Initial test. First time tries.
Argo (X) v. Karl7 (L) WaW 1939 Game 10
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Tank moved from Samar to 93 Sea Zone 1 Tank moved from Manila to 93 Sea Zone 1 Tank moved from Mindoro to 93 Sea Zone 1 Tank moved from Mindanao to 93 Sea Zone 1 Marine moved from Manila to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 110 Sea Zone 3 Infantrys, 1 Marine, 4 Tanks and 4 Transports moved from 93 Sea Zone to 110 Sea Zone 1 Tank moved from Mindanao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 8 Infantrys, 1 Marine and 5 Tanks moved from 110 Sea Zone to Banjarmasin 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Bomber and 2 Fighters moved from S.French Indochina to Banjarmasin 1 Artillery moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from N.French Indochina to N.Thailand 1 Tank moved from Hunan to N.Thailand 1 Fighter moved from Kwangsi to N.Thailand 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Fighter moved from Ulithi to Jaluit 1 Artillery moved from Kwajalein to Jaluit 1 Artillery moved from Manila to Mindoro 1 Infantry moved from Davao to Mindanao 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 93 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Fighter moved from 85 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Factory, 6 Infantrys and 2 Marines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Jaluit Yamamoto attack with 1 Artillery and 1 Fighter Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Fighter in Jaluit, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jaluit, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Jaluit, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jaluit, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Fighter in Jaluit, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jaluit, round 4 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Jaluit Americans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Artillery and 1 Fighter Battle in Banjarmasin Yamamoto attack with 1 Bomber, 4 Fighters, 8 Infantrys, 1 Marine and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 12 Infantrys, 1 Mech.Inf and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/5 hits, 0.83 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Bomber, 4 Fighters, 8 Infantrys, 1 Marine and 5 Tanks in Banjarmasin, round 2 : 6/19 hits, 6.33 expected hits Dutch roll dice for 1 Fighter, 11 Infantrys, 1 Mech.Inf and 2 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.50 expected hits 4 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Bomber, 4 Fighters, 4 Infantrys, 1 Marine and 5 Tanks in Banjarmasin, round 3 : 10/15 hits, 5.67 expected hits Dutch roll dice for 1 Fighter, 5 Infantrys, 1 Mech.Inf and 2 Tanks in Banjarmasin, round 3 : 5/9 hits, 3.50 expected hits 1 Mech.Inf owned by the Dutch, 1 Fighter owned by the Dutch, 1 Marine owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 5 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Yamamoto captures 22PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 1 Bomber, 4 Fighters and 5 Tanks remaining. Battle score for attacker is 28 Casualties for Dutch: 1 Fighter, 12 Infantrys, 1 Mech.Inf and 2 Tanks Casualties for Yamamoto: 8 Infantrys and 1 Marine Battle in N.Thailand Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank French defend with 1 Artillery Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the French lost in N.Thailand Yamamoto win, taking N.Thailand from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for French: 1 Artillery Non Combat Move - Yamamoto 1 Fighter moved from N.Thailand to Bangkok 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to East And South Borneo 1 Bomber moved from Banjarmasin to Mindanao Place Units - Yamamoto 1 Factory placed in Saipan 3 Infantrys and 1 Marine placed in Davao 1 B.Transport, 1 Battleship and 1 Destroyer placed in 85 Sea Zone 3 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.33 Americans regular : 0.00 French regular : 0.67 Dutch AA : -0.83 Dutch regular : 0.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Ningsia to Suiyuan 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Shansi 3 Tanks moved from Hupeh to Shansi 1 Tank moved from Ningsia to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Infantry and 4 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Infantry and 4 Tanks in Shansi, round 2 : 2/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi 1 Infantry and 4 Tanks retreated to Hupeh Hisaichi win with 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Shensi to Hupeh 1 AAGun and 3 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Tanks moved from Hsining to Lanchow 1 Artillery, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 Artillery moved from Hsining to E.Qinghai 1 AAGun moved from E.Sinkiang to W.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 2 ArmoredCars moved from Urumqi to W.Qinghai 1 Fighter moved from Urumqi to Shensi Place Units - Chinese 1 Factory placed in Hupeh 2 ArmoredCars, 1 Elite and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -1.17
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery moved from East And South Borneo to 111 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry moved from Palawan to 111 Sea Zone 2 Artillerys, 1 Carrier, 2 Destroyers, 2 Fighters, 2 Infantrys, 4 Submarines and 2 Transports moved from 111 Sea Zone to 105 Sea Zone 2 Artillerys, 2 Fighters and 2 Infantrys moved from 105 Sea Zone to S.Thailand 1 Bomber moved from Bangkok to S.Thailand 3 Infantrys moved from Hong Kong to Kwangtung 1 ArmoredCar moved from Hong Kong to Kwangsi 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Tank moved from Shansi to Suiyuan 1 Fighter moved from Shantung to Suiyuan 1 Tank moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi 1 Battleship, 1 Destroyer and 3 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kamchatka to 75 Sea Zone 1 Artillery moved from Kamchatka to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Okhotsk 1 Tank moved from Kolyma to Zhigansk Hisaichi take Zhigansk from Russians 1 Tank moved from Zhigansk to Yakutsk Hisaichi take Yakutsk from Russians 1 Fighter moved from Vladivostok to Okhotsk 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 2 Tanks moved from Kamchatka to Kolyma 2 Infantrys moved from Kamchatka to Koryakia 1 Infantry moved from Khabarovsk to Ayan 1 Artillery moved from Khabarovsk to Ayan 1 Tank moved from Khabarovsk to Ayan 4 Tanks moved from Khabarovsk to Chita 2 Artillerys and 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Fighter, 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Fighter and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Tank remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Ayan, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Okhotsk Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 7 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in S.Thailand Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in S.Thailand Hisaichi win, taking S.Thailand from British with 2 Artillerys, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from S.Thailand to 105 Sea Zone 1 Bomber moved from S.Thailand to Hong Kong 1 Fighter moved from Okhotsk to Chita Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Shantung 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Russians regular : -0.67 British regular : 0.00 Hisaichi regular : -3.83
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Artillery and 3 Infantrys moved from Wales to 18 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Carrier, 2 Destroyers, 1 Fighter, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 3 Infantrys moved from 20 Sea Zone to Picardy 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Picardy 1 Battleship moved from 10 Sea Zone to 20 Sea Zone 1 Cruiser and 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from Lower Egypt to 51 Sea Zone 1 Artillery and 2 Tanks moved from E.Iran to W.Iran 1 Artillery and 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Fighter moved from Lower Egypt to Kufra 2 Infantrys moved from New Valley to Kufra 1 ArmoredCar moved from Cairo to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery moved from Oman to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Fighter moved from Gibraltar to W.Morocco 1 Bomber moved from Gibraltar to French Equatorial Africa 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Italian East Africa to Lower Egypt Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 1 Factory, 2 Fighters, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 2 Fighters Italians defend with 1 Destroyer and 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone 1 Submarine owned by the Italians Submerged British roll dice for 1 Cruiser and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer Casualties for Italians: 1 Destroyer Battle in Picardy British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Germans defend with 3 Infantrys British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Picardy British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Picardy, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 2 Infantrys in Picardy, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Picardy British win, taking Picardy from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 1 ArmoredCar and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Mersa Matruh, round 2 : 2/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in W.Iran British attack with 4 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 3.33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Bunker owned by the Neutral, 4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 4 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Kufra British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 3 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 4 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 5 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 6 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 7 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Kufra, round 8 : 1/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Kufra, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Lower Egypt 2 Fighters moved from 51 Sea Zone to Lower Egypt 1 Artillery and 2 Infantrys moved from Darfur to New Valley 2 Tanks moved from New Valley to Lower Egypt 1 ArmoredCar moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery moved from Calcutta to Assam 1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Fighter moved from Delhi to Assam 1 Infantry moved from Rhodesia to Kenya 1 Fighter moved from Picardy to 20 Sea Zone 1 Adv.Fighter moved from Picardy to 20 Sea Zone 1 Infantry moved from Normandy to Brittany 2 Infantrys moved from London to Wales 3 Fighters moved from Manchester to Wales Place Units - British 1 Factory placed in Italian East Africa 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Tank placed in Cairo 5 Infantrys placed in Madras 1 Artillery, 1 Fighter and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay British undo move 5. 1 Fighter and 1 Infantry placed in Bombay 1 Artillery and 3 Infantrys placed in Wales 4 Infantrys placed in Manchester 3 Infantrys placed in London Turn Complete - British British collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Germans regular : 1.33 Neutral regular : -0.83 British regular : -0.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 3 Fighters moved from 67 Sea Zone to Flores 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Flores Anzac attack with 1 Artillery, 3 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 3 Fighters moved from Flores to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Java to Sumatra 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from 111 Sea Zone to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 4 Infantrys moved from Queensland to Northern Territory Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery, 1 Fighter and 1 Infantry placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -0.33
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Java to Sumatra Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Infantry moved from Oulu to Lapland 1 Artillery moved from Oulu to Lapland 1 Infantry moved from Oulu to Lapland 1 Infantry moved from N.Karelia to Murmansk 1 Tank moved from Oulu to Murmansk 1 Fighter moved from Oulu to Murmansk 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery and 4 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Artillery and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Lapland Finns attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Murmansk Finns attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Murmansk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Murmansk to Oulu Place Units - Finns 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Tank moved from Bulgaria to Odessa 1 Fighter moved from E.Romania to Odessa 1 Artillery moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 3 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Odessa Romanians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Odessa, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Odessa, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 4 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Odessa Romanians win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Artillery, 1 Infantry and 1 Tank Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 3 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : -1.83 Russians regular : 1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Fighter moved from Bangkok to 111 Sea Zone 1 Tank moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Flores 1 Infantry moved from 111 Sea Zone to Flores Purchase Units - Thai Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport Anzac defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Flores Thai attack with 1 Infantry and 1 Tank Anzac defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry and 1 Tank in Flores, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Flores Thai roll dice for 1 Tank in Flores, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 4 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Thai lost in Flores Dutch win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Thai: 1 Infantry and 1 Tank Non Combat Move - Thai 1 Fighter moved from 111 Sea Zone to Mindanao Place Units - Thai 2 Artillerys and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Anzac regular : -0.33 Thai regular : -1.17 Dutch regular : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 1 Infantry moved from Venezuela to 26 Sea Zone 1 Infantry and 1 Tank moved from Venezuela to 26 Sea Zone 1 Infantry and 1 Tank moved from Venezuela to 26 Sea Zone 1 Artillery and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Fighters, 5 Infantrys, 2 Tanks and 3 Transports moved from 26 Sea Zone to 35 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador 1 Infantry moved from 35 Sea Zone to Salvador 2 Fighters moved from 35 Sea Zone to Salvador 4 Tanks moved from Central America to Peru 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru 2 Infantrys moved from Venezuela to Colombia 1 Infantry moved from Jaluit to Kwajalein Americans take Kwajalein from Yamamoto Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 3 Destroyers, 2 Fighters, 4 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Salvador Americans attack with 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/2 hits, 0.33 expected hits Americans roll dice for 2 Artillerys, 2 Fighters, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/11 hits, 3.50 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Salvador, round 3 : 1/8 hits, 3.00 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Peru Americans attack with 1 Artillery, 1 Infantry and 4 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Peru, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Americans 1 Artillery moved from Washington to 13 Sea Zone 1 Artillery moved from Washington to 13 Sea Zone 3 Infantrys moved from Northeast USA to 13 Sea Zone 1 Bomber moved from Washington to Amazon 2 Fighters moved from Salvador to 35 Sea Zone 2 Artillerys, 1 B.Transport, 3 Infantrys and 1 Transport moved from 13 Sea Zone to 28 Sea Zone 1 Adv.Fighter moved from Washington to Amazon 1 Infantry moved from Washington to Northeast USA 2 Infantrys moved from Midway to 89 Sea Zone 1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone 1 Artillery, 2 Destroyers, 3 Infantrys, 2 T.Boats and 1 Transport moved from 89 Sea Zone to 88 Sea Zone 1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake 1 Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from Midway to 88 Sea Zone 2 Fighters moved from Midway to Wake 1 Transport moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Fighter placed in San Francisco 1 Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Destroyers placed in 26 Sea Zone 1 B.Transport placed in 13 Sea Zone 3 Infantrys placed in Washington 1 Fighter placed in South Atlantic USA Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Neutral AA : -0.33 Neutral regular : 1.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Upper Norrland to 24 Sea Zone 2 Artillerys and 3 Infantrys moved from Upper Norrland to Lapland 2 Artillerys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Lithuania to Latvia 2 Artillerys, 7 Infantrys and 2 Tanks moved from East Prussia to Latvia 1 Tank moved from Brest to Latvia 2 Mech.Infs moved from Vinnytsia to Latvia 2 Mech.Infs moved from Krakow to Latvia 1 Infantry moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Fighter moved from Danzig to Minsk 1 Fighter moved from Danzig to Minsk 1 Tank moved from Vinnytsia to Odessa Germans take Odessa from Russians 1 Tank moved from Odessa to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Artillery moved from Brest to Krakow 1 Artillery moved from Vinnytsia to Krakow 1 Infantry moved from Krakow to Brest 1 Artillery and 3 Infantrys moved from Warsaw to Krakow 1 Artillery moved from Bohemia to Krakow 1 Infantry moved from Bohemia to Krakow 2 Infantrys moved from S.Algeria to E.Morocco 1 Infantry moved from Lorraine to Picardy 1 Infantry moved from Lorraine to Picardy 1 Infantry moved from Lorraine to Picardy 1 Artillery moved from Lorraine to Picardy 1 Infantry moved from Burgundy to Orleanais 1 Infantry moved from Burgundy to Orleanais 1 Stuka moved from Burgundy to Orleanais 1 Infantry moved from Paris to Normandy Germans take Normandy from French 1 Stuka moved from Burgundy to Picardy 1 Mech.Inf moved from Paris to Bavaria 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Bavaria to Krakow 7 Tanks moved from Burgundy to Bavaria 2 Tanks moved from Lorraine to Bohemia 1 Fighter moved from Burgundy to Orleanais 1 Infantry moved from Lorraine to Picardy 1 Artillery and 2 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Brest to Lithuania 1 Stuka moved from Bohemia to Lapland 1 Bomber moved from Hamburg to 11 Sea Zone 2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Saxony to Hamburg 1 Artillery moved from Saxony to Hamburg 2 Artillerys and 2 Infantrys moved from Rhine to Hamburg 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Artillerys, 2 Bombers, 5 Elites, 2 HeavyTanks, 17 Infantrys, 1 Tank and 4 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 11 Sea Zone Germans attack with 1 Bomber Russians defend with 1 Submarine Germans roll dice for 1 Bomber in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Russians lost in 11 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Battle in Picardy Germans attack with 1 Artillery, 4 Infantrys and 1 Stuka British defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 4 Infantrys and 1 Stuka in Picardy, round 2 : 2/6 hits, 1.83 expected hits French roll dice for 1 Artillery and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Orleanais Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka French defend with 1 Artillery Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Donetsk Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Latvia Germans attack with 4 Artillerys, 12 Infantrys, 4 Mech.Infs and 3 Tanks Russians defend with 1 Artillery Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 4 Artillerys, 12 Infantrys, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Germans 2 Fighters moved from Minsk to Danzig 1 Stuka moved from Picardy to Paris 1 Fighter and 1 Stuka moved from Orleanais to Paris 1 AAGun moved from Rhine to Lorraine 1 AAGun moved from Bavaria to Rhine 1 Bomber moved from 11 Sea Zone to Hamburg Place Units - Germans 3 Transports placed in 24 Sea Zone 1 Transport placed in 24 Sea Zone 2 Elites placed in Danzig 3 Elites, 2 HeavyTanks and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Warsaw 2 ArmoredCars, 1 Artillery and 1 Infantry placed in Bohemia 2 Artillerys and 2 Infantrys placed in E.Morocco 8 Infantrys placed in Paris Germans undo move 8. 1 Artillery and 7 Infantrys placed in Paris 2 Bombers and 1 Infantry placed in Berlin Germans undo move 9. 2 Bombers placed in Berlin 1 Infantry placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
French regular : -1.00 Russians regular : -1.00 Germans regular : 3.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians Russians loses 0 PUs for violating Ankaras neutrality. 1 Artillery and 3 Infantrys moved from Kursk to Minsk 3 Fighters moved from Leningrad to Minsk 2 Infantrys moved from Kiev to Brest 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Ankara Russians take Ankara from Neutral 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 2 Tanks moved from Kursk to Donetsk 2 Infantrys moved from Kiev to Vinnytsia 1 Bomber moved from Kiev to Vinnytsia 1 Fighter moved from Kiev to Brest 1 Infantry moved from Kiev to Minsk 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Artillery moved from Kursk to Donetsk 2 Tanks moved from Kiev to Donetsk 1 Fighter moved from Moscow to Leningrad 1 Tank moved from Kiev to Donetsk 1 Infantry moved from Khatanga to Zhigansk Russians take Zhigansk from Hisaichi 2 Infantrys moved from N.Buryat Mongolia to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk Purchase Units - Russians Russians buy 6 Artillerys, 1 Bunker, 1 Fighter, 16 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Yakutsk Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Tank Russians roll dice for 1 Fighter and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Yakutsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Minsk Russians attack with 1 Artillery, 3 Fighters and 4 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in Minsk, round 2 : 2/8 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Minsk, round 3 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 2 Infantrys Battle in N.Karelia Russians attack with 1 Artillery and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 2/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 2 Infantrys and 5 Tanks Germans defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Donetsk, round 2 : 3/8 hits, 3.33 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 11 Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank Battle in Vinnytsia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Russians roll dice for 1 Bomber and 1 Infantry in Vinnytsia, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Vinnytsia to Kiev 1 Fighter moved from Brest to Leningrad 3 Fighters moved from Minsk to Leningrad 2 Mot.Infs moved from Kiev to Leningrad 5 Mot.Infs moved from Moscow to Leningrad 2 Artillerys moved from S.Karelia to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Arkhangelsk to Vologda 1 Infantry moved from Gorky to Yaroslavl 2 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Penza to Tula 2 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Yakutsk to N.Buryat Mongolia 2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank placed in Sibirsky 1 Bunker placed in Leningrad 4 Tanks placed in Leningrad 2 Artillerys and 1 Infantry placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery and 1 Infantry placed in Georgia 6 Infantrys and 1 Tank placed in Moscow Turn Complete - Russians Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Finns regular : -0.67 Germans regular : -1.50 Russians regular : 2.00 Hisaichi regular : 0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Infantry moved from Hun to Kufra 1 Infantry moved from Hun to Kufra 1 Artillery moved from Hun to Kufra 1 Fighter moved from El Agheila to Kufra 1 Infantry moved from Hun to Kufra 1 Tank moved from Tripoli to Kufra 1 Fighter moved from E.Morocco to Hun 3 Infantrys moved from Campania to 48 Sea Zone 2 Tanks moved from Greece to 48 Sea Zone 2 Artillerys moved from Greece to 48 Sea Zone 3 Infantrys moved from Greece to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Fighter moved from 46 Sea Zone to Corsica 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Infantry moved from 44 Sea Zone to Corsica 1 Artillery moved from 44 Sea Zone to Corsica 1 Carrier and 1 Fighter moved from 46 Sea Zone to 51 Sea Zone 1 Artillery, 1 Battleship, 2 Destroyers, 5 Infantrys, 2 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Tank moved from 51 Sea Zone to Crete 1 Infantry moved from 51 Sea Zone to Crete 1 Infantry moved from 51 Sea Zone to Crete 1 Artillery moved from 51 Sea Zone to Crete 1 Tank moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 6 Infantrys moved from Rome to Campania 1 Tank moved from Tripoli to Kufra 4 Mech.Infs moved from El Agheila to Kufra 1 Artillery moved from Hun to Kufra 4 ArmoredCars moved from Tunis to Tripoli 1 Artillery, 1 Fighter and 3 Infantrys moved from Languedoc to Aquitaine 1 Artillery and 3 Infantrys moved from Provence to Languedoc 2 ArmoredCars moved from Lombardy to Languedoc Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 1 Factory and 11 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports British defend with 1 Cruiser Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Transports in 51 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the British lost in 51 Sea Zone Italians win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in Corsica Italians attack with 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Corsica, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kufra Italians attack with 2 Artillerys, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 2 Tanks British defend with 2 Infantrys Italians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 2 Tanks in Kufra, round 2 : 7/12 hits, 4.33 expected hits British roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 2 Artillerys, 1 Fighter, 3 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Mersa Matruh Italians attack with 3 Infantrys and 1 Tank British defend with 1 ArmoredCar Italians roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Crete Italians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Crete, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Crete Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Crete, round 5 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Corsica to 51 Sea Zone 1 Fighter moved from Kufra to Hun 1 AAGun moved from Tripoli to Hun Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 1 Factory placed in Greece 4 ArmoredCars placed in Tunis 1 Artillery and 3 Infantrys placed in Provence 2 Artillerys and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.33 Neutral regular : -0.33 British regular : -1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry moved from Brittany to Orleanais 1 Artillery moved from Brittany to Orleanais 1 Fighter moved from Wales to Orleanais 1 Infantry moved from Brittany to Orleanais 1 Submarine moved from 56 Sea Zone to 57 Sea Zone 1 Submarine moved from 57 Sea Zone to 58 Sea Zone Purchase Units - French French buy 1 Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Orleanais French attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Orleanais, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Orleanais, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Orleanais, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Orleanais French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Orleanais, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais French roll dice for 1 Artillery and 1 Fighter in Orleanais, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Orleanais, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Orleanais French win, taking Orleanais from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for French: 2 Infantrys Casualties for Germans: 2 Infantrys Non Combat Move - French 1 Fighter moved from Orleanais to Brittany 1 Infantry moved from Italian East Africa to Equatoria 2 Infantrys moved from Darfur to French Equatorial Africa Place Units - French 3 Tanks placed in French Equatorial Africa 1 Fighter and 1 Infantry placed in Syria Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -1.83 Germans regular : 0.00
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Tank moved from N.Thailand to Szechwan Yamamoto take Yunnan from Chinese Yamamoto take Szechwan from Chinese 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Fighter moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 1 Fighter moved from East And South Borneo to Java 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Tank moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports moved from 110 Sea Zone to 107 Sea Zone 1 Artillery moved from Mindoro to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Fighter moved from East And South Borneo to Flores 1 Bomber moved from Mindanao to Flores 1 Artillery moved from Mindanao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Jilolo 1 Infantry moved from 107 Sea Zone to Jilolo 1 Artillery moved from 107 Sea Zone to Celebes 1 Infantry moved from 107 Sea Zone to Celebes 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter moved from 101 Sea Zone to 86 Sea Zone 3 Infantrys and 1 Marine moved from Tokyo to 85 Sea Zone 1 B.Transport, 1 Battleship, 1 Destroyer, 3 Infantrys and 1 Marine moved from 85 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 1 Marine moved from 86 Sea Zone to Saipan 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Infantry moved from Truk to Ponape Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Fighters, 7 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Jilolo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Jilolo, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Flores Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Flores, round 2 : 0/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Flores, round 3 : 0/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Flores, round 4 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Flores, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Flores, round 5 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Flores, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Java Yamamoto attack with 3 Fighters, 1 Infantry and 1 Tank Anzac defend with 2 Infantrys Yamamoto roll dice for 3 Fighters, 1 Infantry and 1 Tank in Java, round 2 : 3/5 hits, 1.67 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from Java to 107 Sea Zone 1 Fighter moved from Java to 107 Sea Zone 1 Fighter moved from Java to Banjarmasin 1 Bomber moved from Flores to Davao Place Units - Yamamoto 1 B.Carrier, 1 Battleship and 1 Submarine placed in 86 Sea Zone 4 Infantrys placed in Banjarmasin 3 Infantrys and 1 Marine placed in Davao 1 Adv.Fighter and 3 Fighters placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 3 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Lanchow to Suiyuan 3 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Lanchow to Szechwan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Hupeh to Shansi 1 Artillery and 1 Infantry moved from Hupeh to Kweichow 1 Fighter moved from Shensi to Kweichow Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Szechwan Chinese attack with 4 Infantrys and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 4 Infantrys and 1 Tank in Szechwan, round 2 : 2/5 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 3 Infantrys and 1 Tank in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 AAGun and 1 Infantry moved from Shensi to Hupeh 1 Fighter moved from Kweichow to Hupeh 1 Fighter moved from Shansi to Hupeh 2 Artillerys, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to Hsining 2 ArmoredCars moved from Hsining to Lanchow 2 ArmoredCars moved from W.Qinghai to Lanchow 2 Infantrys moved from W.Qinghai to E.Qinghai Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 2 ArmoredCars and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : 1.67 Hisaichi regular : 0.83
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery moved from S.Thailand to Burma Hisaichi take Burma from British 1 Infantry moved from N.French Indochina to Kweichow 1 ArmoredCar moved from Kwangsi to Kweichow 1 Infantry moved from Shantung to Chahar 1 Bomber moved from Hong Kong to Kweichow 1 Tank moved from Anhwei to Kweichow 1 Tank moved from Shantung to Shensi Hisaichi take Shensi from Chinese 1 Artillery moved from S.Thailand to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Artillery moved from 111 Sea Zone to Soembawa Hisaichi take Soembawa from Dutch 1 Tank moved from Chita to Irkutsk Hisaichi take S.Buryat Mongolia from Russians Hisaichi take Irkutsk from Russians 1 Infantry moved from Kolyma to Zhigansk 1 Artillery moved from Kolyma to Zhigansk 1 Artillery moved from Okhotsk to Yakutsk 1 Infantry moved from Heilungchiang to Ayan 2 Artillerys moved from Heilungchiang to Chita 1 Fighter moved from Chita to Yakutsk 1 Tank moved from Kolyma to Zhigansk 1 Artillery moved from Ayan to Yakutsk 1 Tank moved from Ayan to Chita 1 Fighter moved from Changchun to Shantung 1 Adv.Fighter moved from Changchun to Shantung 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 5 Infantrys moved from Shantung to Anhwei 1 ArmoredCar moved from Shanghai to Shansi 1 Infantry moved from Shantung to Anhwei 2 ArmoredCars moved from Hong Kong to Shanghai 1 Infantry moved from Kwangtung to Hunan 2 Infantrys moved from Kwangtung to Hunan 1 Transport moved from 105 Sea Zone to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Hong Kong to Kwangtung 1 Carrier, 2 Destroyers, 2 Fighters and 4 Submarines moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from Koryakia to 75 Sea Zone 1 Tank moved from Kolyma to 75 Sea Zone 1 Infantry moved from Koryakia to Kolyma 1 Infantry, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Kirin to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 1 ArmoredCar, 1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Shanghai 1 Mech.Inf moved from Changchun to Peking 1 ArmoredCar moved from Changchun to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 11 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kweichow Hisaichi attack with 1 ArmoredCar, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Bomber, 1 Infantry and 1 Tank in Kweichow, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 1 Tank in Kweichow, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Yakutsk Hisaichi attack with 2 Artillerys and 1 Fighter Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 1 Fighter in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Fighter in Yakutsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Zhigansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Yakutsk to Chita 1 Bomber moved from Kweichow to Anhwei Place Units - Hisaichi 1 Factory placed in Anhwei 1 Artillery and 2 Infantrys placed in Shantung 1 Artillery and 2 Infantrys placed in Chita 2 ArmoredCars and 4 Infantrys placed in Hong Kong 2 ArmoredCars, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Russians regular : 1.00 Hisaichi regular : -1.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry moved from Wales to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Picardy 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from Brittany to Normandy 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Picardy 2 Fighters moved from Wales to Normandy 1 Fighter moved from Wales to Picardy 1 Artillery and 4 Infantrys moved from New Valley to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter moved from Cairo to Mersa Matruh 1 Bomber moved from French Equatorial Africa to Mersa Matruh 2 Infantrys moved from Malaya to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Artillery and 1 Infantry moved from Assam to Burma 1 Fighter moved from Assam to Burma 1 Fighter moved from Delhi to Burma 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Purchase Units - British British buy 4 Artillerys, 1 Bunker, 1 Fighter, 20 Infantrys, 1 Mech.Inf, 2 Mot.Infs, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 4 Infantrys British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Picardy British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys in Picardy, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Picardy British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys in Picardy, round 3 : 4/7 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Picardy British win, taking Picardy from Germans with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 Artillery and 4 Infantrys Casualties for British: 1 Infantry Battle in S.Thailand British attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.Thailand British win, taking S.Thailand from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys Italians defend with 3 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 5/10 hits, 3.33 expected hits Italians roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/4 hits, 1.50 expected hits 1 Tank owned by the Italians, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Infantry Casualties for Italians: 3 Infantrys and 1 Tank Battle in Normandy British attack with 2 Fighters and 2 Infantrys Germans defend with 1 Factory and 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Normandy, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Burma British attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Artillery British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Artillery and 2 Fighters in Burma, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Burma British win with 2 Fighters remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - British 1 Fighter moved from S.Thailand to Malaya 1 Fighter moved from Burma to Malaya 1 Fighter moved from Burma to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Calcutta to Assam 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Bombay to Rajputana 1 Fighter moved from Bombay to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Tank moved from Darfur to Nubia 1 AAGun, 4 Artillerys, 2 Infantrys and 2 Tanks moved from W.Iran to Iraq 1 Infantry moved from Lower Egypt to New Valley 1 ArmoredCar moved from Lower Egypt to Nubia 3 Tanks moved from Lower Egypt to Nubia 1 Adv.Fighter and 3 Fighters moved from Mersa Matruh to Cairo 1 Bomber moved from Mersa Matruh to Cairo 2 Infantrys moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to Nubia 2 Infantrys moved from Lower Egypt to Nubia 1 Tank moved from Cairo to Nubia 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Brittany 2 Fighters moved from Normandy to 20 Sea Zone 2 Fighters moved from Picardy to Wales 1 Adv.Fighter moved from Picardy to Wales 2 Infantrys moved from Manchester to Wales 2 Tanks moved from Manchester to Wales 3 Infantrys moved from London to Wales 1 Fighter moved from Greenland to Scotland Place Units - British 2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo 1 Mech.Inf and 1 Tank placed in W.Iran 2 Mot.Infs and 1 Tank placed in Italian East Africa 5 Infantrys placed in Madras 1 T.Boat and 1 Transport placed in 20 Sea Zone 2 Artillerys placed in Wales 2 Infantrys placed in Manchester 1 Fighter placed in W.Iran 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 2 Infantrys placed in London Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Thai regular : -0.33 Germans regular : -0.67 British regular : 1.67 Hisaichi regular : 1.33
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Fighters moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from Sumatra to Java 1 Artillery moved from Sumatra to Java 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Flores 1 Fighter moved from 67 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Soembawa 1 Tank moved from Sumatra to Java Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Fighter, 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Java, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Soembawa Anzac attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in 110 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 1 Transport Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Flores Anzac attack with 1 Artillery and 1 Elite Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 1 Elite in Flores, round 3 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 AAGun and 6 Infantrys moved from West Papua to Port Moresby 1 Fighter moved from Port Moresby to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 1 Cruiser and 1 T.Boat placed in 67 Sea Zone 1 Fighter placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67 Anzac regular : 1.50
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Artillery and 2 Infantrys moved from West Papua to Hollandia Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 2 ArmoredCars; Remaining resources: 1 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch 1 Tank moved from West Papua to Port Moresby Place Units - Dutch 1 Adv.Fighter and 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Dutch regular : 0.17