yeah you did push it too far lol
sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 infantry moved from Burma to India 1 cruiser moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to India 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - French 5 infantry moved from Iraq to Persia -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 infantry moved from Burma to India 1 cruiser moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 15 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to India 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 15 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 12 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 7 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 8 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 5 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 9x factory_major, 6x factory_minor; Remaining resources: 48 PUs; Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Poland 1 armour moved from France to Northern Italy 2 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 3 infantry moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to Yugoslavia 3 infantry moved from Western Germany to Northern Italy Combat - Germans Battle in Southern France Germans attack with 1 armour and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Southern France Germans win, taking Southern France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Yugoslavia Germans attack with 2 armour Americans defend with 1 infantry Germans roll dice for 2 armour in Yugoslavia, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 2 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northern Italy Germans attack with 1 armour and 6 infantry British defend with 2 infantry; Americans defend with 1 armour and 1 factory_minor Germans roll dice for 1 armour and 6 infantry in Northern Italy, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 6 infantry in Northern Italy, round 3 : 1/7 hits, 1.50 expected hits Americans roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy Germans roll dice for 1 armour and 5 infantry in Northern Italy, round 4 : 2/6 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 4 infantry moved from Western Germany to Northern Italy 6 infantry moved from Germany to Western Germany 2 artilleries moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.17 British : 0.67 Americans : -1.50 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Romania Russians take Bessarabia from Germans Russians take Romania from Germans 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 2 armour and 1 mech_infantry moved from Western Ukraine to Poland Russians take Eastern Poland from Italians 23 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary 1 armour moved from Western Ukraine to Romania 1 armour and 1 mech_infantry moved from Russia to Urals -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Romania Russians take Bessarabia from Germans Russians take Romania from Germans 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 2 armour and 1 mech_infantry moved from Western Ukraine to Poland Russians take Eastern Poland from Italians 23 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary 1 armour moved from Western Ukraine to Romania 1 armour and 1 mech_infantry moved from Russia to Urals Combat - Russians Battle in Novgorod Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 5 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Poland Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Poland Russians roll dice for 2 armour in Poland, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 23 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 23 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 14/25 hits, 11.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 23 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 aaGuns moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 2 mech_infantrys moved from Russia to Western Ukraine 1 mech_infantry moved from Volgograd to Ukraine Place Units - Russians 1 factory_minor placed in Western Ukraine 1 armour and 1 mech_infantry placed in Ukraine Russians undo move 2. 1 armour placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -3.00 Russians : -5.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 tactical_bombers moved from Kwangtung to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry and 4 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Hopei to Yunnan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shensi to Kansu 1 armour moved from Kansu to Kweichow 1 artillery and 1 infantry moved from Chahar to Buyant-Uhaa 3 mech_infantrys moved from Shantung to Kweichow 4 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Yunnan to Kwangsi 2 artilleries moved from Yunnan to Kwangsi 8 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 2 infantry moved from 26 Sea Zone to Hawaiian Islands 7 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Japan to Kwangsi Combat - Japanese Battle in French Indo China Japanese attack with 8 infantry and 6 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 8 infantry and 6 tactical_bombers in French Indo China, round 2 : 4/14 hits, 4.33 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 8 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hawaiian Islands Japanese attack with 7 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 6 tactical_bombers moved from French Indo China to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan Place Units - Japanese 1 harbour placed in Hainan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 6 transports EDIT: Adding units owned by Japanese to 20 Sea Zone: 6 transports EDIT: Removing units owned by Japanese from 20 Sea Zone: 6 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber placed in Kiangsu 2 fighters and 1 mech_infantry placed in Shantung 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -1.17 Japanese : 1.67 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Northern Italy 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 6 infantry moved from Gibraltar to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 2 armour and 5 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Germany -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Northern Italy 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 6 infantry moved from Gibraltar to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 2 armour and 5 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Northern Italy Americans attack with 3 bombers, 8 infantry and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 8 infantry Americans roll dice for 3 bombers, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/12 hits, 3.50 expected hits Germans roll dice for 1 armour and 8 infantry in Northern Italy, round 2 : 2/9 hits, 3.17 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3.17 expected hits Germans roll dice for 1 armour and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 5 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 1 armour and 3 infantry in Northern Italy, round 4 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 4 infantry and 1 mech_infantry in Northern Italy, round 5 : 2/8 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 5 infantry Casualties for Germans: 1 armour and 8 infantry Battle in Southern France Americans attack with 2 armour and 5 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 armour and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 3 bombers moved from Northern Italy to Slovakia Hungary 1 bomber moved from Germany to Romania 1 bomber moved from Slovakia Hungary to Romania 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 transport moved from 97 Sea Zone to 81 Sea Zone Place Units - Americans 9 submarines placed in 10 Sea Zone 3 armour placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -2.17 Americans : -3.33 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - British 2 units repaired. 6 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Russia to Germany 1 armour and 1 mech_infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 36 Sea Zone 1 battleship moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Northern Italy 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 6 infantry moved from Gibraltar to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 2 armour and 5 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Northern Italy Americans attack with 3 bombers, 8 infantry and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 8 infantry Americans roll dice for 3 bombers, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/12 hits, 3.50 expected hits Germans roll dice for 1 armour and 8 infantry in Northern Italy, round 2 : 2/9 hits, 3.17 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3.17 expected hits Germans roll dice for 1 armour and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 5 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/9 hits, 3.00 expected hits Germans roll dice for 1 armour and 3 infantry in Northern Italy, round 4 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 bombers, 4 infantry and 1 mech_infantry in Northern Italy, round 5 : 2/8 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Americans: 5 infantry Casualties for Germans: 1 armour and 8 infantry Battle in Southern France Americans attack with 2 armour and 5 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 armour and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 3 bombers moved from Northern Italy to Slovakia Hungary 1 bomber moved from Germany to Romania 1 bomber moved from Slovakia Hungary to Romania 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 transport moved from 97 Sea Zone to 81 Sea Zone Place Units - Americans 9 submarines placed in 10 Sea Zone 3 armour placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 units repaired. 6 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Russia to Germany 1 armour and 1 mech_infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 36 Sea Zone 1 battleship moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Denmark Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Denmark from Germans, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State British roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Battle in 36 Sea Zone British attack with 1 battleship and 1 fighter Japanese defend with 1 destroyer and 4 transports British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone 4 transports owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 36 Casualties for Japanese: 1 destroyer and 4 transports Non Combat Move - British 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to India 1 infantry and 1 mech_infantry moved from West India to India 3 armour moved from Persia to West India 2 fighters moved from Persia to India 1 fighter moved from Iraq to India 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Turkmenistan to India 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 bomber moved from Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from Iraq to Persia Place Units - British 2 transports placed in 80 Sea Zone 1 armour, 1 fighter and 1 tactical_bomber placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -2.17 British : -0.00 Americans : -3.33 Japanese : 1.33 AA fire in Germany : : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Holland Belgium to France Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 cruiser moved from 8 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - French 1 fighter moved from Normandy Bordeaux to Slovakia Hungary 5 infantry moved from Persia to Eastern Persia -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 cruiser moved from 8 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 12 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from Normandy Bordeaux to Slovakia Hungary 5 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major; Remaining resources: 52 PUs; Germans buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greater Southern Germany to Yugoslavia 2 armour moved from Yugoslavia to Germany 1 artillery and 4 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Germany to Greater Southern Germany 7 infantry moved from Norway to Finland Combat - Germans Battle in Northern Italy Germans attack with 1 artillery and 5 infantry Americans defend with 1 factory_minor, 3 infantry and 1 mech_infantry Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 2/6 hits, 1.33 expected hits Americans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 3 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 4 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 artillery and 4 infantry in Northern Italy, round 5 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 armour and 9 infantry placed in Germany 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Germans collect 30 PUs (6 lost to blockades); end with 30 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : -1.00 -
@dawgoneit its close. but i have a shot left
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Urals to Timguska Russians take Timguska from Japanese 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Greater Southern Germany 1 armour moved from Slovakia Hungary to Greater Southern Germany 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary 1 tactical_bomber moved from Belarus to Yugoslavia 1 fighter moved from Belarus to Greater Southern Germany 1 armour moved from Romania to Bulgaria





