@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawgoneit Axis-VS- Entek Allies TRS. tie breaker
-
TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 1 Artillery and 3 Infantrys moved from Hsingan to Quingdao 2 Artillerys and 1 Infantry moved from Belogorsk to Quingdao 2 Tankettes moved from Amursk to Quingdao 4 Transports moved from sz1 to sz15 1 Artillery and 6 Infantrys moved from Akina to sz15 1 Artillery, 6 Infantrys and 4 Transports moved from sz15 to sz1 1 Artillery moved from Amursk to sz1 1 Infantry moved from Sukhalin to sz1 2 Artillerys and 7 Infantrys moved from sz1 to Yakutsk 1 Elite and 8 Infantrys moved from Vostok to Yakutsk 1 Destroyer moved from sz16 to sz1 Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 1 Destroyer, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Yakutsk Masaharu attack with 2 Artillerys, 1 Elite and 15 Infantrys British defend with 2 Infantrys; Americans defend with 3 Infantrys and 4 Tanks; Russians defend with 1 Infantry Masaharu roll dice for 2 Artillerys, 1 Elite and 15 Infantrys in Yakutsk, round 2 : 4/18 hits, 4.00 expected hits Russians roll dice for 6 Infantrys and 4 Tanks in Yakutsk, round 2 : 6/10 hits, 4.00 expected hits 6 Infantrys owned by the Masaharu, 2 Infantrys owned by the Americans and 2 Infantrys owned by the British lost in Yakutsk Masaharu roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Yakutsk, round 3 : 4/12 hits, 3.00 expected hits Russians roll dice for 2 Infantrys and 4 Tanks in Yakutsk, round 3 : 3/6 hits, 2.67 expected hits 1 Infantry owned by the Russians, 3 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 2 Tanks owned by the Americans lost in Yakutsk Masaharu roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Yakutsk, round 4 : 4/9 hits, 2.50 expected hits Russians roll dice for 2 Tanks in Yakutsk, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 2 Tanks owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Masaharu: 10 Infantrys Casualties for Americans: 3 Infantrys and 4 Tanks Casualties for British: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Masaharu Place Units - Masaharu 1 Destroyer placed in sz16 7 Infantrys placed in Akina 2 Artillerys and 1 Elite placed in Amursk Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Masaharu regular : 2.50 Russians regular : 2.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Tank moved from Ulaan Ude to Irkutsk Russians take Irkutsk from Masaharu 1 Tank moved from Irkutsk to Ulaan Ude Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Artillery, 6 Infantrys, 1 Marine and 3 Mech.Infs moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Elite moved from Kaask to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from W.Sian to N.Chunking 1 Tank moved from Burma to N.Chunking 1 Infantry moved from Burma to W.Chunking Yamamoto take W.Chunking from Chinese 6 Destroyers and 1 Submarine moved from sz17 to sz11 5 Destroyers moved from sz78 to sz18 1 Infantry moved from Mindor to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz60 1 Infantry moved from sz60 to N.S 1 Artillery moved from Hopeh to sz74 2 Tanks moved from Malaya to sz60 1 B.Transport and 2 Tanks moved from sz60 to sz68 1 Infantry moved from N.B to sz68 1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60 1 Infantry and 2 Tanks moved from sz60 to N.S 2 Tanks moved from Malaya to sz60 1 B.Transport and 2 Tanks moved from sz60 to sz68 1 Infantry moved from Mindor to sz68 1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60 1 Infantry and 2 Tanks moved from sz60 to N.S 2 Tanks moved from Malaya to sz60 1 B.Transport and 2 Tanks moved from sz60 to sz68 1 Infantry moved from Spralty to sz68 1 B.Transport, 1 Infantry and 2 Tanks moved from sz68 to sz60 1 Infantry and 2 Tanks moved from sz60 to N.S 1 Bomber moved from Phuket to sz56 8 Infantrys and 1 Marine moved from Hopeh to sz74 4 Infantrys moved from S.Japan to sz74 1 Artillery, 12 Infantrys, 1 Marine and 7 Transports moved from sz74 to sz60 1 Artillery, 12 Infantrys and 1 Marine moved from sz60 to Sumatra 1 B.Transport moved from sz60 to sz70 1 Infantry moved from Samar to sz70 1 Infantry moved from S to sz70 2 Infantrys moved from sz70 to Davao 1 Infantry moved from Mindanao to Davao 1 Destroyer moved from sz70 to sz18 1 B.Transport moved from sz60 to sz70 1 B.Transport moved from sz60 to sz74 Purchase Units - Yamamoto Yamamoto buy 6 Artillerys, 4 Destroyers, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Chunking Yamamoto attack with 1 Infantry and 1 Tank British defend with 1 Artillery Yamamoto roll dice for 1 Infantry and 1 Tank in N.Chunking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in N.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.Chunking Yamamoto win, taking N.Chunking from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery Battle in sz56 Yamamoto attack with 1 Bomber British defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 1 Bomber in sz56, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 Transports in sz56, round 2 : 0/3 hits, 0.83 expected hits 1 Transport owned by the British lost in sz56 Yamamoto roll dice for 1 Bomber in sz56, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Transport in sz56, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in sz56 British win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for British: 2 Transports Casualties for Yamamoto: 1 Bomber Battle in Sumatra Yamamoto attack with 1 Artillery, 12 Infantrys and 1 Marine British defend with 2 Artillerys and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 12 Infantrys and 1 Marine in Sumatra, round 2 : 3/14 hits, 2.83 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Sumatra Yamamoto roll dice for 1 Artillery, 10 Infantrys and 1 Marine in Sumatra, round 3 : 1/12 hits, 2.50 expected hits British roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Sumatra Yamamoto win, taking Sumatra from British with 1 Artillery, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Battle in N.S Yamamoto attack with 4 Infantrys and 6 Tanks British defend with 2 Artillerys Yamamoto roll dice for 4 Infantrys and 6 Tanks in N.S, round 2 : 3/10 hits, 3.67 expected hits British roll dice for 2 Artillerys in N.S, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in N.S Yamamoto win, taking N.S from British with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Artillerys Battle in sz11 Yamamoto attack with 6 Destroyers and 1 Submarine Americans defend with 1 B.Carrier and 2 EarlyFighters Yamamoto roll dice for 1 Submarine in sz11, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 6 Destroyers in sz11, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 1 B.Carrier and 2 EarlyFighters in sz11, round 2 : 1/3 hits, 1.50 expected hits 1 Submarine owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz11 Yamamoto roll dice for 6 Destroyers in sz11, round 3 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 B.Carrier and 1 EarlyFighter in sz11, round 3 : 0/2 hits, 1.00 expected hits 1 B.Carrier owned by the Americans and 1 EarlyFighter owned by the Americans lost in sz11 Yamamoto win with 6 Destroyers remaining. Battle score for attacker is 30 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 B.Carrier and 2 EarlyFighters Non Combat Move - Yamamoto Place Units - Yamamoto 2 Artillerys, 3 Infantrys and 1 Marine placed in Malaya 2 Artillerys and 2 Infantrys placed in Davao Yamamoto undo move 2. 2 Artillerys placed in Davao 2 Artillerys and 2 Infantrys placed in S.Japan 4 Destroyers placed in sz78 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 0.00 Americans regular : -1.50 British regular : 1.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Sikang to W.Sian Chinese take W.Sian from Yamamoto 1 Artillery and 2 Infantrys moved from Gansu to N.Shangsi 1 EarlyFighter moved from Gansu to N.Shangsi 1 Artillery and 1 Infantry moved from Gansu to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese retreated to Gansu Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 EarlyFighter in N.Shangsi, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Gansu 1 Tank moved from S.Mongolia to Gansu 1 Elite moved from S.Mongolia to Gansu 1 Tank and 3 Tankettes moved from Gobi to Gansu 1 Infantry moved from Tsingnan to Sikang 2 Infantrys moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 1 Tank moved from Urumal to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Gansu 6 Infantrys placed in Xining 3 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Hisaichi regular : 0.00 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Tank moved from N.French I. to sz67 1 Tankette moved from Kwangsi to sz67 1 Artillery, 1 B.Transport, 1 Tank and 1 Tankette moved from sz67 to sz70 1 Artillery, 1 Tank and 1 Tankette moved from sz70 to Celebs 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 8 Transports moved from sz59 to sz60 1 Infantry moved from S.Borneo to sz60 1 Infantry and 1 Transport moved from sz60 to sz66 1 Infantry moved from sz66 to S.A 1 Infantry moved from S.Borneo to sz60 1 Infantry and 1 Transport moved from sz60 to sz66 1 Infantry moved from sz66 to Amdanam 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports moved from sz60 to sz66 1 Destroyer moved from sz58 to sz59 2 Tankettes moved from Shansi to N.Shangsi 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 4 Infantrys moved from Kiangsi to Hanan 5 Tankettes moved from Kwangsi to W.Sian 1 Tankette moved from Shangsi to Sikang 1 Infantry moved from Szechwan to Sikang 1 Infantry moved from Shangsi to Szechwan 1 Artillery, 8 Infantrys, 7 Tanks and 3 Tankettes moved from Shangsi to N.Shangsi 3 Infantrys, 1 Marine and 2 Tankettes moved from Hongkong to Kwangtung 2 Tankettes moved from Kwangtung to Kiangsi 1 Infantry and 1 Tank moved from S.Borneo to E.Borneo 1 T.Boat moved from sz76 to sz18 5 Infantrys moved from Seoul to Manchuria 1 Elite and 2 Infantrys moved from Hsingan to Jinan 1 Infantry moved from Quingdao to Irkutsk Hisaichi take Irkutsk from Russians 5 Infantrys and 2 Tankettes moved from Hsingan to Quingdao 1 Artillery and 4 Infantrys moved from Manchuria to Hsingan Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Elite, 13 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 5 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 5 Tankettes in W.Sian, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 5 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sikang Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in E.Borneo Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in E.Borneo Hisaichi win, taking E.Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes in N.Shangsi, round 2 : 9/24 hits, 8.17 expected hits Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 8 Infantrys, 8 Tanks and 7 Tankettes remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Celebs Hisaichi attack with 1 Artillery, 1 Tank and 1 Tankette Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Tank and 1 Tankette in Celebs, round 2 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Hisaichi win, taking Celebs from Dutch with 1 Artillery, 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jinan Hisaichi attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Elite and 2 Infantrys in Jinan, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Hisaichi roll dice for 1 Elite and 1 Infantry in Jinan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in sz66 Hisaichi attack with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 8 Transports British defend with 2 Destroyers, 1 Submarine and 2 Transports; Dutch defend with 1 Transport Hisaichi roll dice for 3 Submarines in sz66, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz66, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 8 Transports in sz66, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Destroyers and 3 Transports in sz66, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Transport owned by the Dutch and 1 Transport owned by the British lost in sz66 Hisaichi roll dice for 3 Submarines in sz66, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz66, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 8 Transports in sz66, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 2 Destroyers and 1 Transport in sz66, round 3 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the British, 1 Transport owned by the British and 2 Transports owned by the Hisaichi lost in sz66 Hisaichi roll dice for 3 Submarines in sz66, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 6 Transports in sz66, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 2 Destroyers in sz66, round 4 : 0/2 hits, 1.00 expected hits 2 Destroyers owned by the British lost in sz66 Hisaichi win with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports remaining. Battle score for attacker is 28 Casualties for Dutch: 1 Transport Casualties for British: 2 Destroyers, 1 Submarine and 2 Transports Casualties for Hisaichi: 2 Transports Battle in S.A Battle in Amdanam Non Combat Move - Hisaichi Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 1 Artillery and 3 Infantrys placed in S.Borneo 2 Artillerys and 4 Infantrys placed in Hongkong 1 Artillery, 1 Elite and 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : 0.00 British regular : -1.00 Dutch regular : -0.67 Hisaichi regular : -2.50 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 T.Boat moved from sz60 to sz56 1 Destroyer moved from sz59 to sz56 1 Artillery moved from W.Borneo to sz60 1 Artillery and 1 Transport moved from sz60 to sz70 1 Infantry moved from Boho to sz70 1 Artillery and 1 Infantry moved from sz70 to Halma 1 Infantry and 1 Marine moved from W.Borneo to S.Borneo 3 Infantrys and 3 Tanks moved from Phuket to Thailand 1 Artillery, 11 Infantrys and 2 Tanks moved from Malaya to Thailand 1 Infantry moved from Java to Bali Thai take Bali from Dutch 2 Artillerys, 1 Infantry and 1 Marine moved from Java to Sumatra Purchase Units - Thai Thai buy 1 Elite, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Thai Battle in sz56 Thai attack with 1 Destroyer and 1 T.Boat British defend with 1 Destroyer Thai roll dice for 1 Destroyer and 1 T.Boat in sz56, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Thai lost in sz56 Thai roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in sz56, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in sz56, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in sz56, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Thai lost in sz56 British win with 1 Destroyer remaining. Battle score for attacker is -13 Casualties for Thai: 1 Destroyer and 1 T.Boat Battle in Halma Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Halma Thai win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Transports placed in sz73 1 Elite and 3 Infantrys placed in Phuket Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : 0.67 British regular : 0.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 1 Artillery and 1 Infantry moved from Agra to Punjab 1 Tankette moved from Nepal to W.Chunking 1 Tankette moved from Nepal to Burma 1 Infantry moved from Bengal to W.Chunking 1 Infantry moved from Bengal to Burma 1 Infantry moved from Angarsk to Vostok Russians take Vostok from Masaharu 1 Infantry moved from Angarsk to Ustkut Purchase Units - British British buy 4 Destroyers and 4 Submarines; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 Infantry and 1 Tankette Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 4 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 5 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 6 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 7 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 8 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tankette in W.Chunking, round 9 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking British roll dice for 1 Tankette in W.Chunking, round 10 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in W.Chunking, round 10 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the British lost in W.Chunking Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for British: 1 Infantry and 1 Tankette Battle in Punjab British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Punjab, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Punjab British roll dice for 1 Artillery in Punjab, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Punjab, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Punjab, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Burma British attack with 1 Infantry and 1 Tankette Yamamoto defend with 1 Artillery British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - British 1 Artillery and 2 Infantrys moved from Nepal to Bengal 1 Artillery moved from Bhopa to Nepal 1 Artillery and 1 Infantry moved from British Columbia to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana Place Units - British 4 Destroyers and 4 Submarines placed in sz63 Turn Complete - British British collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Neutral regular : 0.00 British regular : -4.17 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 2 Artillerys moved from Derby to sz50 1 Infantry moved from W.Australia to sz50 4 Infantrys moved from Derby to sz50 2 Infantrys and 2 T.Boats moved from sz50 to sz57 2 Infantrys moved from sz57 to Java Anzac take Java from Thai 4 Artillerys and 6 Infantrys moved from Soem to Lambok 1 Infantry moved from Lambok to Bali 4 Infantrys moved from Lambok to Bali 2 Artillerys moved from Lambok to Bali 3 Tanks moved from Lambok to Bali 2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz58 2 Artillerys and 2 Infantrys moved from sz58 to Celebs 2 EarlyFighters moved from sz50 to Celebs 1 Infantry moved from sz50 to Flores 1 Infantry moved from Darwin to Derby 1 Infantry moved from S.W.Australia to W.Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 2 Artillerys, 5 Infantrys and 3 Tanks Thai defend with 1 Infantry Anzac roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Bali, round 2 : 2/10 hits, 3.33 expected hits Thai roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Bali Anzac win, taking Bali from Thai with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Celebs Anzac attack with 2 Artillerys, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Tank and 1 Tankette Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Celebs, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Tank and 1 Tankette in Celebs, round 2 : 0/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi lost in Celebs Anzac roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantrys in Celebs, round 3 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Celebs, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Celebs Anzac win, taking Celebs from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery, 1 Tank and 1 Tankette Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac 1 Destroyer moved from sz50 to sz58 2 EarlyFighters moved from Celebs to sz50 1 Destroyer moved from sz50 to sz58 Place Units - Anzac 2 Transports placed in sz50 Anzac undo move 1. 2 Transports placed in sz37 2 Artillerys placed in W.Australia 2 Infantrys and 1 Marine placed in Darwin Anzac undo move 3. 3 Infantrys placed in Darwin 1 Marine placed in Melbourne Anzac undo move 3. 1 Infantry placed in Melbourne 2 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Anzac regular : -1.33 Thai regular : -0.33 Hisaichi regular : 0.17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 2 Destroyers moved from sz4 to sz11 1 EarlyFighter moved from Pearl Harbor to sz11 1 Fighter moved from Pearl Harbor to sz11 1 Fighter moved from sz20 to sz11 1 Bomber moved from Magadan to Yakutsk 1 Tank moved from Palana to Yakutsk 2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk 1 Infantry and 8 Marines moved from Palana to Magadan 2 B.Transports moved from sz14 to sz23 4 Marines moved from San Francisco to sz23 2 B.Transports and 4 Marines moved from sz23 to sz14 4 Infantrys moved from Seattle to sz6 3 Infantrys moved from N.Canada to sz6 2 B.Transports and 7 Infantrys moved from sz6 to sz4 1 Infantry moved from Alaska to sz4 8 Infantrys moved from sz4 to Palana 2 B.Transports moved from sz4 to sz6 4 Marines moved from sz14 to Seattle 1 Transport moved from sz4 to sz5 1 Artillery and 1 Infantry moved from Anchorage to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 Destroyer moved from sz3 to sz7 1 Destroyer moved from sz3 to sz8 2 Destroyers moved from sz20 to sz11 1 Battleship moved from sz20 to sz11 Purchase Units - Americans Americans buy 6 Destroyers, 1 Fighter and 8 Marines; Remaining resources: 4 PUs; Combat - Americans Battle in Yakutsk Americans attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Masaharu defend with 2 Artillerys, 1 Elite and 5 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Yakutsk, round 2 : 3/7 hits, 2.67 expected hits Masaharu roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Yakutsk, round 2 : 1/8 hits, 2.67 expected hits 3 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Yakutsk, round 3 : 1/6 hits, 2.50 expected hits Masaharu roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Yakutsk, round 3 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Masaharu and 2 Infantrys owned by the Americans lost in Yakutsk Americans roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Yakutsk, round 4 : 2/4 hits, 1.83 expected hits Masaharu roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Yakutsk, round 4 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu and 1 Artillery owned by the Americans lost in Yakutsk Americans roll dice for 1 Artillery, 1 Bomber and 1 Tank in Yakutsk, round 5 : 2/3 hits, 1.50 expected hits Masaharu roll dice for 1 Artillery and 1 Elite in Yakutsk, round 5 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Masaharu, 1 Artillery owned by the Masaharu, 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Yakutsk Americans win with 1 Bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Masaharu: 2 Artillerys, 1 Elite and 5 Infantrys Battle in sz11 Americans attack with 1 Battleship, 4 Destroyers, 1 EarlyFighter and 2 Fighters Yamamoto defend with 6 Destroyers Americans roll dice for 1 Battleship, 4 Destroyers, 1 EarlyFighter and 2 Fighters in sz11, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 6 Destroyers in sz11, round 2 : 5/6 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Americans 3 Destroyers owned by the Americans, 4 Destroyers owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz11 Americans roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in sz11, round 3 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 2 Destroyers in sz11, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz11 Americans roll dice for 1 Battleship and 2 Fighters in sz11, round 4 : 1/3 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz11, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz11 Americans win with 1 Battleship and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 4 Destroyers and 1 EarlyFighter Casualties for Yamamoto: 6 Destroyers Non Combat Move - Americans 1 Carrier moved from sz20 to sz11 2 B.Transports moved from sz20 to sz11 1 Bomber moved from Yakutsk to Attla Place Units - Americans 1 Destroyer placed in sz11 1 Fighter placed in Wake 2 Destroyers placed in sz25 2 Destroyers placed in sz25 1 Destroyer placed in sz4 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 85 PUs; end with 89 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : -1.50 Masaharu regular : -0.33 -
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 2 Artillerys moved from Amursk to sz1 2 Artillerys and 4 Transports moved from sz1 to sz15 6 Infantrys moved from Akina to sz15 2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1 1 Elite moved from Amursk to sz1 2 Artillerys, 1 Elite and 6 Infantrys moved from sz1 to Vostok 1 Destroyer moved from sz1 to sz7 1 Destroyer moved from sz16 to sz7 1 Infantry moved from Akina to N.Japan 1 Tankette moved from Quingdao to Angarsk Masaharu take Angarsk from Russians 1 Tankette moved from Quingdao to Ustkut 1 EarlyFighter moved from Quingdao to Ustkut Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vostok Masaharu attack with 2 Artillerys, 1 Elite and 6 Infantrys British defend with 1 Infantry Masaharu roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Vostok, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the British lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for British: 1 Infantry Battle in Ustkut Masaharu attack with 1 EarlyFighter and 1 Tankette British defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter and 1 Tankette in Ustkut, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Masaharu lost in Ustkut 1 EarlyFighter owned by the Masaharu retreated Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Masaharu: 1 Tankette Battle in sz7 Masaharu attack with 2 Destroyers Americans defend with 1 Destroyer Masaharu roll dice for 2 Destroyers in sz7, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Destroyer Casualties for Americans: 1 Destroyer Non Combat Move - Masaharu 1 EarlyFighter moved from Ustkut to Quingdao Place Units - Masaharu 1 Destroyer placed in sz16 7 Infantrys placed in Akina 2 Artillerys and 1 Mech.Inf placed in Amursk Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Masaharu regular : 0.17 Russians regular : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Magadan to Yakutsk Russians take Yakutsk from Masaharu 2 Infantrys moved from Ulaan Ude to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk 2 Infantrys and 1 Marine moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 EarlyFighter, 7 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 4 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 5 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Jinan Russians attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 2 Infantrys and 1 Marine in Jinan, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Elite and 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Elite, 5 Infantrys and 3 Mech.Infs moved from Tulun to Ulaan Ude 1 Marine moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 EarlyFighter, 2 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -1.00 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys moved from Malaya to sz60 3 Tanks moved from N.S to sz60 1 Tank moved from N.S to sz60 1 Marine moved from Malaya to sz60 1 Marine moved from Sumatra to sz60 1 Infantry moved from Malaya to sz60 2 Artillerys, 3 B.Transports, 1 Infantry, 2 Marines and 4 Tanks moved from sz60 to sz64 2 Artillerys, 1 Infantry, 2 Marines and 4 Tanks moved from sz64 to Bengal 1 Infantry moved from W.Chunking to Bengal 1 Tank moved from N.Chunking to Bengal 2 Tanks moved from N.S to sz60 1 Artillery moved from Sumatra to sz60 2 Infantrys moved from Malaya to sz60 1 Infantry moved from N.S to sz60 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz60 to sz64 1 Artillery, 3 Infantrys and 2 Tanks moved from sz64 to Bengal 2 Artillerys and 1 Infantry moved from S.Japan to sz74 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz74 to sz60 2 Artillerys and 1 Infantry moved from sz60 to Java 2 Infantrys moved from N.S to sz60 2 Infantrys moved from sz60 to Java 9 Infantrys moved from Sumatra to Java 1 T.Boat moved from sz60 to sz66 1 Battleship moved from sz60 to sz58 2 Carriers moved from sz60 to sz58 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz70 to sz18 1 Artillery and 2 Infantrys moved from sz18 to Marcus 1 Artillery moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Artillery and 2 Infantrys moved from sz70 to Celebs 2 Transports moved from sz60 to sz70 4 Infantrys moved from Davao to sz70 4 Infantrys moved from sz70 to Celebs 1 Transport moved from sz60 to sz58 4 Destroyers moved from sz78 to sz18 3 Destroyers moved from sz18 to sz8 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 8 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 1 Battleship, 2 Carriers and 1 Transport Anzac defend with 2 Destroyers and 2 Transports Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 2 : 2/3 hits, 1.00 expected hits Anzac roll dice for 2 Destroyers and 2 Transports in sz58, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Transports owned by the Anzac lost in sz58 Yamamoto roll dice for 1 Battleship, 2 Carriers and 1 Transport in sz58, round 3 : 1/3 hits, 1.00 expected hits Anzac roll dice for 2 Destroyers in sz58, round 3 : 2/2 hits, 1.00 expected hits 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz58 Yamamoto roll dice for 1 Battleship and 1 Carrier in sz58, round 4 : 1/2 hits, 0.83 expected hits Anzac roll dice for 1 Destroyer in sz58, round 4 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in sz58 Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6 Casualties for Anzac: 2 Destroyers and 2 Transports Casualties for Yamamoto: 2 Carriers and 1 Transport Battle in Celebs Yamamoto attack with 1 Artillery and 6 Infantrys Anzac defend with 2 Artillerys Yamamoto roll dice for 1 Artillery and 6 Infantrys in Celebs, round 2 : 1/7 hits, 1.50 expected hits Anzac roll dice for 2 Artillerys in Celebs, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs Yamamoto roll dice for 1 Artillery and 5 Infantrys in Celebs, round 3 : 1/6 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs Yamamoto win, taking Celebs from Anzac with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Artillerys Battle in Bengal Yamamoto attack with 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 3 Tanks Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 2 Marines and 7 Tanks in Bengal, round 2 : 12/17 hits, 6.50 expected hits British roll dice for 2 Artillerys, 8 Infantrys and 3 Tanks in Bengal, round 2 : 2/13 hits, 4.83 expected hits 2 Tanks owned by the British, 2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 8 Infantrys owned by the British lost in Bengal Yamamoto roll dice for 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks in Bengal, round 3 : 8/15 hits, 6.17 expected hits British roll dice for 1 Tank in Bengal, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Bengal Yamamoto win, taking Bengal from British with 3 Artillerys, 3 Infantrys, 2 Marines and 7 Tanks remaining. Battle score for attacker is 35 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Artillerys, 8 Infantrys and 3 Tanks Battle in Marcus Yamamoto attack with 1 Artillery and 2 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Marcus, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Marcus, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Yamamoto roll dice for 1 Artillery and 1 Infantry in Marcus, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Marcus, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Marcus Yamamoto win, taking Marcus from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Battle in Java Yamamoto attack with 2 Artillerys and 12 Infantrys Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys and 12 Infantrys in Java, round 2 : 3/14 hits, 3.00 expected hits Anzac roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Anzac with 2 Artillerys and 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in sz8 Yamamoto attack with 3 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 3 Destroyers in sz8, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz8, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz8 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Destroyer moved from sz18 to sz8 1 Destroyer moved from sz18 to sz8 1 Destroyer moved from sz18 to sz9 Place Units - Yamamoto 2 Artillerys, 2 Infantrys and 2 Tankettes placed in Malaya 5 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in Davao 3 Infantrys placed in S.Japan Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto regular : 6.50 Americans regular : 0.17 Anzac regular : 2.50 British regular : -3.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 1 Infantry and 1 Marine moved from Tsingnan to Sikang 1 EarlyFighter moved from Gansu to Sikang 1 Infantry moved from Gansu to Szechwan 1 EarlyFighter moved from Gansu to Szechwan 1 Infantry moved from Gansu to Szechwan Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Sikang Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry and 1 Tankette Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Sikang, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 1 Tankette Non Combat Move - Chinese 1 EarlyFighter moved from Sikang to Gansu 1 EarlyFighter moved from Szechwan to Gansu 4 Infantrys moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 6 Infantrys moved from Xining to Tsingnan 3 Infantrys moved from Quyan to Gobi 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Gansu 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 2.50 Hisaichi regular : -0.83 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from Shangsi to Szechwan 3 Tankettes moved from W.Sian to Sikang 4 Infantrys moved from Hanan to W.Sian 1 Tankette moved from Kiangsi to N.French I. 1 Tankette moved from Kiangsi to Chunking 1 Tankette moved from W.Sian to W.Chunking 1 Tankette moved from W.Sian to Szechwan 1 Tank moved from N.Shangsi to Szechwan 3 Infantrys and 1 Marine moved from Kwangtung to Kiangsi 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports moved from sz66 to sz64 1 B.Transport moved from sz70 to sz60 1 Artillery and 4 Infantrys moved from Hsingan to Jinan 1 Tankette moved from Quingdao to Yakutsk 1 Tankette moved from Quingdao to Yakutsk 4 Infantrys and 1 Marine moved from Quingdao to Irkutsk 5 Infantrys moved from Manchuria to Hsingan 1 Artillery, 1 Elite and 6 Infantrys moved from Seoul to Manchuria 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 2 Artillerys and 4 Infantrys moved from Hongkong to Kwangtung 1 Artillery and 2 Infantrys moved from S.Borneo to sz60 1 Artillery and 2 Infantrys moved from sz60 to Java Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 5 Infantrys, 7 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 3 Tankettes Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 3 Tankettes in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tankettes in Sikang, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Hisaichi roll dice for 2 Tankettes in Sikang, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Sikang, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Sikang Hisaichi roll dice for 2 Tankettes in Sikang, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Sikang, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Sikang, round 7 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Sikang, round 7 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Hisaichi roll dice for 1 Tankette in Sikang, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 8 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 9 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 10 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 10 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 11 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 11 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 12 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 12 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 13 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 13 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Sikang, round 14 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Marine in Sikang, round 14 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Marine owned by the Chinese lost in Sikang Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 1 Infantry and 1 Marine Battle in Jinan Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 1 Infantry and 1 Marine Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi roll dice for 1 Artillery and 4 Infantrys in Jinan, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Marine in Jinan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Marine in Jinan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Jinan Hisaichi roll dice for 1 Artillery and 2 Infantrys in Jinan, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Marine in Jinan, round 5 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry and 1 Marine Casualties for Hisaichi: 2 Infantrys Battle in Szechwan Hisaichi attack with 1 Infantry, 1 Tank and 1 Tankette Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Infantry, 1 Tank and 1 Tankette in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Tank and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Irkutsk Hisaichi attack with 4 Infantrys and 1 Marine Russians defend with 2 Infantrys Hisaichi roll dice for 4 Infantrys and 1 Marine in Irkutsk, round 2 : 1/5 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 3 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Marine in Irkutsk, round 4 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Yakutsk Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Yakutsk Hisaichi roll dice for 1 Tankette in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Yakutsk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Hisaichi Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 2 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Seoul Hisaichi undo move 2. 1 Artillery, 4 Infantrys and 3 Mech.Infs placed in Seoul 1 Artillery, 1 Infantry and 4 Mech.Infs placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Russians regular : 1.00 Hisaichi regular : -8.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 Artillery moved from Halma to sz70 1 Artillery and 1 Transport moved from sz70 to sz60 1 Infantry moved from S.Borneo to sz60 1 Elite moved from Phuket to sz73 1 Elite and 1 Transport moved from sz73 to sz60 1 Marine moved from S.Borneo to sz60 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from sz60 to Java 2 Artillerys, 1 Infantry and 1 Marine moved from Sumatra to Java 1 Artillery and 15 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 15 Infantrys British defend with 1 Infantry and 1 Tankette Thai roll dice for 1 Artillery and 15 Infantrys in Burma, round 2 : 3/16 hits, 3.00 expected hits British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the British and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 15 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry and 1 Tankette Non Combat Move - Thai 1 Infantry moved from Phuket to Malaya 1 Tank moved from Thailand to Malaya 4 Tanks moved from Thailand to Bengal Place Units - Thai 2 Infantrys, 1 Marine and 3 Tanks placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.50 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 1 Destroyer moved from sz56 to sz66 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 1 Transport moved from sz63 to sz66 2 Infantrys moved from sz66 to N.S 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport moved from sz63 to sz64 Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in sz66 British attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 T.Boat British roll dice for 1 Destroyer and 1 Transport in sz66, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in sz66, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer and 1 Transport in sz66, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in sz66, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz66 British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Battle in N.S Battle in sz64 British attack with 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport Hisaichi defend with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports; Yamamoto defend with 3 B.Transports and 3 Transports British roll dice for 4 Submarines in sz64, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 3 Submarines in sz64, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 Carrier, 4 Destroyers, 2 EarlyFighters and 1 Transport in sz64, round 2 : 0/7 hits, 2.17 expected hits Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 2 : 6/17 hits, 4.67 expected hits 1 Carrier owned by the British, 4 Submarines owned by the British, 1 Transport owned by the British and 1 EarlyFighter owned by the British lost in sz64 Hisaichi roll dice for 3 Submarines in sz64, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 4 Destroyers and 1 EarlyFighter in sz64, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 3 : 5/17 hits, 4.67 expected hits 4 Destroyers owned by the British, 1 EarlyFighter owned by the British and 2 Transports owned by the Yamamoto lost in sz64 Hisaichi win, taking N.S from Yamamoto with 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 7 Transports remaining. Battle score for attacker is -80 Casualties for British: 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport Casualties for Yamamoto: 2 Transports Non Combat Move - British 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Place Units - British 4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta 1 Bunker and 3 Infantrys placed in Dheli 1 Transport placed in sz49 2 Infantrys placed in Moresby 1 Infantry placed in Vancouver Turn Complete - British British collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 British regular : -2.17 Hisaichi regular : 1.67 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 2 Artillerys, 5 Infantrys and 3 Tanks moved from Bali to Java 1 Submarine moved from sz50 to sz58 2 Infantrys moved from Lambok to sz57 2 Infantrys moved from sz57 to Java 2 Artillerys moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 Infantrys and 2 Transports moved from sz50 to sz57 2 Artillerys, 2 EarlyFighters and 2 Infantrys moved from sz57 to Java 1 Marine moved from Melbourne to sz37 1 Infantry moved from Melbourne to sz37 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 1 Infantry and 1 Marine moved from sz50 to Soem Purchase Units - Anzac Anzac buy 2 Artillerys and 3 Destroyers; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys; Yamamoto defend with 2 Artillerys and 11 Infantrys; Thai defend with 3 Artillerys, 1 Elite, 4 Infantrys and 2 Marines Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Java Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks in Java, round 2 : 7/18 hits, 5.67 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 16 Infantrys and 2 Marines in Java, round 2 : 8/25 hits, 8.33 expected hits 8 Infantrys owned by the Anzac and 7 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 1 Infantry and 3 Tanks in Java, round 3 : 2/10 hits, 3.83 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 9 Infantrys and 2 Marines in Java, round 3 : 8/18 hits, 6.00 expected hits 4 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 2 EarlyFighters owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Anzac roll dice for 2 Tanks in Java, round 4 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 6 Artillerys, 1 Elite, 7 Infantrys and 2 Marines in Java, round 4 : 6/16 hits, 5.33 expected hits 2 Tanks owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win with 6 Artillerys, 1 Elite, 6 Infantrys and 2 Marines remaining. Battle score for attacker is -43 Casualties for Thai: 1 Infantry Casualties for Anzac: 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks Casualties for Yamamoto: 10 Infantrys Battle in sz58 Anzac attack with 1 Submarine Yamamoto defend with 1 Battleship Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship in sz58, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in sz58 Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Non Combat Move - Anzac 4 Infantrys moved from Lambok to Bali 4 Artillerys moved from Lambok to Bali Place Units - Anzac 3 Destroyers placed in sz50 2 Artillerys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.67 Anzac regular : -0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 unit repaired. 1 Destroyer moved from sz4 to sz9 2 Fighters moved from sz11 to sz9 1 Bomber moved from Attla to sz9 1 Infantry and 8 Marines moved from Magadan to Yakutsk 1 Artillery and 9 Infantrys moved from Palana to Magadan Purchase Units - Americans Americans buy 6 Destroyers, 1 Elite, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; Combat - Americans Battle in sz9 Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in sz9, round 2 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from sz11 to sz3 1 Bomber moved from sz9 to Midway 4 Destroyers moved from sz25 to sz20 2 B.Transports, 1 Battleship and 1 Carrier moved from sz11 to sz20 2 Fighters moved from sz9 to sz20 1 B.Transport moved from sz4 to sz5 1 Infantry moved from Anchorage to sz5 3 Infantrys moved from Alaska to sz5 1 B.Transport and 4 Infantrys moved from sz5 to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 1 Infantry moved from Adak to sz4 9 Infantrys moved from sz4 to Palana 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 4 Marines moved from Seattle to sz6 4 Marines moved from sz6 to N.Canada 8 Marines moved from sz14 to Seattle Place Units - Americans 1 S.Sub placed in sz23 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 Destroyers placed in sz4 Americans undo move 1. 1 S.Sub placed in sz11 1 Elite placed in Wake 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 84 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : 1.00





