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#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

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    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 4 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Norway to 97 Sea Zone
            2 fighters and 3 tactical_bombers moved from Norway to 97 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Libya to Algeria
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Belarus to Volgograd
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports
                    Americans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 8/10 hits, 6,17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    3 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Americans: 2 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
            2 bombers moved from 97 Sea Zone to Malta
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 transports moved from 101 Sea Zone to 11 Sea Zone
            1 transport moved from 91 Sea Zone to 64 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            5 carriers, 5 cruisers, 6 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 artilleries moved from Norway to Finland
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
            EDIT: Adding units owned by Americans to Malta: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Norway
            2 cruisers, 4 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 71 Sea Zone to 79 Sea Zone
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to French West Africa
            3 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            7 infantry moved from Finland to Karelia
    
        Combat - British
            Battle in Tobruk
            Battle in 79 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 79 Sea Zone
                    British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British win, taking Tobruk from Italians, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
    
        Place Units - British
            1 cruiser, 1 destroyer and 1 submarine placed in 71 Sea Zone
            3 infantry placed in Finland
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : -0,33
    Americans : 2,50
    Chinese : 0,33
    Japanese : -0,67
    

    Savegame

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    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
            1 bomber moved from Egypt to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Eastern Poland
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            3 infantry moved from Albania to Bulgaria
            1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from West India to Eastern Persia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    Russians : -1.00
    

    Savegame

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    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Celebes to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Norway
            1 bomber and 3 fighters moved from Caucasus to Volgograd
    
        Combat - Germans
            Air Battle in Volgograd
                Germans attacks with 4 units heading to Volgograd
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in Ukraine
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun and 5 infantry moved from Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            10 mech_infantrys moved from Poland to Novgorod
            6 armour and 38 mech_infantrys moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
            1 tactical_bomber moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Caucasus
            1 bomber and 3 fighters moved from Volgograd to Caucasus
            1 bomber moved from Norway to Western Germany
            4 fighters moved from Western Germany to Southern Italy
            1 armour and 8 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Western Germany to Southern Italy
            2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
    
        Place Units - Germans
            1 fighter and 9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 bomber
            EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    AA fire in Norway : : -0.17
    AA fire in Volgograd : : -0.17
    Russians : 0.33
    

    Savegame

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    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
            2 armour moved from Tambov to Caucasus
            2 fighters and 2 tactical_bombers moved from Russia to Caucasus
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 2 armour and 7 mech_infantrys; Japanese defend with 1 infantry and 1 tactical_bomber
                    Russians roll dice for 4 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/16 hits, 6,00 expected hits
                    Italians roll dice for 2 armour, 3 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 9/15 hits, 6,67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 7 mech_infantrys owned by the Italians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                3 armour owned by the Russians retreated to Volgograd
                Italians win with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Casualties for Italians: 7 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 infantry moved from Tambov to Volgograd
            2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            1 infantry moved from Vologda to Archangel
            3 aaGuns, 20 artilleries and 46 infantry moved from Bryansk to Smolensk
            6 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Urals
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 2,33
    Russians : 0,67
    

    Savegame

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    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
            1 bomber moved from Iraq to Kazakhstan
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Philippines to Celebes
            4 fighters moved from 35 Sea Zone to Borneo
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            4 fighters and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 5/9 hits, 4.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
                    British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from UK_Pacific with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
            5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            4 fighters moved from Borneo to 35 Sea Zone
            1 armour and 2 mech_infantrys moved from Sikang to Caucasus
            1 bomber moved from Kazakhstan to Persia
            1 tactical_bomber moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 artillery moved from Persia to Iraq
            1 artillery moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            4 transports moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            4 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
            3 mech_infantrys placed in India
            2 mech_infantrys placed in Malaya
            1 infantry placed in Kiangsu
            1 destroyer and 1 submarine placed in 19 Sea Zone
            2 destroyers and 1 submarine placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Turkmenistan: 1 mech_infantry
            EDIT: Changing ownership of Turkmenistan from Russians to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.00
    Russians : 0.67
    Japanese : -2.00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 2 artilleries, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 marines moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 marine moved from 97 Sea Zone to Northern Italy
            3 carriers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            2 bombers moved from Malta to Western Germany
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            2 transports moved from 11 Sea Zone to 10 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    scramble, will sub fight, intercept?


  • No scramble to SZ 97.
    Sub will fight in SZ 19.
    Intercept German fighter in W. Germany SBR.

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 2 artilleries, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 marines moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 marine moved from 97 Sea Zone to Northern Italy
            3 carriers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            2 bombers moved from Malta to Western Germany
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            2 transports moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
            Battle in Crete
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking Greece from Italians, taking Crete from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 2 fighters, 1 marine and 2 tactical_bombers
                Italians defend with 1 aaGun, 1 factory_major and 2 infantry
                    AA fire in Northern Italy : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Northern Italy, round 2 : 1/4 hits, 2,00 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians and 1 marine owned by the Americans lost in Northern Italy
                Italians win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 marine
                Casualties for Italians: 1 aaGun
                2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            1 bomber moved from Western Germany to Norway
            4 artilleries and 5 infantry moved from Finland to Norway
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            5 carriers, 5 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers, 4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 infantry placed in Central United States
            2 artilleries and 2 infantry placed in Western United States
            6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Italians : 0,33
    AA fire in Western Germany : : 0,67
    Americans : 0,33
    AA fire in Northern Italy : : 0,50
    Attackers Fire,  : : -0,33
    Japanese : -1,50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Suiyuyan to Chahar
            1 fighter and 1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 2 artilleries, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 marines moved from Malta to 96 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 marine moved from 97 Sea Zone to Northern Italy
            3 carriers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            2 bombers moved from Malta to Western Germany
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
            2 transports moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
            Battle in Crete
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking Greece from Italians, taking Crete from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 2 fighters, 1 marine and 2 tactical_bombers
                Italians defend with 1 aaGun, 1 factory_major and 2 infantry
                    AA fire in Northern Italy : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Northern Italy, round 2 : 1/4 hits, 2,00 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians and 1 marine owned by the Americans lost in Northern Italy
                Italians win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 marine
                Casualties for Italians: 1 aaGun
                2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone
            1 fighter moved from Volgograd to 97 Sea Zone
            1 bomber moved from Western Germany to Norway
            4 artilleries and 5 infantry moved from Finland to Norway
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            5 carriers, 5 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            2 cruisers, 4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 infantry placed in Central United States
            2 artilleries and 2 infantry placed in Western United States
            6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 artilleries and 5 infantry moved from Suiyuyan to Chahar
            1 fighter and 1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from French West Africa to 71 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            3 infantry moved from Finland to Norway
            3 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Finland
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 infantry placed in Finland
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Italians : 0,33
    AA fire in Western Germany : : 0,67
    Americans : 0,33
    AA fire in Northern Italy : : 0,50
    Chinese : -0,33
    Attackers Fire,  : : -0,33
    Japanese : -0,83
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            3 infantry moved from Bulgaria to Greece
            1 bomber moved from Eastern Poland to Greece
            1 armour moved from Caucasus to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 marine
                    Italians roll dice for 1 bomber and 3 infantry in Greece, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Alexandria
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Persia to Persia
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Alexandria to Southern Italy
            1 fighter moved from Alexandria to Egypt
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Iraq
            2 infantry and 1 mech_infantry placed in Egypt
            2 artilleries placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,6,6,3,2,2,3,1,2,2,4,5,5,6
            Italians collect 16 PUs (12 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    Americans : 0.67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Sumatra
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Marshall Islands from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Sumatra
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Marshall Islands from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Archangel
            3 armour and 20 mech_infantrys moved from Novgorod to Karelia
            3 armour and 20 mech_infantrys moved from Novgorod to Vyborg
            1 fighter moved from Egypt to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Karelia
                Germans attack with 3 armour and 20 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 3 armour and 20 mech_infantrys in Karelia, round 2 : 2/23 hits, 4.83 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Karelia
                    Germans roll dice for 3 armour and 19 mech_infantrys in Karelia, round 3 : 4/22 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Vyborg
                Germans attack with 3 armour and 20 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 3 armour and 20 mech_infantrys in Vyborg, round 2 : 7/23 hits, 4.83 expected hits
                    Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            3 fighters and 1 tactical_bomber moved from Caucasus to Novgorod
            1 fighter moved from 99 Sea Zone to Caucasus
            1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
            5 fighters moved from Southern Italy to Western Germany
            1 armour and 8 mech_infantrys moved from Poland to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 artillery and 4 infantry moved from Baltic States to Eastern Poland
            9 mech_infantrys moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            2 fighters and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 40 PUs (1 lost to blockades); end with 41 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns
            EDIT: Adding units owned by Germans to Romania: 2 aaGuns
            EDIT: Removing units owned by Germans from Yugoslavia: 9 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 9 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 artillery moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
            1 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            3 infantry moved from Volgograd to Tambov
            3 armour moved from Volgograd to Bryansk
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 2 artilleries and 20 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 20 infantry
            EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns
            EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,83
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            1 tactical_bomber moved from Caucasus to Shensi
            1 bomber moved from Persia to Suiyuyan
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 3 infantry and 1 marine moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Guam to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 bomber moved from Philippines to 41 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking Java from ANZAC, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter
            Battle in Sumatra
                Japanese attack with 1 artillery, 4 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 2 : 1/6 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 3 : 0/6 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 4 : 4/6 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shensi
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Malaya to Yunnan
            1 bomber moved from Suiyuyan to Hopei
            1 tactical_bomber moved from Shensi to Hopei
            1 armour moved from Yunnan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 mech_infantry moved from Szechwan to Hopei
            1 mech_infantry moved from Sikang to Hopei
            1 mech_infantry moved from Turkmenistan to Sikang
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Caucasus to Tsinghai
            3 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 artillery moved from Persia to Northwest Persia
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            2 fighters and 1 submarine placed in 80 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    ANZAC : -1.33
    Chinese : -1.67
    Japanese : 0.50
    

    Savegame

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