L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV

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    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
            3 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 1 fighter moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/18 hits, 6.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 5.17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery and 4 mech_infantrys in France, round 4 : 3/10 hits, 4.17 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 3 artilleries and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            2 bombers, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
            2 infantry moved from Denmark to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            2 aaGuns moved from Western Germany to Holland Belgium
            1 aaGun, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Poland
    
        Place Units - Germans
            1 infantry placed in Western Germany
            6 artilleries and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Neutral_Allies regular : -1.67
    Germans regular : -2.83
    British regular : -1.17
    

    Savegame

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    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            3 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 armour and 1 mech_infantry moved from Stalingrad to Kursk
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Leningrad to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 infantry placed in Siberia
            3 infantry placed in Ukraine
            8 infantry placed in Russia
            Russians undo move 3.
            3 infantry placed in Stalingrad
            3 infantry placed in Leningrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Southern Belarus : 3 infantry
    Siberia : 2 aaGuns, 1 factory_minor and 10 infantry
    Bryansk : 2 aaGuns, 1 artillery and 1 infantry
    Yakut S.S.R. : 3 infantry
    Russia : 1 airfield, 1 factory_major and 2 infantry
    Kursk : 1 armour and 1 mech_infantry
    Archangel : 2 infantry
    Bessarabia : 1 infantry
    Buryatia : 1 infantry
    Ukraine : 1 artillery, 1 factory_minor, 2 fighters, 8 infantry and 1 tactical_bomber
    Urals : 1 factory_minor
    Northern Belarus : 2 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
    Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
    Northern Caucasus : 2 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 2 infantry
    128 Sea Zone : 1 submarine
    118 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 27 / 27
    Americans : 53 / 53
    Chinese : 16 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 armour and 1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Korea to Fukien
            1 infantry moved from Fukien to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Fukien
            3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

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    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Manilla to Davao
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 cruiser moved from 104 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 carriers placed in 11 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
    Central United States : 1 armour, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield and 1 fighter
    Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    12 Sea Zone : 1 cruiser
    59 Sea Zone : 1 destroyer and 1 submarine
    11 Sea Zone : 3 carriers
    52 Sea Zone : 1 artillery, 1 infantry and 1 transport
    27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 33 / 43
    Americans : 53 / 53
    Chinese : 10 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    

    Savegame

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    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.00
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 10 infantry
    Yunnan : 3 infantry
    Szechwan : 3 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.00
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 10 infantry
    Yunnan : 3 infantry
    Szechwan : 3 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 8 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 7 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Move Summary: British round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Manilla to Davao
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 cruiser moved from 104 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 carriers placed in 11 Sea Zone
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter and 4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 93 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 109 Sea Zone
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 5 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 1
                Casualties for British: 1 cruiser
                Casualties for Germans: 2 submarines
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 artillery moved from Alexandria to 100 Sea Zone
            1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour and 2 infantry moved from Alexandria to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 82 Sea Zone
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to Iceland
            1 fighter moved from Scotland to Iceland
            1 battleship moved from 114 Sea Zone to 126 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber moved from 109 Sea Zone to Iceland
            1 fighter moved from United Kingdom to Iceland
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 59 Sea Zone
            1 battleship moved from 132 Sea Zone to 59 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to Eastern India
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 infantry moved from Western India to Eastern India
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 aaGun and 3 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            2 fighters placed in United Kingdom
            British undo move 2.
            1 fighter placed in United Kingdom
            1 fighter placed in Union of South Africa
            British undo move 3.
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : -0.33
    Japanese regular : 1.00
    Germans regular : -0.33
    British regular : -2.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
    Central United States : 1 armour, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield and 1 fighter
    Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    Tsinghai : 1 fighter and 10 infantry
    Kwangtung : 1 harbour and 2 infantry
    Yunnan : 3 infantry
    Szechwan : 3 infantry
    Gibraltar : 1 harbour
    Iceland : 1 airfield, 1 bomber and 3 fighters
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Malta : 1 aaGun, 1 airfield and 1 infantry
    Shan State : 3 infantry
    Malaya : 1 harbour
    Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Borneo : 1 infantry
    Burma : 3 aaGuns and 7 infantry
    Southern Persia : 1 flag, 1 artillery and 2 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    126 Sea Zone : 1 battleship
    82 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
    12 Sea Zone : 1 cruiser
    59 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
    109 Sea Zone : 1 flag, 2 destroyers and 1 transport
    11 Sea Zone : 3 carriers
    52 Sea Zone : 1 artillery, 1 infantry and 1 transport
    27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 30 / 36
    UK_Pacific : 20 / 20
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 5 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 armour moved from Northern Italy to Slovakia Hungary
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : -1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 armour moved from Northern Italy to Slovakia Hungary
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : -1.33
    

    Savegame

    greece falls without even a whimper…

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    @666

    Marti has been more than kind to the Axis.

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    oh, its my turn, sorry

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Egypt : 2 infantry
    Shan State : 1 infantry
    New Guinea : 2 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    64 Sea Zone : 1 cruiser and 1 destroyer
    59 Sea Zone : 1 destroyer
    55 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 28 / 36
    UK_Pacific : 20 / 20
    Italians : 14 / 13
    ANZAC : 10 / 12
    French : 13 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 59 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 2 infantry
    Shan State : 1 infantry
    New Guinea : 2 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    64 Sea Zone : 1 cruiser and 1 destroyer
    82 Sea Zone : 1 destroyer
    59 Sea Zone : 1 destroyer
    55 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 28 / 36
    UK_Pacific : 20 / 20
    Italians : 14 / 13
    ANZAC : 10 / 12
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
    
        Non Combat Move - Germans
            2 infantry moved from Norway to Finland
            1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
            1 aaGun and 1 infantry moved from 117 Sea Zone to Poland
            5 infantry moved from Bulgaria to Romania
            1 fighter moved from Southern Italy to Gibraltar
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Poland to Slovakia Hungary
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            4 artilleries and 1 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Slovakia Hungary
            6 infantry moved from Slovakia Hungary to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to Poland
            1 tactical_bomber moved from Holland Belgium to Poland
            1 fighter moved from Western Germany to France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 submarines placed in 115 Sea Zone
            1 infantry placed in Normandy Bordeaux
            2 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Northern Caucasus to Rostov
            3 infantry moved from Stalingrad to Rostov
            1 infantry moved from Bessarabia to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            3 infantry moved from Southern Belarus to Bryansk
            1 artillery moved from Northern Belarus to Southern Belarus
            1 aaGun and 9 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Baltic States
            2 fighters and 1 tactical_bomber moved from Ukraine to Leningrad
            6 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            1 aaGun moved from Northern Belarus to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 cruiser moved from 118 Sea Zone to 116 Sea Zone
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            2 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
            2 infantry moved from Amur to Siberia
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 submarine placed in 5 Sea Zone
            1 artillery and 1 infantry placed in Siberia
            3 infantry placed in Stalingrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Southern Belarus : 1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
    Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry
    Bryansk : 5 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major and 2 infantry
    Kursk : 2 aaGuns, 1 artillery and 1 infantry
    Buryatia : 1 infantry
    Ukraine : 1 artillery, 1 factory_minor and 11 infantry
    Urals : 1 factory_minor
    Baltic States : 1 infantry
    Yenisey : 3 infantry
    Northern Belarus : 6 infantry
    Leningrad : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
    Rostov : 5 infantry
    Stalingrad : 1 factory_minor and 3 infantry
    Amur : 1 infantry
    5 Sea Zone : 1 submarine
    126 Sea Zone : 1 submarine
    116 Sea Zone : 1 cruiser
    118 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 32 / 43
    Americans : 53 / 53
    Chinese : 11 / 14
    British : 28 / 36
    UK_Pacific : 20 / 20
    Italians : 14 / 13
    ANZAC : 10 / 12
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

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    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 infantry moved from Siam to 132 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 34 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 44 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Jehol to Anhwe
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Hokkaido to Japan
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 21 Sea Zone to 37 Sea Zone
            2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Caroline Islands
            1 fighter and 1 infantry moved from Fukien to Kiangsi
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 7 Sea Zone
            1 infantry and 1 marine placed in Japan
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kyushu: 1 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
            EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
            EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.67
    

    Savegame

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    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:49:28 AM
    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Wake Island to 55 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            3 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 11 Sea Zone
            1 marine moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
    Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
    59 Sea Zone : 1 destroyer and 1 submarine
    11 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
    52 Sea Zone : 1 artillery, 1 infantry and 1 transport
    27 Sea Zone : 3 carriers, 1 fighter and 1 tactical_bomber
    55 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 54
    Russians : 46 / 46
    Japanese : 34 / 44
    Americans : 53 / 56
    Chinese : 9 / 14
    British : 28 / 36
    UK_Pacific : 20 / 20
    Italians : 14 / 13
    ANZAC : 10 / 12
    French : 1 / 0
    Dutch : 5 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 14 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame

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