here is some statistic on what people bid in bm306-03.PNG
axis-dominion vs ksmckay (allies) bm3
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 carriers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 5 artilleries moved from Rostov to Volgograd 5 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Americans 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Yugoslavia to Normandy Bordeaux 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Yugoslavia to Holland Belgium 1 bomber moved from French Indo China to Volgograd 1 bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 5 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 5 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Volgograd, round 2 : 8/16 hits, 7.00 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 13 armour and 25 mech_infantrys moved from Rostov to Northwest Persia 3 artilleries moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 8 mech_infantrys moved from Ukraine to Caucasus 1 submarine moved from 111 Sea Zone to 112 Sea Zone 3 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Ukraine to Northern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 7 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Greece to Romania 4 mech_infantrys moved from Western Germany to Poland 3 tactical_bombers moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 fighters and 2 tactical_bombers moved from Rostov to Northern Italy 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 bomber moved from Volgograd to French Indo China 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey 2 mech_infantrys moved from Novosibirsk to Volgograd 3 armour and 9 mech_infantrys moved from Novosibirsk to Caucasus 1 fighter moved from Volgograd to Ukraine 1 bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Caucasus Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 armour placed in Ukraine 3 infantry placed in France 1 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,3,3,2,4,1,1 Germans collect 62 PUs (7 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Romania: 1 artillery and 3 infantry EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Archangel 1 armour moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Novosibirsk to Vologda 1 armour moved from Vologda to Samara Russians take Samara from Germans 1 armour moved from Samara to Vologda 15 infantry moved from Russia to Smolensk 6 artilleries and 40 infantry moved from Russia to Bryansk 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 10 infantry moved from Buryatia to Amur Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 40 infantry in Bryansk, round 2 : 11/46 hits, 9.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 15 infantry Germans defend with 1 infantry Russians roll dice for 15 infantry in Smolensk, round 2 : 4/15 hits, 2.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Archangel to Russia 6 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Bryansk 2 mech_infantrys moved from Vologda to Bryansk 6 infantry moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 aaGun moved from Buryatia to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 infantry and 6 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 5 mech_infantrys moved from Hunan to Shensi 1 armour moved from Anhwe to Shensi 1 mech_infantry moved from Anhwe to Shensi 2 bombers moved from French Indo China to Shensi 1 bomber moved from Philippines to Shensi 1 bomber moved from Japan to Shensi 4 fighters and 10 tactical_bombers moved from French Indo China to Shensi Combat - Japanese Battle in Shensi Japanese attack with 1 armour, 4 bombers, 4 fighters, 6 mech_infantrys and 10 tactical_bombers Chinese defend with 1 artillery, 1 fighter and 10 infantry Japanese roll dice for 1 armour, 4 bombers, 4 fighters, 6 mech_infantrys and 10 tactical_bombers in Shensi, round 2 : 12/25 hits, 12.00 expected hits Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Shensi, round 2 : 3/12 hits, 4.33 expected hits 3 mech_infantrys owned by the Japanese, 10 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 4 bombers, 4 fighters, 3 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 1 artillery, 1 fighter and 10 infantry Non Combat Move - Japanese 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 2 bombers moved from Shensi to French Indo China 2 bombers moved from Shensi to Hopei 10 tactical_bombers moved from Shensi to Anhwe 1 infantry moved from Shan State to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 7 fighters moved from Philippines to Japan 1 infantry moved from New Guinea to Dutch New Guinea 4 fighters moved from Java to Dutch New Guinea 1 fighter moved from Malaya to French Indo China 1 fighter moved from Shensi to Hopei 3 fighters moved from Shensi to Anhwe 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 marines moved from French Indo China to 36 Sea Zone 2 battleships, 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 10 carriers, 4 destroyers and 8 submarines moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 6 tactical_bombers placed in Japan 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 12 fighters and 2 tactical_bombers moved from 31 Sea Zone to Iwo Jima Combat - Americans Americans creates battle in territory 80 Sea Zone Battle in Iwo Jima Americans attack with 12 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/16 hits, 7.67 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 9 carriers, 2 cruisers, 8 destroyers and 5 submarines moved from 31 Sea Zone to 17 Sea Zone 12 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to Midway 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Algeria to Morocco 2 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 2 fighters moved from 80 Sea Zone to Trans-Jordan 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from West India to Burma 1 armour moved from Persia to West India 1 mech_infantry moved from Libya to Alexandria 2 fighters moved from Russia to West India 2 fighters moved from India to Trans-Jordan Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 3 bombers, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British Combat - British British creates battle in territory 80 Sea Zone Non Combat Move - British 1 aaGun, 2 artilleries, 5 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan 3 armour and 8 mech_infantrys moved from Persia to Trans-Jordan 6 mech_infantrys moved from Egypt to Trans-Jordan 5 fighters moved from Eastern Persia to Trans-Jordan 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India 2 aaGuns, 6 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 78 Sea Zone 1 cruiser moved from 80 Sea Zone to 78 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 31 Sea Zone to 17 Sea Zone Place Units - British 3 infantry placed in Egypt 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 29 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans : -2.67 Japanese : 0.33
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some small differences between this game and the last that seem to make a big difference. Sloppy in china, just not thinking as much as I should. Underestimated that german mech again. I think the next turn or two could be ugly and then that will be that. But we can play it out a tad longer.
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small changes coming up
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 12 fighters and 2 tactical_bombers moved from 31 Sea Zone to Iwo Jima Combat - Americans Americans creates battle in territory 80 Sea Zone Battle in Iwo Jima Americans attack with 12 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 12 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/16 hits, 7.67 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 9 carriers, 2 cruisers, 8 destroyers and 5 submarines moved from 31 Sea Zone to 17 Sea Zone 12 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 17 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to Midway 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Algeria to Morocco 2 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 marine moved from Iraq to 80 Sea Zone 2 fighters moved from 80 Sea Zone to Trans-Jordan 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from West India to Burma 1 armour moved from Persia to West India 1 mech_infantry moved from Libya to Alexandria 2 fighters moved from Russia to West India 2 fighters moved from India to Trans-Jordan Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 3 bombers, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British Combat - British British creates battle in territory 80 Sea Zone Non Combat Move - British 1 aaGun, 2 artilleries, 5 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan 3 armour and 8 mech_infantrys moved from Persia to Trans-Jordan 6 mech_infantrys moved from Egypt to Trans-Jordan 5 fighters moved from Eastern Persia to Trans-Jordan 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India 2 aaGuns, 6 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 78 Sea Zone 1 cruiser moved from 80 Sea Zone to 78 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 31 Sea Zone to 17 Sea Zone Place Units - British 3 infantry placed in Egypt 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 29 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 6 PUs; end with 13 PUs Turning on Edit Mode EDIT: Changing ownership of Shan State from Japanese to British EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Removing units owned by British from 78 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 39 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 13 to 14 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -2.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians Non Combat Move - Italians 4 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,3,4,1,4,1,3 Italians collect 4 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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hold on , gonna change slightly
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 9 PUs; Combat Move - Italians Non Combat Move - Italians 4 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,3,4,1,4,1,3 Italians collect 4 PUs (8 lost to blockades); end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 artillery EDIT: Removing units owned by Italians from Northwest Persia: 2 mech_infantrys EDIT: Removing units owned by Italians from Northwest Persia: 1 armour EDIT: Adding units owned by Italians to Volgograd: 1 artillery EDIT: Adding units owned by Italians to Volgograd: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Volgograd: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales 1 infantry moved from South Australia to New South Wales 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from Midway to Queensland 1 fighter moved from Queensland to Solomon Islands 2 aaGuns and 1 infantry moved from South Australia to Queensland 1 fighter moved from Russia to Syria 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Egypt to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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Did you consider going after TrJ? Feels like you could have crushed it and still had enough mech and such to keep Russia under control. One of those situations where I couldn’t defend really defend but wasnt sure what would happen to germany if you went for it.
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Yah I calced it but decided I could do better than 98%. I’m resolving to play more patiently.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 infantry moved from Volgograd to Tambov 3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 4 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 6 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Novgorod to Archangel 1 bomber moved from Caucasus to Archangel 1 fighter moved from Ukraine to Tambov 1 fighter and 2 tactical_bombers moved from Caucasus to Tambov 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq Combat - Germans Battle in Yakut S.S.R. Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 10 armour and 10 mech_infantrys French defend with 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 9/20 hits, 6.67 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from Americans with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 4 infantry moved from Finland to Karelia 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Bulgaria to Romania 1 infantry moved from Greece to Bulgaria 3 armour and 16 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Caucasus to Iraq 5 mech_infantrys moved from Caucasus to Iraq 5 mech_infantrys moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 5 mech_infantrys moved from Caucasus to Northwest Persia 3 artilleries moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 fighters and 2 tactical_bombers moved from Tambov to Caucasus 1 armour moved from Ukraine to Volgograd 7 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 10 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Poland to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Archangel to Eastern Poland 1 fighter moved from Northern Italy to Southern Italy 3 tactical_bombers moved from Northern Italy to Southern Italy 2 fighters and 3 tactical_bombers moved from Northern Italy to Yugoslavia 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 infantry moved from France to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from France to Western Germany 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Germany to Yugoslavia Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,6,2,3,1,4,1 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 32 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 mech_infantry moved from Bryansk to Rostov Russians take Rostov from Italians 21 infantry moved from Smolensk to Belarus 2 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 armour and 3 mech_infantrys moved from Vologda to Belarus 2 infantry moved from Vologda to Samara 3 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys in Belarus, round 2 : 5/36 hits, 7.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Vologda to Russia 1 aaGun and 10 infantry moved from Amur to Buryatia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Belarus: 1 mech_infantry EDIT: Turning off Edit Mode 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -4.00
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fyi I did not intend to stay in 39 to attack, so I will edit if it tries to do combat there.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State 2 bombers moved from Hopei to Shan State 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kansu to Urals Japanese take Urals from Russians 1 fighter moved from French Indo China to Shan State Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser, 2 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport; ANZAC defend with 1 fighter 1 submarine owned by the Japanese Submerged Battle in Shan State Japanese attack with 4 bombers, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 4 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese winAmericans win with 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining with 4 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 bombers and 1 fighter moved from Shan State to French Indo China 3 fighters moved from Anhwe to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 aaGun, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Chahar to Jehol 1 mech_infantry moved from Shensi to Chahar 1 mech_infantry moved from Anhwe to Shensi 1 armour moved from Shensi to Anhwe 1 fighter moved from Dutch New Guinea to Philippines 1 fighter moved from Dutch New Guinea to Philippines 1 fighter moved from Hopei to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Anhwe to French Indo China 8 tactical_bombers moved from Anhwe to Japan 1 submarine moved from 80 Sea Zone to 81 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Dutch New Guinea to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 artilleries and 1 infantry moved from Yunnan to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 5 fighters and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : 0.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State 2 bombers moved from Hopei to Shan State 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kansu to Urals Japanese take Urals from Russians 1 fighter moved from French Indo China to Shan State Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser, 2 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport; ANZAC defend with 1 fighter 1 submarine owned by the Japanese Submerged Battle in Shan State Japanese attack with 4 bombers, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 4 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese winAmericans win with 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining with 4 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 bombers and 1 fighter moved from Shan State to French Indo China 3 fighters moved from Anhwe to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 aaGun, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Chahar to Jehol 1 mech_infantry moved from Shensi to Chahar 1 mech_infantry moved from Anhwe to Shensi 1 armour moved from Shensi to Anhwe 1 fighter moved from Dutch New Guinea to Philippines 1 fighter moved from Dutch New Guinea to Philippines 1 fighter moved from Hopei to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Anhwe to French Indo China 8 tactical_bombers moved from Anhwe to Japan 1 submarine moved from 80 Sea Zone to 81 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Dutch New Guinea to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 artilleries and 1 infantry moved from Yunnan to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 5 fighters and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67 Japanese : -0.33
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last game US had just enough to get the ball rolling in the Pac. This game it feels like I just cant get enough. Feels like I will always be just a tad bit behind. Especially with China gone. Trying not to quit but it definitely feels like I am just never going to have enough.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
last game US had just enough to get the ball rolling in the Pac. This game it feels like I just cant get enough. Feels like I will always be just a tad bit behind. Especially with China gone. Trying not to quit but it definitely feels like I am just never going to have enough.
yah, I played Japan a lot more positionally and materially efficient this game