TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Egypt : 2 infantry
Shan State : 1 infantry
New Guinea : 2 infantry
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 1 cruiser and 1 destroyer
59 Sea Zone : 1 destroyer
55 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 70
Russians : 46 / 46
Japanese : 32 / 43
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 36
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 10 / 12
French : 13 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Shan State : 1 infantry
New Guinea : 2 infantry
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 1 cruiser and 1 destroyer
82 Sea Zone : 1 destroyer
59 Sea Zone : 1 destroyer
55 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 70
Russians : 46 / 46
Japanese : 32 / 43
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 36
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 10 / 12
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
1 aaGun and 1 infantry moved from 117 Sea Zone to Poland
5 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Gibraltar
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
3 armour moved from Yugoslavia to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
4 artilleries and 1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
6 infantry moved from Slovakia Hungary to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 fighter moved from Western Germany to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 115 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
3 infantry moved from Southern Belarus to Bryansk
1 artillery moved from Northern Belarus to Southern Belarus
1 aaGun and 9 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Baltic States
2 fighters and 1 tactical_bomber moved from Ukraine to Leningrad
6 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Archangel to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 cruiser moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
2 infantry moved from Amur to Siberia
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 submarine placed in 5 Sea Zone
1 artillery and 1 infantry placed in Siberia
3 infantry placed in Stalingrad
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Southern Belarus : 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Bryansk : 5 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Kursk : 2 aaGuns, 1 artillery and 1 infantry
Buryatia : 1 infantry
Ukraine : 1 artillery, 1 factory_minor and 11 infantry
Urals : 1 factory_minor
Baltic States : 1 infantry
Yenisey : 3 infantry
Northern Belarus : 6 infantry
Leningrad : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Rostov : 5 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 1 infantry
5 Sea Zone : 1 submarine
126 Sea Zone : 1 submarine
116 Sea Zone : 1 cruiser
118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 32 / 43
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 36
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 10 / 12
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 marine moved from Caroline Islands to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 44 Sea Zone
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Jehol to Anhwe
3 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Hokkaido to Japan
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 21 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Caroline Islands
1 fighter and 1 infantry moved from Fukien to Kiangsi
Place Units - Japanese
1 destroyer and 2 transports placed in 7 Sea Zone
1 infantry and 1 marine placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kyushu: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.67
Test summary from TripleA, engine version: 2.5.22294, time: 11:49:28 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
3 carriers moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 11 Sea Zone
1 marine moved from Central United States to Western United States
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
59 Sea Zone : 1 destroyer and 1 submarine
11 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
52 Sea Zone : 1 artillery, 1 infantry and 1 transport
27 Sea Zone : 3 carriers, 1 fighter and 1 tactical_bomber
55 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 14
British : 28 / 36
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 10 / 12
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 1.00
Territory Summary for Chinese :
Tsinghai : 1 fighter and 14 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 11
British : 28 / 36
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 10 / 12
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 35 times
4 was rolled 49 times
5 was rolled 42 times
6 was rolled 31 times
Average roll : 3.565
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 223
Germans Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 3.457
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 92
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.263
Median : 5.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 19
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
French Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 26
Neutral_Allies Combat
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
Average roll : 3.292
Median : 3.500
Variance : 2.174
Standard Deviation : 1.474
Total rolls : 24
Japanese Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.548
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 42
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Combat Move - British
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Southern Persia to Iraq
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Egypt to Anglo-Egyptian Sudan
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to 55 Sea Zone
3 carriers moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 cruiser moved from 12 Sea Zone to 11 Sea Zone
1 marine moved from Central United States to Western United States
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Southern Persia to Iraq
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to Malaya
5 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
2 infantry moved from Burma to Eastern India
1 battleship moved from 126 Sea Zone to 109 Sea Zone
1 bomber and 3 fighters moved from Iceland to United Kingdom
1 mech_infantry moved from Eastern India to Baluchistan
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 carrier and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery
Some Units in 40 Sea Zone change ownership: 1 carrier
Turning on Edit Mode
EDIT: Removing units owned by Americans from 59 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : 0.67
Japanese regular : 1.00
Neutral_Axis regular : 0.00
British regular : 1.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
Tsinghai : 1 fighter and 14 infantry
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tanganyika Territory : 2 infantry
Anglo-Egyptian Sudan : 1 artillery
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Egypt : 1 armour, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Malta : 1 aaGun, 1 airfield and 1 infantry
Shan State : 1 infantry
Malaya : 1 harbour and 1 infantry
Eastern India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Borneo : 1 infantry
Burma : 3 aaGuns and 10 infantry
French Indo China : 1 flag, 1 infantry
Southern Persia : 1 flag
Java : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
40 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
11 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
52 Sea Zone : 1 artillery, 1 infantry and 1 transport
27 Sea Zone : 3 carriers, 1 fighter and 1 tactical_bomber
Baluchistan : 1 mech_infantry
55 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 11
British : 31 / 35
UK_Pacific : 22 / 22
Italians : 13 / 13
ANZAC : 10 / 12
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 34 times
3 was rolled 37 times
4 was rolled 49 times
5 was rolled 45 times
6 was rolled 33 times
Average roll : 3.553
Median : 4.000
Variance : 0.875
Standard Deviation : 0.936
Total rolls : 235
Germans Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 3.457
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 92
British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.963
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.083
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
French Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 26
Neutral_Allies Combat
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
Average roll : 3.292
Median : 3.500
Variance : 2.174
Standard Deviation : 1.474
Total rolls : 24
Neutral_Axis Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.548
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 42
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 marine moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 marine moved from Southern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 59 Sea Zone to 40 Sea Zone
1 infantry moved from Shan State to Burma
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Burma : 1 infantry
New Guinea : 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
64 Sea Zone : 2 submarines
40 Sea Zone : 2 destroyers
Dutch New Guinea : 1 flag, 1 infantry
55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 11
British : 30 / 35
UK_Pacific : 22 / 22
Italians : 17 / 32
ANZAC : 10 / 10
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Instead of closing out the G-3 map I have up and redoing the G-3 build, I will trade 2 subs and 2 ipc left over for 1 sub and 1 DD, which I will edit in.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 armour, 2 artilleries and 12 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
7 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 116 Sea Zone
2 bombers moved from Western Germany to 116 Sea Zone
Combat - Germans
Battle in 116 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 12 infantry and 3 mech_infantrys in Baltic States, round 2 : 6/20 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 9 artilleries, 19 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 9 artilleries, 19 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 10/39 hits, 12.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 9 artilleries, 19 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 9 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
2 bombers moved from 116 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 118 Sea Zone
1 fighter moved from 116 Sea Zone to Southern Italy
1 fighter and 4 tactical_bombers moved from Poland to Southern Italy
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from France to Gibraltar
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 fighter placed in France
1 fighter placed in Western Germany
1 destroyer placed in 116 Sea Zone
1 submarine placed in 108 Sea Zone
2 armour, 1 infantry and 1 mech_infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 118 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
3 infantry moved from Yenisey to Timguska
1 submarine moved from 5 Sea Zone to 20 Sea Zone
5 infantry moved from Bryansk to Smolensk
1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
4 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Leningrad to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
2 infantry moved from Russia to Smolensk
1 artillery and 11 infantry moved from Ukraine to Kursk
5 infantry moved from Rostov to Kursk
3 infantry moved from Stalingrad to Tambov
1 aaGun and 4 infantry moved from Leningrad to Vologda
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
3 infantry placed in Stalingrad
1 artillery placed in Urals
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Smolensk : 1 aaGun, 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys
Tambov : 3 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Kursk : 2 aaGuns, 2 artilleries and 17 infantry
Buryatia : 1 infantry
Ukraine : 1 factory_minor
Urals : 1 artillery and 1 factory_minor
Vologda : 1 aaGun and 4 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 1 infantry
5 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 55
Russians : 43 / 50
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 11
British : 30 / 35
UK_Pacific : 22 / 22
Italians : 17 / 32
ANZAC : 10 / 10
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 118 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
3 infantry moved from Yenisey to Timguska
1 submarine moved from 5 Sea Zone to 20 Sea Zone
5 infantry moved from Bryansk to Smolensk
1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
4 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Leningrad to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
2 infantry moved from Russia to Smolensk
1 artillery and 11 infantry moved from Ukraine to Kursk
5 infantry moved from Rostov to Kursk
3 infantry moved from Stalingrad to Tambov
1 aaGun and 4 infantry moved from Leningrad to Vologda
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
3 infantry placed in Stalingrad
1 artillery placed in Urals
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to 117 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
Smolensk : 1 aaGun, 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys
Tambov : 3 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
Kursk : 2 aaGuns, 2 artilleries and 17 infantry
Buryatia : 1 infantry
Ukraine : 1 factory_minor
Urals : 1 artillery and 1 factory_minor
Vologda : 1 aaGun and 4 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 1 infantry
117 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 55
Russians : 43 / 50
Japanese : 34 / 44
Americans : 53 / 56
Chinese : 9 / 11
British : 30 / 35
UK_Pacific : 22 / 22
Italians : 17 / 32
ANZAC : 10 / 10
French : 1 / 0
Dutch : 5 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
@ArtofWar1947 not that this probably matters but I didn’t mean to attack the german fleet with the R ss…so I edited it back in.
@666
I was bit surprised by the pointless aggression. :)