@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
WAW - Whack bad, dawg good!
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys moved from Helsinki to Tampere 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 18 Sea Zone Purchase Units - Finns Finns buy 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in 18 Sea Zone Finns attack with 1 Destroyer and 1 Submarine French defend with 1 Transport Finns roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits French roll dice for 1 Transport in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the French lost in 18 Sea Zone Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in Tampere Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Tank Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Tampere, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Tank in Tampere, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Tampere Finns win, taking Tampere from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Tampere to Helsinki 1 AAGun moved from Helsinki to Tampere Place Units - Finns 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
French : -0.33 Finns : -0.33 Russians : -0.50 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 3 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Vinnytsia to Odessa 4 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bulgaria to Vinnytsia 2 Artillerys and 1 Infantry moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia Place Units - Romanians 1 Adv.Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Romanians : 0.50 Russians : 1.00 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from N.Thailand to S.Thailand 1 Artillery moved from S.Thailand to Bangkok 1 Infantry moved from Panay to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Thai take Palawan from Americans 2 Infantrys and 1 Transport moved from 106 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to British Borneo Thai take British Borneo from British Purchase Units - Thai Thai buy 4 Artillerys and 1 Elite; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Artillerys and 1 Elite placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Infantrys moved from Northeast USA to 13 Sea Zone 2 Cruisers, 2 Destroyers, 2 Infantrys and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 1 Infantry moved from Central America to Colombia 4 Transports moved from 119 Sea Zone to 83 Sea Zone 3 Tanks moved from Northwest USA to Yukon 2 Artillerys and 4 Infantrys moved from Southwest USA to Northwest USA 3 Bombers moved from Port Moresby to 67 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Cruiser, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru Purchase Units - Americans Americans buy 2 ArmoredCars, 4 Artillerys, 3 Destroyers, 3 Fighters, 8 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 67 Sea Zone Americans attack with 3 Bombers Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter Americans roll dice for 3 Bombers in 67 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 3 Bombers owned by the Americans and 2 Destroyers owned by the Hisaichi lost in 67 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier and 1 Fighter remaining. Battle score for attacker is -26 Casualties for Americans: 3 Bombers Casualties for Hisaichi: 2 Destroyers Non Combat Move - Americans Place Units - Americans 3 Fighters placed in Pearl Harbor 2 ArmoredCars and 1 Infantry placed in Alaska 4 Artillerys and 4 Infantrys placed in San Francisco 3 Infantrys placed in Santiago 3 Destroyers and 2 Submarines placed in 13 Sea Zone Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 Americans : 0.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Tank moved from Aquitaine to Paris 1 Tank moved from Normandy to Paris 1 Tank moved from Brittany to Paris 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 10 Tanks moved from Picardy to Paris 1 Bomber, 1 Fighter and 1 Stuka moved from Belgium to Paris Purchase Units - Germans Germans buy 1 Cruiser, 2 Destroyers, 1 Elite, 14 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks British defend with 3 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 14 Infantrys and 12 Tanks AA fire in Paris : 0/3 hits, 0.50 expected hits Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 2 : 14/30 hits, 12.67 expected hits French roll dice for 1 Artillery, 3 Fighters, 14 Infantrys and 12 Tanks in Paris, round 2 : 9/30 hits, 12.50 expected hits 4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris Germans roll dice for 1 Bomber, 1 Fighter, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 3 : 11/21 hits, 9.67 expected hits French roll dice for 1 Artillery, 3 Fighters and 12 Tanks in Paris, round 3 : 6/16 hits, 7.83 expected hits 10 Tanks owned by the French, 1 Artillery owned by the French, 5 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris Germans roll dice for 1 Bomber, 1 Fighter, 1 Stuka and 12 Tanks in Paris, round 4 : 7/15 hits, 7.50 expected hits French roll dice for 3 Fighters and 2 Tanks in Paris, round 4 : 5/5 hits, 2.50 expected hits 3 Fighters owned by the British, 2 Tanks owned by the French and 5 Tanks owned by the Germans lost in Paris Germans captures 34PUs while taking French capital Germans win, taking Paris from French with 1 Bomber, 1 Fighter, 1 Stuka and 7 Tanks remaining. Battle score for attacker is 26 Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 6 Tanks Casualties for French: 1 Artillery, 14 Infantrys and 12 Tanks Casualties for British: 3 Fighters Non Combat Move - Germans 3 Transports moved from 21 Sea Zone to 23 Sea Zone 3 Elites and 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Elites and 3 Infantrys moved from 23 Sea Zone to Danzig 7 Infantrys moved from East Prussia to Danzig 2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 1 ArmoredCar and 2 Tanks moved from Bavaria to Krakow 4 ArmoredCars moved from Rhine to Bohemia 2 Submarines moved from 30 Sea Zone to 19 Sea Zone 1 Submarine moved from 29 Sea Zone to 30 Sea Zone 1 Submarine moved from 34 Sea Zone to 30 Sea Zone 2 Submarines moved from 30 Sea Zone to 17 Sea Zone 1 Bomber and 1 Fighter moved from Paris to Brittany 1 Stuka moved from Paris to Brittany Place Units - Germans 1 Elite, 1 Infantry and 2 Mech.Infs placed in Tunis 5 Infantrys placed in Bohemia 1 Cruiser and 1 Destroyer placed in 23 Sea Zone 1 Destroyer placed in 20 Sea Zone 4 Infantrys placed in Hamburg 3 Mech.Infs placed in Bavaria 3 Infantrys placed in Netherlands 1 Infantry and 2 Mech.Infs placed in Rhine Turn Complete - Germans Germans collect 99 PUs; end with 133 PUsCombat Hit Differential Summary :
Germans : 2.17 French : -2.83 AA fire in Paris : : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 ArmoredCars moved from Arkhangelsk to 6 Sea Zone 2 ArmoredCars, 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from 6 Sea Zone to 5 Sea Zone 2 ArmoredCars, 1 Artillery and 1 Infantry moved from 5 Sea Zone to Nordland 2 Artillerys and 2 Infantrys moved from Finnmark to Upper Norrland 1 Tank moved from Kotka to Vyborg 1 Elite and 1 Infantry moved from Latvia to East Prussia 1 Infantry moved from Latvia to East Prussia 2 Infantrys moved from Ayan to Heilungchiang 2 Fighters moved from Ayan to Heilungchiang 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery, 3 Infantrys and 2 Tanks moved from Ayan to Chita 2 ArmoredCars moved from Olyokminsk to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars moved from Yeniseysk to Olyokminsk 2 ArmoredCars and 1 Mech.Inf moved from Sibirsky to Olyokminsk 1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Kolyma to Zhigansk Purchase Units - Russians Russians buy 2 Factorys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Heilungchiang Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in East Prussia Russians attack with 1 Elite and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Elite and 2 Infantrys in East Prussia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 4 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Upper Norrland Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Russians loses 0 PUs for violating Upper Norrlands neutrality. Russians win, taking Upper Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Nordland Russians attack with 2 ArmoredCars, 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Nordland, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Russians loses 0 PUs for violating Nordlands neutrality. Russians win, taking Nordland from Neutral with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Chita Russians attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks in Chita, round 2 : 3/13 hits, 3.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Russians 2 Fighters moved from Heilungchiang to Chita 2 Artillerys and 1 Infantry moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks moved from Rostov to Donetsk 5 Infantrys moved from Yaroslavl to Smolensk 3 ArmoredCars and 2 Tanks moved from Stalingrad to Donetsk 3 ArmoredCars moved from Georgia to Donetsk 1 Artillery and 1 Infantry moved from Georgia to Rostov 2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl 2 Artillerys moved from Latvia to Leningrad 7 Infantrys moved from Latvia to Leningrad 2 Fighters moved from Chita to N.Buryat Mongolia Place Units - Russians 1 Factory placed in Kursk 1 Factory placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 1 HeavyTank and 3 Infantrys placed in Leningrad Russians undo move 7. 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Stalingrad 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Germans : 0.00 Neutral : -2.67 Hisaichi : -1.00 Russians : -5.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Artillery and 1 Infantry moved from Tobruk to Kufra 1 Infantry moved from Tobruk to Kufra 1 Artillery moved from Campania to 48 Sea Zone 1 Artillery and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Artillery and 1 Elite moved from 55 Sea Zone to Syria 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine Italians take Palestine from British 1 Elite moved from Greece to 48 Sea Zone 1 Artillery moved from Tobruk to 48 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 48 Sea Zone to 55 Sea Zone 1 Artillery and 1 Elite moved from 55 Sea Zone to Syria 1 Infantry moved from Campania to 48 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 2 Infantrys moved from Tobruk to Kufra 3 Bombers moved from Rome to Greece 1 Artillery moved from Orleanais to Languedoc 1 Artillery moved from Burgundy to Provence 1 Infantry moved from Languedoc to Provence Purchase Units - Italians Italians buy 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 2 Artillerys and 2 Elites French defend with 1 AAGun, 1 Factory and 2 Infantrys Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 2 : 0/4 hits, 1.67 expected hits French roll dice for 2 Infantrys in Syria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 3 : 2/4 hits, 1.67 expected hits French roll dice for 2 Infantrys in Syria, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Italians and 2 Infantrys owned by the French lost in Syria Italians win, taking Syria from French with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1 Casualties for Italians: 1 Elite Casualties for French: 2 Infantrys Battle in Kufra Italians attack with 2 Artillerys and 4 Infantrys British defend with 1 Infantry Italians roll dice for 2 Artillerys and 4 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 4 Fighters moved from Mersa Matruh to 51 Sea Zone 1 AAGun moved from Mersa Matruh to Kufra Place Units - Italians 2 Carriers, 1 Cruiser and 1 Destroyer placed in 51 Sea Zone 1 Transport placed in 44 Sea Zone 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from E.Romania: 4 Tanks EDIT: Adding units owned by Italians to Vinnytsia: 4 Tanks EDIT: Removing units owned by Italians from Greece: 2 Tanks EDIT: Adding units owned by Italians to E.Romania: 2 Tanks EDIT: Removing units owned by Italians from W.Romania: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Italians to E.Romania: 1 Artillery and 2 Infantrys EDIT: Removing units owned by Italians from Hungary: 3 Artillerys, 1 Elite and 4 Infantrys EDIT: Adding units owned by Italians to Krakow: 3 Artillerys, 1 Elite and 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1.00 British : -0.33 French : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry moved from S.Algeria to N.Tunisia French take N.Tunisia from Germans 1 Mot.Inf moved from E.Morocco to Ghadames French take S.Tunisia from Germans French take Ghadames from Italians 1 Artillery moved from S.Algeria to S.Tunisia 1 Infantry moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur 1 Destroyer moved from 4 Sea Zone to 21 Sea Zone Combat - French Battle in 21 Sea Zone French attack with 1 Destroyer Germans defend with 1 T.Boat; Finns defend with 1 Transport French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 T.Boat and 1 Transport in 21 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 21 Sea Zone Finns win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8 Casualties for French: 1 Destroyer Non Combat Move - French Turn Complete - French French collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
French : -0.33 Finns : 0.67 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Infantrys and 1 Tank moved from Lombok to Java 1 Tank moved from Soembawa to Java 2 Infantrys moved from Mindoro to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from Soembawa to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 3 Fighters moved from Panay to 65 Sea Zone 2 Fighters moved from 111 Sea Zone to 65 Sea Zone 1 Bomber moved from Panay to 65 Sea Zone 1 Adv.Fighter moved from N.French Indochina to 65 Sea Zone 6 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone 1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Jilolo 2 T.Boats moved from 93 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Elites moved from Davao to 107 Sea Zone 2 Elites and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Elites moved from 112 Sea Zone to Timor 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Marines moved from Davao to 107 Sea Zone 2 Marines and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Marines moved from 112 Sea Zone to Tanimbar 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Battleship moved from 111 Sea Zone to 112 Sea Zone 1 Submarine moved from 108 Sea Zone to 107 Sea Zone 2 Destroyers moved from 94 Sea Zone to 107 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 93 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from Guam to 94 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Celebes 1 Infantry moved from Guam to 94 Sea Zone 1 Infantry and 1 Transport moved from 94 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Destroyer moved from 105 Sea Zone to 111 Sea Zone 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Marine moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Java 1 Transport moved from 94 Sea Zone to 92 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 Marines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Timor Yamamoto attack with 2 Elites Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Elites in Timor, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Elites in Timor, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Elites in Timor, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Elite remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Yamamoto attack with 4 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Jilolo, round 2 : 1/4 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 65 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 5 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 5 Fighters in 65 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 2 Transports owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone 1 Submarine owned by the British Submerged Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 65 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 65 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Fighter Casualties for British: 1 Destroyer and 2 Transports Battle in Java Yamamoto attack with 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks Anzac defend with 1 Artillery, 2 Infantrys and 1 Tank; Dutch defend with 1 Artillery Yamamoto roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 1/9 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Java, round 2 : 0/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 0/9 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Java, round 4 : 2/7 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 4 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 2 Tanks in Java, round 5 : 0/5 hits, 2.17 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Java, round 5 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Marine and 2 Tanks in Java, round 6 : 0/3 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Java, round 6 : 2/2 hits, 0.83 expected hits 1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Tank in Java, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery and 1 Tank in Java, round 7 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Yamamoto lost in Java Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -20 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks Casualties for Dutch: 1 Artillery Battle in Tanimbar Yamamoto attack with 2 Marines Dutch defend with 1 Infantry Yamamoto roll dice for 2 Marines in Tanimbar, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Marines in Tanimbar, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Marine Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone 1 Bomber moved from 65 Sea Zone to Banjarmasin 2 Fighters moved from 65 Sea Zone to Bangkok 1 Fighter moved from 65 Sea Zone to S.Thailand 1 Elite moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone 1 Elite and 1 Marine moved from 92 Sea Zone to S.French Indochina Place Units - Yamamoto 4 Marines placed in Davao 5 Infantrys and 1 Marine placed in Hong Kong 1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
British : 0.00 Yamamoto : -11.17 Dutch : 1.33 -
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow Chinese take Kweichow from Hisaichi 1 Artillery moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 5 Tanks moved from Shensi to Suiyuan 1 Fighter, 8 Infantrys and 5 Tanks moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Suiyuan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Elites and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks Hisaichi defend with 1 Artillery, 5 Infantrys and 6 Tanks Chinese roll dice for 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks in Suiyuan, round 2 : 8/23 hits, 8.00 expected hits Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Suiyuan, round 2 : 5/12 hits, 5.00 expected hits 2 Tanks owned by the Hisaichi, 5 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 4 ArmoredCars, 1 Fighter, 3 Infantrys and 10 Tanks in Suiyuan, round 3 : 7/18 hits, 7.17 expected hits Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 1 Fighter, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 30 Casualties for Chinese: 7 Infantrys Casualties for Hisaichi: 1 Artillery, 5 Infantrys and 6 Tanks Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Marine moved from E.Qinghai to Lanchow 2 Tanks moved from Hsining to Lanchow 2 Tanks moved from Hsining to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Suiyuan to Lanchow Place Units - Chinese 1 Adv.Fighter, 2 Elites and 3 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 1.00 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 1 Infantry moved from Kirin to Khabarovsk Hisaichi take Khabarovsk from Russians 3 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Shantung to Peking 2 Fighters moved from N.French Indochina to Malaya 3 Bombers moved from Banjarmasin to Malaya 1 Artillery and 4 Tanks moved from East And South Borneo to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Artillery, 1 Infantry, 4 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Marines moved from Banjarmasin to 110 Sea Zone 1 Battleship moved from 67 Sea Zone to 110 Sea Zone 1 Fighter moved from 67 Sea Zone to Malaya 1 Artillery, 1 Infantry, 4 Marines and 4 Tanks moved from 110 Sea Zone to Malaya 1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan 1 Adv.Fighter moved from Kwangsi to Yunnan 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Artillerys and 3 Infantrys moved from Changchun to Kirin 2 Adv.Fighters moved from Changchun to Heilungchiang 1 Adv.Fighter moved from Hulunbuir to Heilungchiang 2 Infantrys moved from Hulunbuir to Liaoning 1 Carrier moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 3 Elites, 6 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yunnan Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys British defend with 1 Infantry and 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Infantry and 1 Tank Battle in Heilungchiang Hisaichi attack with 3 Adv.Fighters, 3 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Infantrys in Heilungchiang, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 3 Adv.Fighters, 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Malaya Hisaichi attack with 1 Artillery, 3 Bombers, 3 Fighters, 1 Infantry, 4 Marines and 4 Tanks British defend with 1 AAGun, 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks; Anzac defend with 2 Fighters; Dutch defend with 1 Fighter AA fire in Malaya : 2/6 hits, 1.00 expected hits 2 Fighters owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Fighter, 1 Infantry, 4 Marines and 4 Tanks in Malaya, round 2 : 9/14 hits, 7.00 expected hits British roll dice for 1 Artillery, 1 Bunker, 3 Fighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 3/13 hits, 5.33 expected hits 2 Tanks owned by the British, 1 Artillery owned by the British, 6 Infantrys owned by the British, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya Hisaichi roll dice for 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks in Malaya, round 3 : 6/11 hits, 5.83 expected hits British roll dice for 1 Bunker and 3 Fighters in Malaya, round 3 : 0/4 hits, 2.00 expected hits 1 Bunker owned by the British, 1 Fighter owned by the Dutch and 2 Fighters owned by the Anzac lost in Malaya Hisaichi win, taking Malaya from British with 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks remaining. Battle score for attacker is 30 Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 1 Marine Casualties for British: 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks Casualties for Dutch: 1 Fighter Casualties for Anzac: 2 Fighters Non Combat Move - Hisaichi 3 Bombers moved from Malaya to Banjarmasin 1 Fighter moved from Malaya to 110 Sea Zone 1 Adv.Fighter moved from Yunnan to N.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 3 Adv.Fighters moved from Heilungchiang to Liaoning 1 AAGun moved from Banjarmasin to East And South Borneo Place Units - Hisaichi 4 ArmoredCars placed in Liaoning 3 Infantrys placed in Kwangsi 1 Elite and 3 Infantrys placed in Banjarmasin 2 Elites and 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 British : -4.33 AA fire in Malaya : : 1.00 Chinese : 0.67 Russians : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Infantry moved from Cairo to Lower Egypt 1 Fighter moved from Cairo to 56 Sea Zone 2 Adv.Fighters moved from Cairo to 55 Sea Zone 2 Adv.Fighters moved from Cairo to Palestine 1 Adv.Fighter moved from Cairo to 55 Sea Zone 1 Adv.Fighter moved from Cairo to 56 Sea Zone 2 Mech.Infs moved from Cape Town to Mozambique 1 Infantry moved from Kenya to Mozambique 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 1 Destroyer and 1 Submarine moved from 57 Sea Zone to 58 Sea Zone 3 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry moved from Nubia to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Palestine 1 Tank moved from Lower Egypt to Cairo 2 Infantrys moved from Bombay to Rajputana 4 Infantrys moved from Delhi to Rajputana 1 Infantry moved from Hyderabad to Calcutta 3 Infantrys moved from Bihar to Assam 1 Artillery and 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Attu to 71 Sea Zone 1 Tank moved from Alaska to 71 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 1 Transport moved from 4 Sea Zone to 8 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 8 Artillerys, 1 Elite, 12 Infantrys, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 56 Sea Zone British attack with 1 Adv.Fighter and 1 Fighter Italians defend with 1 Transport British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone British win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter Casualties for Italians: 1 Transport Battle in 55 Sea Zone British attack with 3 Adv.Fighters Italians defend with 2 Transports British roll dice for 3 Adv.Fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 Transports in 55 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 Transports owned by the Italians and 1 Adv.Fighter owned by the British lost in 55 Sea Zone British win with 2 Adv.Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Adv.Fighter Casualties for Italians: 2 Transports Battle in Palestine British attack with 2 Adv.Fighters and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 2 Adv.Fighters and 2 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Palestine British win, taking Palestine from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Mozambique British attack with 1 Infantry and 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 1 Infantry and 2 Mech.Infs in Mozambique, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from 55 Sea Zone to Cairo 1 Adv.Fighter moved from 56 Sea Zone to Cairo 2 Adv.Fighters moved from Palestine to W.Iran Place Units - British 3 Tanks placed in W.Iran 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 2 Artillerys and 3 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys placed in Bombay 2 Infantrys placed in Vancouver 3 Infantrys placed in Wales 1 Artillery and 1 Elite placed in Manchester Turning on Edit Mode EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks EDIT: Adding units owned by British to Wales: 2 Infantrys and 2 Tanks EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks EDIT: Adding units owned by British to Manchester: 2 Infantrys and 2 Tanks EDIT: Turning off Edit Mode Turn Complete - British British collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Neutral : -0.33 British : 1.50 Italians : 0.67 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Tank moved from Java to Soembawa Dutch take Lombok from Yamamoto Dutch take Soembawa from Yamamoto 1 Artillery moved from Java to Sumatra Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Fighters and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 4 Infantrys moved from South Australia to Western Australia 3 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Destroyer and 2 Transports placed in 122 Sea Zone 2 Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Tampere to Kotka Finns take Kotka from Russians 1 Infantry moved from Tampere to Oulu Finns take Oulu from Russians 1 Elite moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Fighter and 1 Tank moved from Vinnytsia to Kiev 2 Artillerys and 5 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Adv.Fighter moved from Bucharest to Kiev Purchase Units - Romanians Romanians buy 3 Infantrys and 1 Tank; Remaining resources: 3 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Kiev, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 3 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians : 0.67 Russians : -0.33 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from Palawan to 111 Sea Zone 2 Infantrys moved from British Borneo to 111 Sea Zone 3 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 2 Infantrys moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Fighter moved from Bangkok to Banjarmasin 6 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Infantry moved from S.Thailand to Burma Thai take Burma from British Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Destroyers and 2 Submarines moved from 8 Sea Zone to 17 Sea Zone 2 Cruisers and 2 Infantrys moved from 8 Sea Zone to 3 Sea Zone 2 Infantrys moved from 3 Sea Zone to Iceland 3 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 4 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 83 Sea Zone to 74 Sea Zone 1 Cruiser and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 2 ArmoredCars and 1 Infantry moved from Alaska to 71 Sea Zone 2 ArmoredCars, 1 Cruiser, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars and 1 Infantry moved from 72 Sea Zone to Koryakia 3 Tanks moved from Yukon to Alaska 2 Artillerys and 4 Infantrys moved from Northwest USA to British Columbia 3 Fighters moved from Pearl Harbor to 104 Sea Zone 1 Cruiser moved from 104 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Cruiser and 1 Infantry moved from 97 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru Purchase Units - Americans Americans buy 4 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Destroyer, 1 Infantry, 3 S.Submarines, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 17 Sea Zone Americans attack with 2 Destroyers and 2 Submarines Germans defend with 2 Submarines Americans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 Submarines owned by the Germans lost in 17 Sea Zone Americans win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - Americans 4 Artillerys and 4 Infantrys moved from 74 Sea Zone to Umnak Place Units - Americans 3 S.Submarines placed in 98 Sea Zone 1 Destroyer and 2 Submarines placed in 13 Sea Zone 1 B.Transport placed in 71 Sea Zone 2 ArmoredCars placed in Alaska 2 Artillerys and 1 Tank placed in Santiago 1 B.Transport placed in 13 Sea Zone 2 ArmoredCars and 1 Infantry placed in Washington Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : 0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Elite moved from Tunis to S.Tunisia 1 Mech.Inf moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to N.Tunisia 1 Mech.Inf moved from Tunis to N.Tunisia 2 Submarines moved from 19 Sea Zone to 17 Sea Zone 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 1 Bomber moved from Brittany to 17 Sea Zone 10 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Transport moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys moved from Netherlands to 22 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 4 Infantrys and 2 Transports moved from 22 Sea Zone to 23 Sea Zone 7 Infantrys moved from 23 Sea Zone to Stockholm 3 Elites moved from Danzig to East Prussia 4 ArmoredCars moved from Bohemia to Warsaw 5 Infantrys moved from Krakow to Vinnytsia 1 ArmoredCar and 2 Tanks moved from Krakow to Warsaw 5 Infantrys moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Vinnytsia 2 Mech.Infs moved from Rhine to Krakow 3 ArmoredCars moved from Berlin to Silesia 1 Infantry moved from Rhine to Hamburg 7 Tanks moved from Paris to Lorraine 1 Destroyer, 1 Submarine and 2 Transports moved from 45 Sea Zone to 42 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 3 Elites, 1 HeavyTank, 13 Infantrys, 1 S.Submarine, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Stockholm Germans attack with 7 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Cruiser in Stockholm, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 7 Infantrys in Stockholm, round 2 : 1/7 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Stockholm Germans roll dice for 6 Infantrys in Stockholm, round 3 : 1/6 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in N.Tunisia Germans attack with 1 Infantry and 1 Mech.Inf French defend with 1 AAGun and 1 Infantry Germans roll dice for 1 Infantry and 1 Mech.Inf in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Mech.Inf in N.Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Tunisia Germans roll dice for 1 Mech.Inf in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in N.Tunisia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in N.Tunisia, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Germans win, taking N.Tunisia from French with 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in S.Tunisia Germans attack with 1 Elite and 1 Mech.Inf French defend with 1 Artillery Germans roll dice for 1 Elite and 1 Mech.Inf in S.Tunisia, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Artillery in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Tunisia Germans win, taking S.Tunisia from French with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in 17 Sea Zone Germans attack with 1 Bomber, 1 Destroyer and 2 Submarines Americans defend with 2 Destroyers and 2 Submarines Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Bomber and 1 Destroyer in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Destroyers in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Submarines owned by the Americans lost in 17 Sea Zone Germans roll dice for 2 Submarines in 17 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Bomber and 1 Destroyer in 17 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Destroyers in 17 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 2 Destroyers owned by the Americans and 2 Submarines owned by the Germans lost in 17 Sea Zone Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 16 Casualties for Americans: 2 Destroyers and 2 Submarines Casualties for Germans: 2 Submarines Battle in East Prussia Germans attack with 3 Elites and 10 Infantrys Russians defend with 1 Elite and 1 Infantry Germans roll dice for 3 Elites and 10 Infantrys in East Prussia, round 2 : 2/13 hits, 2.67 expected hits Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 3 Elites and 8 Infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Battle in Warsaw Germans attack with 5 ArmoredCars and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 5 ArmoredCars and 2 Tanks in Warsaw, round 2 : 5/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 17 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Bomber moved from 17 Sea Zone to Brittany 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Silesia to Krakow Place Units - Germans 4 Tanks placed in Tunis 3 Elites and 2 Infantrys placed in Bohemia 1 HeavyTank and 2 Tanks placed in Bavaria 6 Infantrys placed in Hamburg 2 Destroyers and 1 Submarine placed in 20 Sea Zone 1 S.Submarine and 1 Submarine placed in 20 Sea Zone 1 Bomber placed in Normandy 2 ArmoredCars and 5 Infantrys placed in Berlin Germans undo move 8. 5 Infantrys placed in Berlin 2 ArmoredCars placed in Rhine Turn Complete - Germans Germans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : 0.50 Neutral : 0.00 French : -1.00 Americans : 0.00 Russians : 1.33





