@axis-dominion Yes, this should be filed to the project, indeed.
Edit: I just see, that simon33 has already done it.
Triple A seems to consistently freeze when using the battle calculator, involving subs and planes. This has only happened the past couple weeks, after my latest update. I have also noticed subs are no longer consistently rolled separately, I am not given the option to attack or ignore them, they seem to make a sea zone hostile, and they don’t seem to have first strike. I haven’t changed any options. Did Triple A just forget what subs were? Is anyone else having any of these issues?
@CaptainNapalm said in Battle calculator freeze:
I have also noticed subs are no longer consistently rolled separately, I am not given the option to attack or ignore them, they seem to make a sea zone hostile, and they don’t seem to have first strike. I haven’t changed any options. Did Triple A just forget what subs were?
Which version of TripleA are you using?
Which game are you playing?
Please provide one or more savegames containing the issues that occurred to you.
We can take a look and see what happens and might be wrong, then.
@Panther said in Battle calculator freeze:
@CaptainNapalm said in Battle calculator freeze:
I have also noticed subs are no longer consistently rolled separately, I am not given the option to attack or ignore them, they seem to make a sea zone hostile, and they don’t seem to have first strike. I haven’t changed any options. Did Triple A just forget what subs were?
Which version of TripleA are you using?
Which game are you playing?
Please provide one or more savegames containing the issues that occurred to you.We can take a look and see what happens and might be wrong, then.
2.1.20365
BM 3 or PTV is what I’ve been playing.
I guess it isn’t a common issue, ok. I will post more info, when I have it. Thank you.
@CaptainNapalm Thank you. In the meantime I recommend that you update to the current stable:
https://www.axisandallies.org/forums/post/1426828
As TripleA is a constant development project there are always chances that issues have been resolved in the meantime.
@Panther Ugh! I thought I had the latest version…
Here is the example of not asking me if I want to attack the sub, and not rolling the sub separate for surprise strike. (Sea zone 113) BM 3
@CaptainNapalm Thank you for the savegame.
Indeed, when I use your savegame the situation appears to be resolved incorrectly.
However I have recreated similar scenarios using the current TripleA pre-release (2.3.21385) on different maps (including BM3). All of those have been resolved correctly.
So there was
That brings me to the following conclusion:
So I recommend to
Maybe @regularkid wants to take a look into it, too.