1914 Whacka Allies vs dawg Axis

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 1,4 and gets 0 hits
    
        Combat Move - France
            1 field_gun moved from Champagne to Rhine
                  France take Rhine from Germany
            4 field_guns and 7 infantry moved from Paris to Champagne
            3 infantry moved from Normandy to Picardy
            3 infantry moved from Picardy to Champagne
            3 infantry moved from Brittany to Burgundy
            3 infantry moved from Marseilles to Rhone
            3 infantry moved from Rhone to Franche-Comte
            1 colonial and 4 infantry moved from Franche-Comte to Champagne
            1 colonial moved from Western Sudan to Uganda
            1 cavalry moved from Congo to Rwanda
                  France take Rwanda from Germany
            1 cavalry moved from Rwanda to Congo
            1 field_gun moved from Formosa to Sea Zone 129 South China Sea
            1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
            2 field_guns and 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao
    
        Purchase Units - France
            France buy 1 colonial, 1 cruiser, 14 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
    
        Non Combat Move - France
            1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
    
        Place Units - France
            3 trenchs placed in Champagne
            3 trenchs placed in Picardy
            8 infantry placed in Paris
            3 infantry placed in Marseilles
            3 infantry placed in Brittany
            1 cruiser placed in Sea Zone 55 Western Mediterranean
            1 colonial placed in Tobruk
    
        Turn Complete - France
            France collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 6,3 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover lateFighter
    
        Combat Move - Austria
            2 field_guns, 3 heavy_guns and 11 infantry moved from Tyrol to Milan
            12 field_guns, 3 heavy_guns and 13 infantry moved from Venice to Milan
            6 cavalrys moved from Trieste to Milan
    
        Purchase Units - Austria
            Austria buy 1 Factory, 5 field_guns, 2 gass, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 6 cavalrys, 14 field_guns, 6 heavy_guns and 24 infantry
                Italy defend with 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs
                    Austria roll dice for 6 cavalrys, 14 field_guns, 6 heavy_guns and 24 infantry in Milan, round 2 : 13/50 hits, 17.33 expected hits
                Units damaged: 5 trenchs owned by the Italy
                    Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs in Milan, round 2 : 12/26 hits, 8.83 expected hits
                    4 trenchs owned by the Italy and 12 infantry owned by the Austria lost in Milan
                    Austria roll dice for 6 cavalrys, 14 field_guns, 6 heavy_guns and 12 infantry in Milan, round 3 : 15/38 hits, 15.00 expected hits
                    Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 5 trenchs in Milan, round 3 : 7/26 hits, 8.83 expected hits
                    5 trenchs owned by the Italy, 6 cavalrys owned by the Austria, 9 infantry owned by the Italy, 1 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Milan
                    Austria roll dice for 14 field_guns, 6 heavy_guns and 11 infantry in Milan, round 4 : 13/31 hits, 12.67 expected hits
                    Italy roll dice for 4 field_guns, 1 heavy_gun and 11 infantry in Milan, round 4 : 5/16 hits, 5.67 expected hits
                    11 infantry owned by the Italy, 5 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Milan
                    Austria roll dice for 14 field_guns, 6 heavy_guns and 6 infantry in Milan, round 5 : 14/26 hits, 11.00 expected hits
                    Italy roll dice for 2 field_guns and 1 heavy_gun in Milan, round 5 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 2 field_guns owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 14 field_guns, 6 heavy_guns and 4 infantry remaining. Battle score for attacker is 28
                Casualties for Austria: 6 cavalrys and 20 infantry
                Casualties for Italy: 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs
    
        Non Combat Move - Austria
            3 field_guns and 3 infantry moved from Trieste to Venice
            3 cavalrys moved from Hungary to Trieste
            1 field_gun moved from Austria to Carpathia
            2 heavy_guns moved from Vienna to Carpathia
            1 fighter moved from Macedonia to Hungary
            1 field_gun, 1 heavy_gun and 1 infantry moved from Greece to Macedonia
            1 battlecruiser and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
    
        Place Units - Austria
            2 field_guns, 2 infantry and 3 trenchs placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            1 infantry and 3 trenchs placed in Greece
            2 gass and 4 infantry placed in Vienna
            1 Factory placed in Galicia
            Austria undo move 3.
            3 trenchs placed in Galicia
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Eastern Poland: 4 infantry
            EDIT: Adding units owned by Austria to Galicia: 4 infantry
            EDIT: Removing units owned by Austria from Trieste: 3 cavalrys
            EDIT: Adding units owned by Austria to Galicia: 3 cavalrys
            EDIT: Turning off Edit Mode
            1 infantry placed in Greece
    
        Activate Technology - Austria
            Austria activating lateFighter
            Trigger AustriaT3: buylate_fighter added to productionAustria
    
        Turn Complete - Austria
            Austria collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.00
    Italy : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Italy
                Italy roll 4,5,1 and gets 0 hits
    
        Combat Move - Italy
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
    
        Purchase Units - Italy
            Italy buy 6 infantry and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; 
    
        Non Combat Move - Italy
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
    
        Place Units - Italy
            6 infantry and 3 trenchs placed in Rome
    
        Turn Complete - Italy
            Italy collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 3,6,1,3 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mobileWarfare
    
        Combat Move - Turkey
            5 field_guns moved from Palestine to Sinai
            1 field_gun moved from Hejaz to Sinai
            2 infantry moved from Palestine to Sinai
            3 gass moved from Palestine to Sinai
            3 infantry moved from Hejaz to Sinai
            1 infantry moved from Upper Egypt to Port Sudan
                  Turkey take Port Sudan from Britain
            4 gass moved from Mecca to Sinai
            3 gass moved from Damascus to Sinai
            1 field_gun and 3 infantry moved from Syria to Kurdistan
            1 field_gun and 2 infantry moved from Baghdad to Kurdistan
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            1 cavalry moved from Dardanelles to Smyrna
            2 field_guns and 3 infantry moved from Constantinople to Anatolia
            1 heavy_gun moved from Bulgaria to Dardanelles
            1 infantry moved from Bulgaria to Dardanelles
            1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea
            1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 infantry and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
                  Turkey take Crete from Serbia
            1 infantry moved from Bulgaria to Dardanelles
            2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
            1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 7 gass and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 75 Red Sea
                Turkey attack with 1 cruiser
                Britain defend with 1 cruiser
                    Turkey roll dice for 1 cruiser in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 75 Red Sea, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Turkey lost in Sea Zone 75 Red Sea
                Britain win with 1 cruiser remaining. Battle score for attacker is -10
                Casualties for Turkey: 1 cruiser
            Battle in Sea Zone 59 Central Mediterranean
                Turkey attack with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer
                Britain defend with 1 cruiser
                    Turkey roll dice for 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 6/9 hits, 4.83 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    1 cruiser owned by the Britain lost in Sea Zone 59 Central Mediterranean
                Turkey win with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer remaining. Battle score for attacker is 10
                Casualties for Britain: 1 cruiser
    
        Non Combat Move - Turkey
            8 infantry moved from Armenia to Georgia
    
        Place Units - Turkey
            4 gass placed in Mecca
            3 gass placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            3 field_guns and 4 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mobileWarfare
    
        Turn Complete - Turkey
            Turkey collect 71 PUs; end with 71 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    Britain : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 15 on tech rolls
                Britain roll 4,4,4,3 and gets 0 hits
    
        Combat Move - Britain
            2 infantry moved from Cape Colony to Orange River
            2 heavy_guns moved from Orange River to Transvaal
            1 colonial moved from Northern Rhodesia to Southern Rhodesia
                  Britain take Southern Rhodesia from Germany
            2 cavalrys moved from Gujarat to Baluchistan
            5 cavalrys, 1 colonial, 2 gass and 4 infantry moved from Sindh to Baluchistan
            2 infantry moved from Nagpur to Gujarat
            2 infantry moved from Goa to Madras
            3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 7 cavalrys, 1 colonial, 2 gass and 4 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 2 gass in Baluchistan, round 2 : 2/2 hits, 1.67 expected hits
                    2 infantry owned by the Neutral lost in Baluchistan
                    2 gass owned by the Britain lost in Baluchistan
                    Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Baluchistan, round 2 : 1/12 hits, 2.17 expected hits
                    Neutral roll dice for 2 infantry in Baluchistan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                    Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Baluchistan, round 3 : 2/12 hits, 2.17 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 7 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Neutral: 4 infantry
                Casualties for Britain: 2 gass
            Battle in Sea Zone 13 Skagerrak
                Britain attack with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines
                Germany defend with 1 destroyer
                    Britain roll dice for 6 submarines in Sea Zone 13 Skagerrak, round 2 : 2/6 hits, 2.00 expected hits
                    Germany roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Britain
                    1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak
                Britain win with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines remaining. Battle score for attacker is 9
                Casualties for Germany: 1 destroyer
            Battle in Transvaal
                Britain attack with 2 heavy_guns
                Germany defend with 1 heavy_gun
                    Britain roll dice for 2 heavy_guns in Transvaal, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 heavy_gun in Transvaal, round 2 : 1/1 hits, 0.83 expected hits
                    1 heavy_gun owned by the Germany and 1 heavy_gun owned by the Britain lost in Transvaal
                Britain win, taking Transvaal from Germany with 1 heavy_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 heavy_gun
                Casualties for Germany: 1 heavy_gun
    
        Non Combat Move - Britain
    
        Place Units - Britain
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Sea Zone 75 Red Sea: 1 cruiser
            EDIT: Adding units owned by Britain to Sea Zone 74 Gulf of Aden: 1 cruiser
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea
            1 battlecruiser and 1 battleship placed in Sea Zone 73 Arabian Sea
            3 trenchs placed in Cairo-Suez
            2 infantry placed in Cairo-Suez
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 94 PUs; end with 96 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Britain : -0.67
    Germany : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 6,5,5,6 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover mobileWarfare
    
        Combat Move - Russia
            1 zeppelin moved from Sweden to Sea Zone 9 Gulf of Bothnia
            4 cavalrys and 2 field_guns moved from Sweden to Oslo
            3 infantry moved from Stockholm to Sweden
            2 cavalrys moved from Finland to Pskov
            5 conscripts moved from St. Petersburg to Pskov
            1 cavalry moved from Estonia to Latvia
            1 field_gun moved from Lithuania to Latvia
            2 cavalrys moved from Belarus to Caucasus
            3 infantry moved from Kiev to Odessa
            3 infantry moved from Minsk to Belarus
            2 infantry moved from Novosibirsk to Bratsk
            3 field_guns moved from Vladivostok to Primorsky
            3 infantry moved from Primorsky to Khabarovsk
            3 field_guns moved from Irkutsk to Bratsk
            2 field_guns moved from Omsk to Novosibirsk
            1 fighter moved from Vologda to Evenkia
            1 field_gun and 1 infantry moved from Moldavia to Bessarabia
            1 cavalry moved from Moscow to Latvia
    
        Purchase Units - Russia
            Russia buy 6 field_guns, 9 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Sea Zone 9 Gulf of Bothnia
                Russia attack with 1 zeppelin
                Germany defend with 1 transport
                    1 transport owned by the Germany lost in Sea Zone 9 Gulf of Bothnia
                Russia win with 1 zeppelin remaining. Battle score for attacker is 7
                Casualties for Germany: 1 transport
            Battle in Latvia
                Russia attack with 2 cavalrys and 1 field_gun
                Germany defend with 1 infantry
                    Russia roll dice for 2 cavalrys and 1 field_gun in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 cavalry owned by the Russia lost in Latvia
                Russia win, taking Latvia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1
                Casualties for Russia: 1 cavalry
                Casualties for Germany: 1 infantry
            Battle in Oslo
                Russia attack with 4 cavalrys and 2 field_guns
                Neutral defend with 3 infantry
                    Russia roll dice for 4 cavalrys and 2 field_guns in Oslo, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 infantry in Oslo, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral and 2 cavalrys owned by the Russia lost in Oslo
                    Russia roll dice for 2 cavalrys and 2 field_guns in Oslo, round 3 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Oslo, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Oslo
                Russia loses 0 PUs for violating Oslos neutrality.
                Russia win, taking Oslo from Neutral with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 1
                Casualties for Russia: 2 cavalrys
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Russia
            1 zeppelin moved from Sea Zone 9 Gulf of Bothnia to Belarus
    
        Place Units - Russia
            3 trenchs placed in Bessarabia
            3 trenchs placed in Odessa
            3 trenchs placed in Belarus
            3 trenchs placed in Lithuania
            3 infantry placed in Kiev
            3 infantry placed in Minsk
            3 field_guns placed in Irkutsk
            3 field_guns placed in Vladivostok
            3 infantry placed in Moscow
    
        Activate Technology - Russia
            Russia activating mobileWarfare
    
        Turn Complete - Russia
            Russia collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Germany : 0.67
    Russia : 1.17
    

    Savegame


  • TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Communists
    
        Purchase Units - Communists
            Communists buy 5 conscripts and 5 trenchs; Remaining resources: 0 PUs; 
    
        Combat - Communists
    
        Non Combat Move - Communists
            1 infantry moved from Aldan to Sakhe
            8 conscripts moved from Yakutsk to Aldan
            2 conscripts moved from Aldan to Tiksi
    
        Place Units - Communists
            2 trenchs placed in Aldan
            5 conscripts placed in Yakutsk
            3 trenchs placed in Tiksi
            Communists undo move 3.
            1 trench placed in Aldan
            2 trenchs placed in Tiksi
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 3,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover mustardGas
    
        Combat Move - USA
            4 field_guns and 2 infantry moved from Navarre to Catalonia
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
            1 cavalry moved from Puerto Vallarta to Acapulco
            3 infantry moved from Guadalahara to Acapulco
            3 cavalrys moved from Mexico City to Acapulco
            1 field_gun and 1 infantry moved from Puerto Vallarta to Guadalahara
            1 infantry moved from Mexico City to Guadalahara
            2 heavy_guns and 2 infantry moved from Leon to Sea Zone 27 Mid Atlantic
            1 heavy_gun moved from Leon to Sea Zone 27 Mid Atlantic
            3 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
            3 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
            3 heavy_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Andalusia
            1 heavy_gun moved from Leon to Sea Zone 26 Bay of Biscay
            1 heavy_gun and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
            1 heavy_gun moved from Sea Zone 15 English Channel to Picardy
            1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 27 Mid Atlantic to Leon
            2 battlecruisers and 1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
    
        Purchase Units - USA
            USA buy 1 battlecruiser, 1 battleship, 2 heavy_guns, 2 infantry and 4 transports; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Acapulco
                USA attack with 4 cavalrys and 3 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 4 cavalrys and 3 infantry in Acapulco, round 2 : 0/7 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Acapulco
                    USA roll dice for 4 cavalrys and 2 infantry in Acapulco, round 3 : 1/6 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Acapulco, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Acapulco
                    USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 4 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 5 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 6 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Acapulco, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Acapulco
                USA loses 0 PUs for violating Acapulcos neutrality.
                USA win, taking Acapulco from Neutral with 4 cavalrys and 1 infantry remaining. Battle score for attacker is 0
                Casualties for USA: 2 infantry
                Casualties for Neutral: 2 infantry
            Battle in Andalusia
                USA attack with 1 field_gun, 3 heavy_guns and 3 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 2 battlecruisers in Andalusia, round 2 : 1/2 hits, 1.33 expected hits
                    USA roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Andalusia, round 2 : 3/7 hits, 2.33 expected hits
                    Neutral roll dice for 6 infantry in Andalusia, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral lost in Andalusia
                    USA roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Andalusia, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 2 infantry in Andalusia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia
                USA loses 0 PUs for violating Andalusias neutrality.
                USA win, taking Andalusia from Neutral with 1 field_gun, 3 heavy_guns and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Neutral: 6 infantry
                Casualties for USA: 1 infantry
            Battle in Madeira
                USA attack with 1 field_gun and 1 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Madeira
                    USA roll dice for 1 field_gun in Madeira, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Madeira
                Neutral win with no units remaining. Battle score for attacker is -4
                Casualties for USA: 1 field_gun and 1 infantry
                Casualties for Neutral: 1 infantry
            Battle in Catalonia
                USA attack with 4 field_guns and 2 infantry
                Neutral defend with 1 field_gun and 3 infantry
                    USA roll dice for 4 field_guns and 2 infantry in Catalonia, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Catalonia
                    USA roll dice for 4 field_guns in Catalonia, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 field_gun and 2 infantry in Catalonia, round 3 : 1/3 hits, 1.00 expected hits
                    1 field_gun owned by the USA lost in Catalonia
                    USA roll dice for 3 field_guns in Catalonia, round 4 : 3/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 field_gun and 2 infantry in Catalonia, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
                USA loses 0 PUs for violating Catalonias neutrality.
                USA win, taking Catalonia from Neutral with 2 field_guns remaining. Battle score for attacker is -1
                Casualties for USA: 2 field_guns and 2 infantry
                Casualties for Neutral: 1 field_gun and 3 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 transport placed in Sea Zone 30 Mid Atlantic
            1 infantry placed in Charleston
            1 infantry placed in New York
            1 transport placed in Sea Zone 29 Mid Atlantic
            1 battlecruiser and 1 battleship placed in Sea Zone 27 Mid Atlantic
            2 transports placed in Sea Zone 26 Bay of Biscay
            1 heavy_gun placed in Castile
            1 heavy_gun placed in New York
    
        Activate Technology - USA
            USA activating mustardGas
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 88 PUs; end with 91 PUs
            USA collect 4 PUs from War Bonds; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    USA : -3.00
    

    Savegame


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,5,3 and gets 0 hits
    
        Combat Move - Germany
            1 fighter moved from Belgium to Sea Zone 15 English Channel
            1 field_gun moved from Mecklenburg to Hanover
            1 field_gun and 1 infantry moved from Wurttemburg to Rhine
            1 gas moved from Wurttemburg to Rhine
            5 field_guns and 5 infantry moved from Wurttemburg to Alsace
            1 field_gun, 1 heavy_gun and 3 infantry moved from Amsterdam to Belgium
            3 field_guns and 3 infantry moved from Bavaria to Wurttemburg
            1 battlecruiser, 2 cruisers and 1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea
            2 battlecruisers, 1 destroyer and 3 submarines moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean
    
        Purchase Units - Germany
            Germany buy 6 cruisers, 7 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 15 English Channel
                Germany attack with 1 fighter
                USA defend with 1 transport
                    1 transport owned by the USA lost in Sea Zone 15 English Channel
                Germany win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for USA: 1 transport
            Battle in Rhine
                Germany attack with 1 field_gun, 1 gas and 1 infantry
                France defend with 1 field_gun
                    Germany roll dice for 1 gas in Rhine, round 2 : 1/1 hits, 0.83 expected hits
                    1 field_gun owned by the France lost in Rhine
                    1 gas owned by the Germany lost in Rhine
                Germany win, taking Rhine from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for France: 1 field_gun
                Casualties for Germany: 1 gas
            Battle in Sea Zone 73 Arabian Sea
                Germany attack with 1 battlecruiser, 2 cruisers and 1 submarine
                Britain defend with 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer
                    Germany roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 73 Arabian Sea, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Britain roll dice for 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 73 Arabian Sea, round 2 : 2/4 hits, 2.17 expected hits
                    1 submarine owned by the Germany, 1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 73 Arabian Sea
                    Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 73 Arabian Sea, round 3 : 2/2 hits, 1.17 expected hits
                    Britain roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 73 Arabian Sea, round 3 : 1/3 hits, 1.83 expected hits
                    1 cruiser owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 73 Arabian Sea
                    Germany roll dice for 1 battlecruiser in Sea Zone 73 Arabian Sea, round 4 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 1 battleship in Sea Zone 73 Arabian Sea, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Britain and 1 battlecruiser owned by the Germany lost in Sea Zone 73 Arabian Sea
                Britain win with no units remaining. Battle score for attacker is 14
                Casualties for Germany: 1 battlecruiser, 2 cruisers and 1 submarine
                Casualties for Britain: 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germany
            1 fighter moved from Sea Zone 15 English Channel to Belgium
    
        Place Units - Germany
            6 cruisers placed in Sea Zone 12 Baltic Sea
            1 field_gun, 1 infantry and 3 trenchs placed in Belgium
            Germany undo move 2.
            3 field_guns and 3 infantry placed in Wurttemburg
            3 field_guns and 3 infantry placed in Bavaria
            1 field_gun and 3 trenchs placed in Belgium
    
        Turn Complete - Germany
            Germany collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.67
    Germany : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 1,6,6 and gets 2 hits
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
            1 battleship and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
            1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea
            3 infantry moved from Burgundy to Rhone
            3 infantry moved from Brittany to Burgundy
            3 infantry moved from Rhone to Marseilles
            8 infantry moved from Paris to Champagne
            1 cavalry moved from Congo to British East Africa
            2 colonials and 1 infantry moved from Uganda to British East Africa
    
        Purchase Units - France
            France buy 4 colonials, 3 heavy_guns, 8 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - France
            Battle in British East Africa
                France attack with 1 cavalry, 2 colonials and 1 infantry
                Germany defend with 2 infantry and 1 trench
                    France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 2 : 0/4 hits, 1.00 expected hits
                    Germany roll dice for 2 infantry and 1 trench in British East Africa, round 2 : 0/2 hits, 0.67 expected hits
                    France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 3 : 1/4 hits, 1.00 expected hits
                Units damaged: 1 trench owned by the Germany
                    Germany roll dice for 2 infantry and 1 trench in British East Africa, round 3 : 0/2 hits, 0.67 expected hits
                    France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 4 : 0/4 hits, 1.00 expected hits
                    Germany roll dice for 2 infantry and 1 trench in British East Africa, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in British East Africa
                    France roll dice for 1 cavalry and 2 colonials in British East Africa, round 5 : 1/3 hits, 0.83 expected hits
                    Germany roll dice for 2 infantry and 1 trench in British East Africa, round 5 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Germany and 1 cavalry owned by the France lost in British East Africa
                    France roll dice for 2 colonials in British East Africa, round 6 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 2 infantry in British East Africa, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 colonial owned by the France lost in British East Africa
                    France roll dice for 1 colonial in British East Africa, round 7 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in British East Africa, round 7 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 colonial in British East Africa, round 8 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in British East Africa, round 8 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 colonial in British East Africa, round 9 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in British East Africa, round 9 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in British East Africa
                France win, taking British East Africa from Germany with 1 colonial remaining. Battle score for attacker is -1
                Casualties for France: 1 cavalry, 1 colonial and 1 infantry
                Casualties for Germany: 2 infantry and 1 trench
    
        Non Combat Move - France
    
        Place Units - France
            3 heavy_guns and 3 trenchs placed in Marseilles
            3 trenchs placed in Champagne
            3 trenchs placed in Picardy
            8 infantry placed in Paris
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 82 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    France : -1.50
    Germany : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria rolls : 1/1 hits, 0.00 expected hits
            Austria removing all Technology Tokens after successful research.
            Austria discover armour
    
        Combat Move - Austria
            14 field_guns, 6 heavy_guns and 4 infantry moved from Milan to Piedmont
            3 field_guns and 3 infantry moved from Trieste to Venice
            1 fighter moved from Hungary to Venice
            2 gass moved from Vienna to Venice
            1 field_gun, 1 heavy_gun and 1 infantry moved from Macedonia to Serbia
            1 infantry moved from Greece to Albania
            1 field_gun and 2 heavy_guns moved from Carpathia to Galicia
            4 infantry moved from Vienna to Carpathia
    
        Purchase Units - Austria
            Austria buy 2 cavalrys, 11 field_guns, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Piedmont
                Austria attack with 14 field_guns, 6 heavy_guns and 4 infantry
                Italy defend with 1 Factory and 3 infantry
                    Austria roll dice for 14 field_guns, 6 heavy_guns and 4 infantry in Piedmont, round 2 : 8/24 hits, 10.33 expected hits
                    Italy roll dice for 3 infantry in Piedmont, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Italy and 2 infantry owned by the Austria lost in Piedmont
                Austria win, taking Piedmont from Italy with 14 field_guns, 6 heavy_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 2 infantry
                Casualties for Italy: 3 infantry
    
        Non Combat Move - Austria
            1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
    
        Place Units - Austria
            2 field_guns and 2 infantry placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            2 transports placed in Sea Zone 61 Ionian Sea
            6 field_guns placed in Galicia
            3 infantry placed in Greece
            2 cavalrys placed in Vienna
    
        Activate Technology - Austria
            Austria activating armour
            Trigger AustriaT5: buytank added to productionAustria
    
        Turn Complete - Austria
            Austria collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Austria : -2.33
    Austria rolls : : 1.00
    Italy : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Italy
                Italy roll 6,5,5 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover propaganda
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            1 heavy_gun, 4 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            Italy activating propaganda
            Trigger ItalyT5: buytank added to productionItaly
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
            1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli
                  Turkey take Tripoli from Italy
            1 cavalry, 8 field_guns, 10 gass, 1 heavy_gun and 19 infantry moved from Sinai to Cairo-Suez
            4 gass moved from Mecca to Cairo-Suez
            3 gass moved from Damascus to Cairo-Suez
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 8 gass and 7 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Cairo-Suez
                Turkey attack with 1 cavalry, 8 field_guns, 17 gass, 1 heavy_gun and 19 infantry
                Britain defend with 1 Factory, 1 cavalry, 1 field_gun, 4 heavy_guns, 8 infantry and 10 trenchs; France defend with 1 colonial
                    Turkey roll dice for 17 gass in Cairo-Suez, round 2 : 12/17 hits, 11.33 expected hits
                    8 infantry owned by the Britain, 1 cavalry owned by the Britain, 1 heavy_gun owned by the Britain, 1 colonial owned by the France and 1 field_gun owned by the Britain lost in Cairo-Suez
                    17 gass owned by the Turkey lost in Cairo-Suez
                    Turkey roll dice for 1 cavalry, 8 field_guns, 1 heavy_gun and 19 infantry in Cairo-Suez, round 2 : 8/29 hits, 9.17 expected hits
                Units damaged: 8 trenchs owned by the Britain
                    Britain roll dice for 3 heavy_guns and 10 trenchs in Cairo-Suez, round 2 : 1/3 hits, 2.00 expected hits
                    1 cavalry owned by the Turkey lost in Cairo-Suez
                    Turkey roll dice for 8 field_guns, 1 heavy_gun and 19 infantry in Cairo-Suez, round 3 : 7/28 hits, 9.00 expected hits
                Units damaged: 2 trenchs owned by the Britain
                    Britain roll dice for 3 heavy_guns and 10 trenchs in Cairo-Suez, round 3 : 3/3 hits, 2.00 expected hits
                    3 infantry owned by the Turkey and 5 trenchs owned by the Britain lost in Cairo-Suez
                    Turkey roll dice for 8 field_guns, 1 heavy_gun and 16 infantry in Cairo-Suez, round 4 : 8/25 hits, 8.50 expected hits
                    Britain roll dice for 3 heavy_guns and 5 trenchs in Cairo-Suez, round 4 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Turkey, 3 heavy_guns owned by the Britain and 5 trenchs owned by the Britain lost in Cairo-Suez
                Turkey win, taking Cairo-Suez from Britain with 8 field_guns, 1 heavy_gun and 14 infantry remaining. Battle score for attacker is -2
                Casualties for Britain: 1 cavalry, 1 field_gun, 4 heavy_guns, 8 infantry and 10 trenchs
                Casualties for France: 1 colonial
                Casualties for Turkey: 1 cavalry, 17 gass and 5 infantry
            Battle in Sea Zone 58 Tyrrhenian Sea
                Turkey attack with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer
                Italy defend with 1 battlecruiser, 1 cruiser and 1 destroyer
                    Turkey roll dice for 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer in Sea Zone 58 Tyrrhenian Sea, round 2 : 6/9 hits, 4.83 expected hits
                    Italy roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    1 cruiser owned by the Italy, 1 battlecruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 58 Tyrrhenian Sea
                Turkey win with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer remaining. Battle score for attacker is 35
                Casualties for Italy: 1 battlecruiser, 1 cruiser and 1 destroyer
    
        Non Combat Move - Turkey
            2 field_guns and 5 infantry moved from Kurdistan to Armenia
            2 field_guns and 3 infantry moved from Anatolia to Armenia
            1 cavalry moved from Smyrna to Georgia
            3 field_guns and 4 infantry moved from Constantinople to Anatolia
            1 heavy_gun and 2 infantry moved from Dardanelles to Smyrna
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
    
        Place Units - Turkey
            4 infantry placed in Mecca
            1 field_gun and 2 infantry placed in Damascus
            Turkey undo move 2.
            Turkey undo move 1.
            1 field_gun and 3 infantry placed in Mecca
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
            8 gass placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 75 PUs; end with 76 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : -1.83
    Turkey rolls : : 0.00
    Italy : -0.50
    Britain : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Britain
                Britain roll 3,6,2,4,1 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
            3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
            2 infantry moved from Orange River to Transvaal
            1 heavy_gun moved from Transvaal to Southern Rhodesia
            1 colonial moved from Southern Rhodesia to Northern Rhodesia
            7 cavalrys, 1 colonial and 4 infantry moved from Baluchistan to Sistan
            2 infantry moved from Gujarat to Sindh
            2 infantry moved from Madras to Deccan
    
        Purchase Units - Britain
            Britain buy 1 Factory, 2 cavalrys, 3 cruisers, 2 field_guns, 2 heavy_guns, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sistan
                Britain attack with 7 cavalrys, 1 colonial and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Sistan, round 2 : 2/12 hits, 2.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 7 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Sea Zone 12 Baltic Sea
                Britain attack with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines
                Germany defend with 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines
                    Britain roll dice for 6 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 battleships owned by the Germany
                    Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 3 destroyers in Sea Zone 12 Baltic Sea, round 2 : 10/18 hits, 9.33 expected hits
                    Germany roll dice for 4 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Germany roll dice for 3 battlecruisers, 2 battleships, 8 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 9/14 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    6 submarines owned by the Britain, 4 submarines owned by the Germany, 6 cruisers owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 12 Baltic Sea
                    Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 7/16 hits, 8.67 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 5/8 hits, 4.67 expected hits
                    1 battleship owned by the Germany, 1 destroyer owned by the Germany, 3 battlecruisers owned by the Germany, 2 cruisers owned by the Germany, 1 destroyer owned by the Britain and 4 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea
                    Britain roll dice for 3 battlecruisers, 2 battleships and 6 cruisers in Sea Zone 12 Baltic Sea, round 4 : 5/11 hits, 6.33 expected hits
                    Germany roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea
                Britain win with 3 battlecruisers, 2 battleships and 5 cruisers remaining. Battle score for attacker is 90
                Casualties for Britain: 5 cruisers, 3 destroyers and 6 submarines
                Casualties for Germany: 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines
    
        Non Combat Move - Britain
            4 cruisers and 3 submarines moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
    
        Place Units - Britain
            2 transports placed in Sea Zone 115 Tasman Sea
            3 cruisers placed in Sea Zone 25 Mid Atlantic
            1 Factory placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            Britain undo move 2.
            2 cruisers placed in Sea Zone 84 Andaman Sea
            2 cavalrys placed in Calcutta
            2 heavy_guns placed in Cape Town
            1 cruiser placed in Sea Zone 25 Mid Atlantic
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger BritainT3: buylate_fighter added to productionBritain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 94 PUs; end with 94 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : -2.50
    Germany : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 4,3,6 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover mustardGas
    
        Combat Move - Russia
            1 zeppelin moved from Belarus to Galicia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
    
        Purchase Units - Russia
            Russia buy 2 Factorys, 5 cavalrys, 4 gass, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Strategic bombing raid in Galicia
                Bombing raid in Galicia rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Galicia causes 3 damage total. 
    
        Non Combat Move - Russia
            1 zeppelin moved from Galicia to Belarus
            3 infantry moved from Minsk to Belarus
            3 infantry moved from Kiev to Odessa
            3 infantry moved from Moscow to Don
            2 cavalrys moved from Pskov to Lithuania
            5 conscripts moved from Pskov to Latvia
            1 cavalry and 1 field_gun moved from Latvia to Lithuania
            2 field_guns moved from Novosibirsk to Bratsk
            3 field_guns moved from Irkutsk to Bratsk
            3 field_guns moved from Primorsky to Khabarovsk
            3 field_guns moved from Vladivostok to Primorsky
            2 cavalrys moved from Oslo to Finland
            3 infantry moved from Sweden to Finland
            2 field_guns moved from Oslo to Sweden
    
        Place Units - Russia
            1 Factory and 3 trenchs placed in Caucasus
            1 Factory placed in Buryatia
            3 cavalrys placed in Irkutsk
            2 cavalrys placed in Vladivostok
            2 gass placed in Omsk
            Russia undo move 4.
            1 cavalry and 2 gass placed in Vladivostok
            1 cavalry and 1 infantry placed in Minsk
    
        Activate Technology - Russia
            Russia activating mustardGas
    
        Turn Complete - Russia
            Russia collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Communists round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Purchase Units - Communists
            Communists buy 8 conscripts and 3 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Communists
            1 infantry moved from Sakhe to Chukotka
    
        Place Units - Communists
            Turning on Edit Mode
            EDIT: Removing units owned by Communists from Yakutsk: 5 conscripts
            EDIT: Adding units owned by Communists to Aldan: 5 conscripts
            EDIT: Turning off Edit Mode
            2 trenchs placed in Aldan
            1 trench placed in Tiksi
            8 conscripts placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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