axis-dominion vs simon (allies+10) bm3

  • '19 '17 '16

    TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    

    Savegame

  • '19 '17 '16

    Continuing with my generally insane approach to everything…

    Do you want to scramble to SZ97?

    Did you forget to leave a plane on Rome or was that planned?


  • @simon33 said in axis-dominion vs simon (allies+10) bm3:

    Continuing with my generally insane approach to everything…

    Do you want to scramble to SZ97?

    Did you forget to leave a plane on Rome or was that planned?

    on purp

    full scramble

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 2 submarines
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 cruiser
                Casualties for Germans: 2 submarines
            Battle in 106 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 2 infantry moved from Alexandria to Egypt
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 battleship moved from 111 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 2 infantry moved from Burma to India
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.17
    Italians : 0.50
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Northern Italy to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Northern Italy to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            2 fighters moved from New Zealand to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from 54 Sea Zone to Java
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • hang around, I’m gonna have scramble/intercept orders for you


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 marine and 9 transports; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    

    Savegame


  • scramble or intercept anything ?

  • '19 '17 '16

    Nothing.

    You mean the Battleship gets away? Awesome.


  • @simon33 said in axis-dominion vs simon (allies+10) bm3:

    Nothing.

    You mean the Battleship gets away? Awesome.

    yah something had to give

    enjoy it :)


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:17:50 PM
    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 marine and 9 transports; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 2 submarines and 4 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            4 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from France to Normandy Bordeaux
            3 artilleries moved from France to Western Germany
            2 artilleries moved from Germany to Western Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            7 infantry moved from Finland to Norway
            1 infantry moved from Germany to Western Germany
            2 mech_infantrys moved from France to Germany
            6 armour moved from France to Germany
            3 armour moved from Yugoslavia to Germany
            2 artilleries moved from Yugoslavia to Greater Southern Germany
            3 infantry moved from Slovakia Hungary to Germany
            3 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            4 infantry moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            9 transports placed in 112 Sea Zone
            1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '19 '17 '16

    Radical! A Sea Lion. Was it planned from the start?


  • @simon33 said in axis-dominion vs simon (allies+10) bm3:

    Radical! A Sea Lion. Was it planned from the start?

    after you scrambled, yah


  • @axis-dominion said in axis-dominion vs simon (allies+10) bm3:

    @simon33 said in axis-dominion vs simon (allies+10) bm3:

    Radical! A Sea Lion. Was it planned from the start?

    after you scrambled, yah

    well, scrambled + Toronto

  • '19 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            4 artilleries and 4 infantry moved from Novgorod to Vyborg
            2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
    
        Non Combat Move - Russians
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus
            4 infantry moved from Novgorod to Vyborg
            1 aaGun moved from Bryansk to Ukraine
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Ukraine
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            4 infantry placed in Russia
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Spelling!

    So only at UK/Italy. That makes sense I guess. Perhaps I should have sacrificed the UK TT to hold Gibraltar. Certainly the odds are more favourable than I would have expected from what I thought was a relatively conservative 6inf+1ftr buy. I did take 2 units out of range, of course.

  • '19 '17 '16

    I’m guessing it was on your mind with Japan because I didn’t at all understand your positioning there. Hoping for a UK1 DOW perhaps? Thought about it.

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