamamoto: 1 Bomber
Battle in Sumatra
Yamamoto attack with 1 Artillery, 12 Infantrys and 1 Marine
British defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 12 Infantrys and 1 Marine in Sumatra, round 2 : 3/14 hits, 2.83 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Sumatra
Yamamoto roll dice for 1 Artillery, 10 Infantrys and 1 Marine in Sumatra, round 3 : 1/12 hits, 2.50 expected hits
British roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Sumatra
Yamamoto win, taking Sumatra from British with 1 Artillery, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 2 Artillerys and 2 Infantrys
Battle in N.S
Yamamoto attack with 4 Infantrys and 6 Tanks
British defend with 2 Artillerys
Yamamoto roll dice for 4 Infantrys and 6 Tanks in N.S, round 2 : 3/10 hits, 3.67 expected hits
British roll dice for 2 Artillerys in N.S, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in N.S
Yamamoto win, taking N.S from British with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for British: 2 Artillerys
Battle in sz11
Yamamoto attack with 6 Destroyers and 1 Submarine
Americans defend with 1 B.Carrier and 2 EarlyFighters
Yamamoto roll dice for 1 Submarine in sz11, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 6 Destroyers in sz11, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 1 B.Carrier and 2 EarlyFighters in sz11, round 2 : 1/3 hits, 1.50 expected hits
1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz11
Yamamoto roll dice for 6 Destroyers in sz11, round 3 : 4/6 hits, 2.00 expected hits
Americans roll dice for 1 B.Carrier and 1 EarlyFighter in sz11, round 3 : 0/2 hits, 1.00 expected hits
1 B.Carrier owned by the Americans and 1 EarlyFighter owned by the Americans lost in sz11
Yamamoto win with 6 Destroyers remaining. Battle score for attacker is 30
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 B.Carrier and 2 EarlyFighters
Non Combat Move - Yamamoto
Place Units - Yamamoto
2 Artillerys, 3 Infantrys and 1 Marine placed in Malaya
2 Artillerys and 2 Infantrys placed in Davao
Yamamoto undo move 2.
2 Artillerys placed in Davao
2 Artillerys and 2 Infantrys placed in S.Japan
4 Destroyers placed in sz78
2 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 0.00
Americans regular : -1.50
British regular : 1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
Chinese take W.Sian from Yamamoto
1 Artillery and 2 Infantrys moved from Gansu to N.Shangsi
1 EarlyFighter moved from Gansu to N.Shangsi
1 Artillery and 1 Infantry moved from Gansu to Szechwan
Purchase Units - Chinese
Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese retreated to Gansu
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from N.Shangsi to Gansu
1 Tank moved from S.Mongolia to Gansu
1 Elite moved from S.Mongolia to Gansu
1 Tank and 3 Tankettes moved from Gobi to Gansu
1 Infantry moved from Tsingnan to Sikang
2 Infantrys moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 Tank moved from Urumal to Gobi
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker placed in Gansu
6 Infantrys placed in Xining
3 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Hisaichi regular : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Tank moved from N.French I. to sz67
1 Tankette moved from Kwangsi to sz67
1 Artillery, 1 B.Transport, 1 Tank and 1 Tankette moved from sz67 to sz70
1 Artillery, 1 Tank and 1 Tankette moved from sz70 to Celebs
1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 8 Transports moved from sz59 to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 Transport moved from sz60 to sz66
1 Infantry moved from sz66 to S.A
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 Transport moved from sz60 to sz66
1 Infantry moved from sz66 to Amdanam
1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports moved from sz60 to sz66
1 Destroyer moved from sz58 to sz59
2 Tankettes moved from Shansi to N.Shangsi
1 Tank and 2 Tankettes moved from Peking to N.Shangsi
4 Infantrys moved from Kiangsi to Hanan
5 Tankettes moved from Kwangsi to W.Sian
1 Tankette moved from Shangsi to Sikang
1 Infantry moved from Szechwan to Sikang
1 Infantry moved from Shangsi to Szechwan
1 Artillery, 8 Infantrys, 7 Tanks and 3 Tankettes moved from Shangsi to N.Shangsi
3 Infantrys, 1 Marine and 2 Tankettes moved from Hongkong to Kwangtung
2 Tankettes moved from Kwangtung to Kiangsi
1 Infantry and 1 Tank moved from S.Borneo to E.Borneo
1 T.Boat moved from sz76 to sz18
5 Infantrys moved from Seoul to Manchuria
1 Elite and 2 Infantrys moved from Hsingan to Jinan
1 Infantry moved from Quingdao to Irkutsk
Hisaichi take Irkutsk from Russians
5 Infantrys and 2 Tankettes moved from Hsingan to Quingdao
1 Artillery and 4 Infantrys moved from Manchuria to Hsingan
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Elite, 13 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 5 Tankettes
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Tankettes in W.Sian, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 5 Tankettes remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sikang
Hisaichi attack with 1 Infantry and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 1/2 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in E.Borneo
Hisaichi attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in E.Borneo
Hisaichi win, taking E.Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes in N.Shangsi, round 2 : 9/24 hits, 8.17 expected hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Celebs
Hisaichi attack with 1 Artillery, 1 Tank and 1 Tankette
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Tank and 1 Tankette in Celebs, round 2 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebs
Hisaichi win, taking Celebs from Dutch with 1 Artillery, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Jinan
Hisaichi attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in Jinan, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 1 Elite and 1 Infantry in Jinan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in sz66
Hisaichi attack with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 8 Transports
British defend with 2 Destroyers, 1 Submarine and 2 Transports; Dutch defend with 1 Transport
Hisaichi roll dice for 3 Submarines in sz66, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 8 Transports in sz66, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 2 Destroyers and 3 Transports in sz66, round 2 : 1/5 hits, 1.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Transport owned by the Dutch and 1 Transport owned by the British lost in sz66
Hisaichi roll dice for 3 Submarines in sz66, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Submarine in sz66, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 8 Transports in sz66, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 2/3 hits, 1.17 expected hits
1 Submarine owned by the British, 1 Transport owned by the British and 2 Transports owned by the Hisaichi lost in sz66
Hisaichi roll dice for 3 Submarines in sz66, round 4 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 6 Transports in sz66, round 4 : 2/5 hits, 1.67 expected hits
British roll dice for 2 Destroyers in sz66, round 4 : 0/2 hits, 1.00 expected hits
2 Destroyers owned by the British lost in sz66
Hisaichi win with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports remaining. Battle score for attacker is 28
Casualties for Dutch: 1 Transport
Casualties for British: 2 Destroyers, 1 Submarine and 2 Transports
Casualties for Hisaichi: 2 Transports
Battle in S.A
Battle in Amdanam
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Tank and 2 Tankettes placed in Peking
1 Artillery and 3 Infantrys placed in S.Borneo
2 Artillerys and 4 Infantrys placed in Hongkong
1 Artillery, 1 Elite and 6 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Russians regular : 0.00
British regular : -1.00
Dutch regular : -0.67
Hisaichi regular : -2.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 T.Boat moved from sz60 to sz56
1 Destroyer moved from sz59 to sz56
1 Artillery moved from W.Borneo to sz60
1 Artillery and 1 Transport moved from sz60 to sz70
1 Infantry moved from Boho to sz70
1 Artillery and 1 Infantry moved from sz70 to Halma
1 Infantry and 1 Marine moved from W.Borneo to S.Borneo
3 Infantrys and 3 Tanks moved from Phuket to Thailand
1 Artillery, 11 Infantrys and 2 Tanks moved from Malaya to Thailand
1 Infantry moved from Java to Bali
Thai take Bali from Dutch
2 Artillerys, 1 Infantry and 1 Marine moved from Java to Sumatra
Purchase Units - Thai
Thai buy 1 Elite, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz56
Thai attack with 1 Destroyer and 1 T.Boat
British defend with 1 Destroyer
Thai roll dice for 1 Destroyer and 1 T.Boat in sz56, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits
1 T.Boat owned by the Thai lost in sz56
Thai roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in sz56, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in sz56, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Thai lost in sz56
British win with 1 Destroyer remaining. Battle score for attacker is -13
Casualties for Thai: 1 Destroyer and 1 T.Boat
Battle in Halma
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Halma
Thai win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Transports placed in sz73
1 Elite and 3 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Dutch regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
1 Artillery and 1 Infantry moved from Agra to Punjab
1 Tankette moved from Nepal to W.Chunking
1 Tankette moved from Nepal to Burma
1 Infantry moved from Bengal to W.Chunking
1 Infantry moved from Bengal to Burma
1 Infantry moved from Angarsk to Vostok
Russians take Vostok from Masaharu
1 Infantry moved from Angarsk to Ustkut
Purchase Units - British
British buy 4 Destroyers and 4 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in W.Chunking
British attack with 1 Infantry and 1 Tankette
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 3 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 4 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 5 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 6 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 7 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 8 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 9 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in W.Chunking
British roll dice for 1 Tankette in W.Chunking, round 10 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in W.Chunking, round 10 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the British lost in W.Chunking
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for British: 1 Infantry and 1 Tankette
Battle in Punjab
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Punjab, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Punjab
British roll dice for 1 Artillery in Punjab, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in Punjab, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Burma
British attack with 1 Infantry and 1 Tankette
Yamamoto defend with 1 Artillery
British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - British
1 Artillery and 2 Infantrys moved from Nepal to Bengal
1 Artillery moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from British Columbia to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
Place Units - British
4 Destroyers and 4 Submarines placed in sz63
Turn Complete - British
British collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Neutral regular : 0.00
British regular : -4.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
2 Artillerys moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
4 Infantrys moved from Derby to sz50
2 Infantrys and 2 T.Boats moved from sz50 to sz57
2 Infantrys moved from sz57 to Java
Anzac take Java from Thai
4 Artillerys and 6 Infantrys moved from Soem to Lambok
1 Infantry moved from Lambok to Bali
4 Infantrys moved from Lambok to Bali
2 Artillerys moved from Lambok to Bali
3 Tanks moved from Lambok to Bali
2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz58
2 Artillerys and 2 Infantrys moved from sz58 to Celebs
2 EarlyFighters moved from sz50 to Celebs
1 Infantry moved from sz50 to Flores
1 Infantry moved from Darwin to Derby
1 Infantry moved from S.W.Australia to W.Australia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 3 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Bali
Anzac attack with 2 Artillerys, 5 Infantrys and 3 Tanks
Thai defend with 1 Infantry
Anzac roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Bali, round 2 : 2/10 hits, 3.33 expected hits
Thai roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Bali
Anzac win, taking Bali from Thai with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Celebs
Anzac attack with 2 Artillerys, 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Artillery, 1 Tank and 1 Tankette
Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Celebs, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Tank and 1 Tankette in Celebs, round 2 : 0/3 hits, 1.00 expected hits
1 Tankette owned by the Hisaichi lost in Celebs
Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Celebs, round 3 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Tank in Celebs, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Celebs
Anzac win, taking Celebs from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 1 Tank and 1 Tankette
Casualties for Anzac: 2 Infantrys
Non Combat Move - Anzac
1 Destroyer moved from sz50 to sz58
2 EarlyFighters moved from Celebs to sz50
1 Destroyer moved from sz50 to sz58
Place Units - Anzac
2 Transports placed in sz50
Anzac undo move 1.
2 Transports placed in sz37
2 Artillerys placed in W.Australia
2 Infantrys and 1 Marine placed in Darwin
Anzac undo move 3.
3 Infantrys placed in Darwin
1 Marine placed in Melbourne
Anzac undo move 3.
1 Infantry placed in Melbourne
2 Infantrys placed in Darwin
Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Anzac regular : -1.33
Thai regular : -0.33
Hisaichi regular : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 Destroyers moved from sz4 to sz11
1 EarlyFighter moved from Pearl Harbor to sz11
1 Fighter moved from Pearl Harbor to sz11
1 Fighter moved from sz20 to sz11
1 Bomber moved from Magadan to Yakutsk
1 Tank moved from Palana to Yakutsk
2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk
1 Infantry and 8 Marines moved from Palana to Magadan
2 B.Transports moved from sz14 to sz23
4 Marines moved from San Francisco to sz23
2 B.Transports and 4 Marines moved from sz23 to sz14
4 Infantrys moved from Seattle to sz6
3 Infantrys moved from N.Canada to sz6
2 B.Transports and 7 Infantrys moved from sz6 to sz4
1 Infantry moved from Alaska to sz4
8 Infantrys moved from sz4 to Palana
2 B.Transports moved from sz4 to sz6
4 Marines moved from sz14 to Seattle
1 Transport moved from sz4 to sz5
1 Artillery and 1 Infantry moved from Anchorage to sz5
1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
1 Destroyer moved from sz3 to sz7
1 Destroyer moved from sz3 to sz8
2 Destroyers moved from sz20 to sz11
1 Battleship moved from sz20 to sz11
Purchase Units - Americans
Americans buy 6 Destroyers, 1 Fighter and 8 Marines; Remaining resources: 4 PUs;
Combat - Americans
Battle in Yakutsk
Americans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank
Masaharu defend with 2 Artillerys, 1 Elite and 5 Infantrys
Americans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Yakutsk, round 2 : 3/7 hits, 2.67 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Yakutsk, round 2 : 1/8 hits, 2.67 expected hits
3 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Yakutsk, round 3 : 1/6 hits, 2.50 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Yakutsk, round 3 : 2/5 hits, 1.67 expected hits
1 Infantry owned by the Masaharu and 2 Infantrys owned by the Americans lost in Yakutsk
Americans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Yakutsk, round 4 : 2/4 hits, 1.83 expected hits
Masaharu roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yakutsk, round 4 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu and 1 Artillery owned by the Americans lost in Yakutsk
Americans roll dice for 1 Artillery, 1 Bomber and 1 Tank in Yakutsk, round 5 : 2/3 hits, 1.50 expected hits
Masaharu roll dice for 1 Artillery and 1 Elite in Yakutsk, round 5 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Yakutsk
Americans win with 1 Bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Masaharu: 2 Artillerys, 1 Elite and 5 Infantrys
Battle in sz11
Americans attack with 1 Battleship, 4 Destroyers, 1 EarlyFighter and 2 Fighters
Yamamoto defend with 6 Destroyers
Americans roll dice for 1 Battleship, 4 Destroyers, 1 EarlyFighter and 2 Fighters in sz11, round 2 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 6 Destroyers in sz11, round 2 : 5/6 hits, 3.00 expected hits
Units damaged: 1 Battleship owned by the Americans
3 Destroyers owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz11
Americans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in sz11, round 3 : 1/4 hits, 2.00 expected hits
Yamamoto roll dice for 2 Destroyers in sz11, round 3 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz11
Americans roll dice for 1 Battleship and 2 Fighters in sz11, round 4 : 1/3 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in sz11, round 4 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz11
Americans win with 1 Battleship and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 4 Destroyers and 1 EarlyFighter
Casualties for Yamamoto: 6 Destroyers
Non Combat Move - Americans
1 Carrier moved from sz20 to sz11
2 B.Transports moved from sz20 to sz11
1 Bomber moved from Yakutsk to Attla
Place Units - Americans
1 Destroyer placed in sz11
1 Fighter placed in Wake
2 Destroyers placed in sz25
2 Destroyers placed in sz25
1 Destroyer placed in sz4
8 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 85 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50
Americans regular : -1.50
Masaharu regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Artillerys moved from Amursk to sz1
2 Artillerys and 4 Transports moved from sz1 to sz15
6 Infantrys moved from Akina to sz15
2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1
1 Elite moved from Amursk to sz1
2 Artillerys, 1 Elite and 6 Infantrys moved from sz1 to Vostok
1 Destroyer moved from sz1 to sz7
1 Destroyer moved from sz16 to sz7
1 Infantry moved from Akina to N.Japan
1 Tankette moved from Quingdao to Angarsk
Masaharu take Angarsk from Russians
1 Tankette moved from Quingdao to Ustkut
1 EarlyFighter moved from Quingdao to Ustkut
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 2 Artillerys, 1 Elite and 6 Infantrys
British defend with 1 Infantry
Masaharu roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Vostok, round 2 : 3/9 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Vostok
Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for British: 1 Infantry
Battle in Ustkut
Masaharu attack with 1 EarlyFighter and 1 Tankette
British defend with 1 Infantry
Masaharu roll dice for 1 EarlyFighter and 1 Tankette in Ustkut, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Masaharu lost in Ustkut
1 EarlyFighter owned by the Masaharu retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Masaharu: 1 Tankette
Battle in sz7
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
1 EarlyFighter moved from Ustkut to Quingdao
Place Units - Masaharu
1 Destroyer placed in sz16
7 Infantrys placed in Akina
2 Artillerys and 1 Mech.Inf placed in Amursk
Turn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Masaharu regular : 0.17
Russians regular : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Magadan to Yakutsk
Russians take Yakutsk from Masaharu
2 Infantrys moved from Ulaan Ude to Irkutsk
1 EarlyFighter moved from Ulaan Ude to Irkutsk
2 Infantrys and 1 Marine moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 1 EarlyFighter, 7 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Russians
Battle in Irkutsk
Russians attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 4 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 5 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Jinan
Russians attack with 2 Infantrys and 1 Marine
Hisaichi defend with 1 Elite and 1 Infantry
Russians roll dice for 2 Infantrys and 1 Marine in Jinan, round 2 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Jinan, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan
Russians win, taking Jinan from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Elite and 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Irkutsk to Ulaan Ude
1 Elite, 5 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
6 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
3 Mech.Infs moved from Achinsk to Tulun
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 EarlyFighter, 2 Infantrys and 1 Mech.Inf placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys moved from Malaya to sz60
3 Tanks moved from N.S to sz60
1 Tank moved from N.S to sz60
1 Marine moved from Malaya to sz60
1 Marine moved from Sumatra to sz60
1 Infantry moved from Malaya to sz60
2 Artillerys, 3 B.Transports, 1 Infantry, 2 Marines and 4 Tanks moved from sz60 to sz64
2 Artillerys, 1 Infantry, 2 Marines and 4 Tanks moved from sz64 to Bengal
1 Infantry moved from W.Chunking to Bengal
1 Tank moved from N.Chunking to Bengal
2 Tanks moved from N.S to sz60
1 Artillery moved from Sumatra to sz60
2 Infantrys moved from Malaya to sz60
1 Infantry moved from N.S to sz60
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz60 to sz64
1 Artillery, 3 Infantrys and 2 Tanks moved from sz64 to Bengal
2 Artillerys and 1 Infantry moved from S.Japan to sz74
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz74 to sz60
2 Artillerys and 1 Infantry moved from sz60 to Java
2 Infantrys moved from N.S to sz60
2 Infantrys moved from sz60 to Java
9 Infantrys moved from Sumatra to Java
1 T.Boat moved from sz60 to sz66
1 Battleship moved from sz60 to sz58
2 Carriers moved from sz60 to sz58
1 Artillery moved from Davao to sz70
2 Infantrys moved from Davao to sz70
1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz18
1 Artillery and 2 Infantrys moved from sz18 to Marcus
1 Artillery moved from Davao to sz70
2 Infantrys moved from Davao to sz70
1 Artillery and 2 Infantrys moved from sz70 to Celebs
2 Transports moved from sz60 to sz70
4 Infantrys moved from Davao to sz70
4 Infantrys moved from sz70 to Celebs
1 Transport moved from sz60 to sz58
4 Destroyers moved from sz78 to sz18
3 Destroyers moved from sz18 to sz8
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz58
Yamamoto attack with 1 Battleship, 2 Carriers and 1 Transport
Anzac defend with 2 Destroyers and 2 Transports
Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 2 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 2 Destroyers and 2 Transports in sz58, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Transports owned by the Anzac lost in sz58
Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 3 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 2 Destroyers in sz58, round 3 : 2/2 hits, 1.00 expected hits
1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz58
Yamamoto roll dice for 1 Battleship and 1 Carrier in sz58, round 4 : 1/2 hits, 0.83 expected hits
Anzac roll dice for 1 Destroyer in sz58, round 4 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz58
Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6
Casualties for Anzac: 2 Destroyers and 2 Transports
Casualties for Yamamoto: 2 Carriers and 1 Transport
Battle in Celebs
Yamamoto attack with 1 Artillery and 6 Infantrys
Anzac defend with 2 Artillerys
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Celebs, round 2 : 1/7 hits, 1.50 expected hits
Anzac roll dice for 2 Artillerys in Celebs, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
Yamamoto roll dice for 1 Artillery and 5 Infantrys in Celebs, round 3 : 1/6 hits, 1.33 expected hits
Anzac roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
Yamamoto win, taking Celebs from Anzac with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Artillerys
Battle in Bengal
Yamamoto attack with 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 3 Tanks
Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks in Bengal, round 2 : 12/17 hits, 6.50 expected hits
British roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Bengal, round 2 : 2/13 hits, 4.83 expected hits
2 Tanks owned by the British, 2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 8 Infantrys owned by the British lost in Bengal
Yamamoto roll dice for 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks in Bengal, round 3 : 8/15 hits, 6.17 expected hits
British roll dice for 1 Tank in Bengal, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Bengal
Yamamoto win, taking Bengal from British with 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks remaining. Battle score for attacker is 35
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 2 Artillerys, 8 Infantrys and 3 Tanks
Battle in Marcus
Yamamoto attack with 1 Artillery and 2 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Marcus, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Marcus, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Marcus
Yamamoto roll dice for 1 Artillery and 1 Infantry in Marcus, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery in Marcus, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Marcus
Yamamoto win, taking Marcus from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in Java
Yamamoto attack with 2 Artillerys and 12 Infantrys
Anzac defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 12 Infantrys in Java, round 2 : 3/14 hits, 3.00 expected hits
Anzac roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Anzac with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 2 Infantrys
Battle in sz8
Yamamoto attack with 3 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Destroyers in sz8, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz8, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz8
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Yamamoto
1 Destroyer moved from sz18 to sz8
1 Destroyer moved from sz18 to sz8
1 Destroyer moved from sz18 to sz9
Place Units - Yamamoto
2 Artillerys, 2 Infantrys and 2 Tankettes placed in Malaya
5 Destroyers placed in sz78
3 Infantrys and 1 Marine placed in Davao
3 Infantrys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : 6.50
Americans regular : 0.17
Anzac regular : 2.50
British regular : -3.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Infantry and 1 Marine moved from Tsingnan to Sikang
1 EarlyFighter moved from Gansu to Sikang
1 Infantry moved from Gansu to Szechwan
1 EarlyFighter moved from Gansu to Szechwan
1 Infantry moved from Gansu to Szechwan
Purchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Sikang
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Marine
Hisaichi defend with 1 Infantry and 1 Tankette
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 0/2 hits, 0.50 expected hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry and 1 Tankette
Non Combat Move - Chinese
1 EarlyFighter moved from Sikang to Gansu
1 EarlyFighter moved from Szechwan to Gansu
4 Infantrys moved from Tsingnan to Gansu
1 Tank moved from Gobi to Gansu
6 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker placed in Gansu
6 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Shangsi to Szechwan
3 Tankettes moved from W.Sian to Sikang
4 Infantrys moved from Hanan to W.Sian
1 Tankette moved from Kiangsi to N.French I.
1 Tankette moved from Kiangsi to Chunking
1 Tankette moved from W.Sian to W.Chunking
1 Tankette moved from W.Sian to Szechwan
1 Tank moved from N.Shangsi to Szechwan
3 Infantrys and 1 Marine moved from Kwangtung to Kiangsi
1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports moved from sz66 to sz64
1 B.Transport moved from sz70 to sz60
1 Artillery and 4 Infantrys moved from Hsingan to Jinan
1 Tankette moved from Quingdao to Yakutsk
1 Tankette moved from Quingdao to Yakutsk
4 Infantrys and 1 Marine moved from Quingdao to Irkutsk
5 Infantrys moved from Manchuria to Hsingan
1 Artillery, 1 Elite and 6 Infantrys moved from Seoul to Manchuria
1 Tank and 2 Tankettes moved from Peking to N.Shangsi
2 Artillerys and 4 Infantrys moved from Hongkong to Kwangtung
1 Artillery and 2 Infantrys moved from S.Borneo to sz60
1 Artillery and 2 Infantrys moved from sz60 to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 5 Infantrys, 7 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sikang
Hisaichi attack with 3 Tankettes
Chinese defend with 1 Infantry and 1 Marine
Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 1/2 hits, 0.67 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Hisaichi roll dice for 2 Tankettes in Sikang, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Tankettes in Sikang, round 5 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi roll dice for 2 Tankettes in Sikang, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Sikang, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tankettes in Sikang, round 7 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Marine in Sikang, round 7 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Sikang
Hisaichi roll dice for 1 Tankette in Sikang, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 8 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 9 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 10 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 11 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 12 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 12 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 13 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 13 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Sikang, round 14 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Sikang, round 14 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi and 1 Marine owned by the Chinese lost in Sikang
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Hisaichi: 3 Tankettes
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in Jinan
Hisaichi attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Marine in Jinan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Marine in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Jinan
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Jinan, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Marine in Jinan, round 5 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry and 1 Marine
Casualties for Hisaichi: 2 Infantrys
Battle in Szechwan
Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Irkutsk
Hisaichi attack with 4 Infantrys and 1 Marine
Russians defend with 2 Infantrys
Hisaichi roll dice for 4 Infantrys and 1 Marine in Irkutsk, round 2 : 1/5 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 3 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 4 : 2/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Yakutsk
Hisaichi attack with 2 Tankettes
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Tankettes in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Yakutsk
Hisaichi roll dice for 1 Tankette in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tankette in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits
1 Tankette owned by the Hisaichi lost in Yakutsk
Russians win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Tankettes
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Tank and 2 Tankettes placed in Peking
2 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Seoul
Hisaichi undo move 2.
1 Artillery, 4 Infantrys and 3 Mech.Infs placed in Seoul
1 Artillery, 1 Infantry and 4 Mech.Infs placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Russians regular : 1.00
Hisaichi regular : -8.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Combat Hit Differential Summary :