TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
1 Tank moved from Szechwan to Shensi
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 2 Infantrys moved from Ningsia to Shensi
1 Fighter moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
4 Tanks moved from Ningsia to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
5 Tanks moved from Hsining to Ningsia
1 Marine moved from Hsining to E.Qinghai
4 ArmoredCars moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks in Shensi, round 2 : 5/9 hits, 3.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shensi, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Battle in Suiyuan
Chinese attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 3 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shensi to Ningsia
Place Units - Chinese
1 Elite, 1 Infantry and 4 Tanks placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50
Chinese : 2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship, 1 Carrier and 1 Fighter moved from 110 Sea Zone to 111 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
1 Bomber moved from Bangkok to 67 Sea Zone
2 Bombers moved from Changchun to 67 Sea Zone
1 Infantry moved from Hunan to Kweichow
2 Fighters moved from N.French Indochina to Kweichow
1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
2 Artillerys and 1 Infantry moved from Vladivostok to Khabarovsk
1 Artillery and 3 Infantrys moved from Heilungchiang to Chita
1 Adv.Fighter moved from Changchun to Chita
3 Artillerys and 3 Infantrys moved from Changchun to Kirin
5 Transports moved from 84 Sea Zone to 111 Sea Zone
3 Tanks moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
1 Artillery moved from East And South Borneo to Banjarmasin
1 Infantry moved from Chahar to Shansi
1 Artillery, 5 Infantrys and 6 Tanks moved from Chahar to Suiyuan
5 Infantrys moved from Peking to Shantung
Purchase Units - Hisaichi
Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Factory, 6 Infantrys and 4 Marines; Remaining resources: 10 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 Artillerys in Khabarovsk, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 6 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 8 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in Khabarovsk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 2 Transports
Anzac defend with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Transports owned by the Anzac, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac and 1 Destroyer owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 67 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 4 : 4/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 51
Casualties for Hisaichi: 2 Submarines and 2 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 5 Infantrys and 6 Tanks
Chinese defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Suiyuan, round 2 : 7/12 hits, 4.33 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Artillery and 3 Infantrys
Battle in Chita
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Kweichow
Hisaichi attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Chita to Hulunbuir
1 AAGun moved from Changchun to Kirin
EDIT: 3 Infantrys moved from Shantung to Hulunbuir
2 Fighters moved from Kweichow to N.French Indochina
3 Bombers moved from 67 Sea Zone to Banjarmasin
1 Fighter moved from 67 Sea Zone to Banjarmasin
Place Units - Hisaichi
4 Marines placed in Banjarmasin
1 Factory placed in Liaoning
1 Adv.Fighter and 2 Infantrys placed in Kwangsi
2 Adv.Fighters, 2 Artillerys and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 71 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50
Anzac : -0.33
Chinese : -1.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship, 1 Carrier and 1 Fighter moved from 110 Sea Zone to 111 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
1 Bomber moved from Bangkok to 67 Sea Zone
2 Bombers moved from Changchun to 67 Sea Zone
1 Infantry moved from Hunan to Kweichow
2 Fighters moved from N.French Indochina to Kweichow
1 Artillery and 2 Infantrys moved from Kwangsi to N.French Indochina
2 Artillerys and 1 Infantry moved from Vladivostok to Khabarovsk
1 Artillery and 3 Infantrys moved from Heilungchiang to Chita
1 Adv.Fighter moved from Changchun to Chita
3 Artillerys and 3 Infantrys moved from Changchun to Kirin
5 Transports moved from 84 Sea Zone to 111 Sea Zone
3 Tanks moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
1 Artillery moved from East And South Borneo to Banjarmasin
1 Infantry moved from Chahar to Shansi
1 Artillery, 5 Infantrys and 6 Tanks moved from Chahar to Suiyuan
5 Infantrys moved from Peking to Shantung
Purchase Units - Hisaichi
Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Factory, 6 Infantrys and 4 Marines; Remaining resources: 10 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Khabarovsk, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 2 Artillerys in Khabarovsk, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 6 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 7 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 8 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in Khabarovsk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 2 Transports
Anzac defend with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Transports owned by the Anzac, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac and 1 Destroyer owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 67 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 4 : 4/8 hits, 3.83 expected hits
Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 3 Bombers, 1 Carrier, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 51
Casualties for Hisaichi: 2 Submarines and 2 Transports
Casualties for Anzac: 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 2 Transports
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 5 Infantrys and 6 Tanks
Chinese defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Suiyuan, round 2 : 7/12 hits, 4.33 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Artillery and 3 Infantrys
Battle in Chita
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Kweichow
Hisaichi attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Chita to Hulunbuir
1 AAGun moved from Changchun to Kirin
EDIT: 3 Infantrys moved from Shantung to Hulunbuir
2 Fighters moved from Kweichow to N.French Indochina
3 Bombers moved from 67 Sea Zone to Banjarmasin
1 Fighter moved from 67 Sea Zone to Banjarmasin
Place Units - Hisaichi
4 Marines placed in Banjarmasin
1 Factory placed in Liaoning
1 Adv.Fighter and 2 Infantrys placed in Kwangsi
2 Adv.Fighters, 2 Artillerys and 4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Banjarmasin: 1 Fighter
EDIT: Adding units owned by Hisaichi to 67 Sea Zone: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.50
Anzac : -0.33
Chinese : -1.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
AA fire in Picardy : 0/3 hits, 0.50 expected hits
2 Infantrys moved from Manchester to Dover
3 Fighters moved from Paris to 20 Sea Zone
1 Fighter moved from Manchester to Dover
1 Infantry moved from Manchester to Dover
1 Transport moved from 18 Sea Zone to 4 Sea Zone
1 Infantry moved from Italian East Africa to Nubia
1 Infantry moved from Darfur to Kufra
British take Kufra from Italians
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Kenya to Italian East Africa
1 Infantry moved from Cairo to Lower Egypt
1 Tank moved from Cairo to Lower Egypt
6 Adv.Fighters and 2 Fighters moved from Cairo to 56 Sea Zone
2 Fighters moved from E.Morocco to N.Tunisia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Yunnan to Kweichow
1 Tank moved from E.Tibet to Yunnan
1 Infantry moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
3 Infantrys moved from Delhi to Bihar
1 Infantry moved from Rajputana to Hyderabad
1 Fighter moved from Malaya to 106 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Amazon to Colombia
Purchase Units - British
British buy 28 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 106 Sea Zone
British attack with 1 Fighter
Thai defend with 1 T.Boat
British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 106 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British and 1 T.Boat owned by the Thai lost in 106 Sea Zone
Thai win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter
Casualties for Thai: 1 T.Boat
Battle in N.Tunisia
British attack with 2 Fighters
Germans defend with 1 AAGun and 1 Infantry
AA fire in N.Tunisia : 0/2 hits, 0.33 expected hits
British roll dice for 2 Fighters in N.Tunisia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in N.Tunisia
British win with 2 Fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lower Egypt
British attack with 1 Infantry and 1 Tank
Italians defend with 1 Tank
British roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in Dover
British attack with 1 Fighter and 3 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Fighter and 3 Infantrys in Dover, round 2 : 0/4 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Fighter and 3 Infantrys in Dover, round 3 : 1/4 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in 20 Sea Zone
British attack with 3 Fighters
Germans defend with 1 Battleship
British roll dice for 3 Fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the British and 1 Battleship owned by the Germans lost in 20 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Fighter
Casualties for Germans: 1 Battleship
Battle in 56 Sea Zone
British attack with 6 Adv.Fighters and 2 Fighters
Italians defend with 1 Battleship, 3 Destroyers and 3 Transports
British roll dice for 6 Adv.Fighters and 2 Fighters in 56 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship, 3 Destroyers and 3 Transports in 56 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits
1 Fighter owned by the British and 3 Transports owned by the Italians lost in 56 Sea Zone
British roll dice for 6 Adv.Fighters and 1 Fighter in 56 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Italians roll dice for 1 Battleship and 3 Destroyers in 56 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
1 Battleship owned by the Italians and 3 Destroyers owned by the Italians lost in 56 Sea Zone
British win with 6 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 54
Casualties for British: 1 Fighter
Casualties for Italians: 1 Battleship, 3 Destroyers and 3 Transports
Battle in Kweichow
British attack with 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
AA fire in Picardy : 0/2 hits, 0.33 expected hits
AA fire in Picardy : 0/1 hits, 0.17 expected hits
6 Adv.Fighters and 1 Fighter moved from 56 Sea Zone to Cairo
2 Fighters moved from 20 Sea Zone to Paris
1 Fighter moved from Dover to Paris
2 Fighters moved from N.Tunisia to Malta
Place Units - British
2 Infantrys and 2 Tanks placed in Manchester
2 Infantrys and 2 Tanks placed in Wales
8 Infantrys placed in London
British undo move 3.
British undo move 2.
British undo move 1.
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
4 Infantrys and 4 Tanks placed in London
4 Infantrys and 2 Tanks placed in Cairo
2 Mech.Infs placed in Cape Town
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 2.00
Italians : -2.33
Hisaichi : -1.00
AA fire in Picardy : : -1.00
Thai : 0.50
AA fire in N.Tunisia : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Fighters moved from Malaya to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Fighters
Yamamoto defend with 1 Submarine
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in 110 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Anzac
2 Fighters moved from 110 Sea Zone to Malaya
4 Infantrys moved from New South Wales to South Australia
1 Infantry moved from Northern Territory to Townsville
1 Tank moved from West Papua to Port Moresby
2 Infantrys moved from West Papua to Port Moresby
Place Units - Anzac
3 Tanks placed in Broome
3 Tanks placed in Townsville
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 4 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys moved from Helsinki to Tampere
1 Destroyer and 1 Submarine moved from 21 Sea Zone to 18 Sea Zone
Purchase Units - Finns
Finns buy 1 Elite; Remaining resources: 0 PUs;
Combat - Finns
Battle in 18 Sea Zone
Finns attack with 1 Destroyer and 1 Submarine
French defend with 1 Transport
Finns roll dice for 1 Submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the French lost in 18 Sea Zone
Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Tampere
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Tank
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Tampere, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 Tank in Tampere, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Tampere
Finns win, taking Tampere from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Non Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
1 AAGun moved from Helsinki to Tampere
Place Units - Finns
1 Elite placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
French : -0.33
Finns : -0.33
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
4 Infantrys moved from Bucharest to E.Romania
1 Tank moved from Bulgaria to Vinnytsia
2 Artillerys and 1 Infantry moved from Bulgaria to E.Romania
Purchase Units - Romanians
Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
1 Adv.Fighter and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians : 0.50
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from N.Thailand to S.Thailand
1 Artillery moved from S.Thailand to Bangkok
1 Infantry moved from Panay to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Thai take Palawan from Americans
2 Infantrys and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to British Borneo
Thai take British Borneo from British
Purchase Units - Thai
Thai buy 4 Artillerys and 1 Elite; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Artillerys and 1 Elite placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 Infantrys moved from Northeast USA to 13 Sea Zone
2 Cruisers, 2 Destroyers, 2 Infantrys and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
1 Infantry moved from Central America to Colombia
4 Transports moved from 119 Sea Zone to 83 Sea Zone
3 Tanks moved from Northwest USA to Yukon
2 Artillerys and 4 Infantrys moved from Southwest USA to Northwest USA
3 Bombers moved from Port Moresby to 67 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Cruiser, 2 Destroyers, 1 Infantry, 2 Submarines and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
2 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Infantry moved from 104 Sea Zone to Nauru
Purchase Units - Americans
Americans buy 2 ArmoredCars, 4 Artillerys, 3 Destroyers, 3 Fighters, 8 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 67 Sea Zone
Americans attack with 3 Bombers
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter
Americans roll dice for 3 Bombers in 67 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
3 Bombers owned by the Americans and 2 Destroyers owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier and 1 Fighter remaining. Battle score for attacker is -26
Casualties for Americans: 3 Bombers
Casualties for Hisaichi: 2 Destroyers
Non Combat Move - Americans
Place Units - Americans
3 Fighters placed in Pearl Harbor
2 ArmoredCars and 1 Infantry placed in Alaska
4 Artillerys and 4 Infantrys placed in San Francisco
3 Infantrys placed in Santiago
3 Destroyers and 2 Submarines placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Americans : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Aquitaine to Paris
1 Tank moved from Normandy to Paris
1 Tank moved from Brittany to Paris
4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 10 Tanks moved from Picardy to Paris
1 Bomber, 1 Fighter and 1 Stuka moved from Belgium to Paris
Purchase Units - Germans
Germans buy 1 Cruiser, 2 Destroyers, 1 Elite, 14 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks
British defend with 3 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 14 Infantrys and 12 Tanks
AA fire in Paris : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 2 : 14/30 hits, 12.67 expected hits
French roll dice for 1 Artillery, 3 Fighters, 14 Infantrys and 12 Tanks in Paris, round 2 : 9/30 hits, 12.50 expected hits
4 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 14 Infantrys owned by the French lost in Paris
Germans roll dice for 1 Bomber, 1 Fighter, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 3 : 11/21 hits, 9.67 expected hits
French roll dice for 1 Artillery, 3 Fighters and 12 Tanks in Paris, round 3 : 6/16 hits, 7.83 expected hits
10 Tanks owned by the French, 1 Artillery owned by the French, 5 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris
Germans roll dice for 1 Bomber, 1 Fighter, 1 Stuka and 12 Tanks in Paris, round 4 : 7/15 hits, 7.50 expected hits
French roll dice for 3 Fighters and 2 Tanks in Paris, round 4 : 5/5 hits, 2.50 expected hits
3 Fighters owned by the British, 2 Tanks owned by the French and 5 Tanks owned by the Germans lost in Paris
Germans captures 34PUs while taking French capital
Germans win, taking Paris from French with 1 Bomber, 1 Fighter, 1 Stuka and 7 Tanks remaining. Battle score for attacker is 26
Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 5 Mech.Infs and 6 Tanks
Casualties for French: 1 Artillery, 14 Infantrys and 12 Tanks
Casualties for British: 3 Fighters
Non Combat Move - Germans
3 Transports moved from 21 Sea Zone to 23 Sea Zone
3 Elites and 3 Infantrys moved from Hamburg to 23 Sea Zone
3 Elites and 3 Infantrys moved from 23 Sea Zone to Danzig
7 Infantrys moved from East Prussia to Danzig
2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
1 ArmoredCar and 2 Tanks moved from Bavaria to Krakow
4 ArmoredCars moved from Rhine to Bohemia
2 Submarines moved from 30 Sea Zone to 19 Sea Zone
1 Submarine moved from 29 Sea Zone to 30 Sea Zone
1 Submarine moved from 34 Sea Zone to 30 Sea Zone
2 Submarines moved from 30 Sea Zone to 17 Sea Zone
1 Bomber and 1 Fighter moved from Paris to Brittany
1 Stuka moved from Paris to Brittany
Place Units - Germans
1 Elite, 1 Infantry and 2 Mech.Infs placed in Tunis
5 Infantrys placed in Bohemia
1 Cruiser and 1 Destroyer placed in 23 Sea Zone
1 Destroyer placed in 20 Sea Zone
4 Infantrys placed in Hamburg
3 Mech.Infs placed in Bavaria
3 Infantrys placed in Netherlands
1 Infantry and 2 Mech.Infs placed in Rhine
Turn Complete - Germans
Germans collect 99 PUs; end with 133 PUs
Combat Hit Differential Summary :
Germans : 2.17
French : -2.83
AA fire in Paris : : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
2 ArmoredCars moved from Arkhangelsk to 6 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Infantry moved from 5 Sea Zone to Nordland
2 Artillerys and 2 Infantrys moved from Finnmark to Upper Norrland
1 Tank moved from Kotka to Vyborg
1 Elite and 1 Infantry moved from Latvia to East Prussia
1 Infantry moved from Latvia to East Prussia
2 Infantrys moved from Ayan to Heilungchiang
2 Fighters moved from Ayan to Heilungchiang
1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery, 3 Infantrys and 2 Tanks moved from Ayan to Chita
2 ArmoredCars moved from Olyokminsk to Chita
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk
2 ArmoredCars moved from Yeniseysk to Olyokminsk
2 ArmoredCars and 1 Mech.Inf moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Kolyma to Zhigansk
Purchase Units - Russians
Russians buy 2 Factorys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Heilungchiang
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in East Prussia
Russians attack with 1 Elite and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Elite and 2 Infantrys in East Prussia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in East Prussia, round 4 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Upper Norrland
Russians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Russians roll dice for 2 Artillerys and 2 Infantrys in Upper Norrland, round 5 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Russians loses 0 PUs for violating Upper Norrlands neutrality.
Russians win, taking Upper Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Nordland
Russians attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Nordland, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Russians loses 0 PUs for violating Nordlands neutrality.
Russians win, taking Nordland from Neutral with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Chita
Russians attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks in Chita, round 2 : 3/13 hits, 3.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Russians
2 Fighters moved from Heilungchiang to Chita
2 Artillerys and 1 Infantry moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks moved from Rostov to Donetsk
5 Infantrys moved from Yaroslavl to Smolensk
3 ArmoredCars and 2 Tanks moved from Stalingrad to Donetsk
3 ArmoredCars moved from Georgia to Donetsk
1 Artillery and 1 Infantry moved from Georgia to Rostov
2 Artillerys and 8 Infantrys moved from Moscow to Yaroslavl
2 Artillerys moved from Latvia to Leningrad
7 Infantrys moved from Latvia to Leningrad
2 Fighters moved from Chita to N.Buryat Mongolia
Place Units - Russians
1 Factory placed in Kursk
1 Factory placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
1 HeavyTank and 3 Infantrys placed in Leningrad
Russians undo move 7.
1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
Turn Complete - Russians
Russians collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0.00
Neutral : -2.67
Hisaichi : -1.00
Russians : -5.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Artillery and 1 Infantry moved from Tobruk to Kufra
1 Infantry moved from Tobruk to Kufra
1 Artillery moved from Campania to 48 Sea Zone
1 Artillery and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Elite moved from Greece to 51 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Artillery and 1 Elite moved from 55 Sea Zone to Syria
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
Italians take Palestine from British
1 Elite moved from Greece to 48 Sea Zone
1 Artillery moved from Tobruk to 48 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
1 Artillery and 1 Elite moved from 55 Sea Zone to Syria
1 Infantry moved from Campania to 48 Sea Zone
1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 2 Infantrys moved from Tobruk to Kufra
3 Bombers moved from Rome to Greece
1 Artillery moved from Orleanais to Languedoc
1 Artillery moved from Burgundy to Provence
1 Infantry moved from Languedoc to Provence
Purchase Units - Italians
Italians buy 2 Carriers, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Syria
Italians attack with 2 Artillerys and 2 Elites
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 2 : 0/4 hits, 1.67 expected hits
French roll dice for 2 Infantrys in Syria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys and 2 Elites in Syria, round 3 : 2/4 hits, 1.67 expected hits
French roll dice for 2 Infantrys in Syria, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Italians and 2 Infantrys owned by the French lost in Syria
Italians win, taking Syria from French with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 1
Casualties for Italians: 1 Elite
Casualties for French: 2 Infantrys
Battle in Kufra
Italians attack with 2 Artillerys and 4 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Artillerys and 4 Infantrys in Kufra, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
Italians win, taking Kufra from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from Mersa Matruh to 51 Sea Zone
1 AAGun moved from Mersa Matruh to Kufra
Place Units - Italians
2 Carriers, 1 Cruiser and 1 Destroyer placed in 51 Sea Zone
1 Transport placed in 44 Sea Zone
4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from E.Romania: 4 Tanks
EDIT: Adding units owned by Italians to Vinnytsia: 4 Tanks
EDIT: Removing units owned by Italians from Greece: 2 Tanks
EDIT: Adding units owned by Italians to E.Romania: 2 Tanks
EDIT: Removing units owned by Italians from W.Romania: 1 Artillery and 2 Infantrys
EDIT: Adding units owned by Italians to E.Romania: 1 Artillery and 2 Infantrys
EDIT: Removing units owned by Italians from Hungary: 3 Artillerys, 1 Elite and 4 Infantrys
EDIT: Adding units owned by Italians to Krakow: 3 Artillerys, 1 Elite and 4 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from S.Algeria to N.Tunisia
French take N.Tunisia from Germans
1 Mot.Inf moved from E.Morocco to Ghadames
French take S.Tunisia from Germans
French take Ghadames from Italians
1 Artillery moved from S.Algeria to S.Tunisia
1 Infantry moved from Nubia to Darfur
1 Infantry moved from New Valley to Darfur
1 Destroyer moved from 4 Sea Zone to 21 Sea Zone
Combat - French
Battle in 21 Sea Zone
French attack with 1 Destroyer
Germans defend with 1 T.Boat; Finns defend with 1 Transport
French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 T.Boat and 1 Transport in 21 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 21 Sea Zone
Finns win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
Casualties for French: 1 Destroyer
Non Combat Move - French
Turn Complete - French
French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
French : -0.33
Finns : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Infantrys and 1 Tank moved from Lombok to Java
1 Tank moved from Soembawa to Java
2 Infantrys moved from Mindoro to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Infantry moved from Soembawa to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
3 Fighters moved from Panay to 65 Sea Zone
2 Fighters moved from 111 Sea Zone to 65 Sea Zone
1 Bomber moved from Panay to 65 Sea Zone
1 Adv.Fighter moved from N.French Indochina to 65 Sea Zone
6 Infantrys moved from Kwangtung to Hunan
4 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
1 B.Transport and 4 Infantrys moved from 93 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Jilolo
2 T.Boats moved from 93 Sea Zone to 107 Sea Zone
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Elites moved from Davao to 107 Sea Zone
2 Elites and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Elites moved from 112 Sea Zone to Timor
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Marines moved from Davao to 107 Sea Zone
2 Marines and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
2 Marines moved from 112 Sea Zone to Tanimbar
1 Carrier moved from 111 Sea Zone to 110 Sea Zone
1 Battleship moved from 111 Sea Zone to 112 Sea Zone
1 Submarine moved from 108 Sea Zone to 107 Sea Zone
2 Destroyers moved from 94 Sea Zone to 107 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Submarine moved from 85 Sea Zone to 93 Sea Zone
1 Submarine moved from 93 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from Guam to 94 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Celebes
1 Infantry moved from Guam to 94 Sea Zone
1 Infantry and 1 Transport moved from 94 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Marine moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Transport moved from 94 Sea Zone to 92 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 7 Infantrys, 5 Marines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Timor
Yamamoto attack with 2 Elites
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Elites in Timor, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Elites in Timor, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Elites in Timor, round 4 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 1 Elite remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Elite
Casualties for Dutch: 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Jilolo
Yamamoto attack with 4 Infantrys
Dutch defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Jilolo, round 2 : 1/4 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 65 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 5 Fighters
British defend with 1 Destroyer, 1 Submarine and 2 Transports
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 5 Fighters in 65 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
2 Transports owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
1 Submarine owned by the British Submerged
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 65 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 65 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Fighter
Casualties for British: 1 Destroyer and 2 Transports
Battle in Java
Yamamoto attack with 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks
Anzac defend with 1 Artillery, 2 Infantrys and 1 Tank; Dutch defend with 1 Artillery
Yamamoto roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 2 : 1/9 hits, 2.83 expected hits
Dutch roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Java, round 2 : 0/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Java, round 3 : 0/9 hits, 2.83 expected hits
Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks in Java, round 4 : 2/7 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Java, round 4 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 2 Infantrys owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 2 Tanks in Java, round 5 : 0/5 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 5 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Marine and 2 Tanks in Java, round 6 : 0/3 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 6 : 2/2 hits, 0.83 expected hits
1 Marine owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Tank in Java, round 7 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 7 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Yamamoto lost in Java
Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -20
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks
Casualties for Dutch: 1 Artillery
Battle in Tanimbar
Yamamoto attack with 2 Marines
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Marines in Tanimbar, round 2 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Marines in Tanimbar, round 3 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Marine
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
1 Bomber moved from 65 Sea Zone to Banjarmasin
2 Fighters moved from 65 Sea Zone to Bangkok
1 Fighter moved from 65 Sea Zone to S.Thailand
1 Elite moved from Hong Kong to Kwangtung
1 Artillery moved from Hong Kong to Kwangtung
1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite and 1 Marine moved from 92 Sea Zone to S.French Indochina
Place Units - Yamamoto
4 Marines placed in Davao
5 Infantrys and 1 Marine placed in Hong Kong
1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : 0.00
Yamamoto : -11.17
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Hupeh to Kweichow
Chinese take Kweichow from Hisaichi
1 Artillery moved from Hupeh to Anhwei
Chinese take Anhwei from Hisaichi
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
5 Tanks moved from Shensi to Suiyuan
1 Fighter, 8 Infantrys and 5 Tanks moved from Ningsia to Suiyuan
4 ArmoredCars moved from Gobi Altai to Suiyuan
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Elites and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks
Hisaichi defend with 1 Artillery, 5 Infantrys and 6 Tanks
Chinese roll dice for 4 ArmoredCars, 1 Fighter, 8 Infantrys and 10 Tanks in Suiyuan, round 2 : 8/23 hits, 8.00 expected hits
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Suiyuan, round 2 : 5/12 hits, 5.00 expected hits
2 Tanks owned by the Hisaichi, 5 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Suiyuan
Chinese roll dice for 4 ArmoredCars, 1 Fighter, 3 Infantrys and 10 Tanks in Suiyuan, round 3 : 7/18 hits, 7.17 expected hits
Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 2/4 hits, 2.00 expected hits
4 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 1 Fighter, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 30
Casualties for Chinese: 7 Infantrys
Casualties for Hisaichi: 1 Artillery, 5 Infantrys and 6 Tanks
Battle in Shansi
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Marine moved from E.Qinghai to Lanchow
2 Tanks moved from Hsining to Lanchow
2 Tanks moved from Hsining to Lanchow
1 Elite and 1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Suiyuan to Lanchow
Place Units - Chinese
1 Adv.Fighter, 2 Elites and 3 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Kirin to Khabarovsk
Hisaichi take Khabarovsk from Russians
3 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Shantung to Chahar
1 Infantry moved from Shantung to Peking
2 Fighters moved from N.French Indochina to Malaya
3 Bombers moved from Banjarmasin to Malaya
1 Artillery and 4 Tanks moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from East And South Borneo to 111 Sea Zone
1 Artillery, 1 Infantry, 4 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Marines moved from Banjarmasin to 110 Sea Zone
1 Battleship moved from 67 Sea Zone to 110 Sea Zone
1 Fighter moved from 67 Sea Zone to Malaya
1 Artillery, 1 Infantry, 4 Marines and 4 Tanks moved from 110 Sea Zone to Malaya
1 Artillery and 2 Infantrys moved from N.French Indochina to Yunnan
1 Adv.Fighter moved from Kwangsi to Yunnan
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
2 Artillerys and 3 Infantrys moved from Changchun to Kirin
2 Adv.Fighters moved from Changchun to Heilungchiang
1 Adv.Fighter moved from Hulunbuir to Heilungchiang
2 Infantrys moved from Hulunbuir to Liaoning
1 Carrier moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 3 Elites, 6 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
British defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Infantry and 1 Tank
Battle in Heilungchiang
Hisaichi attack with 3 Adv.Fighters, 3 Artillerys and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Infantrys in Heilungchiang, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 3 Adv.Fighters, 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Malaya
Hisaichi attack with 1 Artillery, 3 Bombers, 3 Fighters, 1 Infantry, 4 Marines and 4 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks; Anzac defend with 2 Fighters; Dutch defend with 1 Fighter
AA fire in Malaya : 2/6 hits, 1.00 expected hits
2 Fighters owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Hisaichi roll dice for 1 Artillery, 3 Bombers, 1 Fighter, 1 Infantry, 4 Marines and 4 Tanks in Malaya, round 2 : 9/14 hits, 7.00 expected hits
British roll dice for 1 Artillery, 1 Bunker, 3 Fighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 3/13 hits, 5.33 expected hits
2 Tanks owned by the British, 1 Artillery owned by the British, 6 Infantrys owned by the British, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks in Malaya, round 3 : 6/11 hits, 5.83 expected hits
British roll dice for 1 Bunker and 3 Fighters in Malaya, round 3 : 0/4 hits, 2.00 expected hits
1 Bunker owned by the British, 1 Fighter owned by the Dutch and 2 Fighters owned by the Anzac lost in Malaya
Hisaichi win, taking Malaya from British with 3 Bombers, 1 Fighter, 3 Marines and 4 Tanks remaining. Battle score for attacker is 30
Casualties for Hisaichi: 1 Artillery, 2 Fighters, 1 Infantry and 1 Marine
Casualties for British: 1 Artillery, 1 Bunker, 6 Infantrys and 2 Tanks
Casualties for Dutch: 1 Fighter
Casualties for Anzac: 2 Fighters
Non Combat Move - Hisaichi
3 Bombers moved from Malaya to Banjarmasin
1 Fighter moved from Malaya to 110 Sea Zone
1 Adv.Fighter moved from Yunnan to N.French Indochina
2 Infantrys moved from Kwangsi to N.French Indochina
3 Adv.Fighters moved from Heilungchiang to Liaoning
1 AAGun moved from Banjarmasin to East And South Borneo
Place Units - Hisaichi
4 ArmoredCars placed in Liaoning
3 Infantrys placed in Kwangsi
1 Elite and 3 Infantrys placed in Banjarmasin
2 Elites and 6 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
British : -4.33
AA fire in Malaya : : 1.00
Chinese : 0.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Infantry moved from Cairo to Lower Egypt
1 Fighter moved from Cairo to 56 Sea Zone
2 Adv.Fighters moved from Cairo to 55 Sea Zone
2 Adv.Fighters moved from Cairo to Palestine
1 Adv.Fighter moved from Cairo to 55 Sea Zone
1 Adv.Fighter moved from Cairo to 56 Sea Zone
2 Mech.Infs moved from Cape Town to Mozambique
1 Infantry moved from Kenya to Mozambique
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
1 Destroyer and 1 Submarine moved from 57 Sea Zone to 58 Sea Zone
3 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from Nubia to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Palestine
1 Tank moved from Lower Egypt to Cairo
2 Infantrys moved from Bombay to Rajputana
4 Infantrys moved from Delhi to Rajputana
1 Infantry moved from Hyderabad to Calcutta
3 Infantrys moved from Bihar to Assam
1 Artillery and 1 Infantry moved from Calcutta to Assam
1 Infantry moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Attu to 71 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Transport moved from 4 Sea Zone to 8 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 8 Artillerys, 1 Elite, 12 Infantrys, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 56 Sea Zone
British attack with 1 Adv.Fighter and 1 Fighter
Italians defend with 1 Transport
British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone
British win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter
Casualties for Italians: 1 Transport
Battle in 55 Sea Zone
British attack with 3 Adv.Fighters
Italians defend with 2 Transports
British roll dice for 3 Adv.Fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 Transports in 55 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
2 Transports owned by the Italians and 1 Adv.Fighter owned by the British lost in 55 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 2
Casualties for British: 1 Adv.Fighter
Casualties for Italians: 2 Transports
Battle in Palestine
British attack with 2 Adv.Fighters and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 2 Adv.Fighters and 2 Infantrys in Palestine, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Palestine
British win, taking Palestine from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Mozambique
British attack with 1 Infantry and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 2 Mech.Infs in Mozambique, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from 55 Sea Zone to Cairo
1 Adv.Fighter moved from 56 Sea Zone to Cairo
2 Adv.Fighters moved from Palestine to W.Iran
Place Units - British
3 Tanks placed in W.Iran
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
2 Mech.Infs placed in Cape Town
2 Artillerys and 3 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys placed in Bombay
2 Infantrys placed in Vancouver
3 Infantrys placed in Wales
1 Artillery and 1 Elite placed in Manchester
Turning on Edit Mode
EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks
EDIT: Adding units owned by British to Wales: 2 Infantrys and 2 Tanks
EDIT: Removing units owned by British from London: 2 Infantrys and 2 Tanks
EDIT: Adding units owned by British to Manchester: 2 Infantrys and 2 Tanks
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : 1.50
Italians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Tank moved from Java to Soembawa
Dutch take Lombok from Yamamoto
Dutch take Soembawa from Yamamoto
1 Artillery moved from Java to Sumatra
Purchase Units - Anzac
Anzac buy 1 Destroyer, 2 Fighters and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
4 Infantrys moved from South Australia to Western Australia
3 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
1 Destroyer and 2 Transports placed in 122 Sea Zone
2 Fighters placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :