axis-dominion vs ksmckay (allies) bm3

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New Zealand to 63 Sea Zone
            1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to New South Wales
            1 infantry moved from South Australia to New South Wales
            1 fighter moved from Queensland to 39 Sea Zone
            1 bomber moved from Midway to Queensland
            1 fighter moved from Queensland to Solomon Islands
            2 aaGuns and 1 infantry moved from South Australia to Queensland
            1 fighter moved from Russia to Syria
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Egypt to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    Did you consider going after TrJ? Feels like you could have crushed it and still had enough mech and such to keep Russia under control. One of those situations where I couldn’t defend really defend but wasnt sure what would happen to germany if you went for it.


  • Yah I calced it but decided I could do better than 98%. I’m resolving to play more patiently.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            2 infantry moved from Volgograd to Tambov
            3 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            4 armour moved from Northwest Persia to Iraq
            1 armour moved from Northwest Persia to Iraq
            6 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Caucasus to Archangel
            1 fighter moved from Ukraine to Tambov
            1 fighter and 2 tactical_bombers moved from Caucasus to Tambov
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    
        Combat - Germans
            Battle in Yakut S.S.R.
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 10 armour and 10 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 9/20 hits, 6.67 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from Americans with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 4 infantry moved from Finland to Karelia
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Greece to Bulgaria
            3 armour and 16 mech_infantrys moved from Northwest Persia to Iraq
            1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Caucasus to Iraq
            5 mech_infantrys moved from Caucasus to Iraq
            5 mech_infantrys moved from Caucasus to Iraq
            2 mech_infantrys moved from Caucasus to Iraq
            5 mech_infantrys moved from Caucasus to Northwest Persia
            3 artilleries moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            2 fighters and 2 tactical_bombers moved from Tambov to Caucasus
            1 armour moved from Ukraine to Volgograd
            7 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
            10 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            4 mech_infantrys moved from Poland to Bessarabia
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 bomber moved from Archangel to Eastern Poland
            1 fighter moved from Northern Italy to Southern Italy
            3 tactical_bombers moved from Northern Italy to Southern Italy
            2 fighters and 3 tactical_bombers moved from Northern Italy to Yugoslavia
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 infantry moved from France to Western Germany
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from France to Western Germany
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Eastern Poland
            1 artillery moved from Romania to Eastern Poland
            1 tactical_bomber moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 armour and 9 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,6,2,3,1,4,1
            Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.67
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 artilleries and 32 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 mech_infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            21 infantry moved from Smolensk to Belarus
            2 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 armour and 3 mech_infantrys moved from Vologda to Belarus
            2 infantry moved from Vologda to Samara
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys in Belarus, round 2 : 5/36 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 2 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Belarus
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 aaGun and 3 infantry moved from Vologda to Russia
            1 aaGun and 10 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Adding units owned by Russians to Belarus: 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -4.00
    

    Savegame


  • fyi I did not intend to stay in 39 to attack, so I will edit if it tries to do combat there.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Shan State
            2 bombers moved from Hopei to Shan State
            1 mech_infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Kansu to Urals
                  Japanese take Urals from Russians
            1 fighter moved from French Indo China to Shan State
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 cruiser, 2 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport; ANZAC defend with 1 fighter
                1 submarine owned by the Japanese Submerged
            Battle in Shan State
                Japanese attack with 4 bombers, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 4 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese winAmericans win with 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining with 4 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 bombers and 1 fighter moved from Shan State to French Indo China
            3 fighters moved from Anhwe to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 aaGun, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Shensi to Chahar
            1 mech_infantry moved from Anhwe to Shensi
            1 armour moved from Shensi to Anhwe
            1 fighter moved from Dutch New Guinea to Philippines
            1 fighter moved from Dutch New Guinea to Philippines
            1 fighter moved from Hopei to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Anhwe to French Indo China
            8 tactical_bombers moved from Anhwe to Japan
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Dutch New Guinea to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            3 artilleries and 1 infantry moved from Yunnan to French Indo China
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from Japan to Philippines
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            5 fighters and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Shan State
            2 bombers moved from Hopei to Shan State
            1 mech_infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Kansu to Urals
                  Japanese take Urals from Russians
            1 fighter moved from French Indo China to Shan State
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 cruiser, 2 infantry and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport; ANZAC defend with 1 fighter
                1 submarine owned by the Japanese Submerged
            Battle in Shan State
                Japanese attack with 4 bombers, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 4 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese winAmericans win with 1 carrier, 2 cruisers, 1 fighter and 2 transports remaining with 4 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 bombers and 1 fighter moved from Shan State to French Indo China
            3 fighters moved from Anhwe to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 aaGun, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Shensi to Kansu
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Shensi to Chahar
            1 mech_infantry moved from Anhwe to Shensi
            1 armour moved from Shensi to Anhwe
            1 fighter moved from Dutch New Guinea to Philippines
            1 fighter moved from Dutch New Guinea to Philippines
            1 fighter moved from Hopei to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Anhwe to French Indo China
            8 tactical_bombers moved from Anhwe to Japan
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Dutch New Guinea to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            3 artilleries and 1 infantry moved from Yunnan to French Indo China
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter moved from Japan to Philippines
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            5 fighters and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese : -0.33
    

    Savegame

  • '19

    last game US had just enough to get the ball rolling in the Pac. This game it feels like I just cant get enough. Feels like I will always be just a tad bit behind. Especially with China gone. Trying not to quit but it definitely feels like I am just never going to have enough.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    last game US had just enough to get the ball rolling in the Pac. This game it feels like I just cant get enough. Feels like I will always be just a tad bit behind. Especially with China gone. Trying not to quit but it definitely feels like I am just never going to have enough.

    yah, I played Japan a lot more positionally and materially efficient this game

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Burma to Yunnan
            1 bomber moved from India to Yunnan
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win, taking 17 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Sumatra from Japanese to Neutral
            EDIT: Changing ownership of Sumatra from Neutral to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Yunnan to India
            1 armour moved from West India to India
            1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from Trans-Jordan to 79 Sea Zone
            2 fighters moved from West India to India
            3 fighters moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 bombers moved from Western United States to United Kingdom
            2 carriers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from Midway to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from Western United States to Wake Island
            1 infantry moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from India to Java
    
        Combat - British
            Battle in Java
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Java
                British win, taking Java from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Java to Western Australia
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            3 infantry moved from Burma to India
            1 mech_infantry moved from India to Yunnan
            2 aaGuns, 6 artilleries, 13 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from 79 Sea Zone to India
            1 fighter moved from Trans-Jordan to 79 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            3 armour, 2 artilleries, 4 fighters, 1 infantry and 20 mech_infantrys moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun moved from Trans-Jordan to Egypt
            EDIT: 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,1,4,3,3,4,4,2,4,2
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry and 1 marine
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Volgograd to Novgorod
            2 infantry moved from Northern Italy to Western Germany
            1 bomber moved from Southern Italy to Novgorod
            1 fighter moved from Southern Italy to Western Germany
            2 aaGuns, 2 infantry and 2 marines moved from Southern Italy to Northern Italy
            1 aaGun moved from Greece to Bulgaria
            1 aaGun moved from Volgograd to Samara
            1 armour and 2 mech_infantrys moved from Volgograd to Samara
            3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            3 armour and 2 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,3,3,5,1,4,2
            Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Guam
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Paulau Island from Japanese, taking Guam from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 mech_infantrys moved from Queensland to Western Australia
            2 aaGuns and 1 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 bomber moved from Queensland to New South Wales
            1 fighter moved from Solomon Islands to South Australia
            1 fighter moved from 79 Sea Zone to India
            1 fighter moved from Syria to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 17 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.67
    

    Savegame

  • '19

    one change maybe

  • '19

    meh, whatever. I will leave it as is.

  • '19

    ha. You can edit that battle if you want. Id like to see how it plays out.

  • '19

    I assume you wanted to move the Bess mech to Rostov. and losing Ukr will mess everything up. If that was the plan, feel free to pretend you won.


  • no, I’m not sure why I’d need to send those mechs there. that wasn’t the plan at all, I was just trying to make an extra land grab

  • '19

    ok, wasnt sure if you needed them to take Russia.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    ok, wasnt sure if you needed them to take Russia.

    no I will have a ton of air in range

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