Whackamatt Allies -vs- dawgoneit Axis WAW

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Infantry moved from Rhodesia to Kenya
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 62 Sea Zone
            1 Artillery and 2 Infantrys moved from 62 Sea Zone to Kenya
            1 Infantry moved from Equatoria to Kenya
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from Cyprus to Cairo
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Tank moved from Palestine to W.Iran
            1 Fighter moved from Lower Egypt to W.Iran
            1 Transport moved from 56 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Fighter moved from Trucial Coast to W.Iran
            1 Cruiser moved from 56 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to W.Iran
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 63 Sea Zone
            1 Fighter moved from Madras to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            2 Artillerys and 1 Infantry moved from Madras to Mysore
            1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Punjab to Baluchistan
            1 Infantry moved from Rajputana to Baluchistan
            1 Submarine moved from 59 Sea Zone to 66 Sea Zone
            1 Infantry moved from Northern Ireland to 10 Sea Zone
            1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy
            1 Artillery and 1 Infantry moved from British Borneo to West Borneo
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Fighter moved from Montreal to 8 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to Cairo
            1 Infantry moved from 57 Sea Zone to Italian East Africa
            1 Tank moved from Ontario to British Columbia
            1 Tank moved from Quebec to Canadian Prairies
            2 Fighters moved from London to Paris
            1 Fighter moved from Wales to Paris
    
        Purchase Units - British
            British buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kenya
                British attack with 1 Artillery and 4 Infantrys
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kenya
                    British roll dice for 1 Artillery and 4 Infantrys in Kenya, round 2 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Kenya
                    British roll dice for 1 Artillery and 3 Infantrys in Kenya, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Kenya, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Kenya, round 4 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Kenya, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for British: 2 Infantrys
            Battle in S.Thailand
                British attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    British roll dice for 1 Fighter in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in 8 Sea Zone
                British attack with 1 Fighter
                Germans defend with 5 Submarines
                    British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 8 Sea Zone
            Battle in W.Iran
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    AA fire in W.Iran : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British lost in W.Iran
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in W.Iran, round 3 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British lost in W.Iran
                    British roll dice for 1 Fighter and 2 Tanks in W.Iran, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British winGermans win with 5 Submarines remaining, taking W.Iran from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from W.Iran to Iraq
            1 Fighter moved from 8 Sea Zone to Montreal
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - British
            6 Infantrys placed in Cairo
            1 Fighter placed in Manchester
    
        Turn Complete - British
            British collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.17
    British : -1.67
    Italians : 0.50
    Thai : 0.33
    AA fire in W.Iran : : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Fighter moved from 122 Sea Zone to Malaya
            1 Fighter moved from Townsville to Malaya
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from Queensland to Northern Territory
            4 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 T.Boat; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 T.Boat placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Submarine moved from 67 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer and 1 Fighter
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                1 Submarine owned by the Hisaichi Submerged
                 retreated to 110 Sea Zone
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Dutch: 1 Destroyer
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Malaya
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Hisaichi : 0.33
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Tampere to Oulu
            1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 1 Fighter and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 1 Tank in E.Romania, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 5 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Tank in E.Romania, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in E.Romania
                Russians win with no units remaining. Battle score for attacker is -13
                Casualties for Romanians: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.17
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in West Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in West Borneo
                Thai win, taking West Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Artillery and 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai : 0.67
    Dutch : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            2 Fighters moved from 118 Sea Zone to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Fighter moved from Midway to 96 Sea Zone
            1 Bomber moved from Pearl Harbor to 96 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Fighter moved from Pearl Harbor to 96 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Bomber moved from South Central USA to 91 Sea Zone
            1 Bomber moved from North Central USA to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Submarine moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka
            1 Fighter moved from Washington to 25 Sea Zone
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            3 Infantrys moved from Colombia to Venezuela
            1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery and 2 Infantrys moved from San Francisco to W.Mexico
            2 Tanks moved from San Francisco to E.Mexico
            1 Tank moved from Southwest USA to W.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to E.Mexico
            1 Tank moved from Northwest USA to W.Mexico
            1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
            1 Infantry moved from North Central USA to British Columbia
            1 Infantry moved from Northeast USA to South Atlantic USA
            3 Infantrys moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 1 Destroyer, 1 Factory, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 3 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 4 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 2 Infantrys
            Battle in 96 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine
                Yamamoto defend with 2 Carriers and 4 Fighters
                    Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    2 Fighters owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone
                    Americans roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 96 Sea Zone
                Yamamoto win with 1 Carrier remaining. Battle score for attacker is -15
                Casualties for Americans: 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine
                Casualties for Yamamoto: 1 Carrier and 4 Fighters
            Battle in 25 Sea Zone
                Americans attack with 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Germans: 1 Submarine
            Battle in 91 Sea Zone
                Americans attack with 2 Bombers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
                Yamamoto defend with 1 Battleship, 1 Destroyer and 3 Submarines
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 4 Transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    2 Submarines owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 2 Transports in 91 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Bombers, 2 Destroyers and 1 Fighter in 91 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 2 Bombers, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 18
                Casualties for Americans: 1 Submarine and 4 Transports
                Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 3 Submarines
            Battle in E.Mexico
                Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in E.Mexico, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 Fighter moved from 91 Sea Zone to Johnston
            2 Bombers moved from 91 Sea Zone to Johnston
            1 Fighter moved from 25 Sea Zone to Colombia
    
        Place Units - Americans
            1 Factory placed in Alaska
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Fighter placed in Pearl Harbor
            6 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Neutral : 1.83
    Yamamoto : 2.17
    Americans : 2.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            3 ArmoredCars moved from Rhine to Burgundy
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Tank moved from Pomerania to 23 Sea Zone
            8 Infantrys moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            9 Infantrys, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Tank moved from 24 Sea Zone to Latvia
            9 Infantrys moved from 24 Sea Zone to Latvia
            2 Infantrys moved from East Prussia to Lithuania
            5 Tanks moved from East Prussia to Latvia
            2 Artillerys and 4 Infantrys moved from Hungary to E.Romania
                  Romanians take E.Romania from Russians
            1 Infantry moved from Krakow to Vinnytsia
                  Germans take Vinnytsia from Russians
            3 Infantrys moved from Danzig to Warsaw
            3 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Krakow to Warsaw
            1 Artillery moved from Krakow to Warsaw
            1 Artillery moved from Danzig to Warsaw
            1 Artillery moved from Krakow to Brest
            1 Artillery moved from Danzig to Brest
            1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to Lithuania
            2 Artillerys moved from Danzig to East Prussia
            1 Infantry moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            2 Tanks moved from S.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Infantry and 2 Tanks moved from N.Tunisia to N.Algeria
            2 Transports moved from 46 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            5 Submarines moved from 8 Sea Zone to 29 Sea Zone
            1 Submarine moved from 34 Sea Zone to 29 Sea Zone
            2 Submarines moved from 31 Sea Zone to 29 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Destroyers, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lithuania
                Germans attack with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas in Lithuania, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Algeria
                Germans attack with 1 Infantry and 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Germans win, taking N.Algeria from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks
                French defend with 2 Infantrys
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 12/28 hits, 10.00 expected hits
                    French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in S.Algeria
                Germans attack with 1 Infantry and 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 2 Tanks in S.Algeria, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in S.Algeria
                Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys and 4 Infantrys
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Warsaw, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Warsaw, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 9 Infantrys and 6 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 9 Infantrys and 6 Tanks in Latvia, round 2 : 6/15 hits, 4.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber, 3 Fighters and 2 Stukas moved from Lithuania to East Prussia
    
        Place Units - Germans
            3 Mech.Infs placed in Bavaria
            4 Mech.Infs placed in Rhine
            2 Destroyers and 1 Submarine placed in 22 Sea Zone
    
        Turn Complete - Germans
            Germans collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    Neutral : 0.00
    French : -0.33
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Infantry moved from Bratsk to Irkutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Infantry moved from Yeniseysk to Bratsk
            1 Infantry moved from Evenkia to Olyokminsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Tank moved from Kuybyshev to Erzurum
            1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
            1 Infantry moved from Georgia to Erzurum
            1 Infantry and 1 Tank moved from Vyborg to Leningrad
            2 Infantrys and 2 Tanks moved from S.Karelia to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Vologda to S.Karelia
            1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
            2 Artillerys and 3 Infantrys moved from Minsk to Novgorod
            1 Infantry moved from Kursk to Minsk
            1 Infantry and 1 Tank moved from Donetsk to Vinnytsia
            5 Infantrys moved from Rostov to Kursk
            1 Tank moved from Odessa to Kursk
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Artillery moved from Penza to Tula
    
        Purchase Units - Russians
            Russians buy 5 Adv.Fighters, 23 Infantrys and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Erzurum
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Tashkent to Chimkent
            1 Infantry moved from Chimkent to Kuybyshev
            1 AAGun moved from Sverdlovsk to Novosibirsk
            1 AAGun moved from Sibirsky to Evenkia
    
        Place Units - Russians
            4 Adv.Fighters placed in Leningrad
            4 Tanks placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Adv.Fighter and 5 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.67
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Artillery and 1 Infantry moved from Nubia to Italian East Africa
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Tank moved from Darfur to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            1 Fighter moved from Tobruk to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Mersa Matruh to New Valley
            1 Tank moved from Tobruk to New Valley
            1 Artillery moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Tank moved from Campania to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 45 Sea Zone to N.Tunisia
            2 Tanks moved from Tunis to N.Algeria
            1 Artillery moved from Tunis to 47 Sea Zone
            3 Infantrys moved from S.Tunisia to S.Algeria
            1 Artillery and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
            1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Battleship moved from 47 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 47 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 47 Sea Zone to 45 Sea Zone
            2 Tanks moved from Provence to Picardy
            2 Fighters moved from Lombardy to Picardy
            2 Artillerys and 1 Infantry moved from Provence to Languedoc
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 1 Destroyer, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Picardy
                Italians attack with 2 Fighters and 2 Tanks
                French defend with 1 Bunker
                    Italians roll dice for 2 Fighters and 2 Tanks in Picardy, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Italians win, taking Picardy from French with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Italian East Africa
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Italian East Africa
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in French Equatorial Africa
                Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry; French defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Italians: 1 Fighter and 1 Infantry
                Casualties for French: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    Italians roll dice for 1 Artillery and 1 Tank in New Valley, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery and 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Picardy to Burgundy
    
        Place Units - Italians
            1 Destroyer placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
            1 ArmoredCar and 2 Tanks placed in Hun
            Italians undo move 3.
            2 ArmoredCars and 1 Tank placed in Provence
            2 ArmoredCars and 1 Tank placed in Hun
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 2.00
    French : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Artillery and 2 Infantrys moved from N.Thailand to S.French Indochina
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from French Guiana to Amazon
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in S.French Indochina
                French win, taking S.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 6 Tanks placed in Paris
    
        Turn Complete - French
            French collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    French : 1.17
    Yamamoto : -0.50
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            2 Fighters moved from Ulithi to West Papua
            1 Fighter moved from Peleliu to West Papua
            2 Fighters moved from 107 Sea Zone to West Papua
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 108 Sea Zone
            1 Battleship moved from 107 Sea Zone to 108 Sea Zone
            1 Bomber moved from Hokkaido to 93 Sea Zone
            1 Bomber moved from Kwajalein to West Papua
            1 Tank moved from Guam to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery moved from Ulithi to 108 Sea Zone
            2 Artillerys, 2 Infantrys and 1 Tank moved from 108 Sea Zone to West Papua
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 108 Sea Zone
            1 Infantry and 1 Tank moved from 108 Sea Zone to West Papua
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from Tokyo to 93 Sea Zone
            1 Destroyer and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            4 ArmoredCars moved from Tokyo to 84 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 1 Tank moved from 92 Sea Zone to Kwangsi
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            2 ArmoredCars and 1 Tank moved from 92 Sea Zone to S.French Indochina
            2 Artillerys moved from Manila to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery moved from Kiangsi to Hunan
            1 Tank moved from Kiangsi to Anhwei
            1 Infantry and 1 Tank moved from Kwangtung to Hunan
            2 Infantrys moved from Chubu to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in S.French Indochina
                Yamamoto attack with 2 ArmoredCars and 1 Tank
                French defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 4 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the French, 1 Infantry owned by the French and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery and 2 Infantrys
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Kwangsi
                Yamamoto attack with 2 ArmoredCars and 1 Tank
                Chinese defend with 1 Artillery
                    Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 T.Boats and 1 Transport
                Dutch defend with 1 Submarine
                    Dutch roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 93 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 Submarine owned by the Dutch lost in 93 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Dutch: 1 Submarine
            Battle in West Papua
                Yamamoto attack with 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks
                Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks in West Papua, round 2 : 5/13 hits, 4.83 expected hits
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 3/6 hits, 2.17 expected hits
                    1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in West Papua
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks in West Papua, round 3 : 4/10 hits, 4.00 expected hits
                    Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank
                Casualties for Yamamoto: 3 Infantrys
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Submarines
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
    
        Non Combat Move - Yamamoto
            2 Fighters moved from West Papua to 108 Sea Zone
            1 Carrier moved from 107 Sea Zone to 108 Sea Zone
            1 Bomber and 3 Fighters moved from West Papua to Woleai
            1 Bomber moved from 93 Sea Zone to Woleai
            1 Adv.Fighter moved from 93 Sea Zone to Ulithi
            1 Carrier moved from 96 Sea Zone to 102 Sea Zone
            1 Tank moved from Kyushu to Tokyo
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 ArmoredCar, 1 Marine and 1 Tank placed in Davao
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            3 ArmoredCars and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French : -1.67
    Yamamoto : 0.83
    Americans : 0.67
    Anzac : 0.00
    Chinese : 0.33
    Dutch : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from C.Sinkiang to W.Tibet
            1 Infantry moved from C.Sinkiang to W.Sinkiang
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            1 Tank moved from Khobdo to W.Tibet
            1 ArmoredCar moved from Urumqi to W.Sinkiang
            1 Tank moved from Sikang to Assam
            1 Infantry moved from South Gobi to Suiyuan
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Szechwan
            1 Artillery moved from Hupeh to Szechwan
            1 Tank moved from Hupeh to Yunnan
            1 Fighter moved from C.Sinkiang to W.Tibet
            1 Tank moved from Assam to E.Tibet
            1 Infantry and 1 Tank moved from Sikang to E.Tibet
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 1 Infantry moved from Hsining to E.Qinghai
            2 Infantrys and 1 Tank moved from Gobi Altai to Ulan Bator
            2 Tanks moved from South Gobi to Ulan Bator
    
        Purchase Units - Chinese
            Chinese buy 1 Bomber, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Ulan Bator
                Chinese attack with 2 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Ulan Bator
                Chinese loses 0 PUs for violating Ulan Bators neutrality.
                Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 1 Infantry in W.Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in W.Sinkiang
                    Chinese roll dice for 2 ArmoredCars in W.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Chinese lost in W.Sinkiang
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 2 ArmoredCars and 1 Infantry
            Battle in W.Tibet
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in W.Tibet
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in W.Tibet
                Chinese loses 0 PUs for violating W.Tibets neutrality.
                Chinese win, taking W.Tibet from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in E.Tibet
                Chinese attack with 1 Infantry and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Infantry and 2 Tanks in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in E.Tibet
                Chinese loses 0 PUs for violating E.Tibets neutrality.
                Chinese win, taking E.Tibet from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from W.Tibet to Lanchow
            1 AAGun moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            1 Bomber, 1 Infantry and 4 Mech.Infs placed in Hsining
            2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Chinese : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Hong Kong to 92 Sea Zone
            3 Tanks moved from Formosa to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to 65 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan
            1 Infantry moved from Shansi to Shensi
            1 Infantry moved from Shansi to Shensi
            1 Infantry and 4 Tanks moved from Anhwei to Hupeh
            1 Fighter moved from Peking to Shensi
            1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Kirin to Khabarovsk
            1 Artillery moved from Heilungchiang to Chita
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits
                    4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Dutch: 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 2 Infantrys
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Hisaichi : 7.33
    Chinese : 0.00
    Russians : 1.00
    Dutch : -4.00
    

    Savegame


  • @Whackamatt i got 1 hit. ool please


  • @dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:

    @Whackamatt i got 1 hit. ool please

    I choose NOTHING! My forces survive by sheer force of will! :) :)

    Also…where are you attacking and with what? Could you post the turn as is so I can see?


  • @Whackamatt NVM. Weird that the page didn’t update.

    Anywho…lose the sub :smiling_imp: and then roll SNAKE EYES!!


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Infantry moved from Hong Kong to 92 Sea Zone
            3 Tanks moved from Formosa to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to 65 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan
            1 Infantry moved from Shansi to Shensi
            1 Infantry moved from Shansi to Shensi
            1 Infantry and 4 Tanks moved from Anhwei to Hupeh
            1 Fighter moved from Peking to Shensi
            1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Tank moved from Hong Kong to Hunan
            4 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Kirin to Khabarovsk
            1 Artillery moved from Heilungchiang to Chita
            2 ArmoredCars moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shensi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits
                    Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits
                    4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits
                    Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Dutch: 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 2 Infantrys
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits
                    1 Transport owned by the British, 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in 65 Sea Zone
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -17
                Casualties for British: 1 Submarine and 1 Transport
                Casualties for Hisaichi: 1 Bomber and 2 Fighters
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Khabarovsk to Chita
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            2 Infantrys and 2 Tanks placed in Liaoning
            Hisaichi undo move 2.
            5 Infantrys and 1 Tank placed in Hong Kong
            Hisaichi undo move 2.
            6 Infantrys placed in Hong Kong
            2 Infantrys and 2 Tanks placed in Liaoning
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 6.00
    British : 1.00
    Chinese : 0.00
    Russians : 1.00
    Dutch : -4.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            2 Infantrys moved from Normandy to Paris
            1 Fighter moved from Manchester to Paris
            1 Tank moved from Normandy to Paris
            1 Battleship, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 2 Infantrys moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Thai
            2 Tanks moved from Assam to N.French Indochina
            2 Infantrys moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Cairo to Lower Egypt
            2 Tanks moved from W.Iran to E.Iran
            1 Fighter moved from Iraq to E.Iran
            1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran
            1 Transport moved from 58 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from Mysore to 63 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 63 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Java
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Cruiser moved from 62 Sea Zone to 66 Sea Zone
            1 Transport moved from 62 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Palestine to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
                  British take Nubia from Italians
            1 Infantry moved from British Guiana to Amazon
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Tank moved from Canadian Prairies to Yukon
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
    
        Purchase Units - British
            British buy 2 Destroyers, 1 Factory, 2 Fighters, 12 Infantrys, 1 Mech.Inf and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 0/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in E.Iran
                    British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in E.Iran, round 3 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 Artillery owned by the British lost in E.Iran
                    British roll dice for 1 Fighter and 2 Tanks in E.Iran, round 4 : 3/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 4 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the British and 3 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Tank owned by the British lost in E.Iran
                Neutral win with no units remaining. Battle score for attacker is -14
                Casualties for British: 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in N.French Indochina
                British attack with 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Tanks in N.French Indochina, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    British roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Equatoria
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Lower Egypt
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Cairo
    
        Place Units - British
            1 Factory placed in Italian East Africa
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            British undo move 3.
            1 Fighter and 5 Infantrys placed in Cairo
            2 Destroyers and 2 Submarines placed in 21 Sea Zone
            1 Fighter placed in Wales
            1 Mech.Inf placed in Vancouver
    
        Turn Complete - British
            British collect 95 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    British : 0.83
    Italians : -0.67
    Yamamoto : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Submarine moved from 70 Sea Zone to 66 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry moved from Northern Territory to 113 Sea Zone
            2 Infantrys and 1 Tank moved from 113 Sea Zone to West Papua
            2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
            1 Carrier moved from 67 Sea Zone to 113 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 6 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in West Papua
                Anzac attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Artillerys and 2 Tanks
                    Anzac roll dice for 2 Infantrys and 1 Tank in West Papua, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Anzac roll dice for 1 Infantry and 1 Tank in West Papua, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Tanks in West Papua, round 3 : 2/4 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua
                Yamamoto win with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is -9
                Casualties for Anzac: 2 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 2 T.Boats placed in 113 Sea Zone
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : -1.50
    

    Savegame

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