sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game

  • 19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Normandy Bordeaux to Northern Italy
            2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            6 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            2 armour and 5 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Germany
    

    Savegame

  • 19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Normandy Bordeaux to Northern Italy
            2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            6 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            2 armour and 5 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Northern Italy
                Americans attack with 3 bombers, 8 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 8 infantry
                    Americans roll dice for 3 bombers, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/12 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 8 infantry in Northern Italy, round 2 : 2/9 hits, 3.17 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 5 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Northern Italy, round 4 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 4 infantry and 1 mech_infantry in Northern Italy, round 5 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 5 infantry
                Casualties for Germans: 1 armour and 8 infantry
            Battle in Southern France
                Americans attack with 2 armour and 5 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to Slovakia Hungary
            1 bomber moved from Germany to Romania
            1 bomber moved from Slovakia Hungary to Romania
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 13 Sea Zone to 10 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 transports moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 transport moved from 97 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            3 armour placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Americans : -3.33
    AA fire in Germany : : -0.17
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - British
            2 units repaired.
            6 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Russia to Germany
            1 armour and 1 mech_infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from India to 36 Sea Zone
            1 battleship moved from 39 Sea Zone to 36 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Normandy Bordeaux to Northern Italy
            2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            6 infantry moved from Gibraltar to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            2 armour and 5 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Northern Italy
                Americans attack with 3 bombers, 8 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 8 infantry
                    Americans roll dice for 3 bombers, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/12 hits, 3.50 expected hits
                    Germans roll dice for 1 armour and 8 infantry in Northern Italy, round 2 : 2/9 hits, 3.17 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/10 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 5 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Northern Italy, round 4 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 bombers, 4 infantry and 1 mech_infantry in Northern Italy, round 5 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 5 infantry
                Casualties for Germans: 1 armour and 8 infantry
            Battle in Southern France
                Americans attack with 2 armour and 5 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour and 5 infantry in Southern France, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Northern Italy to Slovakia Hungary
            1 bomber moved from Germany to Romania
            1 bomber moved from Slovakia Hungary to Romania
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 13 Sea Zone to 10 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 transports moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 transport moved from 97 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            3 armour placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            6 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Russia to Germany
            1 armour and 1 mech_infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from India to 36 Sea Zone
            1 battleship moved from 39 Sea Zone to 36 Sea Zone
                  UK_Pacific take 37 Sea Zone from Japanese
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Denmark
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Denmark from Germans, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State
                    British roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in 36 Sea Zone
                British attack with 1 battleship and 1 fighter
                Japanese defend with 1 destroyer and 4 transports
                    British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                    4 transports owned by the Japanese lost in 36 Sea Zone
                British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 destroyer and 4 transports
    
        Non Combat Move - British
            1 carrier moved from 39 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to India
            1 infantry and 1 mech_infantry moved from West India to India
            3 armour moved from Persia to West India
            2 fighters moved from Persia to India
            1 fighter moved from Iraq to India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter moved from Turkmenistan to India
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 bomber moved from Germany to Slovakia Hungary
            2 artilleries and 2 infantry moved from Iraq to Persia
    
        Place Units - British
            2 transports placed in 80 Sea Zone
            1 armour, 1 fighter and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 95 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.00
    Americans : -3.33
    Japanese : 1.33
    AA fire in Germany : : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 infantry moved from Holland Belgium to France
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 cruiser moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to Slovakia Hungary
            5 infantry moved from Persia to Eastern Persia
    

    Savegame

  • 19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 cruiser moved from 8 Sea Zone to 10 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 12 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to Slovakia Hungary
            5 infantry moved from Persia to Eastern Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 52 PUs; 
            Germans buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Greater Southern Germany to Yugoslavia
            2 armour moved from Yugoslavia to Germany
            1 artillery and 4 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Germany to Greater Southern Germany
            7 infantry moved from Norway to Finland
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 artillery and 5 infantry
                Americans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 3 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Northern Italy, round 4 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 artillery and 4 infantry in Northern Italy, round 5 : 2/5 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 armour and 9 infantry placed in Germany
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Germans collect 30 PUs (6 lost to blockades); end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -1.00
    

    Savegame


  • @dawgoneit its close. but i have a shot left

  • 19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour and 1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Romania to Bulgaria
            1 armour moved from Romania to Bulgaria
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Greater Southern Germany
            1 armour moved from Slovakia Hungary to Greater Southern Germany
            2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Yugoslavia
            1 fighter moved from Belarus to Greater Southern Germany
            1 armour moved from Romania to Bulgaria
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour and 1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Romania to Bulgaria
            1 armour moved from Romania to Bulgaria
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Greater Southern Germany
            1 armour moved from Slovakia Hungary to Greater Southern Germany
            2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Yugoslavia
            1 fighter moved from Belarus to Greater Southern Germany
            1 armour moved from Romania to Bulgaria
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Greater Southern Germany
                Russians attack with 2 armour and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 1 fighter in Greater Southern Germany, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 2 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Romania
            6 aaGuns moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Greater Southern Germany to Slovakia Hungary
    
        Place Units - Russians
            1 factory_minor placed in Slovakia Hungary
            3 mech_infantrys placed in Western Ukraine
            2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 2.33
    Japanese : -0.33
    

    Savegame

  • 19

    @dawgoneit said in sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game:

    @dawgoneit its close. but i have a shot left

    That’s fine, it’s playoff :relaxed:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 6 bombers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 infantry moved from French Indo China to Shan State
            2 fighters moved from Kwangsi to Shan State
            3 artilleries and 1 infantry moved from Kwangsi to Yunnan
            1 armour and 6 mech_infantrys moved from Kweichow to Burma
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 fighters moved from Kiangsu to Japan
            1 fighter moved from Shantung to 6 Sea Zone
            1 bomber moved from Yunnan to 35 Sea Zone
            5 armour, 1 bomber, 1 fighter, 2 infantry, 10 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Shantung to Yunnan
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from 6 Sea Zone to Japan
            1 destroyer moved from 26 Sea Zone to 9 Sea Zone
            1 cruiser moved from 26 Sea Zone to 12 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters and 8 infantry
                British defend with 1 armour
                    Japanese roll dice for 2 fighters and 8 infantry in Shan State, round 2 : 6/10 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters and 8 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Burma
                Japanese attack with 6 armour, 1 bomber, 1 fighter, 2 infantry, 16 mech_infantrys and 7 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 armour, 1 bomber, 1 fighter, 2 infantry, 16 mech_infantrys and 7 tactical_bombers in Burma, round 2 : 9/33 hits, 11.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 6 armour, 1 bomber, 1 fighter, 1 infantry, 16 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 7 tactical_bombers moved from Burma to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 mech_infantry moved from Shantung to Buyant-Uhaa
            1 bomber moved from 35 Sea Zone to Yunnan
    
        Place Units - Japanese
            3 bombers placed in Kiangsu
            3 bombers placed in Shantung
            Japanese undo move 2.
            Japanese undo move 1.
            2 bombers and 1 infantry placed in Kiangsu
            2 bombers and 1 infantry placed in Shantung
            2 bombers and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4
            Japanese collect 71 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.17
    Japanese : 0.83
    

    Savegame

  • 19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 4 infantry moved from Southern France to Northern Italy
            1 bomber moved from Slovakia Hungary to Northern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Slovakia Hungary to Germany
            2 bombers moved from Romania to Germany
            1 submarine moved from 10 Sea Zone to 9 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from 10 Sea Zone to 9 Sea Zone
    

    Savegame

  • 19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour and 4 infantry moved from Southern France to Northern Italy
            1 bomber moved from Slovakia Hungary to Northern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Slovakia Hungary to Germany
            2 bombers moved from Romania to Germany
            1 submarine moved from 10 Sea Zone to 9 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from 10 Sea Zone to 9 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,8,8 and causes: 19 damage to unit: factory_major
                Bombing raid in Germany causes 19 damage total. 
            Battle in Northern Italy
                Americans attack with 2 armour, 1 artillery, 1 bomber and 6 infantry
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 6 infantry in Northern Italy, round 2 : 3/10 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Northern Italy
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 6 infantry in Northern Italy, round 3 : 5/10 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 6 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 9 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 9 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 9 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 12 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 19 submarines moved from 10 Sea Zone to 12 Sea Zone
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from 9 Sea Zone to 12 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 bomber moved from Northern Italy to Slovakia Hungary
            2 bombers moved from Germany to Slovakia Hungary
            1 bomber moved from Germany to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            3 fighters moved from Queensland to 12 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns and 1 infantry moved from Central United States to Western United States
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 12 Sea Zone to Western United States
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 artillery and 1 infantry placed in Southern France
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Americans : 0.50
    Japanese : -0.33
    AA fire in Germany : : -0.50
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - British
            1 bomber moved from Slovakia Hungary to Western Germany
    

    Savegame

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