Good luck - and have fun!
PtV AAGamerz13 v 666 (axis +11)
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@aagamerz13 i need to see what Germany bought to decide.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Southern Belarus 11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus 2 armour and 2 mech_infantrys moved from Poland to Northern Belarus 1 artillery and 2 infantry moved from Vyborg to Leningrad 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from Ukraine to Baltic States 2 bombers moved from Algeria to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from Western Germany to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea ZoneCombat Hit Differential Summary :
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@aagamerz13 scramble? I think it is in the 90% range with the scramble, probably 100% w/out, but I didn’t check.
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@666 scramble the 2 uk fighters but not the us fighter
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Southern Belarus 11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus 2 armour and 2 mech_infantrys moved from Poland to Northern Belarus 1 artillery and 2 infantry moved from Vyborg to Leningrad 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus 1 tactical_bomber moved from Eastern Poland to Baltic States 1 fighter moved from Ukraine to Baltic States 2 bombers moved from Algeria to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from Western Germany to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 112 Sea Zone Battle in Leningrad Germans attack with 1 artillery and 2 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 9/41 hits, 11.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport; French defend with 1 fighter; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports Germans roll dice for 6 submarines in 112 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 12/19 hits, 9.83 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 2 : 7/16 hits, 7.00 expected hits Units damaged: 1 carrier owned by the Germans 3 submarines owned by the Americans, 6 submarines owned by the Germans, 4 submarines owned by the British and 1 carrier owned by the British lost in 112 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 12/19 hits, 9.83 expected hits Americans roll dice for 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 3 : 6/15 hits, 6.83 expected hits 4 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 8/13 hits, 7.33 expected hits Americans roll dice for 3 fighters and 3 transports in 112 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 1 transport owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Americans and 2 transports owned by the Americans lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 120 Casualties for Germans: 4 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport Casualties for French: 1 fighter Non Combat Move - Germans 3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from 112 Sea Zone to Normandy Bordeaux 3 submarines moved from 95 Sea Zone to 93 Sea Zone 2 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Ukraine 2 aaGuns moved from Eastern Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 1 artillery and 5 infantry moved from Germany to Poland 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone Germans undo move 1. 1 carrier placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone 2 fighters placed in 113 Sea Zone 2 artilleries and 3 infantry placed in Germany 1 fighter could not land in 113 Sea Zone and was removed Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,6 Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Russians regular : 0.67 Germans regular : 3.00Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Holland Belgium : 1 aaGun and 2 infantry Poland : 1 artillery and 5 infantry Germany : 2 artilleries, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber Western Ukraine : 1 fighter and 1 tactical_bomber Karelia : 1 flag Archangel : 1 flag Bessarabia : 1 flag Ukraine : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry Vyborg : 1 flag Baltic States : 1 flag, 1 infantry Northern Belarus : 1 flag, 2 aaGuns, 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Gibraltar : 2 aaGuns and 4 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 4 tactical_bombers France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 1 destroyer Finland : 1 flag, 1 infantry Bulgaria : 1 flag, 1 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 112 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 cruiser 113 Sea Zone : 1 carrier, 4 fighters, 2 infantry and 2 transports 93 Sea Zone : 3 submarines Greece : 1 flagProduction/PUs Summary :
Germans : 50 / 58 Russians : 36 / 42 Japanese : 52 / 73 Americans : 52 / 72 Chinese : 14 / 18 British : 42 / 39 UK_Pacific : 8 / 8 Italians : 17 / 27 ANZAC : 6 / 6 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@aagamerz13 I don’t know why the game destroys aircraft with higher movements than lower? G had 4 tac’s that attacked from W.Ger and they could all safely land in Norm. But the game kept one with fewer movements and that is why I edited one back in. Let me know if this doesn’t make sense.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Italians 1 infantry moved from Northern Caucasus to Rostov Russians take Rostov from Italians 2 infantry moved from Novgorod to Leningrad 1 mech_infantry moved from Yaroslavl to Leningrad 1 tactical_bomber moved from Russia to Leningrad 1 fighter moved from Russia to Leningrad 3 infantry moved from Korea to Southern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 2 infantry in Southern Manchuria, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Southern Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 1 infantry owned by the Russians retreated to Korea Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Leningrad Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter and 1 mech_infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Leningrad Russians win with 1 fighter remaining. Battle score for attacker is -11 Casualties for Russians: 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Leningrad to Smolensk 1 artillery and 23 infantry moved from Stalingrad to Rostov 2 armour and 1 mech_infantry moved from Samara to Russia 2 infantry moved from Samara to Stalingrad 1 infantry moved from Smolensk to Novgorod 3 infantry moved from Russia to Samara 7 infantry moved from Russia to Smolensk 1 mech_infantry moved from Siberia to Korea 1 aaGun moved from Siberia to Amur 8 infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Stalingrad 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 2.67 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from Anhwe to Jehol 2 fighters and 2 tactical_bombers moved from Kiangsu to Jehol 1 tactical_bomber moved from Kiangsu to Jehol 1 fighter moved from Japan to Jehol 1 artillery and 1 bomber moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from Queensland to 64 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 7 fighters moved from 55 Sea Zone to 47 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 64 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 64 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 64 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 destroyer and 7 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 7 fighters in 47 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 47 Sea Zone Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 7/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Japanese roll dice for 1 bomber and 2 tactical_bombers in Shan State, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery Non Combat Move - Japanese 1 carrier moved from 55 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from Shan State to 56 Sea Zone 1 bomber moved from Shan State to Queensland 1 submarine moved from 50 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 2 carriers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from Shantung to 20 Sea Zone 1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands 2 transports moved from 36 Sea Zone to 21 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 1 armour, 3 artilleries and 1 mech_infantry moved from Hunan to Kwangtung 1 aaGun, 1 artillery and 1 infantry moved from Kiangsu to Fukien 4 infantry moved from 20 Sea Zone to Kiangsu 2 transports moved from 21 Sea Zone to 20 Sea Zone 2 aaGuns and 2 infantry moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu 4 infantry moved from Japan to Kyushu 1 fighter moved from Jehol to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 2 tactical_bombers moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 infantry moved from Kwangsi to Kwangtung 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 3 fighters moved from 64 Sea Zone to Queensland 3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone 3 fighters moved from 47 Sea Zone to 55 Sea Zone 4 fighters moved from 47 Sea Zone to Queensland Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Queensland 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier and 1 destroyer EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Queensland: 2 fighters EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Japanese regular : 1.17 UK_Pacific regular : 0.33 ANZAC regular : 0.67Territory Summary for Japanese :
Marshall Islands : 1 infantry Kyushu : 4 infantry Paulau : 1 marine Southern Manchuria : 1 flag, 1 infantry Kiangsu : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber Shantung : 1 flag Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Kwangsi : 1 flag Fukien : 1 flag, 1 aaGun, 1 artillery and 1 infantry Davao : 1 flag, 1 airfield and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Solomon Islands : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry, 4 marines and 1 mech_infantry French Indo China : 1 flag 56 Sea Zone : 1 carrier and 2 tactical_bombers Sumatra : 1 flag 64 Sea Zone : 1 flag Java : 1 flag 26 Sea Zone : 1 submarine 35 Sea Zone : 1 battleship, 1 carrier, 1 submarine and 3 transports 5 Sea Zone : 1 submarine 50 Sea Zone : 1 destroyer 47 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag 45 Sea Zone : 1 flag Celebes : 1 flag 6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers 42 Sea Zone : 1 submarine 20 Sea Zone : 4 transports 55 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 50 / 58 Russians : 38 / 41 Japanese : 53 / 66 Americans : 52 / 72 Chinese : 13 / 18 British : 42 / 39 UK_Pacific : 8 / 8 Italians : 15 / 27 ANZAC : 6 / 6 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@aagamerz13 a few NCM, edits there…moved the ss in Indian Ocean, decided to keep and extra DD & Cv in z55 and 2 fgt too, rather than in Queensland.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 5 fighters moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@666 that’s fine
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@aagamerz13 scramble solomon islands sz
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@aagamerz13 said in PtV AAGamerz13 v 666 (axis +11):
@aagamerz13 scramble solomon islands sz
no thanks
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 5 fighters moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 50 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Midway to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from 26 Sea Zone to 27 Sea Zone 3 fighters moved from 27 Sea Zone to Hawaiian Islands 5 fighters moved from 50 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 27 Sea Zone to Hawaiian Islands 2 submarines moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Hunan 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 7 infantry moved from Tsinghai to Hopei Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Northern Manchuria 1 artillery and 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Hunan 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 7 infantry moved from Tsinghai to Hopei Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Northern Manchuria 1 artillery and 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 5 fighters moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 50 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Midway to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from 26 Sea Zone to 27 Sea Zone 3 fighters moved from 27 Sea Zone to Hawaiian Islands 5 fighters moved from 50 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 27 Sea Zone to Hawaiian Islands 2 submarines moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Hunan 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 7 infantry moved from Tsinghai to Hopei Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Northern Manchuria 1 artillery and 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese Combat - British Non Combat Move - British 1 fighter moved from Burma to Eastern India 4 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 40 Sea Zone 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 infantry moved from Baluchistan to Western India 1 mech_infantry moved from Southern Persia to Western India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Southern Persia to Northwest Persia 1 infantry moved from Southern Persia to Baluchistan Place Units - British 1 submarine placed in 100 Sea Zone 1 armour and 1 infantry placed in Southern Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,2 British collect 37 PUs (5 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in 40 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.83 Japanese regular : -1.50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 5 fighters moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 50 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Midway to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from 26 Sea Zone to 27 Sea Zone 3 fighters moved from 27 Sea Zone to Hawaiian Islands 5 fighters moved from 50 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 27 Sea Zone to Hawaiian Islands 2 submarines moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Hunan 4 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 7 infantry moved from Tsinghai to Hopei Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Northern Manchuria 1 artillery and 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese Combat - British Non Combat Move - British 1 fighter moved from Burma to Eastern India 4 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 40 Sea Zone 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 infantry moved from Baluchistan to Western India 1 mech_infantry moved from Southern Persia to Western India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Southern Persia to Northwest Persia 1 infantry moved from Southern Persia to Baluchistan Place Units - British 1 submarine placed in 100 Sea Zone 1 armour and 1 infantry placed in Southern Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,2 British collect 37 PUs (5 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in 40 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.83 Japanese regular : -1.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Eire 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Malta to Libya 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 fighter and 2 tactical_bombers moved from Southern Italy to Crete Combat - Italians Air Battle in United Kingdom Italians attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Scotland Battle in Eire Battle in Crete Italians attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Italians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Crete, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Crete Italians win, taking Scotland from British, taking Eire from Neutral_Allies, taking Crete from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Libya Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Libya to Southern Italy 1 tactical_bomber moved from Crete to Greece 1 fighter and 1 tactical_bomber moved from Crete to Greece 1 armour and 1 mech_infantry moved from Kursk to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 1 carrier and 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to France 1 submarine moved from 88 Sea Zone to 87 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone Place Units - Italians 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British AA : -0.17 British regular : 0.00Territory Summary for Italians :
Western Germany : 1 bomber Western Ukraine : 1 flag, 1 infantry Eastern Poland : 1 flag Kursk : 1 flag Ukraine : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry Cyprus : 1 flag Scotland : 1 flag, 1 airfield and 1 infantry Malta : 1 flag, 1 airfield Northern Italy : 1 factory_major and 9 infantry Libya : 1 artillery Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Tunisia : 1 flag Algeria : 1 flag Normandy Bordeaux : 1 aaGun, 2 fighters and 6 infantry France : 1 infantry 112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports Greece : 1 fighter and 2 tactical_bombers Crete : 1 flag, 2 infantry 101 Sea Zone : 1 transport 87 Sea Zone : 1 submarine Eire : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 50 / 58 Russians : 38 / 41 Japanese : 45 / 66 Americans : 52 / 72 Chinese : 16 / 21 British : 39 / 37 UK_Pacific : 13 / 18 Italians : 18 / 31 ANZAC : 6 / 6 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Eire 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Malta to Libya 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 fighter and 2 tactical_bombers moved from Southern Italy to Crete Combat - Italians Air Battle in United Kingdom Italians attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Scotland Battle in Eire Battle in Crete Italians attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Italians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Crete, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Crete Italians win, taking Scotland from British, taking Eire from Neutral_Allies, taking Crete from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Libya Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Libya to Southern Italy 1 tactical_bomber moved from Crete to Greece 1 fighter and 1 tactical_bomber moved from Crete to Greece 1 armour and 1 mech_infantry moved from Kursk to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 1 carrier and 2 fighters moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to France 1 submarine moved from 88 Sea Zone to 87 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone Place Units - Italians 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eire: 2 infantry EDIT: Adding units owned by Italians to Scotland: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 British AA : -0.17 British regular : 0.00Territory Summary for Italians :
Western Germany : 1 bomber Western Ukraine : 1 flag, 1 infantry Eastern Poland : 1 flag Kursk : 1 flag Ukraine : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry Cyprus : 1 flag Scotland : 1 flag, 1 airfield and 3 infantry Malta : 1 flag, 1 airfield Northern Italy : 1 factory_major and 9 infantry Libya : 1 artillery Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Tunisia : 1 flag Algeria : 1 flag Normandy Bordeaux : 1 aaGun, 2 fighters and 6 infantry France : 1 infantry 112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports Greece : 1 fighter and 2 tactical_bombers Crete : 1 flag, 2 infantry 101 Sea Zone : 1 transport 87 Sea Zone : 1 submarine Eire : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 58 Russians : 38 / 41 Japanese : 45 / 66 Americans : 52 / 72 Chinese : 16 / 21 British : 39 / 37 UK_Pacific : 13 / 18 Italians : 18 / 31 ANZAC : 6 / 6 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0





