TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Kansu
3 armour, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai
1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Tsinghai
1 bomber moved from Caucasus to Kansu
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 5/25 hits, 8.50 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 7/18 hits, 6.33 expected hits
3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Tsinghai, round 3 : 6/18 hits, 7.33 expected hits
Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 3 : 5/13 hits, 4.67 expected hits
5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Tsinghai, round 4 : 8/13 hits, 6.50 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 4 : 5/7 hits, 2.67 expected hits
2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 3 armour, 3 infantry and 11 mech_infantrys
Casualties for Chinese: 1 fighter and 17 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Caucasus
1 bomber moved from Tsinghai to Caucasus
1 bomber moved from Kansu to Caucasus
2 mech_infantrys moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
1 armour and 2 mech_infantrys placed in India
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.67
Chinese : 3.00
Japanese : 0.17
Savegame