19L axis-dominion vs majikforce (allies) bm3

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
            2 fighters moved from 86 Sea Zone to French West Africa
            1 carrier, 1 cruiser and 1 submarine moved from 86 Sea Zone to 83 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Philippines
            Battle in French West Africa
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in French West Africa, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in French West Africa, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Philippines from Japanese, taking French West Africa from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from French West Africa to 83 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 61 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour moved from Ethiopia to Belgian Congo
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to West India
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            British collect 32 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -0.33
    Americans : -2.33
    AA fire in Normandy Bordeaux : : 0.83
    Chinese : 0.17
    Neutral_Axis : 0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber and 2 fighters moved from Egypt to Trans-Jordan
            1 armour, 1 artillery and 4 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Belarus, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 bomber moved from Trans-Jordan to Southern Italy
            2 fighters moved from Trans-Jordan to Egypt
            2 artilleries and 3 infantry moved from Malta to 96 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            3 mech_infantrys moved from Northern Italy to Romania
            1 aaGun moved from Yugoslavia to Romania
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 transport placed in 95 Sea Zone
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    Russians : -0.33
    

    Savegame


  • so far I am playing a bad game… first I totally miss that you could snipe my tp, then I totally forget to move a German inf to n.ita lol enjoy the gifts!

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            10 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Romania to Bessarabia
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter and 1 tactical_bomber moved from Finland to Karelia
            1 tactical_bomber moved from Romania to Bessarabia
            1 fighter moved from Germany to Bessarabia
            1 bomber moved from Western Germany to Vyborg
            1 tactical_bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Vyborg
            2 infantry moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 infantry, 10 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry and 1 marine
                    Germans roll dice for 2 infantry, 10 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/13 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry and 1 marine in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 marine owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry and 1 marine
            Battle in Vyborg
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 fighters moved from Romania to Egypt
            2 fighters moved from Western Germany to Egypt
            2 aaGuns, 5 armour, 12 artilleries, 20 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
            3 armour and 5 mech_infantrys moved from Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Karelia to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            1 aaGun moved from Poland to Baltic States
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery moved from Western Germany to Northern Italy
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from Vyborg to Germany
            1 bomber moved from Vyborg to Germany
            1 aaGun moved from Finland to Karelia
            1 tactical_bomber moved from Baltic States to Romania
    
        Place Units - Germans
            3 fighters and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.00
    

    Savegame


  • @axis-dominion I am hopeful to get to this tonight. The wife went out of town for a couple of days and life went berzerk! Trying to catch up.

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 bomber moved from Russia to Novgorod
    
        Combat - Russians
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Novgorod causes 5 damage total. 
    
        Non Combat Move - Russians
            1 bomber moved from Novgorod to Russia
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            4 armour and 3 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Smolensk
            7 infantry moved from Bryansk to Smolensk
            11 artilleries moved from Bryansk to Russia
            1 artillery moved from Bessarabia to Ukraine
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            13 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Smolensk
            1 aaGun and 7 infantry moved from Western Ukraine to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            10 artilleries placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Novgorod : : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 airfields, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 artillery moved from Kwangsi to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            2 bombers moved from French Indo China to Philippines
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters moved from Japan to 21 Sea Zone
            1 fighter moved from Manchuria to 21 Sea Zone
            1 fighter moved from Manchuria to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 armour moved from Manchuria to Jehol
            1 armour moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            2 mech_infantrys moved from Manchuria to Anhwe
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from Shan State to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from Kweichow to Malaya
            1 fighter moved from Yunnan to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to Malaya
            1 tactical_bomber moved from Kweichow to Malaya
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 aaGun and 2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            2 bombers moved from Philippines to Kiangsi
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Java
            1 airfield placed in Malaya
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : -0.17
    Chinese : -0.83
    UK_Pacific : 1.33
    Japanese : 4.83
    

    Savegame


  • finally got it done lol. sorry that took so long!


  • hey, I need to say gg. I’m not able to commit anymore, so I am committing A&A suicide. I appreciate the games we’ve played!


  • @axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:

    hey, I need to say gg. I’m not able to commit anymore, so I am committing A&A suicide. I appreciate the games we’ve played!

    No problem. It has been a pleasure trying to crack the win column against you. You are a hell of a player and a gentlemen. I hope all goes well for you and if you ever find time to play again give me a shout. I’m always up for some mental gymnastics. Be well and take care.

    PS: I will take not this as a win in the standings as it is life circumstance concede. Id rather have the kind of concede where I twist your arm until you scream uncle. Although I doubt that would ever happen.:relaxed:

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