@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-4
-
TripleA Turn Summary: Austria round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,4 and gets 0 hits Combat Move - Austria 49 field_guns, 1 heavy_gun and 22 infantry moved from Latium to Rome 15 field_guns and 15 infantry moved from Venice to Tuscany 2 field_guns and 2 infantry moved from Tyrol to Milan 1 field_gun and 6 infantry moved from Baranya to Serbia 4 field_guns and 4 infantry moved from Belgrade to Serbia 1 infantry moved from Odessa to Kiev 1 infantry moved from Dnieper to Kiev Purchase Units - Austria Austria buy 10 field_guns and 21 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Tuscany Austria attack with 15 field_guns and 15 infantry Italy defend with 1 infantry Austria roll dice for 15 field_guns and 15 infantry in Tuscany, round 2 : 12/30 hits, 10.00 expected hits Italy roll dice for 1 infantry in Tuscany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 15 field_guns and 15 infantry remaining. Battle score for attacker is 3 Casualties for Italy: 1 infantry Battle in Serbia Austria attack with 5 field_guns and 10 infantry USA defend with 1 infantry Austria roll dice for 5 field_guns and 10 infantry in Serbia, round 2 : 6/15 hits, 4.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the USA lost in Serbia Austria win, taking Serbia from Serbia with 5 field_guns and 10 infantry remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Battle in Milan Austria attack with 2 field_guns and 2 infantry USA defend with 2 field_guns and 1 infantry Austria roll dice for 2 field_guns and 2 infantry in Milan, round 2 : 0/4 hits, 1.33 expected hits Italy roll dice for 2 field_guns and 1 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Austria lost in Milan Austria roll dice for 2 field_guns and 1 infantry in Milan, round 3 : 2/3 hits, 1.00 expected hits Italy roll dice for 2 field_guns and 1 infantry in Milan, round 3 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the USA, 1 infantry owned by the Austria and 1 infantry owned by the USA lost in Milan Austria roll dice for 2 field_guns in Milan, round 4 : 1/2 hits, 0.67 expected hits Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Milan Austria win, taking Milan from Italy with 2 field_guns remaining. Battle score for attacker is 5 Casualties for Austria: 2 infantry Casualties for USA: 2 field_guns and 1 infantry Battle in Rome Austria attack with 49 field_guns, 1 heavy_gun and 22 infantry USA defend with 17 field_guns, 7 heavy_guns and 6 infantry; Italy defend with 1 Factory, 1 field_gun, 9 heavy_guns, 18 infantry and 15 trenchs; France defend with 2 colonials and 2 infantry Austria roll dice for 49 field_guns, 1 heavy_gun and 22 infantry in Rome, round 2 : 21/72 hits, 24.00 expected hits Units damaged: 9 trenchs owned by the Italy Italy roll dice for 2 colonials, 18 field_guns, 16 heavy_guns, 26 infantry and 15 trenchs in Rome, round 2 : 26/62 hits, 26.00 expected hits 6 trenchs owned by the Italy, 4 field_guns owned by the Austria and 22 infantry owned by the Austria lost in Rome Austria roll dice for 45 field_guns and 1 heavy_gun in Rome, round 3 : 17/46 hits, 15.33 expected hits Italy roll dice for 2 colonials, 18 field_guns, 16 heavy_guns, 26 infantry and 9 trenchs in Rome, round 3 : 33/62 hits, 26.00 expected hits 9 trenchs owned by the Italy, 8 infantry owned by the Italy and 33 field_guns owned by the Austria lost in Rome Austria roll dice for 12 field_guns and 1 heavy_gun in Rome, round 4 : 6/13 hits, 4.33 expected hits Italy roll dice for 2 colonials, 18 field_guns, 16 heavy_guns and 18 infantry in Rome, round 4 : 22/54 hits, 23.33 expected hits 6 infantry owned by the Italy, 12 field_guns owned by the Austria and 1 heavy_gun owned by the Austria lost in Rome Italy win with 2 colonials, 18 field_guns, 16 heavy_guns and 12 infantry remaining. Battle score for attacker is -180 Casualties for Austria: 49 field_guns, 1 heavy_gun and 22 infantry Casualties for Italy: 14 infantry and 15 trenchs Non Combat Move - Austria 3 field_guns and 13 infantry moved from Hungary to Baranya Place Units - Austria 3 field_guns and 4 infantry placed in Venice 3 field_guns and 6 infantry placed in Tyrol 3 field_guns and 6 infantry placed in Trieste 1 field_gun and 5 infantry placed in Belgrade Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 101 PUs; end with 101 PUs Austria collect 7 PUs from War Bonds; end with 108 PUsCombat Hit Differential Summary :
Austria : 4.17 Italy : 5.00 Serbia : -0.33 -
@Whackamatt man i’m ready to quit all games. i must be the worst player of all time. cant win a game in the league. i’ve played hundreds and only won a couple games.
-
Yeah I stopped playing the league some time ago. I put in a lot of time to hover below 50% wins. I think it’s the battle calculator that ruins it, personally. It’s a lot different playing the game live vs a human opponent instead of taking all the time you need and let the computer tell you the odds of an attack’s success.
-
TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Combat Move - Italy 1 field_gun, 9 heavy_guns and 4 infantry moved from Rome to Latium Italy take Latium from Austria 1 field_gun, 3 heavy_guns and 3 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 9 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Milan Italy attack with 1 field_gun, 3 heavy_guns and 3 infantry Austria defend with 2 field_guns Italy roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Milan, round 2 : 0/7 hits, 2.33 expected hits Austria roll dice for 2 field_guns in Milan, round 2 : 0/2 hits, 0.67 expected hits Italy roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Milan, round 3 : 1/7 hits, 2.33 expected hits Austria roll dice for 2 field_guns in Milan, round 3 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Austria lost in Milan Italy roll dice for 1 field_gun, 3 heavy_guns and 3 infantry in Milan, round 4 : 3/7 hits, 2.33 expected hits Austria roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan Italy win, taking Milan from Austria with 1 field_gun, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 8 Casualties for Austria: 2 field_guns Non Combat Move - Italy Place Units - Italy 3 field_guns placed in Piedmont 6 field_guns placed in Rome Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Italy collect 7 PUs from War Bonds; end with 34 PUsCombat Hit Differential Summary :
Austria : -1.67 Italy : -3.00 -
TripleA Turn Summary: Arabia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Purchase Units - Turkey Turkey buy 2 field_guns, 3 heavy_guns, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Turkey 5 field_guns and 13 infantry moved from Lurs to Baghdad 6 field_guns, 2 heavy_guns and 14 infantry moved from Mesopotamia to Baghdad 1 field_gun and 2 infantry moved from Damascus to Syria 1 field_gun and 2 infantry moved from Palestine to Sinai Place Units - Turkey 3 heavy_guns, 4 infantry and 3 trenchs placed in Mecca 2 field_guns and 4 infantry placed in Baghdad 5 infantry placed in Damascus Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - Britain Britain spend 20 on tech rolls Britain roll 1,6,4,5,1 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 1 infantry moved from Sweden to Stockholm 5 infantry moved from Sweden to Norway 10 field_guns, 2 heavy_guns and 10 infantry moved from Oman to Arabia 5 infantry moved from Goa to Sea Zone 73 Arabian Sea 5 infantry moved from Bombay to Sea Zone 73 Arabian Sea 6 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 16 infantry and 8 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 16 infantry moved from Sea Zone 72 Persian Gulf to Fars 1 colonial and 1 field_gun moved from Fars to Mesopotamia 1 cavalry moved from Fars to Kuwait Britain take Basra from Turkey Britain take Kuwait from Turkey 1 fighter moved from Baluchistan to Fars 6 heavy_guns moved from Ethiopia to Port Sudan 2 infantry moved from British East Africa to Italian Somaliland 5 infantry moved from German East Africa to British East Africa 3 infantry moved from Dar es Salaam to German East Africa 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 3 colonials moved from Puerto Vallarta to Guadalahara 1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 40 Caribbean Sea 1 field_gun and 1 infantry moved from Greece to Sea Zone 61 Ionian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Serbia take Crete from Turkey Purchase Units - Britain Britain buy 1 Factory, 6 field_guns, 18 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Arabia Britain attack with 10 field_guns, 2 heavy_guns and 10 infantry Turkey defend with 4 infantry and 3 trenchs Britain roll dice for 10 field_guns, 2 heavy_guns and 10 infantry in Arabia, round 2 : 9/22 hits, 7.33 expected hits Turkey roll dice for 4 infantry and 3 trenchs in Arabia, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Turkey, 1 infantry owned by the Britain and 3 trenchs owned by the Turkey lost in Arabia Britain roll dice for 10 field_guns, 2 heavy_guns and 9 infantry in Arabia, round 3 : 7/21 hits, 7.00 expected hits Turkey roll dice for 1 infantry in Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Arabia Britain win, taking Arabia from Turkey with 10 field_guns, 2 heavy_guns and 8 infantry remaining. Battle score for attacker is 15 Casualties for Britain: 2 infantry Casualties for Turkey: 4 infantry and 3 trenchs Battle in Mesopotamia Britain attack with 1 colonial and 1 field_gun Turkey defend with 1 infantry Britain roll dice for 1 colonial and 1 field_gun in Mesopotamia, round 2 : 0/2 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Mesopotamia, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 colonial and 1 field_gun in Mesopotamia, round 3 : 2/2 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Mesopotamia, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Turkey lost in Mesopotamia Britain win, taking Mesopotamia from Turkey with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Turkey: 1 infantry Battle in Guadalahara Britain attack with 3 colonials Neutral defend with 1 infantry Britain roll dice for 3 colonials in Guadalahara, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 3 colonials remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - Britain Place Units - Britain 3 field_guns placed in Mexico City 3 field_guns and 4 infantry placed in Baluchistan 1 Factory and 3 trenchs placed in Norway 5 infantry placed in Bombay 5 infantry placed in Goa 4 infantry placed in Belgium Britain undo move 3. 3 trenchs placed in Belgium 1 Factory placed in Norway Activate Technology - Britain Britain activating merchantmarine Trigger BritainP: Britain has 3 infantry placed in London Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 130 PUs; end with 132 PUs Britain collect 4 PUs from War Bonds; end with 136 PUsCombat Hit Differential Summary :
Neutral : -0.33 Turkey : 0.67 Britain : 2.00 -
TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Turkmenistan to Kazakhstan 1 heavy_gun moved from Kazakhstan to Novosibirsk 1 conscript moved from Novosibirsk to Buryatia 3 infantry moved from Moscow to Don 2 conscripts and 2 infantry moved from Smolensk to Latvia 2 field_guns and 2 infantry moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 3 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Russia Battle in Latvia Russia attack with 2 conscripts and 2 infantry Germany defend with 2 infantry Russia roll dice for 2 conscripts and 2 infantry in Latvia, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 2 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Latvia Russia roll dice for 1 conscript and 2 infantry in Latvia, round 3 : 0/2 hits, 0.33 expected hits Germany roll dice for 2 infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript and 2 infantry in Latvia, round 4 : 0/2 hits, 0.33 expected hits Germany roll dice for 2 infantry in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Latvia Russia roll dice for 2 infantry in Latvia, round 5 : 0/2 hits, 0.33 expected hits Germany roll dice for 2 infantry in Latvia, round 5 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russia lost in Latvia Germany win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Russia: 2 conscripts and 2 infantry Non Combat Move - Russia 1 conscript moved from Nizhni-Novgorod to Kazan 2 conscripts moved from Vladimir to Tver Place Units - Russia 3 trenchs placed in Novosibirsk 3 heavy_guns and 3 trenchs placed in Minsk 3 infantry placed in Moscow 2 infantry placed in Omsk 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 Germany : 1.33 Russia : -1.33 -
TripleA Turn Summary: Communists round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Combat Move - Communists 1 conscript and 1 infantry moved from Chita to Buryatia 10 field_guns and 17 infantry moved from Irkutsk to Buryatia 2 field_guns and 11 infantry moved from Bratsk to Novosibirsk 2 field_guns and 11 infantry moved from Tiksi to Norilsk 2 infantry moved from Aldan to Bratsk 2 field_guns and 11 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 1 field_gun and 13 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Novosibirsk Communists attack with 2 field_guns and 11 infantry Russia defend with 1 conscript, 1 heavy_gun and 7 trenchs Communists roll dice for 2 field_guns and 11 infantry in Novosibirsk, round 2 : 4/13 hits, 2.83 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 1 conscript, 1 heavy_gun and 7 trenchs in Novosibirsk, round 2 : 1/9 hits, 2.00 expected hits 1 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns and 10 infantry in Novosibirsk, round 3 : 2/12 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 conscript, 1 heavy_gun and 7 trenchs in Novosibirsk, round 3 : 1/9 hits, 2.00 expected hits 1 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns and 9 infantry in Novosibirsk, round 4 : 2/11 hits, 2.50 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 conscript, 1 heavy_gun and 7 trenchs in Novosibirsk, round 4 : 2/9 hits, 2.00 expected hits 1 conscript owned by the Russia and 2 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns and 7 infantry in Novosibirsk, round 5 : 3/9 hits, 2.17 expected hits Russia roll dice for 1 heavy_gun and 7 trenchs in Novosibirsk, round 5 : 3/8 hits, 1.83 expected hits 3 trenchs owned by the Russia and 3 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns and 4 infantry in Novosibirsk, round 6 : 3/6 hits, 1.67 expected hits Russia roll dice for 1 heavy_gun and 4 trenchs in Novosibirsk, round 6 : 2/5 hits, 1.33 expected hits 3 trenchs owned by the Russia and 2 infantry owned by the Communists lost in Novosibirsk Communists roll dice for 2 field_guns and 2 infantry in Novosibirsk, round 7 : 3/4 hits, 1.33 expected hits Russia roll dice for 1 heavy_gun and 1 trench in Novosibirsk, round 7 : 1/2 hits, 0.83 expected hits 1 trench owned by the Russia, 1 heavy_gun owned by the Russia and 1 infantry owned by the Communists lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 2 field_guns and 1 infantry remaining. Battle score for attacker is -2 Casualties for Communists: 10 infantry Casualties for Russia: 1 conscript, 1 heavy_gun and 7 trenchs Battle in Buryatia Communists attack with 1 conscript, 10 field_guns and 18 infantry Russia defend with 2 conscripts, 1 infantry and 12 trenchs Communists roll dice for 1 conscript, 10 field_guns and 18 infantry in Buryatia, round 2 : 8/29 hits, 8.00 expected hits Units damaged: 8 trenchs owned by the Russia Russia roll dice for 2 conscripts, 1 infantry and 12 trenchs in Buryatia, round 2 : 2/15 hits, 2.67 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Buryatia Communists roll dice for 10 field_guns and 17 infantry in Buryatia, round 3 : 10/27 hits, 7.83 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 2 conscripts, 1 infantry and 12 trenchs in Buryatia, round 3 : 3/15 hits, 2.67 expected hits 4 trenchs owned by the Russia, 2 conscripts owned by the Russia and 3 infantry owned by the Communists lost in Buryatia Communists roll dice for 10 field_guns and 14 infantry in Buryatia, round 4 : 3/24 hits, 7.33 expected hits Russia roll dice for 1 infantry and 8 trenchs in Buryatia, round 4 : 2/9 hits, 1.67 expected hits 3 trenchs owned by the Russia and 2 infantry owned by the Communists lost in Buryatia Communists roll dice for 10 field_guns and 12 infantry in Buryatia, round 5 : 6/22 hits, 7.00 expected hits Russia roll dice for 1 infantry and 5 trenchs in Buryatia, round 5 : 1/6 hits, 1.17 expected hits 5 trenchs owned by the Russia, 1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Buryatia Communists win, taking Buryatia from Russia with 10 field_guns and 11 infantry remaining. Battle score for attacker is 20 Casualties for Communists: 1 conscript and 7 infantry Casualties for Russia: 2 conscripts, 1 infantry and 12 trenchs Non Combat Move - Communists Place Units - Communists 1 field_gun and 2 infantry placed in Irkutsk 11 infantry placed in Yakutsk Turn Complete - Communists Communists collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -0.17 -
TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - USA USA spend 30 on tech rolls USA roll 2,4,6,2,4,5,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 17 field_guns and 2 heavy_guns moved from Rome to Sea Zone 58 Tyrrhenian Sea 6 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 cruisers, 17 field_guns, 2 heavy_guns, 6 infantry and 19 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 71 Eastern Mediterranean 17 field_guns, 2 heavy_guns and 6 infantry moved from Sea Zone 71 Eastern Mediterranean to Lebanon 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 2 heavy_guns moved from Valencia to Sea Zone 54 Alboran Sea 2 heavy_guns and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Latium 5 heavy_guns moved from Rome to Latium 1 field_gun moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 7 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 7 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun and 7 infantry moved from Sea Zone 15 English Channel to Belgium 2 transports moved from Sea Zone 15 English Channel to Sea Zone 26 Bay of Biscay 3 infantry moved from Castile to Sea Zone 26 Bay of Biscay 1 infantry moved from Leon to Sea Zone 26 Bay of Biscay 4 infantry and 2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Belgium Purchase Units - USA USA buy 4 field_guns, 9 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Lebanon USA attack with 17 field_guns, 2 heavy_guns and 6 infantry Turkey defend with 1 trench 1 trench owned by the Turkey lost in Lebanon USA win, taking Lebanon from Turkey with 17 field_guns, 2 heavy_guns and 6 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 trench Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Valencia 2 infantry placed in Andalusia 3 infantry placed in Castile 2 infantry placed in Leon 2 field_guns placed in Madeira 1 field_gun and 1 infantry placed in Azores 2 transports placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating industry Trigger USAP: USA has 3 infantry placed in Washington D.C. Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 86 PUs; end with 87 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 13 Research Technology - USA USA spend 30 on tech rolls USA roll 2,4,6,2,4,5,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 17 field_guns and 2 heavy_guns moved from Rome to Sea Zone 58 Tyrrhenian Sea 6 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 cruisers, 17 field_guns, 2 heavy_guns, 6 infantry and 19 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 71 Eastern Mediterranean 17 field_guns, 2 heavy_guns and 6 infantry moved from Sea Zone 71 Eastern Mediterranean to Lebanon 2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea 2 heavy_guns moved from Valencia to Sea Zone 54 Alboran Sea 2 heavy_guns and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Latium 5 heavy_guns moved from Rome to Latium 1 field_gun moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 7 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 7 infantry and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun and 7 infantry moved from Sea Zone 15 English Channel to Belgium 2 transports moved from Sea Zone 15 English Channel to Sea Zone 26 Bay of Biscay 3 infantry moved from Castile to Sea Zone 26 Bay of Biscay 1 infantry moved from Leon to Sea Zone 26 Bay of Biscay 4 infantry and 2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel 4 infantry moved from Sea Zone 15 English Channel to Belgium Purchase Units - USA USA buy 4 field_guns, 9 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Lebanon USA attack with 17 field_guns, 2 heavy_guns and 6 infantry Turkey defend with 1 trench 1 trench owned by the Turkey lost in Lebanon USA win, taking Lebanon from Turkey with 17 field_guns, 2 heavy_guns and 6 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 trench Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Valencia 2 infantry placed in Andalusia 3 infantry placed in Castile 2 infantry placed in Leon 2 field_guns placed in Madeira 1 field_gun and 1 infantry placed in Azores 2 transports placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating industry Trigger USAP: USA has 3 infantry placed in Washington D.C. Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 86 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Washington D.C.: 3 infantry EDIT: Adding units owned by USA to Hudson-Delaware: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germany round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,3 and gets 0 hits Combat Move - Germany 3 infantry moved from Wurttemburg to Alsace 5 fighters moved from Rhine to Alsace 1 gas moved from Bavaria to Rhine 4 infantry moved from Westphalia to Rhine 2 cavalrys and 3 infantry moved from Hanover to Westphalia 2 cavalrys moved from Westphalia to Rhine 1 gas moved from Bavaria to Rhine 1 infantry moved from Bavaria to Wurttemburg 2 fighters moved from Bavaria to Alsace 1 gas moved from Bavaria to Rhine 2 heavy_guns moved from Eastern Poland to Belarus 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 5 destroyers, 1 field_gun, 12 gass, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Alsace Germany attack with 7 fighters and 3 infantry France defend with 3 infantry Germany roll dice for 7 fighters and 3 infantry in Alsace, round 2 : 2/10 hits, 3.33 expected hits France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 infantry owned by the France lost in Alsace Germany roll dice for 7 fighters and 2 infantry in Alsace, round 3 : 4/9 hits, 3.00 expected hits France roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Alsace Germany win, taking Alsace from France with 7 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for France: 3 infantry Non Combat Move - Germany 7 fighters moved from Alsace to Rhine 1 battleship and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 field_gun and 7 infantry moved from Mecklenburg to Hanover 3 infantry moved from Berlin to Mecklenburg Place Units - Germany 5 destroyers and 1 submarine placed in Sea Zone 12 Baltic Sea 6 gass placed in Wurttemburg 6 gass placed in Bavaria 1 field_gun and 1 infantry placed in Warsaw Activate Technology - Germany Trigger GermanyP: Germany has 3 infantry placed in Berlin Turn Complete - Germany Germany collect 106 PUs; end with 106 PUs Germany collect 7 PUs from War Bonds; end with 113 PUsCombat Hit Differential Summary :
France : -0.33 Germany : -0.33 -
TripleA Turn Summary: France round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - France France roll 2,4,4,1,5,3,6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 3 infantry and 3 late_fighters moved from Champagne to Alsace 1 field_gun and 3 infantry moved from Marseilles to Piedmont 3 field_guns and 3 infantry moved from Brittany to Burgundy 11 infantry moved from Paris to Champagne 1 infantry moved from Trucial Coast to Arabia 1 infantry moved from Trucial Coast to Al-Dammam France take Al-Dammam from Turkey 1 infantry moved from Yemen to Hejaz France take Hejaz from Turkey 1 infantry moved from Yemen to Arabia Purchase Units - France France buy 4 colonials, 12 field_guns, 6 gass, 1 infantry and 1 late_fighter; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Alsace France attack with 3 infantry and 3 late_fighters Germany defend with 2 infantry France roll dice for 3 infantry and 3 late_fighters in Alsace, round 2 : 1/6 hits, 2.50 expected hits Germany roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Alsace France roll dice for 2 infantry and 3 late_fighters in Alsace, round 3 : 3/5 hits, 2.17 expected hits Germany roll dice for 1 infantry in Alsace, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Alsace France win, taking Alsace from Germany with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Casualties for Germany: 2 infantry Non Combat Move - France 3 late_fighters moved from Alsace to Champagne Place Units - France 11 field_guns placed in Paris 1 field_gun, 1 infantry and 1 late_fighter placed in Marseilles 6 gass placed in Brittany 4 colonials placed in Tobruk Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 93 PUs; end with 93 PUs France collect 6 PUs from War Bonds; end with 99 PUsCombat Hit Differential Summary :
France : -0.67 Germany : 0.00 -
TripleA Turn Summary: Serbia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Serbia Serbia spend 0 on tech rolls Serbia rolls : 0/1 hits, 0.00 expected hits Purchase Units - Serbia Serbia buy 1 field_gun and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Place Units - Serbia 1 field_gun and 3 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Serbia rolls : : 0.00 -
TripleA Turn Summary: Austria round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,6,6,5 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 1 infantry moved from Serbia to Albania Austria take Albania from Serbia 5 field_guns and 9 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 1 field_gun and 5 infantry moved from Belgrade to Serbia 3 field_guns and 13 infantry moved from Baranya to Serbia 9 field_guns and 12 infantry moved from Trieste to Venice 15 field_guns and 15 infantry moved from Tuscany to Latium Purchase Units - Austria Austria buy 13 field_guns and 17 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 15 field_guns and 15 infantry USA defend with 7 heavy_guns; Italy defend with 1 field_gun, 9 heavy_guns and 4 infantry Austria roll dice for 15 field_guns and 15 infantry in Latium, round 2 : 6/30 hits, 10.00 expected hits Italy roll dice for 1 field_gun, 16 heavy_guns and 4 infantry in Latium, round 2 : 13/21 hits, 12.33 expected hits 4 infantry owned by the Italy, 13 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 1 field_gun owned by the Italy lost in Latium Austria roll dice for 15 field_guns and 2 infantry in Latium, round 3 : 7/17 hits, 5.67 expected hits Italy roll dice for 15 heavy_guns in Latium, round 3 : 13/15 hits, 10.00 expected hits 11 field_guns owned by the Austria, 2 infantry owned by the Austria and 7 heavy_guns owned by the Italy lost in Latium Austria roll dice for 4 field_guns in Latium, round 4 : 0/4 hits, 1.33 expected hits Italy roll dice for 8 heavy_guns in Latium, round 4 : 4/8 hits, 5.33 expected hits 4 field_guns owned by the Austria lost in Latium Italy win with 8 heavy_guns remaining. Battle score for attacker is -49 Casualties for Austria: 15 field_guns and 15 infantry Casualties for Italy: 1 field_gun, 8 heavy_guns and 4 infantry Non Combat Move - Austria 4 field_guns moved from Tyrol to Venice 2 infantry moved from Tyrol to Venice Place Units - Austria 2 field_guns and 5 infantry placed in Venice Austria undo move 1. 4 field_guns and 3 infantry placed in Venice 3 field_guns and 6 infantry placed in Tyrol 4 field_guns and 5 infantry placed in Trieste 2 field_guns and 3 infantry placed in Belgrade Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 101 PUs; end with 101 PUs Austria collect 8 PUs from War Bonds; end with 109 PUsCombat Hit Differential Summary :
Austria : -4.00 Italy : 2.33 -
TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 heavy_gun moved from Latium to Tuscany Italy take Tuscany from Austria 3 field_guns moved from Piedmont to Milan Purchase Units - Italy Italy buy 1 heavy_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Latium 1 heavy_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 30 PUs; end with 30 PUs Italy collect 10 PUs from War Bonds; end with 40 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Turn Complete - ArabiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover victoryBonds Combat Move - Turkey 2 infantry moved from Baghdad to Mesopotamia 1 field_gun moved from Baghdad to Mesopotamia 1 field_gun and 2 infantry moved from Syria to Damascus 1 field_gun and 2 infantry moved from Sinai to Hejaz Purchase Units - Turkey Turkey buy 22 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Mesopotamia Turkey attack with 1 field_gun and 2 infantry Britain defend with 1 field_gun Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Mesopotamia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Mesopotamia Turkey win, taking Mesopotamia from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Turkey: 1 infantry Casualties for Britain: 1 field_gun Battle in Hejaz Turkey attack with 1 field_gun and 2 infantry France defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Hejaz, round 2 : 0/3 hits, 1.00 expected hits France roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Hejaz, round 3 : 1/3 hits, 1.00 expected hits France roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Hejaz Turkey win, taking Hejaz from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Turkey 7 infantry moved from Dardanelles to Constantinople Place Units - Turkey 6 infantry placed in Baghdad 6 infantry placed in Damascus 5 infantry placed in Cairo-Suez 5 infantry placed in Constantinople Activate Technology - Turkey Turkey activating victoryBonds Turn Complete - Turkey Turkey collect 61 PUs; end with 61 PUs Turkey collect 7 PUs from War Bonds; end with 68 PUsCombat Hit Differential Summary :
Turkey : -1.00 Britain : 0.67 France : -0.67 -
TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 1,6,3,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover armour Combat Move - Britain 3 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 5 infantry moved from British East Africa to Sea Zone 76 Indian Ocean 8 infantry and 4 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea 6 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 75 Red Sea 6 heavy_guns moved from Port Sudan to Sea Zone 75 Red Sea 1 field_gun, 6 heavy_guns and 9 infantry moved from Sea Zone 75 Red Sea to Hejaz 1 infantry moved from Arabia to Jordan Britain take Jordan from Turkey 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 3 field_guns and 4 infantry moved from Baluchistan to Sistan 10 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 10 infantry moved from Sea Zone 72 Persian Gulf to Fars 2 field_guns, 1 fighter and 3 infantry moved from Fars to Mesopotamia 1 field_gun and 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Syria 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 2 infantry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden 2 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Fars 4 infantry moved from Finland to Sweden 1 infantry moved from Norway to Sweden 1 field_gun moved from Stockholm to Sweden Purchase Units - Britain Britain buy 10 field_guns, 4 heavy_guns, 18 infantry and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Syria Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 trench 1 trench owned by the Turkey lost in Syria Britain win, taking Syria from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 trench Battle in Mesopotamia Britain attack with 2 field_guns, 1 fighter and 3 infantry Turkey defend with 1 field_gun and 1 infantry Britain roll dice for 2 field_guns, 1 fighter and 3 infantry in Mesopotamia, round 2 : 2/6 hits, 2.00 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Mesopotamia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Mesopotamia Britain win, taking Mesopotamia from Turkey with 2 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Turkey: 1 field_gun and 1 infantry Battle in Hejaz Britain attack with 1 field_gun, 6 heavy_guns and 9 infantry Turkey defend with 1 field_gun and 2 infantry Britain roll dice for 1 field_gun, 6 heavy_guns and 9 infantry in Hejaz, round 2 : 4/16 hits, 5.00 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Hejaz, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Hejaz Britain win, taking Hejaz from Turkey with 1 field_gun, 6 heavy_guns and 8 infantry remaining. Battle score for attacker is 7 Casualties for Britain: 1 infantry Casualties for Turkey: 1 field_gun and 2 infantry Non Combat Move - Britain 10 field_guns, 2 heavy_guns and 7 infantry moved from Arabia to Hejaz 1 fighter moved from Mesopotamia to Al-Dammam Place Units - Britain 2 trenchs placed in Norway 2 trenchs placed in Stockholm 4 heavy_guns placed in Norway 2 field_guns and 3 infantry placed in Goa 2 field_guns and 3 infantry placed in Bombay 2 field_guns and 4 infantry placed in Dar es Salaam 2 field_guns and 3 infantry placed in German East Africa 2 field_guns and 5 infantry placed in Baluchistan Activate Technology - Britain Britain activating armour Trigger BritainT5: buytank added to productionBritain Trigger BritainP: Britain has 3 infantry placed in London Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 137 PUs; end with 139 PUs Britain collect 4 PUs from War Bonds; end with 143 PUsCombat Hit Differential Summary :
Turkey : -0.67 Britain : -1.00 -
TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Russia Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 2 field_guns and 2 infantry moved from Pskov to Latvia 1 conscript and 2 infantry moved from St. Petersburg to Pskov 2 conscripts moved from Tver to Smolensk 3 infantry moved from Moscow to Don 1 heavy_gun moved from Volgograd to Kazakhstan 1 infantry moved from Don to Volgograd 4 infantry moved from St. Petersburg to Karelia Purchase Units - Russia Russia buy 10 conscripts, 2 heavy_guns and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Latvia Russia attack with 2 field_guns and 2 infantry Germany defend with 2 infantry Russia roll dice for 2 field_guns and 2 infantry in Latvia, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Latvia Russia roll dice for 2 field_guns and 1 infantry in Latvia, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Latvia Russia win, taking Latvia from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Casualties for Germany: 2 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Western Siberian Lowlands 1 conscript, 2 heavy_guns and 3 trenchs placed in Minsk 4 conscripts and 1 trench placed in St. Petersburg 3 conscripts and 1 trench placed in Moscow 2 conscripts placed in Omsk Turn Complete - Russia Russia collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 Germany : 0.00 Russia : -0.33





