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GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities

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    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Korea to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Kazakhstan to Turkmenistan
            1 bomber moved from Kweichow to Turkmenistan
            1 armour and 3 mech_infantrys moved from India to West India
            1 fighter moved from Burma to West India
            1 tactical_bomber moved from India to West India
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kweichow to Malaya
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in West India
                Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 mech_infantrys
            Battle in Turkmenistan
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Turkmenistan
                Japanese win, taking Turkmenistan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Turkmenistan to Caucasus
            1 bomber moved from Malaya to Kweichow
            1 armour and 7 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Kansu to Shensi
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            4 aaGuns, 2 artilleries and 11 infantry moved from Korea to Amur
            2 fighters moved from Japan to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Kweichow
            1 fighter and 1 tactical_bomber moved from West India to India
            1 armour moved from Kazakhstan to Shensi
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            3 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : 1.33
    Russians : -0.33
    Japanese : 0.00
    

    Savegame

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    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Tobruk to Alexandria
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 bomber moved from Tunisia to Egypt
            2 mech_infantrys moved from Tunisia to Tobruk
            2 artilleries and 2 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 49 Sea Zone to Java
            2 fighters moved from Western United States to 49 Sea Zone
            2 fighters moved from Western United States to 49 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                    Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 2 mech_infantrys
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 55 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Northwest Persia to Iraq
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.17
    Japanese : 0.67
    

    Savegame

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    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Egypt to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Iraq to Persia
            1 armour moved from Iraq to Persia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Sikang
            1 bomber moved from Bessarabia to Sikang
            1 fighter moved from Bessarabia to Northwest Persia
            1 artillery moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
    
        Combat - Italians
            Battle in Sikang
                Italians attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Sikang
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Sikang to Caucasus
            1 armour moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 fighter moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Southern Italy to Yugoslavia
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Chinese : 0.67
    

    Savegame

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    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
            3 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 bomber, 1 destroyer, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            9 mech_infantrys moved from Caucasus to Iraq
            3 fighters and 3 tactical_bombers moved from Caucasus to Iraq
            2 bombers moved from Bulgaria to Iraq
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from France to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 fighter moved from France to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery, 1 infantry and 3 mech_infantrys; Americans defend with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 7/17 hits, 6.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.00 expected hits
                    3 mech_infantrys owned by the British, 1 armour owned by the Americans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
                    Germans roll dice for 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Iraq, round 3 : 6/15 hits, 6.00 expected hits
                    British roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Americans lost in Iraq
                Germans win, taking Iraq from British with 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Iraq to Caucasus
            3 fighters and 3 tactical_bombers moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            4 aaGuns and 9 armour moved from Rostov to Caucasus
            8 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Russia to Kazakhstan
            2 infantry moved from Vologda to Samara
            1 infantry moved from Evenkiyskiy to Timguska
            3 mech_infantrys moved from Novgorod to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 bomber and 1 infantry placed in France
            1 airfield placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.50
    Americans : 0.67
    

    Savegame

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    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Combat Move - Russians
            17 infantry moved from Sakha to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Buryatia, round 2 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 1.17
    Japanese : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shensi to Kansu
            3 armour, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai
            1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Tsinghai
            1 bomber moved from Caucasus to Kansu
            1 mech_infantry moved from Turkmenistan to Tsinghai
            1 mech_infantry moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 17 infantry
                    Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 5/25 hits, 8.50 expected hits
                    Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 7/18 hits, 6.33 expected hits
                    3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Tsinghai, round 3 : 6/18 hits, 7.33 expected hits
                    Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 3 : 5/13 hits, 4.67 expected hits
                    5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Tsinghai, round 4 : 8/13 hits, 6.50 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 4 : 5/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
                Casualties for Japanese: 3 armour, 3 infantry and 11 mech_infantrys
                Casualties for Chinese: 1 fighter and 17 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Tsinghai to Caucasus
            1 bomber moved from Tsinghai to Caucasus
            1 bomber moved from Kansu to Caucasus
            2 mech_infantrys moved from India to West India
            2 fighters and 1 tactical_bomber moved from India to West India
            3 mech_infantrys moved from French Indo China to Burma
            2 mech_infantrys moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
            1 armour and 2 mech_infantrys placed in India
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 0.67
    Chinese : 3.00
    Japanese : 0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            3 infantry moved from Alexandria to Egypt
            1 artillery, 2 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
            2 mech_infantrys moved from Alexandria to Egypt
            2 artilleries and 2 infantry moved from Libya to Tobruk
            4 infantry moved from Tunisia to Libya
            2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Tunisia
            6 infantry moved from Morocco to Algeria
            8 fighters moved from Java to Ceylon
            2 fighters moved from 49 Sea Zone to 46 Sea Zone
            2 fighters moved from 49 Sea Zone to 55 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to Java
            2 fighters moved from 55 Sea Zone to Java
            4 fighters moved from Western United States to 49 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone
            2 carriers moved from 54 Sea Zone to 49 Sea Zone
            3 transports moved from 54 Sea Zone to 49 Sea Zone
            1 carrier moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.33
    Japanese : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            2 armour moved from Persia to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            2 armour and 5 fighters moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
    
        Combat - British
            Battle in Iraq
                British attack with 3 armour, 5 fighters and 2 infantry
                Germans defend with 7 mech_infantrys
                    British roll dice for 3 armour, 5 fighters and 2 infantry in Iraq, round 2 : 5/10 hits, 4.33 expected hits
                    Germans roll dice for 7 mech_infantrys in Iraq, round 2 : 0/7 hits, 2.33 expected hits
                    5 mech_infantrys owned by the Germans lost in Iraq
                    British roll dice for 3 armour, 5 fighters and 2 infantry in Iraq, round 3 : 4/10 hits, 4.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 3 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 25
                Casualties for Germans: 7 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                British attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Northwest Persia
                    British roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 3/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            5 fighters moved from Iraq to Persia
            1 fighter moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -1.33
    Italians : -1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 armour, 1 bomber and 1 fighter moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 3 armour and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 3 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Northwest Persia
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Northwest Persia, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 3 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Timguska: 1 armour
            EDIT: Adding units owned by Italians to Yakut S.S.R.: 1 armour
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Italians
            EDIT: Changing ownership of Yenisey from Russians to Italians
            EDIT: Turning off Edit Mode
            1 fighter moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Southern Italy
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            1 battleship and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -1.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            3 fighters moved from Java to Ceylon
            3 fighters moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 3 destroyers, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 mech_infantrys moved from Caucasus to Iraq
            2 bombers, 3 fighters and 3 tactical_bombers moved from Caucasus to Iraq
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from France to United Kingdom
            1 fighter moved from Southern Italy to Iraq
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 2 bombers, 4 fighters, 6 mech_infantrys and 3 tactical_bombers
                British defend with 3 armour and 1 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 6 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 8/15 hits, 6.33 expected hits
                    British roll dice for 3 armour and 1 infantry in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                    3 mech_infantrys owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 3 armour and 1 infantry
    
        Non Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
            2 bombers moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            4 aaGuns, 10 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 armour moved from Sikang to Caucasus
            8 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Samara to Kazakhstan
            3 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 carrier and 2 destroyers placed in 110 Sea Zone
            1 destroyer and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 1.17
    Americans : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Combat Move - Russians
            17 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 17 infantry
                Italians defend with 1 armour
                    Russians roll dice for 17 infantry in Yakut S.S.R., round 2 : 3/17 hits, 2.83 expected hits
                    Italians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Italians with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.17
    

    Savegame


  • @StuckTojo i feel like you cut me a break in Persia.

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