Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
1914 Whacka Allies vs dawg Axis
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 1,4 and gets 0 hits Combat Move - France 1 field_gun moved from Champagne to Rhine France take Rhine from Germany 4 field_guns and 7 infantry moved from Paris to Champagne 3 infantry moved from Normandy to Picardy 3 infantry moved from Picardy to Champagne 3 infantry moved from Brittany to Burgundy 3 infantry moved from Marseilles to Rhone 3 infantry moved from Rhone to Franche-Comte 1 colonial and 4 infantry moved from Franche-Comte to Champagne 1 colonial moved from Western Sudan to Uganda 1 cavalry moved from Congo to Rwanda France take Rwanda from Germany 1 cavalry moved from Rwanda to Congo 1 field_gun moved from Formosa to Sea Zone 129 South China Sea 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 2 field_guns and 1 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao Purchase Units - France France buy 1 colonial, 1 cruiser, 14 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Non Combat Move - France 1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea Place Units - France 3 trenchs placed in Champagne 3 trenchs placed in Picardy 8 infantry placed in Paris 3 infantry placed in Marseilles 3 infantry placed in Brittany 1 cruiser placed in Sea Zone 55 Western Mediterranean 1 colonial placed in Tobruk Turn Complete - France France collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 6,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 2 field_guns, 3 heavy_guns and 11 infantry moved from Tyrol to Milan 12 field_guns, 3 heavy_guns and 13 infantry moved from Venice to Milan 6 cavalrys moved from Trieste to Milan Purchase Units - Austria Austria buy 1 Factory, 5 field_guns, 2 gass, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Milan Austria attack with 6 cavalrys, 14 field_guns, 6 heavy_guns and 24 infantry Italy defend with 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs Austria roll dice for 6 cavalrys, 14 field_guns, 6 heavy_guns and 24 infantry in Milan, round 2 : 13/50 hits, 17.33 expected hits Units damaged: 5 trenchs owned by the Italy Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs in Milan, round 2 : 12/26 hits, 8.83 expected hits 4 trenchs owned by the Italy and 12 infantry owned by the Austria lost in Milan Austria roll dice for 6 cavalrys, 14 field_guns, 6 heavy_guns and 12 infantry in Milan, round 3 : 15/38 hits, 15.00 expected hits Italy roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 5 trenchs in Milan, round 3 : 7/26 hits, 8.83 expected hits 5 trenchs owned by the Italy, 6 cavalrys owned by the Austria, 9 infantry owned by the Italy, 1 infantry owned by the Austria and 1 cavalry owned by the Italy lost in Milan Austria roll dice for 14 field_guns, 6 heavy_guns and 11 infantry in Milan, round 4 : 13/31 hits, 12.67 expected hits Italy roll dice for 4 field_guns, 1 heavy_gun and 11 infantry in Milan, round 4 : 5/16 hits, 5.67 expected hits 11 infantry owned by the Italy, 5 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Milan Austria roll dice for 14 field_guns, 6 heavy_guns and 6 infantry in Milan, round 5 : 14/26 hits, 11.00 expected hits Italy roll dice for 2 field_guns and 1 heavy_gun in Milan, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 2 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 14 field_guns, 6 heavy_guns and 4 infantry remaining. Battle score for attacker is 28 Casualties for Austria: 6 cavalrys and 20 infantry Casualties for Italy: 1 cavalry, 4 field_guns, 1 heavy_gun, 20 infantry and 9 trenchs Non Combat Move - Austria 3 field_guns and 3 infantry moved from Trieste to Venice 3 cavalrys moved from Hungary to Trieste 1 field_gun moved from Austria to Carpathia 2 heavy_guns moved from Vienna to Carpathia 1 fighter moved from Macedonia to Hungary 1 field_gun, 1 heavy_gun and 1 infantry moved from Greece to Macedonia 1 battlecruiser and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean Place Units - Austria 2 field_guns, 2 infantry and 3 trenchs placed in Venice 3 field_guns and 3 infantry placed in Trieste 1 infantry and 3 trenchs placed in Greece 2 gass and 4 infantry placed in Vienna 1 Factory placed in Galicia Austria undo move 3. 3 trenchs placed in Galicia Turning on Edit Mode EDIT: Removing units owned by Austria from Eastern Poland: 4 infantry EDIT: Adding units owned by Austria to Galicia: 4 infantry EDIT: Removing units owned by Austria from Trieste: 3 cavalrys EDIT: Adding units owned by Austria to Galicia: 3 cavalrys EDIT: Turning off Edit Mode 1 infantry placed in Greece Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Turn Complete - Austria Austria collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Austria : -1.00 Italy : 1.33
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy roll 4,5,1 and gets 0 hits Combat Move - Italy 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea Purchase Units - Italy Italy buy 6 infantry and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Non Combat Move - Italy 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Place Units - Italy 6 infantry and 3 trenchs placed in Rome Turn Complete - Italy Italy collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,6,1,3 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mobileWarfare Combat Move - Turkey 5 field_guns moved from Palestine to Sinai 1 field_gun moved from Hejaz to Sinai 2 infantry moved from Palestine to Sinai 3 gass moved from Palestine to Sinai 3 infantry moved from Hejaz to Sinai 1 infantry moved from Upper Egypt to Port Sudan Turkey take Port Sudan from Britain 4 gass moved from Mecca to Sinai 3 gass moved from Damascus to Sinai 1 field_gun and 3 infantry moved from Syria to Kurdistan 1 field_gun and 2 infantry moved from Baghdad to Kurdistan 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 cavalry moved from Dardanelles to Smyrna 2 field_guns and 3 infantry moved from Constantinople to Anatolia 1 heavy_gun moved from Bulgaria to Dardanelles 1 infantry moved from Bulgaria to Dardanelles 1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 infantry and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Turkey take Crete from Serbia 1 infantry moved from Bulgaria to Dardanelles 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea Purchase Units - Turkey Turkey buy 4 field_guns, 7 gass and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 75 Red Sea Turkey attack with 1 cruiser Britain defend with 1 cruiser Turkey roll dice for 1 cruiser in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 cruiser in Sea Zone 75 Red Sea, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Turkey lost in Sea Zone 75 Red Sea Britain win with 1 cruiser remaining. Battle score for attacker is -10 Casualties for Turkey: 1 cruiser Battle in Sea Zone 59 Central Mediterranean Turkey attack with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer Britain defend with 1 cruiser Turkey roll dice for 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 6/9 hits, 4.83 expected hits Britain roll dice for 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Britain lost in Sea Zone 59 Central Mediterranean Turkey win with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer remaining. Battle score for attacker is 10 Casualties for Britain: 1 cruiser Non Combat Move - Turkey 8 infantry moved from Armenia to Georgia Place Units - Turkey 4 gass placed in Mecca 3 gass placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 3 field_guns and 4 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mobileWarfare Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : 0.67 Britain : 1.00
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 4,4,4,3 and gets 0 hits Combat Move - Britain 2 infantry moved from Cape Colony to Orange River 2 heavy_guns moved from Orange River to Transvaal 1 colonial moved from Northern Rhodesia to Southern Rhodesia Britain take Southern Rhodesia from Germany 2 cavalrys moved from Gujarat to Baluchistan 5 cavalrys, 1 colonial, 2 gass and 4 infantry moved from Sindh to Baluchistan 2 infantry moved from Nagpur to Gujarat 2 infantry moved from Goa to Madras 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea Purchase Units - Britain Britain buy 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 4 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 7 cavalrys, 1 colonial, 2 gass and 4 infantry Neutral defend with 4 infantry Britain roll dice for 2 gass in Baluchistan, round 2 : 2/2 hits, 1.67 expected hits 2 infantry owned by the Neutral lost in Baluchistan 2 gass owned by the Britain lost in Baluchistan Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Baluchistan, round 2 : 1/12 hits, 2.17 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Baluchistan, round 3 : 2/12 hits, 2.17 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 7 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 4 infantry Casualties for Britain: 2 gass Battle in Sea Zone 13 Skagerrak Britain attack with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines Germany defend with 1 destroyer Britain roll dice for 6 submarines in Sea Zone 13 Skagerrak, round 2 : 2/6 hits, 2.00 expected hits Germany roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Britain 1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines remaining. Battle score for attacker is 9 Casualties for Germany: 1 destroyer Battle in Transvaal Britain attack with 2 heavy_guns Germany defend with 1 heavy_gun Britain roll dice for 2 heavy_guns in Transvaal, round 2 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 heavy_gun in Transvaal, round 2 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the Germany and 1 heavy_gun owned by the Britain lost in Transvaal Britain win, taking Transvaal from Germany with 1 heavy_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 heavy_gun Casualties for Germany: 1 heavy_gun Non Combat Move - Britain Place Units - Britain Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 75 Red Sea: 1 cruiser EDIT: Adding units owned by Britain to Sea Zone 74 Gulf of Aden: 1 cruiser EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea 1 battlecruiser and 1 battleship placed in Sea Zone 73 Arabian Sea 3 trenchs placed in Cairo-Suez 2 infantry placed in Cairo-Suez Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Britain Britain collect 94 PUs; end with 96 PUs 1 unit repaired.
Combat Hit Differential Summary :
Neutral : -1.00 Britain : -0.67 Germany : 0.83
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 6,5,5,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover mobileWarfare Combat Move - Russia 1 zeppelin moved from Sweden to Sea Zone 9 Gulf of Bothnia 4 cavalrys and 2 field_guns moved from Sweden to Oslo 3 infantry moved from Stockholm to Sweden 2 cavalrys moved from Finland to Pskov 5 conscripts moved from St. Petersburg to Pskov 1 cavalry moved from Estonia to Latvia 1 field_gun moved from Lithuania to Latvia 2 cavalrys moved from Belarus to Caucasus 3 infantry moved from Kiev to Odessa 3 infantry moved from Minsk to Belarus 2 infantry moved from Novosibirsk to Bratsk 3 field_guns moved from Vladivostok to Primorsky 3 infantry moved from Primorsky to Khabarovsk 3 field_guns moved from Irkutsk to Bratsk 2 field_guns moved from Omsk to Novosibirsk 1 fighter moved from Vologda to Evenkia 1 field_gun and 1 infantry moved from Moldavia to Bessarabia 1 cavalry moved from Moscow to Latvia Purchase Units - Russia Russia buy 6 field_guns, 9 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sea Zone 9 Gulf of Bothnia Russia attack with 1 zeppelin Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 9 Gulf of Bothnia Russia win with 1 zeppelin remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Latvia Russia attack with 2 cavalrys and 1 field_gun Germany defend with 1 infantry Russia roll dice for 2 cavalrys and 1 field_gun in Latvia, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Russia lost in Latvia Russia win, taking Latvia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1 Casualties for Russia: 1 cavalry Casualties for Germany: 1 infantry Battle in Oslo Russia attack with 4 cavalrys and 2 field_guns Neutral defend with 3 infantry Russia roll dice for 4 cavalrys and 2 field_guns in Oslo, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral and 2 cavalrys owned by the Russia lost in Oslo Russia roll dice for 2 cavalrys and 2 field_guns in Oslo, round 3 : 3/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Oslo, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Oslo Russia loses 0 PUs for violating Oslos neutrality. Russia win, taking Oslo from Neutral with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 1 Casualties for Russia: 2 cavalrys Casualties for Neutral: 3 infantry Non Combat Move - Russia 1 zeppelin moved from Sea Zone 9 Gulf of Bothnia to Belarus Place Units - Russia 3 trenchs placed in Bessarabia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Lithuania 3 infantry placed in Kiev 3 infantry placed in Minsk 3 field_guns placed in Irkutsk 3 field_guns placed in Vladivostok 3 infantry placed in Moscow Activate Technology - Russia Russia activating mobileWarfare Turn Complete - Russia Russia collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Germany : 0.67 Russia : 1.17
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists Purchase Units - Communists Communists buy 5 conscripts and 5 trenchs; Remaining resources: 0 PUs; Combat - Communists Non Combat Move - Communists 1 infantry moved from Aldan to Sakhe 8 conscripts moved from Yakutsk to Aldan 2 conscripts moved from Aldan to Tiksi Place Units - Communists 2 trenchs placed in Aldan 5 conscripts placed in Yakutsk 3 trenchs placed in Tiksi Communists undo move 3. 1 trench placed in Aldan 2 trenchs placed in Tiksi Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover mustardGas Combat Move - USA 4 field_guns and 2 infantry moved from Navarre to Catalonia 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 cavalry moved from Puerto Vallarta to Acapulco 3 infantry moved from Guadalahara to Acapulco 3 cavalrys moved from Mexico City to Acapulco 1 field_gun and 1 infantry moved from Puerto Vallarta to Guadalahara 1 infantry moved from Mexico City to Guadalahara 2 heavy_guns and 2 infantry moved from Leon to Sea Zone 27 Mid Atlantic 1 heavy_gun moved from Leon to Sea Zone 27 Mid Atlantic 3 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 heavy_guns, 2 infantry and 4 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea 3 heavy_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Andalusia 1 heavy_gun moved from Leon to Sea Zone 26 Bay of Biscay 1 heavy_gun and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel 1 heavy_gun moved from Sea Zone 15 English Channel to Picardy 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 27 Mid Atlantic to Leon 2 battlecruisers and 1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic Purchase Units - USA USA buy 1 battlecruiser, 1 battleship, 2 heavy_guns, 2 infantry and 4 transports; Remaining resources: 3 PUs; 0 techTokens; Combat - USA Battle in Acapulco USA attack with 4 cavalrys and 3 infantry Neutral defend with 2 infantry USA roll dice for 4 cavalrys and 3 infantry in Acapulco, round 2 : 0/7 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Acapulco USA roll dice for 4 cavalrys and 2 infantry in Acapulco, round 3 : 1/6 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Acapulco, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Acapulco USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 4 : 0/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0.33 expected hits USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 5 : 0/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0.33 expected hits USA roll dice for 4 cavalrys and 1 infantry in Acapulco, round 6 : 1/5 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Acapulco, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Acapulco USA loses 0 PUs for violating Acapulcos neutrality. USA win, taking Acapulco from Neutral with 4 cavalrys and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 2 infantry Casualties for Neutral: 2 infantry Battle in Andalusia USA attack with 1 field_gun, 3 heavy_guns and 3 infantry Neutral defend with 6 infantry USA roll dice for 2 battlecruisers in Andalusia, round 2 : 1/2 hits, 1.33 expected hits USA roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Andalusia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 6 infantry in Andalusia, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral lost in Andalusia USA roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Andalusia, round 3 : 2/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Andalusia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia USA loses 0 PUs for violating Andalusias neutrality. USA win, taking Andalusia from Neutral with 1 field_gun, 3 heavy_guns and 2 infantry remaining. Battle score for attacker is 15 Casualties for Neutral: 6 infantry Casualties for USA: 1 infantry Battle in Madeira USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 1 infantry in Madeira, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Madeira USA roll dice for 1 field_gun in Madeira, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Madeira Neutral win with no units remaining. Battle score for attacker is -4 Casualties for USA: 1 field_gun and 1 infantry Casualties for Neutral: 1 infantry Battle in Catalonia USA attack with 4 field_guns and 2 infantry Neutral defend with 1 field_gun and 3 infantry USA roll dice for 4 field_guns and 2 infantry in Catalonia, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Catalonia USA roll dice for 4 field_guns in Catalonia, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 field_gun and 2 infantry in Catalonia, round 3 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the USA lost in Catalonia USA roll dice for 3 field_guns in Catalonia, round 4 : 3/3 hits, 1.00 expected hits Neutral roll dice for 1 field_gun and 2 infantry in Catalonia, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia USA loses 0 PUs for violating Catalonias neutrality. USA win, taking Catalonia from Neutral with 2 field_guns remaining. Battle score for attacker is -1 Casualties for USA: 2 field_guns and 2 infantry Casualties for Neutral: 1 field_gun and 3 infantry Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 30 Mid Atlantic 1 infantry placed in Charleston 1 infantry placed in New York 1 transport placed in Sea Zone 29 Mid Atlantic 1 battlecruiser and 1 battleship placed in Sea Zone 27 Mid Atlantic 2 transports placed in Sea Zone 26 Bay of Biscay 1 heavy_gun placed in Castile 1 heavy_gun placed in New York Activate Technology - USA USA activating mustardGas Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 88 PUs; end with 91 PUs USA collect 4 PUs from War Bonds; end with 95 PUs
Combat Hit Differential Summary :
Neutral : 0.00 USA : -3.00
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,5,3 and gets 0 hits Combat Move - Germany 1 fighter moved from Belgium to Sea Zone 15 English Channel 1 field_gun moved from Mecklenburg to Hanover 1 field_gun and 1 infantry moved from Wurttemburg to Rhine 1 gas moved from Wurttemburg to Rhine 5 field_guns and 5 infantry moved from Wurttemburg to Alsace 1 field_gun, 1 heavy_gun and 3 infantry moved from Amsterdam to Belgium 3 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 battlecruiser, 2 cruisers and 1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 2 battlecruisers, 1 destroyer and 3 submarines moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean Purchase Units - Germany Germany buy 6 cruisers, 7 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 15 English Channel Germany attack with 1 fighter USA defend with 1 transport 1 transport owned by the USA lost in Sea Zone 15 English Channel Germany win with 1 fighter remaining. Battle score for attacker is 7 Casualties for USA: 1 transport Battle in Rhine Germany attack with 1 field_gun, 1 gas and 1 infantry France defend with 1 field_gun Germany roll dice for 1 gas in Rhine, round 2 : 1/1 hits, 0.83 expected hits 1 field_gun owned by the France lost in Rhine 1 gas owned by the Germany lost in Rhine Germany win, taking Rhine from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 field_gun Casualties for Germany: 1 gas Battle in Sea Zone 73 Arabian Sea Germany attack with 1 battlecruiser, 2 cruisers and 1 submarine Britain defend with 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer Germany roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 73 Arabian Sea, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 73 Arabian Sea, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Germany, 1 cruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 73 Arabian Sea Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 73 Arabian Sea, round 3 : 2/2 hits, 1.17 expected hits Britain roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 73 Arabian Sea, round 3 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 73 Arabian Sea Germany roll dice for 1 battlecruiser in Sea Zone 73 Arabian Sea, round 4 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 battleship in Sea Zone 73 Arabian Sea, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 battlecruiser owned by the Germany lost in Sea Zone 73 Arabian Sea Britain win with no units remaining. Battle score for attacker is 14 Casualties for Germany: 1 battlecruiser, 2 cruisers and 1 submarine Casualties for Britain: 1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germany 1 fighter moved from Sea Zone 15 English Channel to Belgium Place Units - Germany 6 cruisers placed in Sea Zone 12 Baltic Sea 1 field_gun, 1 infantry and 3 trenchs placed in Belgium Germany undo move 2. 3 field_guns and 3 infantry placed in Wurttemburg 3 field_guns and 3 infantry placed in Bavaria 1 field_gun and 3 trenchs placed in Belgium Turn Complete - Germany Germany collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Britain : -0.67 Germany : 1.33
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France roll 1,6,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 1 battleship and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea 3 infantry moved from Burgundy to Rhone 3 infantry moved from Brittany to Burgundy 3 infantry moved from Rhone to Marseilles 8 infantry moved from Paris to Champagne 1 cavalry moved from Congo to British East Africa 2 colonials and 1 infantry moved from Uganda to British East Africa Purchase Units - France France buy 4 colonials, 3 heavy_guns, 8 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in British East Africa France attack with 1 cavalry, 2 colonials and 1 infantry Germany defend with 2 infantry and 1 trench France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 2 : 0/4 hits, 1.00 expected hits Germany roll dice for 2 infantry and 1 trench in British East Africa, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 3 : 1/4 hits, 1.00 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 2 infantry and 1 trench in British East Africa, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry, 2 colonials and 1 infantry in British East Africa, round 4 : 0/4 hits, 1.00 expected hits Germany roll dice for 2 infantry and 1 trench in British East Africa, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in British East Africa France roll dice for 1 cavalry and 2 colonials in British East Africa, round 5 : 1/3 hits, 0.83 expected hits Germany roll dice for 2 infantry and 1 trench in British East Africa, round 5 : 1/2 hits, 0.67 expected hits 1 trench owned by the Germany and 1 cavalry owned by the France lost in British East Africa France roll dice for 2 colonials in British East Africa, round 6 : 1/2 hits, 0.67 expected hits Germany roll dice for 2 infantry in British East Africa, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 colonial owned by the France lost in British East Africa France roll dice for 1 colonial in British East Africa, round 7 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in British East Africa, round 7 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial in British East Africa, round 8 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in British East Africa, round 8 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial in British East Africa, round 9 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in British East Africa, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in British East Africa France win, taking British East Africa from Germany with 1 colonial remaining. Battle score for attacker is -1 Casualties for France: 1 cavalry, 1 colonial and 1 infantry Casualties for Germany: 2 infantry and 1 trench Non Combat Move - France Place Units - France 3 heavy_guns and 3 trenchs placed in Marseilles 3 trenchs placed in Champagne 3 trenchs placed in Picardy 8 infantry placed in Paris 2 colonials placed in Algiers 2 colonials placed in Tobruk Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 82 PUs; end with 84 PUs
Combat Hit Differential Summary :
France : -1.50 Germany : -1.33
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 1/1 hits, 0.00 expected hits Austria removing all Technology Tokens after successful research. Austria discover armour Combat Move - Austria 14 field_guns, 6 heavy_guns and 4 infantry moved from Milan to Piedmont 3 field_guns and 3 infantry moved from Trieste to Venice 1 fighter moved from Hungary to Venice 2 gass moved from Vienna to Venice 1 field_gun, 1 heavy_gun and 1 infantry moved from Macedonia to Serbia 1 infantry moved from Greece to Albania 1 field_gun and 2 heavy_guns moved from Carpathia to Galicia 4 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 2 cavalrys, 11 field_guns, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Piedmont Austria attack with 14 field_guns, 6 heavy_guns and 4 infantry Italy defend with 1 Factory and 3 infantry Austria roll dice for 14 field_guns, 6 heavy_guns and 4 infantry in Piedmont, round 2 : 8/24 hits, 10.33 expected hits Italy roll dice for 3 infantry in Piedmont, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Italy and 2 infantry owned by the Austria lost in Piedmont Austria win, taking Piedmont from Italy with 14 field_guns, 6 heavy_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 2 infantry Casualties for Italy: 3 infantry Non Combat Move - Austria 1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Trieste 2 transports placed in Sea Zone 61 Ionian Sea 6 field_guns placed in Galicia 3 infantry placed in Greece 2 cavalrys placed in Vienna Activate Technology - Austria Austria activating armour Trigger AustriaT5: buytank added to productionAustria Turn Complete - Austria Austria collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Austria : -2.33 Austria rolls : : 1.00 Italy : 1.00
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy roll 6,5,5 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover propaganda Purchase Units - Italy Italy buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 heavy_gun, 4 infantry and 3 trenchs placed in Rome Activate Technology - Italy Italy activating propaganda Trigger ItalyT5: buytank added to productionItaly Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli Turkey take Tripoli from Italy 1 cavalry, 8 field_guns, 10 gass, 1 heavy_gun and 19 infantry moved from Sinai to Cairo-Suez 4 gass moved from Mecca to Cairo-Suez 3 gass moved from Damascus to Cairo-Suez Purchase Units - Turkey Turkey buy 3 field_guns, 8 gass and 7 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat - Turkey Battle in Cairo-Suez Turkey attack with 1 cavalry, 8 field_guns, 17 gass, 1 heavy_gun and 19 infantry Britain defend with 1 Factory, 1 cavalry, 1 field_gun, 4 heavy_guns, 8 infantry and 10 trenchs; France defend with 1 colonial Turkey roll dice for 17 gass in Cairo-Suez, round 2 : 12/17 hits, 11.33 expected hits 8 infantry owned by the Britain, 1 cavalry owned by the Britain, 1 heavy_gun owned by the Britain, 1 colonial owned by the France and 1 field_gun owned by the Britain lost in Cairo-Suez 17 gass owned by the Turkey lost in Cairo-Suez Turkey roll dice for 1 cavalry, 8 field_guns, 1 heavy_gun and 19 infantry in Cairo-Suez, round 2 : 8/29 hits, 9.17 expected hits Units damaged: 8 trenchs owned by the Britain Britain roll dice for 3 heavy_guns and 10 trenchs in Cairo-Suez, round 2 : 1/3 hits, 2.00 expected hits 1 cavalry owned by the Turkey lost in Cairo-Suez Turkey roll dice for 8 field_guns, 1 heavy_gun and 19 infantry in Cairo-Suez, round 3 : 7/28 hits, 9.00 expected hits Units damaged: 2 trenchs owned by the Britain Britain roll dice for 3 heavy_guns and 10 trenchs in Cairo-Suez, round 3 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Turkey and 5 trenchs owned by the Britain lost in Cairo-Suez Turkey roll dice for 8 field_guns, 1 heavy_gun and 16 infantry in Cairo-Suez, round 4 : 8/25 hits, 8.50 expected hits Britain roll dice for 3 heavy_guns and 5 trenchs in Cairo-Suez, round 4 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Turkey, 3 heavy_guns owned by the Britain and 5 trenchs owned by the Britain lost in Cairo-Suez Turkey win, taking Cairo-Suez from Britain with 8 field_guns, 1 heavy_gun and 14 infantry remaining. Battle score for attacker is -2 Casualties for Britain: 1 cavalry, 1 field_gun, 4 heavy_guns, 8 infantry and 10 trenchs Casualties for France: 1 colonial Casualties for Turkey: 1 cavalry, 17 gass and 5 infantry Battle in Sea Zone 58 Tyrrhenian Sea Turkey attack with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer Italy defend with 1 battlecruiser, 1 cruiser and 1 destroyer Turkey roll dice for 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer in Sea Zone 58 Tyrrhenian Sea, round 2 : 6/9 hits, 4.83 expected hits Italy roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Italy, 1 battlecruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 58 Tyrrhenian Sea Turkey win with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer remaining. Battle score for attacker is 35 Casualties for Italy: 1 battlecruiser, 1 cruiser and 1 destroyer Non Combat Move - Turkey 2 field_guns and 5 infantry moved from Kurdistan to Armenia 2 field_guns and 3 infantry moved from Anatolia to Armenia 1 cavalry moved from Smyrna to Georgia 3 field_guns and 4 infantry moved from Constantinople to Anatolia 1 heavy_gun and 2 infantry moved from Dardanelles to Smyrna 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia Place Units - Turkey 4 infantry placed in Mecca 1 field_gun and 2 infantry placed in Damascus Turkey undo move 2. Turkey undo move 1. 1 field_gun and 3 infantry placed in Mecca 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 8 gass placed in Constantinople Turn Complete - Turkey Turkey collect 75 PUs; end with 76 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : -1.83 Turkey rolls : : 0.00 Italy : -0.50 Britain : 0.00
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain roll 3,6,2,4,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 2 infantry moved from Orange River to Transvaal 1 heavy_gun moved from Transvaal to Southern Rhodesia 1 colonial moved from Southern Rhodesia to Northern Rhodesia 7 cavalrys, 1 colonial and 4 infantry moved from Baluchistan to Sistan 2 infantry moved from Gujarat to Sindh 2 infantry moved from Madras to Deccan Purchase Units - Britain Britain buy 1 Factory, 2 cavalrys, 3 cruisers, 2 field_guns, 2 heavy_guns, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 7 cavalrys, 1 colonial and 4 infantry Neutral defend with 2 infantry Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Sistan, round 2 : 2/12 hits, 2.17 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 7 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Sea Zone 12 Baltic Sea Britain attack with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines Germany defend with 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines Britain roll dice for 6 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Germany Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 3 destroyers in Sea Zone 12 Baltic Sea, round 2 : 10/18 hits, 9.33 expected hits Germany roll dice for 4 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 2 battleships, 8 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 9/14 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Britain 6 submarines owned by the Britain, 4 submarines owned by the Germany, 6 cruisers owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 12 Baltic Sea Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 7/16 hits, 8.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 5/8 hits, 4.67 expected hits 1 battleship owned by the Germany, 1 destroyer owned by the Germany, 3 battlecruisers owned by the Germany, 2 cruisers owned by the Germany, 1 destroyer owned by the Britain and 4 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea Britain roll dice for 3 battlecruisers, 2 battleships and 6 cruisers in Sea Zone 12 Baltic Sea, round 4 : 5/11 hits, 6.33 expected hits Germany roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea Britain win with 3 battlecruisers, 2 battleships and 5 cruisers remaining. Battle score for attacker is 90 Casualties for Britain: 5 cruisers, 3 destroyers and 6 submarines Casualties for Germany: 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines Non Combat Move - Britain 4 cruisers and 3 submarines moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea Place Units - Britain 2 transports placed in Sea Zone 115 Tasman Sea 3 cruisers placed in Sea Zone 25 Mid Atlantic 1 Factory placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa Britain undo move 2. 2 cruisers placed in Sea Zone 84 Andaman Sea 2 cavalrys placed in Calcutta 2 heavy_guns placed in Cape Town 1 cruiser placed in Sea Zone 25 Mid Atlantic Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs 2 units repaired.
Combat Hit Differential Summary :
Neutral : -0.67 Britain : -2.50 Germany : 2.33
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 4,3,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover mustardGas Combat Move - Russia 1 zeppelin moved from Belarus to Galicia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus Purchase Units - Russia Russia buy 2 Factorys, 5 cavalrys, 4 gass, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Strategic bombing raid in Galicia Bombing raid in Galicia rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Galicia causes 3 damage total. Non Combat Move - Russia 1 zeppelin moved from Galicia to Belarus 3 infantry moved from Minsk to Belarus 3 infantry moved from Kiev to Odessa 3 infantry moved from Moscow to Don 2 cavalrys moved from Pskov to Lithuania 5 conscripts moved from Pskov to Latvia 1 cavalry and 1 field_gun moved from Latvia to Lithuania 2 field_guns moved from Novosibirsk to Bratsk 3 field_guns moved from Irkutsk to Bratsk 3 field_guns moved from Primorsky to Khabarovsk 3 field_guns moved from Vladivostok to Primorsky 2 cavalrys moved from Oslo to Finland 3 infantry moved from Sweden to Finland 2 field_guns moved from Oslo to Sweden Place Units - Russia 1 Factory and 3 trenchs placed in Caucasus 1 Factory placed in Buryatia 3 cavalrys placed in Irkutsk 2 cavalrys placed in Vladivostok 2 gass placed in Omsk Russia undo move 4. 1 cavalry and 2 gass placed in Vladivostok 1 cavalry and 1 infantry placed in Minsk Activate Technology - Russia Russia activating mustardGas Turn Complete - Russia Russia collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Communists Communists buy 8 conscripts and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 1 infantry moved from Sakhe to Chukotka Place Units - Communists Turning on Edit Mode EDIT: Removing units owned by Communists from Yakutsk: 5 conscripts EDIT: Adding units owned by Communists to Aldan: 5 conscripts EDIT: Turning off Edit Mode 2 trenchs placed in Aldan 1 trench placed in Tiksi 8 conscripts placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :