L19 Dawgoneit vs AetV Game 1


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 bombers moved from Western United States to Siberia
            3 bombers moved from Siberia to Japan
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 3 units heading to Japan
                Japanese launches 3 interceptors out of Japan
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/3 hits, 1.00 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Japan causes 14 damage total. 
            Battle in Philippines
            Battle in Malaya
            Battle in Tunisia
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Philippines from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Japan to Siberia
    
        Place Units - Americans
            3 bombers placed in Western United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            3 infantry moved from Persia to Iraq
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 4 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -1.00
    Italians : -0.33
    British : 1.50
    AA fire in Japan : : 0.50
    Americans : 0.33
    Chinese : 2.83
    Attackers Fire,  : : -0.50
    Neutral_Axis : 2.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Eastern Poland to Novgorod
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 factory_minor, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            3 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Bryansk
            5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            2 tactical_bombers moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Ukraine
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys in Bryansk, round 2 : 9/39 hits, 10,83 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 5 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers and 5 infantry in Ukraine, round 2 : 1/7 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 bombers and 4 infantry in Ukraine, round 3 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Novgorod
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 infantry moved from Poland to Eastern Poland
            2 tactical_bombers moved from Belarus to Novgorod
            1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            5 armour moved from Germany to Eastern Poland
            1 bomber moved from Ukraine to Novgorod
            1 bomber moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            2 infantry placed in France
            1 bomber and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 artillery and 1 infantry moved from Urals to Vologda
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese repair damage of 8x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Shan State to Malaya
            1 armour moved from Shan State to Malaya
            1 bomber moved from French Indo China to 45 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
                Japanese win, taking Malaya from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone
            2 fighters moved from Burma to 36 Sea Zone
            2 tactical_bombers moved from Burma to French Indo China
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            3 armour, 6 infantry and 1 tactical_bomber moved from Manchuria to Amur
            1 artillery moved from Korea to Amur
            1 bomber moved from 45 Sea Zone to French Indo China
            1 bomber moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour and 1 infantry placed in India
            2 mech_infantrys placed in Manchuria
            2 infantry placed in French Indo China
            1 carrier placed in 36 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    UK_Pacific : -0,67
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Amur
            5 bombers moved from Siberia to Amur
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Southern France
            Battle in Amur
                Americans attack with 8 bombers
                Japanese defend with 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber
                    Americans roll dice for 8 bombers in Amur, round 2 : 7/8 hits, 5.33 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Amur, round 2 : 5/13 hits, 5.00 expected hits
                    7 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Amur
                    Americans roll dice for 3 bombers in Amur, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 bombers owned by the Americans lost in Amur
                Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -62
                Casualties for Americans: 8 bombers
                Casualties for Japanese: 1 armour, 1 artillery and 8 infantry
    
        Non Combat Move - Americans
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to Eastern United States
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Americans
            2 bombers placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            16 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Western United States to Amur
            5 bombers moved from Siberia to Amur
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Southern France
            Battle in Amur
                Americans attack with 8 bombers
                Japanese defend with 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber
                    Americans roll dice for 8 bombers in Amur, round 2 : 7/8 hits, 5.33 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Amur, round 2 : 5/13 hits, 5.00 expected hits
                    7 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Amur
                    Americans roll dice for 3 bombers in Amur, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 bombers owned by the Americans lost in Amur
                Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -62
                Casualties for Americans: 8 bombers
                Casualties for Japanese: 1 armour, 1 artillery and 8 infantry
    
        Non Combat Move - Americans
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to Eastern United States
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
    
        Place Units - Americans
            2 bombers placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            16 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Iraq
            1 fighter moved from Egypt to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 armour moved from Tobruk to Egypt
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Union of South Africa to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Eire to Scotland
            1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from Morocco to United Kingdom
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 airfield, 1 armour and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 2.67
    Chinese : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to 115 Sea Zone
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in 115 Sea Zone
                Italians attack with 1 bomber
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians Submerged
                    Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Italians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 armour moved from Novgorod to Bryansk
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 artillery moved from Greece to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 0,67
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            4 fighters moved from Queensland to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            4 fighters moved from Queensland to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Southern France
            1 bomber moved from Eastern Poland to Southern France
            1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber moved from Novgorod to Smolensk
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Southern France
            1 bomber moved from Eastern Poland to Southern France
            1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            2 fighters moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 109 Sea Zone to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Southern France to Western Germany
            3 mech_infantrys moved from Novgorod to Bryansk
            1 tactical_bomber moved from Smolensk to Novgorod
            1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            5 armour moved from Eastern Poland to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 aaGun and 2 infantry moved from Eastern Poland to Belarus
            2 aaGuns moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            2 tactical_bombers placed in Novgorod
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,33
    Americans : 0,33
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vologda to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Tambov to Russia
            14 infantry moved from Siberia to Amur
            1 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 15 infantry
                Japanese defend with 2 armour and 1 tactical_bomber
                    Russians roll dice for 15 infantry in Amur, round 2 : 3/15 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 20
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 armour and 1 tactical_bomber
    
        Non Combat Move - Russians
            2 aaGuns moved from Siberia to Amur
            1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
            3 fighters moved from 36 Sea Zone to Java
            1 bomber moved from French Indo China to Suiyuyan
            1 infantry moved from Kweichow to Anhwe
            2 fighters moved from Japan to Anhwe
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Anhwe
            2 tactical_bombers moved from French Indo China to Java
            1 bomber moved from French Indo China to Suiyuyan
            1 tactical_bomber moved from India to 80 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to Java
            4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 battleship and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 5 tactical_bombers
                ANZAC defend with 4 fighters and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 5 tactical_bombers in Java, round 2 : 7/12 hits, 5,67 expected hits
                    ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 4/6 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 4 fighters owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                Casualties for ANZAC: 4 fighters and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for Chinese: 1 fighter
            Battle in Anhwe
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Hunan
            1 bomber moved from Suiyuyan to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 armour moved from Malaya to Yunnan
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            4 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in Kwangtung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Chinese : -0,33
    Japanese : 1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            18 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Chinese attack with 18 infantry
                Japanese defend with 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys
                    Chinese roll dice for 18 infantry in Manchuria, round 2 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 17 infantry in Manchuria, round 3 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 17
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun, 2 infantry and 3 mech_infantrys
            Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : 0.00
    

    Savegame

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