• '20 '18 '17 '15

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys moved from Helsinki to Tampere
            1 Destroyer and 1 Submarine moved from 21 Sea Zone to 18 Sea Zone
    
        Purchase Units - Finns
            Finns buy 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 18 Sea Zone
                Finns attack with 1 Destroyer and 1 Submarine
                French defend with 1 Transport
                    Finns roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the French lost in 18 Sea Zone
                Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in Tampere
                Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Tank
                    Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Tampere, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Tank in Tampere, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Tampere
                Finns win, taking Tampere from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Tampere to Helsinki
            1 AAGun moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Finns : -0.33
    Russians : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Vinnytsia to Odessa
            4 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bulgaria to Vinnytsia
            2 Artillerys and 1 Infantry moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            1 Adv.Fighter and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to S.Thailand
            1 Artillery moved from S.Thailand to Bangkok
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from Manila to 106 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Palawan
                  Thai take Palawan from Americans
            2 Infantrys and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to British Borneo
                  Thai take British Borneo from British
    
        Purchase Units - Thai
            Thai buy 4 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Artillerys and 1 Elite placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            2 Infantrys moved from Northeast USA to 13 Sea Zone
            2 Cruisers, 2 Destroyers, 2 Infantrys and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            1 Infantry moved from Central America to Colombia
            4 Transports moved from 119 Sea Zone to 83 Sea Zone
            3 Tanks moved from Northwest USA to Yukon
            2 Artillerys and 4 Infantrys moved from Southwest USA to Northwest USA
            3 Bombers moved from Port Moresby to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Cruiser, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Oahu to Pearl Harbor
            2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
            1 Infantry moved from 104 Sea Zone to Nauru
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 4 Artillerys, 3 Destroyers, 3 Fighters, 8 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 67 Sea Zone
                Americans attack with 3 Bombers
                Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter
                    Americans roll dice for 3 Bombers in 67 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    3 Bombers owned by the Americans and 2 Destroyers owned by the Hisaichi lost in 67 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier and 1 Fighter remaining. Battle score for attacker is -26
                Casualties for Americans: 3 Bombers
                Casualties for Hisaichi: 2 Destroyers
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 Fighters placed in Pearl Harbor
            2 ArmoredCars and 1 Infantry placed in Alaska
            4 Artillerys and 4 Infantrys placed in San Francisco
            3 Infantrys placed in Santiago
            3 Destroyers and 2 Submarines placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Americans : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Tank moved from Aquitaine to Paris
            1 Tank moved from Normandy to Paris
            1 Tank moved from Brittany to Paris
            4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 10 Tanks moved from Picardy to Paris
            1 Bomber, 1 Fighter and 1 Stuka moved from Belgium to Paris
    
        Purchase Units - Germans
            Germans buy 1 Cruiser, 2 Destroyers, 1 Elite, 14 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks
                British defend with 3 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 14 Infantrys and 12 Tanks
                    AA fire in Paris : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 2 : 14/30 hits, 12.67 expected hits
                    French roll dice for 1 Artillery, 3 Fighters, 14 Infantrys and 12 Tanks in Paris, round 2 : 9/30 hits, 12.50 expected hits
                    4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris
                    Germans roll dice for 1 Bomber, 1 Fighter, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 3 : 11/21 hits, 9.67 expected hits
                    French roll dice for 1 Artillery, 3 Fighters and 12 Tanks in Paris, round 3 : 6/16 hits, 7.83 expected hits
                    10 Tanks owned by the French, 1 Artillery owned by the French, 5 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber, 1 Fighter, 1 Stuka and 12 Tanks in Paris, round 4 : 7/15 hits, 7.50 expected hits
                    French roll dice for 3 Fighters and 2 Tanks in Paris, round 4 : 5/5 hits, 2.50 expected hits
                    3 Fighters owned by the British, 2 Tanks owned by the French and 5 Tanks owned by the Germans lost in Paris
                Germans captures 34PUs while taking French capital
                Germans win, taking Paris from French with 1 Bomber, 1 Fighter, 1 Stuka and 7 Tanks remaining. Battle score for attacker is 26
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 6 Tanks
                Casualties for French: 1 Artillery, 14 Infantrys and 12 Tanks
                Casualties for British: 3 Fighters
    
        Non Combat Move - Germans
            3 Transports moved from 21 Sea Zone to 23 Sea Zone
            3 Elites and 3 Infantrys moved from Hamburg to 23 Sea Zone
            3 Elites and 3 Infantrys moved from 23 Sea Zone to Danzig
            7 Infantrys moved from East Prussia to Danzig
            2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            1 ArmoredCar and 2 Tanks moved from Bavaria to Krakow
            4 ArmoredCars moved from Rhine to Bohemia
            2 Submarines moved from 30 Sea Zone to 19 Sea Zone
            1 Submarine moved from 29 Sea Zone to 30 Sea Zone
            1 Submarine moved from 34 Sea Zone to 30 Sea Zone
            2 Submarines moved from 30 Sea Zone to 17 Sea Zone
            1 Bomber and 1 Fighter moved from Paris to Brittany
            1 Stuka moved from Paris to Brittany
    
        Place Units - Germans
            1 Elite, 1 Infantry and 2 Mech.Infs placed in Tunis
            5 Infantrys placed in Bohemia
            1 Cruiser and 1 Destroyer placed in 23 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            4 Infantrys placed in Hamburg
            3 Mech.Infs placed in Bavaria
            3 Infantrys placed in Netherlands
            1 Infantry and 2 Mech.Infs placed in Rhine
    
        Turn Complete - Germans
            Germans collect 99 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    French : -2.83
    AA fire in Paris : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            2 ArmoredCars moved from Arkhangelsk to 6 Sea Zone
            2 ArmoredCars, 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
            2 ArmoredCars, 1 Artillery and 1 Infantry moved from 5 Sea Zone to Nordland
            2 Artillerys and 2 Infantrys moved from Finnmark to Upper Norrland
            1 Tank moved from Kotka to Vyborg
            1 Elite and 1 Infantry moved from Latvia to East Prussia
            1 Infantry moved from Latvia to East Prussia
            2 Infantrys moved from Ayan to Heilungchiang
            2 Fighters moved from Ayan to Heilungchiang
            1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery, 3 Infantrys and 2 Tanks moved from Ayan to Chita
            2 ArmoredCars moved from Olyokminsk to Chita
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars moved from Yeniseysk to Olyokminsk
            2 ArmoredCars and 1 Mech.Inf moved from Sibirsky to Olyokminsk
            1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Kolyma to Zhigansk
    
        Purchase Units - Russians
            Russians buy 2 Factorys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Heilungchiang
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in East Prussia
                Russians attack with 1 Elite and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Elite and 2 Infantrys in East Prussia, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                    Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 4 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Upper Norrland
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 5 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Russians loses 0 PUs for violating Upper Norrlands neutrality.
                Russians win, taking Upper Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Nordland
                Russians attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Nordland, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                Russians loses 0 PUs for violating Nordlands neutrality.
                Russians win, taking Nordland from Neutral with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Chita
                Russians attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks in Chita, round 2 : 3/13 hits, 3.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Heilungchiang to Chita
            2 Artillerys and 1 Infantry moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks moved from Rostov to Donetsk
            5 Infantrys moved from Yaroslavl to Smolensk
            3 ArmoredCars and 2 Tanks moved from Stalingrad to Donetsk
            3 ArmoredCars moved from Georgia to Donetsk
            1 Artillery and 1 Infantry moved from Georgia to Rostov
            2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys moved from Latvia to Leningrad
            7 Infantrys moved from Latvia to Leningrad
            2 Fighters moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            1 Factory placed in Kursk
            1 Factory placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            1 HeavyTank and 3 Infantrys placed in Leningrad
            Russians undo move 7.
            1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
            5 Infantrys placed in Stalingrad
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Neutral : -2.67
    Hisaichi : -1.00
    Russians : -5.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Tobruk to Kufra
            1 Artillery moved from Campania to 48 Sea Zone
            1 Artillery and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Elite moved from Greece to 51 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Elite moved from 55 Sea Zone to Syria
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
                  Italians take Palestine from British
            1 Elite moved from Greece to 48 Sea Zone
            1 Artillery moved from Tobruk to 48 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Elite moved from 55 Sea Zone to Syria
            1 Infantry moved from Campania to 48 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Tobruk to Kufra
            3 Bombers moved from Rome to Greece
            1 Artillery moved from Orleanais to Languedoc
            1 Artillery moved from Burgundy to Provence
            1 Infantry moved from Languedoc to Provence
    
        Purchase Units - Italians
            Italians buy 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 Artillerys and 2 Elites
                French defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 2 : 0/4 hits, 1.67 expected hits
                    French roll dice for 2 Infantrys in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 3 : 2/4 hits, 1.67 expected hits
                    French roll dice for 2 Infantrys in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 2 Infantrys owned by the French lost in Syria
                Italians win, taking Syria from French with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Elite
                Casualties for French: 2 Infantrys
            Battle in Kufra
                Italians attack with 2 Artillerys and 4 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 4 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            4 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 AAGun moved from Mersa Matruh to Kufra
    
        Place Units - Italians
            2 Carriers, 1 Cruiser and 1 Destroyer placed in 51 Sea Zone
            1 Transport placed in 44 Sea Zone
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from E.Romania: 4 Tanks
            EDIT: Adding units owned by Italians to Vinnytsia: 4 Tanks
            EDIT: Removing units owned by Italians from Greece: 2 Tanks
            EDIT: Adding units owned by Italians to E.Romania: 2 Tanks
            EDIT: Removing units owned by Italians from W.Romania: 1 Artillery and 2 Infantrys
            EDIT: Adding units owned by Italians to E.Romania: 1 Artillery and 2 Infantrys
            EDIT: Removing units owned by Italians from Hungary: 3 Artillerys, 1 Elite and 4 Infantrys
            EDIT: Adding units owned by Italians to Krakow: 3 Artillerys, 1 Elite and 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.33
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from S.Algeria to N.Tunisia
                  French take N.Tunisia from Germans
            1 Mot.Inf moved from E.Morocco to Ghadames
                  French take S.Tunisia from Germans
                  French take Ghadames from Italians
            1 Artillery moved from S.Algeria to S.Tunisia
            1 Infantry moved from Nubia to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Destroyer moved from 4 Sea Zone to 21 Sea Zone
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 1 T.Boat; Finns defend with 1 Transport
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 T.Boat and 1 Transport in 21 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 21 Sea Zone
                Finns win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
                Casualties for French: 1 Destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Finns : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Infantrys and 1 Tank moved from Lombok to Java
            1 Tank moved from Soembawa to Java
            2 Infantrys moved from Mindoro to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Soembawa to 111 Sea Zone
            1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            3 Fighters moved from Panay to 65 Sea Zone
            2 Fighters moved from 111 Sea Zone to 65 Sea Zone
            1 Bomber moved from Panay to 65 Sea Zone
            1 Adv.Fighter moved from N.French Indochina to 65 Sea Zone
            6 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
            1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 107 Sea Zone
            4 Infantrys moved from 107 Sea Zone to Jilolo
            2 T.Boats moved from 93 Sea Zone to 107 Sea Zone
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Elites moved from Davao to 107 Sea Zone
            2 Elites and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Elites moved from 112 Sea Zone to Timor
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            2 Marines moved from Davao to 107 Sea Zone
            2 Marines and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Marines moved from 112 Sea Zone to Tanimbar
            1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Battleship moved from 111 Sea Zone to 112 Sea Zone
            1 Submarine moved from 108 Sea Zone to 107 Sea Zone
            2 Destroyers moved from 94 Sea Zone to 107 Sea Zone
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            1 Submarine moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from Guam to 94 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Celebes
            1 Infantry moved from Guam to 94 Sea Zone
            1 Infantry and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
            1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Marine moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Java
            1 Transport moved from 94 Sea Zone to 92 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 Marines and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Timor
                Yamamoto attack with 2 Elites
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Elites in Timor, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Elites in Timor, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Elites in Timor, round 4 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor
                Yamamoto win, taking Timor from Dutch with 1 Elite remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Elite
                Casualties for Dutch: 1 Infantry
            Battle in Celebes
                Yamamoto attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Yamamoto attack with 4 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 4 Infantrys in Jilolo, round 2 : 1/4 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 5 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 5 Fighters in 65 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
                1 Submarine owned by the British Submerged
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 65 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Fighter
                Casualties for British: 1 Destroyer and 2 Transports
            Battle in Java
                Yamamoto attack with 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks
                Anzac defend with 1 Artillery, 2 Infantrys and 1 Tank; Dutch defend with 1 Artillery
                    Yamamoto roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 1/9 hits, 2.83 expected hits
                    Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Java, round 2 : 0/5 hits, 1.83 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 0/9 hits, 2.83 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Java, round 4 : 2/7 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 4 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 2 Infantrys owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 2 Tanks in Java, round 5 : 0/5 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Java, round 5 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Marine and 2 Tanks in Java, round 6 : 0/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Java, round 6 : 2/2 hits, 0.83 expected hits
                    1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Tank in Java, round 7 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Tank in Java, round 7 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Yamamoto lost in Java
                Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -20
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks
                Casualties for Dutch: 1 Artillery
            Battle in Tanimbar
                Yamamoto attack with 2 Marines
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Marines in Tanimbar, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Marines in Tanimbar, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Marine
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from 65 Sea Zone to Banjarmasin
            2 Fighters moved from 65 Sea Zone to Bangkok
            1 Fighter moved from 65 Sea Zone to S.Thailand
            1 Elite moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
            1 Elite and 1 Marine moved from 92 Sea Zone to S.French Indochina
    
        Place Units - Yamamoto
            4 Marines placed in Davao
            5 Infantrys and 1 Marine placed in Hong Kong
            1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : -11.17
    Dutch : 1.33
    

    Savegame


  • @Whackamatt said in WAW - Whack bad, dawg good!:

    Yamamoto : -11.17

    :(


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
                  Chinese take Kweichow from Hisaichi
            1 Artillery moved from Hupeh to Anhwei
                  Chinese take Anhwei from Hisaichi
            1 Artillery and 1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            5 Tanks moved from Shensi to Suiyuan
            1 Fighter, 8 Infantrys and 5 Tanks moved from Ningsia to Suiyuan
            4 ArmoredCars moved from Gobi Altai to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Elites and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks
                Hisaichi defend with 1 Artillery, 5 Infantrys and 6 Tanks
                    Chinese roll dice for 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks in Suiyuan, round 2 : 8/23 hits, 8.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Suiyuan, round 2 : 5/12 hits, 5.00 expected hits
                    2 Tanks owned by the Hisaichi, 5 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 4 ArmoredCars, 1 Fighter, 3 Infantrys and 10 Tanks in Suiyuan, round 3 : 7/18 hits, 7.17 expected hits
                    Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 2/4 hits, 2.00 expected hits
                    4 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 1 Fighter, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 30
                Casualties for Chinese: 7 Infantrys
                Casualties for Hisaichi: 1 Artillery, 5 Infantrys and 6 Tanks
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Marine moved from E.Qinghai to Lanchow
            2 Tanks moved from Hsining to Lanchow
            2 Tanks moved from Hsining to Lanchow
            1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Fighter moved from Suiyuan to Lanchow
    
        Place Units - Chinese
            1 Adv.Fighter, 2 Elites and 3 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Infantry moved from Kirin to Khabarovsk
                  Hisaichi take Khabarovsk from Russians
            3 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
            1 Infantry moved from Shantung to Chahar
            1 Infantry moved from Shantung to Peking
            2 Fighters moved from N.French Indochina to Malaya
            3 Bombers moved from Banjarmasin to Malaya
            1 Artillery and 4 Tanks moved from East And South Borneo to 111 Sea Zone
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Artillery, 1 Infantry, 4 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
            4 Marines moved from Banjarmasin to 110 Sea Zone
            1 Battleship moved from 67 Sea Zone to 110 Sea Zone
            1 Fighter moved from 67 Sea Zone to Malaya
            1 Artillery, 1 Infantry, 4 Marines and 4 Tanks moved from 110 Sea Zone to Malaya
            1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
            1 Adv.Fighter moved from Kwangsi to Yunnan
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            2 Artillerys and 3 Infantrys moved from Changchun to Kirin
            2 Adv.Fighters moved from Changchun to Heilungchiang
            1 Adv.Fighter moved from Hulunbuir to Heilungchiang
            2 Infantrys moved from Hulunbuir to Liaoning
            1 Carrier moved from 67 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 3 Elites, 6 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yunnan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 3 Adv.Fighters, 3 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Infantrys in Heilungchiang, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 3 Adv.Fighters, 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Malaya
                Hisaichi attack with 1 Artillery, 3 Bombers, 3 Fighters, 1 Infantry, 4 Marines and 4 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks; Anzac defend with 2 Fighters; Dutch defend with 1 Fighter
                    AA fire in Malaya : 2/6 hits, 1.00 expected hits
                    2 Fighters owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Fighter, 1 Infantry, 4 Marines and 4 Tanks in Malaya, round 2 : 9/14 hits, 7.00 expected hits
                    British roll dice for 1 Artillery, 1 Bunker, 3 Fighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 3/13 hits, 5.33 expected hits
                    2 Tanks owned by the British, 1 Artillery owned by the British, 6 Infantrys owned by the British, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks in Malaya, round 3 : 6/11 hits, 5.83 expected hits
                    British roll dice for 1 Bunker and 3 Fighters in Malaya, round 3 : 0/4 hits, 2.00 expected hits
                    1 Bunker owned by the British, 1 Fighter owned by the Dutch and 2 Fighters owned by the Anzac lost in Malaya
                Hisaichi win, taking Malaya from British with 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks remaining. Battle score for attacker is 30
                Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 1 Marine
                Casualties for British: 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks
                Casualties for Dutch: 1 Fighter
                Casualties for Anzac: 2 Fighters
    
        Non Combat Move - Hisaichi
            3 Bombers moved from Malaya to Banjarmasin
            1 Fighter moved from Malaya to 110 Sea Zone
            1 Adv.Fighter moved from Yunnan to N.French Indochina
            2 Infantrys moved from Kwangsi to N.French Indochina
            3 Adv.Fighters moved from Heilungchiang to Liaoning
            1 AAGun moved from Banjarmasin to East And South Borneo
    
        Place Units - Hisaichi
            4 ArmoredCars placed in Liaoning
            3 Infantrys placed in Kwangsi
            1 Elite and 3 Infantrys placed in Banjarmasin
            2 Elites and 6 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    British : -4.33
    AA fire in Malaya : : 1.00
    Chinese : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Cairo to Lower Egypt
            1 Fighter moved from Cairo to 56 Sea Zone
            2 Adv.Fighters moved from Cairo to 55 Sea Zone
            2 Adv.Fighters moved from Cairo to Palestine
            1 Adv.Fighter moved from Cairo to 55 Sea Zone
            1 Adv.Fighter moved from Cairo to 56 Sea Zone
            2 Mech.Infs moved from Cape Town to Mozambique
            1 Infantry moved from Kenya to Mozambique
            2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
            1 Destroyer and 1 Submarine moved from 57 Sea Zone to 58 Sea Zone
            3 Transports moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Infantry moved from Nubia to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Palestine
            1 Tank moved from Lower Egypt to Cairo
            2 Infantrys moved from Bombay to Rajputana
            4 Infantrys moved from Delhi to Rajputana
            1 Infantry moved from Hyderabad to Calcutta
            3 Infantrys moved from Bihar to Assam
            1 Artillery and 1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Attu to 71 Sea Zone
            1 Tank moved from Alaska to 71 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Transport moved from 4 Sea Zone to 8 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 8 Artillerys, 1 Elite, 12 Infantrys, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 56 Sea Zone
                British attack with 1 Adv.Fighter and 1 Fighter
                Italians defend with 1 Transport
                    British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone
                British win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 Fighter
                Casualties for Italians: 1 Transport
            Battle in 55 Sea Zone
                British attack with 3 Adv.Fighters
                Italians defend with 2 Transports
                    British roll dice for 3 Adv.Fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 2 Transports in 55 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    2 Transports owned by the Italians and 1 Adv.Fighter owned by the British lost in 55 Sea Zone
                British win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 Adv.Fighter
                Casualties for Italians: 2 Transports
            Battle in Palestine
                British attack with 2 Adv.Fighters and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Mozambique
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Mozambique, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Adv.Fighters moved from 55 Sea Zone to Cairo
            1 Adv.Fighter moved from 56 Sea Zone to Cairo
            2 Adv.Fighters moved from Palestine to W.Iran
    
        Place Units - British
            3 Tanks placed in W.Iran
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            2 Artillerys and 3 Infantrys placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Artillerys placed in Bombay
            2 Infantrys placed in Vancouver
            3 Infantrys placed in Wales
            1 Artillery and 1 Elite placed in Manchester
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks
            EDIT: Adding units owned by British to Wales: 2 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks
            EDIT: Adding units owned by British to Manchester: 2 Infantrys and 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    British : 1.50
    Italians : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Tank moved from Java to Soembawa
                  Dutch take Lombok from Yamamoto
                  Dutch take Soembawa from Yamamoto
            1 Artillery moved from Java to Sumatra
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 2 Fighters and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            4 Infantrys moved from South Australia to Western Australia
            3 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Destroyer and 2 Transports placed in 122 Sea Zone
            2 Fighters placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            3 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
                  Finns take Kotka from Russians
            1 Infantry moved from Tampere to Oulu
                  Finns take Oulu from Russians
            1 Elite moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 ArmoredCars placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter and 1 Tank moved from Vinnytsia to Kiev
            2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Adv.Fighter moved from Bucharest to Kiev
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys and 1 Tank; Remaining resources: 3 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Kiev, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            3 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Infantry moved from Palawan to 111 Sea Zone
            2 Infantrys moved from British Borneo to 111 Sea Zone
            3 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
            2 Infantrys moved from 110 Sea Zone to Java
                  Thai take Java from Dutch
            1 Fighter moved from Bangkok to Banjarmasin
            6 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Bangkok to S.Thailand
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 Destroyers and 2 Submarines moved from 8 Sea Zone to 17 Sea Zone
            2 Cruisers and 2 Infantrys moved from 8 Sea Zone to 3 Sea Zone
            2 Infantrys moved from 3 Sea Zone to Iceland
            3 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
            4 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 83 Sea Zone to 74 Sea Zone
            1 Cruiser and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 ArmoredCars and 1 Infantry moved from Alaska to 71 Sea Zone
            2 ArmoredCars, 1 Cruiser, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars and 1 Infantry moved from 72 Sea Zone to Koryakia
            3 Tanks moved from Yukon to Alaska
            2 Artillerys and 4 Infantrys moved from Northwest USA to British Columbia
            3 Fighters moved from Pearl Harbor to 104 Sea Zone
            1 Cruiser moved from 104 Sea Zone to 97 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Cruiser and 1 Infantry moved from 97 Sea Zone to 104 Sea Zone
            1 Infantry moved from 104 Sea Zone to Nauru
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Destroyer, 1 Infantry, 3 S.Submarines, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 2 Destroyers and 2 Submarines
                Germans defend with 2 Submarines
                    Americans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Destroyers in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 Submarines owned by the Germans lost in 17 Sea Zone
                Americans win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - Americans
            4 Artillerys and 4 Infantrys moved from 74 Sea Zone to Umnak
    
        Place Units - Americans
            3 S.Submarines placed in 98 Sea Zone
            1 Destroyer and 2 Submarines placed in 13 Sea Zone
            1 B.Transport placed in 71 Sea Zone
            2 ArmoredCars placed in Alaska
            2 Artillerys and 1 Tank placed in Santiago
            1 B.Transport placed in 13 Sea Zone
            2 ArmoredCars and 1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Elite moved from Tunis to S.Tunisia
            1 Mech.Inf moved from Tunis to S.Tunisia
            1 Infantry moved from Tunis to N.Tunisia
            1 Mech.Inf moved from Tunis to N.Tunisia
            2 Submarines moved from 19 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 Bomber moved from Brittany to 17 Sea Zone
            10 Infantrys moved from Danzig to East Prussia
            4 Infantrys moved from Hamburg to 23 Sea Zone
            1 Transport moved from 23 Sea Zone to 22 Sea Zone
            2 Infantrys moved from Netherlands to 22 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            1 Infantry moved from Netherlands to 22 Sea Zone
            4 Infantrys and 2 Transports moved from 22 Sea Zone to 23 Sea Zone
            7 Infantrys moved from 23 Sea Zone to Stockholm
            3 Elites moved from Danzig to East Prussia
            4 ArmoredCars moved from Bohemia to Warsaw
            5 Infantrys moved from Krakow to Vinnytsia
            1 ArmoredCar and 2 Tanks moved from Krakow to Warsaw
            5 Infantrys moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 Mech.Infs moved from Rhine to Krakow
            3 ArmoredCars moved from Berlin to Silesia
            1 Infantry moved from Rhine to Hamburg
            7 Tanks moved from Paris to Lorraine
            1 Destroyer, 1 Submarine and 2 Transports moved from 45 Sea Zone to 42 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 3 Elites, 1 HeavyTank, 13 Infantrys, 1 S.Submarine, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 7 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Cruiser in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 7 Infantrys in Stockholm, round 2 : 1/7 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Stockholm
                    Germans roll dice for 6 Infantrys in Stockholm, round 3 : 1/6 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Bunker
            Battle in N.Tunisia
                Germans attack with 1 Infantry and 1 Mech.Inf
                French defend with 1 AAGun and 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Mech.Inf in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 1 Mech.Inf in N.Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in N.Tunisia
                    Germans roll dice for 1 Mech.Inf in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Mech.Inf in N.Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Mech.Inf in N.Tunisia, round 6 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Germans win, taking N.Tunisia from French with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Tunisia
                Germans attack with 1 Elite and 1 Mech.Inf
                French defend with 1 Artillery
                    Germans roll dice for 1 Elite and 1 Mech.Inf in S.Tunisia, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Tunisia
                Germans win, taking S.Tunisia from French with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in 17 Sea Zone
                Germans attack with 1 Bomber, 1 Destroyer and 2 Submarines
                Americans defend with 2 Destroyers and 2 Submarines
                    Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Bomber and 1 Destroyer in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 Destroyers in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 Submarines owned by the Americans lost in 17 Sea Zone
                    Germans roll dice for 2 Submarines in 17 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Bomber and 1 Destroyer in 17 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 Destroyers in 17 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 Destroyers owned by the Americans and 2 Submarines owned by the Germans lost in 17 Sea Zone
                Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Destroyers and 2 Submarines
                Casualties for Germans: 2 Submarines
            Battle in East Prussia
                Germans attack with 3 Elites and 10 Infantrys
                Russians defend with 1 Elite and 1 Infantry
                    Germans roll dice for 3 Elites and 10 Infantrys in East Prussia, round 2 : 2/13 hits, 2.67 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 3 Elites and 8 Infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Elite and 1 Infantry
            Battle in Warsaw
                Germans attack with 5 ArmoredCars and 2 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 5 ArmoredCars and 2 Tanks in Warsaw, round 2 : 5/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 17 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Bomber moved from 17 Sea Zone to Brittany
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Silesia to Krakow
    
        Place Units - Germans
            4 Tanks placed in Tunis
            3 Elites and 2 Infantrys placed in Bohemia
            1 HeavyTank and 2 Tanks placed in Bavaria
            6 Infantrys placed in Hamburg
            2 Destroyers and 1 Submarine placed in 20 Sea Zone
            1 S.Submarine and 1 Submarine placed in 20 Sea Zone
            1 Bomber placed in Normandy
            2 ArmoredCars and 5 Infantrys placed in Berlin
            Germans undo move 8.
            5 Infantrys placed in Berlin
            2 ArmoredCars placed in Rhine
    
        Turn Complete - Germans
            Germans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Neutral : 0.00
    French : -1.00
    Americans : 0.00
    Russians : 1.33
    

    Savegame

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