@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to Turkmenistan 3 mech_infantrys moved from Eastern Persia to West India 2 fighters moved from Persia to West India 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Tunisia to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in Northwest Persia British attack with 1 armour and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in West India British attack with 2 fighters and 3 mech_infantrys Japanese defend with 2 armour British roll dice for 2 fighters and 3 mech_infantrys in West India, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 armour in West India, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in West India British roll dice for 2 fighters and 3 mech_infantrys in West India, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 armour Casualties for British: 1 mech_infantry Non Combat Move - British 2 fighters moved from West India to Persia 1 fighter moved from Western Australia to Queensland 1 artillery moved from Libya to Tobruk Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.50 British : 0.33 Japanese : -0.50 -
@StuckTojo said in GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities:
Still with me, brother?
diddn’t show up in my notifications. sorry about that.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Samara to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians 1 armour moved from Samara to Caucasus 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 1 bomber and 1 fighter moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Bessarabia 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : 0.33 -
@dawgoneit said in GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities:
@StuckTojo said in GL40 Dawgoneit (Allies +30) vs. StuckTojo (Axis) No Victory Cities:
Still with me, brother?
diddn’t show up in my notifications. sorry about that.
No worries. Welcome back.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 ANZAC collect 20 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French 3 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 3 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour Germans roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 6/9 hits, 4.83 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 1 armour moved from Volgograd to Caucasus 11 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Bulgaria 1 bomber moved from Northwest Persia to Bulgaria 5 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 9 armour moved from Russia to Rostov 1 aaGun, 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to Normandy Bordeaux Place Units - Germans 2 destroyers and 1 submarine placed in 110 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 mech_infantry placed in France 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.50 Americans : -0.33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Korea to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Kazakhstan to Turkmenistan 1 bomber moved from Kweichow to Turkmenistan 1 armour and 3 mech_infantrys moved from India to West India 1 fighter moved from Burma to West India 1 tactical_bomber moved from India to West India 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kweichow to Malaya 1 submarine moved from 44 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in West India Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 mech_infantrys Battle in Turkmenistan Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Turkmenistan to Caucasus 1 bomber moved from Malaya to Kweichow 1 armour and 7 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi 4 aaGuns, 2 artilleries and 11 infantry moved from Korea to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Kweichow 1 fighter and 1 tactical_bomber moved from West India to India 1 armour moved from Kazakhstan to Shensi Place Units - Japanese 3 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : -0.67 UK_Pacific : 1.33 Russians : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tunisia to Egypt 2 mech_infantrys moved from Tunisia to Tobruk 2 artilleries and 2 infantry moved from Tunisia to Libya 4 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 mech_infantrys moved from Morocco to Tunisia 6 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 49 Sea Zone to Java 2 fighters moved from Western United States to 49 Sea Zone 2 fighters moved from Western United States to 49 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Northwest Persia Americans attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 55 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 104 Sea Zone to 91 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Northwest Persia to Iraq Place Units - Americans 1 destroyer and 2 submarines placed in 101 Sea Zone 4 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1.33 Americans : -0.17 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 1 mech_infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia Combat - British Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in Persia 1 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Caucasus to Sikang 1 bomber moved from Bessarabia to Sikang 1 fighter moved from Bessarabia to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia Combat - Italians Battle in Sikang Italians attack with 1 armour and 1 bomber Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Sikang Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Chinese: 1 infantry Battle in Northwest Persia Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Sikang to Caucasus 1 armour moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Northwest Persia to Caucasus 1 mech_infantry moved from Southern Italy to Yugoslavia 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 Chinese : 0.67 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 3 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 destroyer, 1 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 9 mech_infantrys moved from Caucasus to Iraq 3 fighters and 3 tactical_bombers moved from Caucasus to Iraq 2 bombers moved from Bulgaria to Iraq 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from France to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 104 Sea Zone 1 fighter moved from France to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Iraq Germans attack with 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers British defend with 1 artillery, 1 infantry and 3 mech_infantrys; Americans defend with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 2 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 7/17 hits, 6.33 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.00 expected hits 3 mech_infantrys owned by the British, 1 armour owned by the Americans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq Germans roll dice for 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Iraq, round 3 : 6/15 hits, 6.00 expected hits British roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans lost in Iraq Germans win, taking Iraq from British with 2 bombers, 3 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrys Non Combat Move - Germans 2 bombers moved from Iraq to Caucasus 3 fighters and 3 tactical_bombers moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 4 aaGuns and 9 armour moved from Rostov to Caucasus 8 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 2 infantry moved from Vologda to Samara 1 infantry moved from Evenkiyskiy to Timguska 3 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 119 Sea Zone to 109 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber and 1 infantry placed in France 1 airfield placed in Normandy Bordeaux 1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -1.50 Americans : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians 17 infantry moved from Sakha to Buryatia Combat - Russians Battle in Buryatia Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Buryatia, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :
Russians : 1.17 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shensi to Kansu 3 armour, 1 fighter, 3 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Tsinghai 1 bomber moved from Caucasus to Kansu 1 mech_infantry moved from Turkmenistan to Tsinghai 1 mech_infantry moved from India to Eastern Persia Japanese take Eastern Persia from British 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 5/25 hits, 8.50 expected hits Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 7/18 hits, 6.33 expected hits 3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 7 mech_infantrys and 3 tactical_bombers in Tsinghai, round 3 : 6/18 hits, 7.33 expected hits Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 3 : 5/13 hits, 4.67 expected hits 5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Tsinghai, round 4 : 8/13 hits, 6.50 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 4 : 5/7 hits, 2.67 expected hits 2 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 3 armour, 3 infantry and 11 mech_infantrys Casualties for Chinese: 1 fighter and 17 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Tsinghai to Caucasus 1 bomber moved from Tsinghai to Caucasus 1 bomber moved from Kansu to Caucasus 2 mech_infantrys moved from India to West India 2 fighters and 1 tactical_bomber moved from India to West India 3 mech_infantrys moved from French Indo China to Burma 2 mech_infantrys moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan 1 armour and 2 mech_infantrys placed in India 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.67 Chinese : 3.00 Japanese : 0.17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 3 infantry moved from Alexandria to Egypt 1 artillery, 2 infantry and 2 mech_infantrys moved from Tobruk to Alexandria 2 mech_infantrys moved from Alexandria to Egypt 2 artilleries and 2 infantry moved from Libya to Tobruk 4 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia 6 infantry moved from Morocco to Algeria 8 fighters moved from Java to Ceylon 2 fighters moved from 49 Sea Zone to 46 Sea Zone 2 fighters moved from 49 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java 4 fighters moved from Western United States to 49 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone 2 carriers moved from 54 Sea Zone to 49 Sea Zone 3 transports moved from 54 Sea Zone to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone Place Units - Americans 6 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :





