Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : 0,67
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Caucasus to Persia
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
4 tactical_bombers moved from Rostov to Iraq
5 fighters moved from Southern Italy to Iraq
2 bombers moved from Novgorod to Iraq
1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter moved from Novgorod to Samara
1 infantry moved from Rostov to Bryansk
1 armour moved from Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Samara
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 4 armour, 2 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 armour, 3 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry
Germans roll dice for 4 armour, 2 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 6/17 hits, 8,83 expected hits
British roll dice for 3 armour, 6 infantry and 3 mech_infantrys in Iraq, round 2 : 4/12 hits, 4,50 expected hits
1 infantry owned by the ANZAC, 2 armour owned by the Germans, 2 infantry owned by the French, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour, 2 bombers, 5 fighters and 4 tactical_bombers in Iraq, round 3 : 6/13 hits, 7,50 expected hits
British roll dice for 3 armour and 3 mech_infantrys in Iraq, round 3 : 2/6 hits, 2,50 expected hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 armour owned by the Germans and 3 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour, 1 fighter and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Non Combat Move - Germans
2 bombers, 4 fighters and 4 tactical_bombers moved from Iraq to Northwest Persia
1 mech_infantry moved from Romania to Albania
1 armour and 7 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Novgorod to Belarus
1 armour moved from Archangel to Novgorod
1 infantry moved from Novgorod to Archangel
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 3 artilleries and 5 infantry moved from France to Southern France
13 armour and 8 mech_infantrys moved from Volgograd to Tambov
4 aaGuns, 6 artilleries and 21 infantry moved from Rostov to Tambov
8 armour moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Tambov
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -3,00
British : -1,00
Chinese : 0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
1 infantry moved from Vologda to Urals
4 armour and 6 mech_infantrys moved from Smolensk to Urals
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Urals
Russians attack with 4 armour, 2 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 2 infantry and 6 mech_infantrys in Urals, round 2 : 5/12 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 4 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Samara to Russia
3 artilleries, 19 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 infantry moved from Kwangsi to Kiangsi
2 bombers moved from French Indo China to Philippines
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from French Indo China to 43 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 marine, 2 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter and 1 marine
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 1 marine in Philippines, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Philippines to French Indo China
1 infantry moved from Yunnan to Hunan
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
1 armour and 3 mech_infantrys moved from West India to Persia
1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Jehol to Manchuria
3 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
1 destroyer placed in 37 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 fighter and 2 mech_infantrys placed in India
2 mech_infantrys placed in Manchuria
1 fighter placed in Japan
2 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1,00
ANZAC : 0,33
Chinese : -1,00
Japanese : -0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to 43 Sea Zone
Submerge subs in SZ 93?
My Subs are Fighting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to 43 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in Crete
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Java from Japanese, taking Crete from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 3 fighters, 5 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 submarines in 93 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 5 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Greece
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Crete to 99 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 43 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
Place Units - Americans
1 factory_minor placed in Greece
2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Hopei
1 fighter moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kiangsu
Place Units - Chinese
3 infantry placed in Hopei
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Iraq
1 infantry moved from Greece to Albania
2 fighters moved from Greece to Albania
Combat - British
Battle in Iraq
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Albania
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Albania, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Albania to Greece
3 fighters moved from Gibraltar to Greece
2 fighters and 2 tactical_bombers moved from Iraq to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50
Italians : -1.83
British : 3.17
Americans : -1.67
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to 43 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in Crete
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Java from Japanese, taking Crete from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 3 fighters, 5 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 submarines in 93 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 5 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Greece
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Crete to 99 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 43 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
Place Units - Americans
1 factory_minor placed in Greece
2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Hopei
1 fighter moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kiangsu
Place Units - Chinese
3 infantry placed in Hopei
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Iraq
1 infantry moved from Greece to Albania
2 fighters moved from Greece to Albania
Combat - British
Battle in Iraq
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Albania
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Albania, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Albania to Greece
3 fighters moved from Gibraltar to Greece
2 fighters and 2 tactical_bombers moved from Iraq to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Italians : -1.83
British : 3.17
Americans : -1.67
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Bulgaria to Albania
3 fighters moved from Southern Italy to Albania
1 armour moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Iraq
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Albania
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Albania, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
2 artilleries moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
2 armour moved from Rostov to Northwest Persia
1 aaGun moved from Rostov to Caucasus
1 armour moved from Tambov to Kazakhstan
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 2 fighters, 4 infantry and 3 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
3 tactical_bombers moved from Novgorod to Samara
1 armour and 1 mech_infantry moved from Persia to Iraq
2 bombers moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 3,17 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Samara, round 2 : 2/7 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Samara to Bryansk
4 aaGuns, 21 armour, 6 artilleries, 18 infantry and 8 mech_infantrys moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
1 armour and 8 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
1 marine moved from Novgorod to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry, 1 marine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Northwest Persia to Bryansk
2 artilleries and 4 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Germany to Yugoslavia
5 mech_infantrys moved from Romania to Yugoslavia
2 bombers moved from Iraq to Southern Italy
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 armour moved from Sikang to Volgograd
Place Units - Germans
1 factory_minor placed in Persia
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
3 bombers placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,2
Germans collect 66 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
4 armour and 6 mech_infantrys moved from Urals to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from ANZAC
Japanese take 19 Sea Zone from Americans
2 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Sakha to Buryatia
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 infantry moved from Amur to Manchuria
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Kwangsi to Hunan
2 armour moved from French Indo China to Yunnan
1 fighter moved from India to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Shan State
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Manchuria to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 fighter placed in French Indo China
1 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 2,00
Russians : -0,33
Japanese : -1,83
That round exploded Right in my face:white_frowning_face:
Losing a DD to a defending sub is unusual, but the lost by a bomber, artillery, and inf (no hits) to two infs (two hits) in Java was extraordinarily unlikely. I think I should buy a lottery ticket today.
US attack on Albania
:aaa 1@4 5@3 1@1:
Italians
:aaa 1@2:
@ArtofWar1947, you may have to create a dummy and roll there to roll for a battle you forgot.
The “roll on the forum” doesn’t work for now.
It is on the to do list of D. Jensen.😉
Thanks. I’ll let the UK attack Albania.