I assumed no intercept in London.
ksmckay (axis) vs 666 (allies+15)
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exciting. havent attacked 110 and 111 for a long time but no bid kinda forced me into it. Being welcomed back to it with a full scramble should make it even more exciting.
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@ksmckay said in ksmckay (axis) vs 666 (allies+15):
exciting. havent attacked 110 and 111 for a long time but no bid kinda forced me into it. Being welcomed back to it with a full scramble should make it even more exciting.
I typically don’t, but with the German buy I felt it was the play to make. I’ll take even dice but would prefer to get lucky!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 6/16 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 bombers and 1 fighter moved from 111 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Denmark to Western Germany Place Units - Germans 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.00 Neutral_Allies regular : 0.33 Germans regular : 1.33 British regular : 1.50
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there ya go, pretty lucky I would say. good result in 110 and awesome result in 106.
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@ksmckay I can’t disagree & 106 results, I can’t remember when I have been on the positive side of that.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 fighter moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry Buryatia : 2 aaGuns and 12 infantry Belarus : 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry Bryansk : 2 aaGuns, 1 artillery and 1 infantry Rostov : 2 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 armour, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Western Ukraine : 1 artillery and 7 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 8 infantry 112 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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good news is no autoloss for anyone on G1. With a full scramble adds a lot of craziness. Between France, 110, and 111 lot of disasters possible on all sides. While allies came out ahead, its within the tolerable range of outcomes so now it just makes for a diverse start.
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@ksmckay said in ksmckay (axis) vs 666 (allies+15):
good news is no autoloss for anyone on G1. With a full scramble adds a lot of craziness. Between France, 110, and 111 lot of disasters possible on all sides. While allies came out ahead, its within the tolerable range of outcomes so now it just makes for a diverse start.
very true…
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 aaGun and 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 fighter moved from 33 Sea Zone to Kwangsi 1 fighter moved from Korea to 35 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Okinawa to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -2.17
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 7:40:10 PM
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier 54 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 30 / 40 Americans : 52 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 aaGun moved from India to Burma 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 bomber moved from United Kingdom to Morocco Place Units - British 2 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : 0.67 British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 fighter and 8 infantry Yunnan : 2 infantry Szechwan : 4 infantry Shan State : 3 infantry Burma : 1 aaGun and 2 infantry India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier 54 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Rhodesia : 2 infantry Tanganyika Territory : 1 fighter and 1 tactical_bomber Morocco : 1 armour, 1 bomber and 1 infantry Algeria : 1 aaGun, 2 infantry and 1 mech_infantry 80 Sea Zone : 1 transport 76 Sea Zone : 1 cruiser and 2 destroyers 92 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports Persia : 1 flag, 1 artillery and 2 infantry 91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 29 / 40 Americans : 52 / 52 Chinese : 9 / 12 British : 30 / 39 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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Ill get to this today and should have more time the next few days. Things are slowing down. Italy will always take the longest.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour and 2 infantry moved from Albania to Greece 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 armour, 4 infantry and 1 mech_infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 2 : 5/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery moved from Ethiopia to Kenya 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.83 Italians regular : 3.33 Neutral_Allies regular : -0.33
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 2 artilleries in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the French lost in Southern France French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Southern France, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the French lost in Southern France Italians win with 2 artilleries remaining. Battle score for attacker is -2 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 aaGun Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.67 French regular : 0.00
Territory Summary for ANZAC and French :
Shan State : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag, 1 infantry 58 Sea Zone : 1 destroyer 54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 62 Sea Zone : 1 destroyer Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour French Central Africa : 1 infantry Algeria : 3 infantry
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 29 / 40 Americans : 52 / 52 Chinese : 9 / 12 British : 28 / 39 UK_Pacific : 17 / 17 Italians : 17 / 17 ANZAC : 10 / 12 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 1 cruiser and 1 transport British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone Germans win with 2 bombers and 1 transport remaining. Battle score for attacker is 3 Casualties for Germans: 1 cruiser Casualties for British: 1 destroyer and 1 transport Battle in Gibraltar Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 2 artilleries moved from France to Southern France 3 fighters and 2 tactical_bombers moved from Western Germany to Southern France 1 mech_infantry moved from France to Southern France 6 armour and 3 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Poland to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Germany to Poland 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Southern France to Southern Italy 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Norway to Finland Place Units - Germans 8 mech_infantrys placed in Germany 3 bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 tactical_bomber EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern France: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 7 infantry moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 1 artillery and 6 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 6 infantry moved from Russia to Bryansk 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 5 infantry moved from Belarus to Bryansk Place Units - Russians 1 infantry and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Amur : 2 aaGuns and 12 infantry Belarus : 1 aaGun, 1 artillery and 12 infantry Baltic States : 1 infantry Bryansk : 11 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber Volgograd : 1 factory_minor Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys 109 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 29 / 40 Americans : 52 / 52 Chinese : 9 / 12 British : 28 / 39 UK_Pacific : 17 / 17 Italians : 17 / 17 ANZAC : 10 / 12 French : 10 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0