• Customizer

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 3 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Korea to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            1 fighter moved from Korea to Shantung
            1 fighter moved from Okinawa to Shantung
            1 fighter moved from Manchuria to Shantung
            2 tactical_bombers moved from Japan to Shantung
            2 fighters moved from Japan to Shantung
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Central United States to Central America
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Central United States to Central America
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from India to Iraq
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Ethiopia
                British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            4 infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            1 mech_infantry moved from West India to Persia
                  British take Eastern Persia from Neutral_Allies
                  British take Persia from Neutral_Allies
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 infantry moved from 88 Sea Zone to Suriname
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 fighter moved from United Kingdom to French West Africa
            1 bomber moved from 111 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Ethiopia to Kenya
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -1,67
    Italians : -0,33
    Chinese : 1,67
    Neutral_Axis : 0,33
    Japanese : 1,67
    

    Savegame

  • Customizer

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 7 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 2/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kenya
                Italians attack with 1 infantry
                British defend with 1 tactical_bomber
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 tactical_bomber in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 tactical_bomber in Kenya, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 tactical_bomber in Kenya, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 2 artilleries owned by the Italians lost in Southern France
                French win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            Italians collect 11 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.83
    French : 1.17
    Neutral_Allies : 0.00
    

    Savegame

  • Customizer

    Man those French are TOUGH! They must really hate Italians … :(


  • @jim010 damn :p the resistance is real


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 88 Sea Zone
            1 artillery moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Holland Belgium to Southern France
            4 tactical_bombers moved from Holland Belgium to Southern France
            2 bombers moved from Western Germany to 96 Sea Zone
            3 fighters moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 bombers in 96 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for British: 1 cruiser
            Battle in Southern France
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Southern France, round 2 : 7/10 hits, 5.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            3 armour moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            3 mech_infantrys moved from France to Germany
            6 armour moved from France to Germany
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            1 infantry moved from 115 Sea Zone to Finland
            4 infantry moved from Norway to Finland
            3 aaGuns moved from Holland Belgium to Western Germany
            1 artillery moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            3 aaGuns, 4 artilleries and 13 infantry moved from Germany to Poland
            1 bomber moved from 96 Sea Zone to Southern Italy
            4 fighters and 4 tactical_bombers moved from Southern France to Western Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            10 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.50
    French : 0.67
    

    Savegame

  • Customizer

    Damn French had to keep hitting … at least they are almost gone.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 artilleries and 5 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Belarus to Baltic States
            3 artilleries moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
            2 armour moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Not that it is a big deal, but the Chinese fighter in Burma. I didn’t declare war on UK, so China and India are not allied? Chinese fighter is still allowed to land there?


  • @jim010 actuakky I don’t know… I know that Triple-A has flaws regarding some rules, but I don’t know the full bug-list inmy head. Maybe not? If you want you can edit the fighter into the territorry west of Yunnan.


  • @jim010 @Makalakalane

    By the rulebook China and UK are allied from the beginning of the game. So this is rules compliant.


  • @Panther thank you. I didn’t know this, but I’ve seen other people do it.

  • Customizer

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 armour and 1 infantry moved from Korea to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Amur, round 2 : 2/14 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Amur
            5 fighters moved from Shantung to Jehol
            2 tactical_bombers moved from Shantung to Jehol
            3 tactical_bombers moved from Yunnan to Jehol
            2 bombers moved from Kwangsi to Kiangsu
            1 artillery and 5 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 artillery moved from Chahar to Suiyuyan
            2 artilleries and 2 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Russians : -0.33
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            1 tactical_bomber moved from 10 Sea Zone to Western United States
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 7 Sea Zone
            1 bomber moved from Central America to Hawaiian Islands
            4 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            4 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to Western United States
            1 tactical_bomber moved from 10 Sea Zone to Western United States
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 7 Sea Zone
            1 bomber moved from Central America to Hawaiian Islands
            4 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            4 infantry moved from Szechwan to Sikang
            2 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 factory_minors; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 bomber moved from United Kingdom to 88 Sea Zone
    
        Combat - British
            Battle in 88 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 88 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 88 Sea Zone to French West Africa
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from Suriname to Brazil
            1 artillery moved from 88 Sea Zone to Suriname
            1 infantry moved from 88 Sea Zone to Suriname
            1 fighter moved from French West Africa to Egypt
            1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 artilleries moved from Ethiopia to 76 Sea Zone
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 artilleries moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            2 infantry moved from Shan State to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            4 mech_infantrys moved from India to Burma
            2 fighters moved from India to Burma
            2 fighters moved from United Kingdom to French West Africa
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 factory_minor placed in Iraq
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 0,00
    Chinese : -0,17
    Japanese : 0,00
    

    Savegame

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