@Amon-Sul Turn Complete!
#2.18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 2 artilleries, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 marines moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 marine moved from 97 Sea Zone to Northern Italy 3 carriers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Volgograd to 97 Sea Zone 2 bombers moved from Malta to Western Germany 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Battle in Crete Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking Greece from Italians, taking Crete from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 2 fighters, 1 marine and 2 tactical_bombers Italians defend with 1 aaGun, 1 factory_major and 2 infantry AA fire in Northern Italy : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Northern Italy, round 2 : 1/4 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians and 1 marine owned by the Americans lost in Northern Italy Italians win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 marine Casualties for Italians: 1 aaGun 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone 1 fighter moved from Volgograd to 97 Sea Zone 1 bomber moved from Western Germany to Norway 4 artilleries and 5 infantry moved from Finland to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 5 carriers, 5 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 cruisers, 4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,33 AA fire in Western Germany : : 0,67 Americans : 0,33 AA fire in Northern Italy : : 0,50 Attackers Fire, : : -0,33 Japanese : -1,50 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 artilleries and 5 infantry moved from Suiyuyan to Chahar 1 fighter and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 2 artilleries, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 2 marines moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 marine moved from 97 Sea Zone to Northern Italy 3 carriers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Volgograd to 97 Sea Zone 2 bombers moved from Malta to Western Germany 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Battle in Crete Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking Greece from Italians, taking Crete from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 2 fighters, 1 marine and 2 tactical_bombers Italians defend with 1 aaGun, 1 factory_major and 2 infantry AA fire in Northern Italy : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Northern Italy, round 2 : 1/4 hits, 2,00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians and 1 marine owned by the Americans lost in Northern Italy Italians win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 marine Casualties for Italians: 1 aaGun 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans retreated Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone 1 fighter moved from Volgograd to 97 Sea Zone 1 bomber moved from Western Germany to Norway 4 artilleries and 5 infantry moved from Finland to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 5 carriers, 5 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 cruisers, 4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 artilleries and 5 infantry moved from Suiyuyan to Chahar 1 fighter and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Chahar, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Union of South Africa to Rhodesia 1 fighter moved from French West Africa to 71 Sea Zone 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 3 infantry moved from Finland to Norway 3 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland Combat - British Non Combat Move - British 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Place Units - British 2 infantry placed in Finland 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : 0,33 AA fire in Western Germany : : 0,67 Americans : 0,33 AA fire in Northern Italy : : 0,50 Chinese : -0,33 Attackers Fire, : : -0,33 Japanese : -0,83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 armour moved from Baltic States to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 3 infantry moved from Bulgaria to Greece 1 bomber moved from Eastern Poland to Greece 1 armour moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Caucasus Combat - Italians Battle in Greece Italians attack with 1 bomber and 3 infantry Americans defend with 1 marine Italians roll dice for 1 bomber and 3 infantry in Greece, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in Alexandria Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Alexandria to Southern Italy 1 fighter moved from Alexandria to Egypt 1 bomber moved from Greece to Southern Italy Place Units - Italians 3 mech_infantrys placed in Iraq 2 infantry and 1 mech_infantry placed in Egypt 2 artilleries placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3,6,6,3,2,2,3,1,2,2,4,5,5,6 Italians collect 16 PUs (12 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 Americans : 0.67 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Marshall Islands Battle in Sumatra Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Marshall Islands from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Marshall Islands Battle in Sumatra Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Marshall Islands from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from Gibraltar to Norway Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Baltic States to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Archangel 3 armour and 20 mech_infantrys moved from Novgorod to Karelia 3 armour and 20 mech_infantrys moved from Novgorod to Vyborg 1 fighter moved from Egypt to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Karelia Germans attack with 3 armour and 20 mech_infantrys British defend with 3 infantry Germans roll dice for 3 armour and 20 mech_infantrys in Karelia, round 2 : 2/23 hits, 4.83 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Karelia Germans roll dice for 3 armour and 19 mech_infantrys in Karelia, round 3 : 4/22 hits, 4.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Vyborg Germans attack with 3 armour and 20 mech_infantrys British defend with 3 infantry Germans roll dice for 3 armour and 20 mech_infantrys in Vyborg, round 2 : 7/23 hits, 4.83 expected hits Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 3 fighters and 1 tactical_bomber moved from Caucasus to Novgorod 1 fighter moved from 99 Sea Zone to Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Caucasus 5 fighters moved from Southern Italy to Western Germany 1 armour and 8 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Novgorod 1 artillery and 4 infantry moved from Baltic States to Eastern Poland 9 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 1 armour, 1 fighter and 1 mech_infantry placed in Novgorod 2 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 40 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns EDIT: Adding units owned by Germans to Romania: 2 aaGuns EDIT: Removing units owned by Germans from Yugoslavia: 9 mech_infantrys EDIT: Adding units owned by Germans to Poland: 9 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 artillery moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 fighter and 1 tactical_bomber moved from Volgograd to Archangel 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 3 infantry moved from Volgograd to Tambov 3 armour moved from Volgograd to Bryansk 1 artillery moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 3 infantry moved from Russia to Smolensk Place Units - Russians 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 artilleries and 20 infantry EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 20 infantry EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : -0,83 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 tactical_bomber moved from Caucasus to Shensi 1 bomber moved from Persia to Suiyuyan 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 3 infantry and 1 marine moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in Sumatra Japanese attack with 1 artillery, 4 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 2 : 1/6 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 3 : 0/6 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 4 : 4/6 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Malaya to Yunnan 1 bomber moved from Suiyuyan to Hopei 1 tactical_bomber moved from Shensi to Hopei 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Szechwan to Hopei 1 mech_infantry moved from Sikang to Hopei 1 mech_infantry moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Szechwan 1 mech_infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Caucasus to Tsinghai 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 artillery moved from Persia to Northwest Persia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 2 fighters moved from 19 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 2 fighters and 1 submarine placed in 80 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -0.83 ANZAC : -1.33 Chinese : -1.67 Japanese : 0.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 tactical_bomber moved from Caucasus to Shensi 1 bomber moved from Persia to Suiyuyan 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 3 infantry and 1 marine moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone Combat - Japanese Battle in Java Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from ANZAC, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in Sumatra Japanese attack with 1 artillery, 4 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 2 : 1/6 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 3 : 0/6 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 marine in Sumatra, round 4 : 4/6 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Malaya to Yunnan 1 bomber moved from Suiyuyan to Hopei 1 tactical_bomber moved from Shensi to Hopei 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Szechwan to Hopei 1 mech_infantry moved from Sikang to Hopei 1 mech_infantry moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Szechwan 1 mech_infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Caucasus to Tsinghai 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 artillery moved from Persia to Northwest Persia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 2 fighters moved from 19 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 2 fighters and 1 submarine placed in 80 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys EDIT: Adding units owned by Japanese to India: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.83 ANZAC : -1.33 Chinese : -1.67 Japanese : 0.50 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 fighters and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Norway to Northern Italy 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Soviet Far East Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from Northern Italy to Norway 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Norway 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 cruisers, 4 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Norway 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -2,33 AA fire in Northern Italy : : -0,17 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery and 3 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 fighters and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Norway to Northern Italy 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Soviet Far East Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from Northern Italy to Norway 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Norway 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 cruisers, 4 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters placed in Norway 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery and 3 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Changing PUs for Americans from 77 to 82 EDIT: Turning off Edit Mode 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tobruk to Libya 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 infantry moved from Finland to Norway Combat - British Non Combat Move - British Place Units - British 2 submarines placed in 71 Sea Zone 1 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -2,33 AA fire in Northern Italy : : -0,17 Chinese : 0,33 Japanese : -0,67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Tobruk Italians take Tobruk from British 1 mech_infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Greece to Bulgaria Place Units - Italians 3 mech_infantrys placed in Iraq 1 mech_infantry placed in Northern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 cruiser and 2 submarines placed in 62 Sea Zone ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -1,00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to New South Wales 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 cruiser and 2 submarines placed in 62 Sea Zone ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -1,00 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 55 PUs; Germans buy 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vyborg to Finland Germans take Finland from British 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 2 infantry moved from Eastern Poland to Belarus 5 fighters and 2 tactical_bombers moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Caucasus to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Novgorod to Bessarabia 8 fighters moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 8 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 8 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 5/12 hits, 5.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 19 mech_infantrys moved from Karelia to Finland 2 armour and 19 mech_infantrys moved from Vyborg to Finland 2 armour and 6 mech_infantrys moved from Novgorod to Finland 2 tactical_bombers moved from Archangel to Novgorod 5 fighters and 2 tactical_bombers moved from Belarus to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Bessarabia to Western Germany 8 fighters moved from 112 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns and 3 mech_infantrys moved from Romania to Eastern Poland 9 mech_infantrys moved from Poland to Novgorod 4 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -1.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 19 artilleries and 32 infantry moved from Smolensk to Belarus 3 armour, 2 artilleries and 19 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 armour, 21 artilleries and 51 infantry Germans defend with 2 infantry Russians roll dice for 3 armour, 21 artilleries and 51 infantry in Belarus, round 2 : 27/75 hits, 20,50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 21 artilleries and 51 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Belarus 8 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 6 infantry moved from Tambov to Bryansk Place Units - Russians 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -1,33 Russians : 5,83 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 5 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 armour and 1 mech_infantry moved from Hopei to Jehol Japanese take Chahar from Chinese 1 bomber moved from French Indo China to Jehol 1 bomber moved from Hopei to Jehol 1 tactical_bomber moved from 35 Sea Zone to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Guam to 19 Sea Zone 1 destroyer and 3 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 3 mech_infantrys moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from 80 Sea Zone to Kazakhstan 1 mech_infantry moved from Caucasus to Volgograd Japanese take Volgograd from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in Jehol Japanese attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 4 infantry Japanese roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3.33 expected hits Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 4 infantry Battle in Anhwe Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe retreated to Anhwe Chinese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Japanese attack with 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters moved from 19 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 4 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Hopei to Chahar 1 tactical_bomber moved from Jehol to Manchuria 1 armour and 3 mech_infantrys moved from Caucasus to Volgograd 1 artillery moved from Northwest Persia to Caucasus 1 artillery moved from Iraq to Northwest Persia 1 mech_infantry moved from Tsinghai to Volgograd 1 mech_infantry moved from Sikang to Volgograd 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from Kazakhstan to Caucasus 2 bombers moved from Jehol to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 mech_infantry moved from India to Eastern Persia Place Units - Japanese 1 destroyer and 1 fighter placed in 80 Sea Zone 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kwangtung 3 destroyers placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Americans : -0.33 Chinese : 0.00 Russians : 0.67 Japanese : -1.83 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 aaGuns, 1 cruiser and 9 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Norway to Northern Italy 6 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery moved from Soviet Far East to Siberia 1 transport moved from 4 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 9 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Iwo Jima from Japanese with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 8 cruisers, 8 destroyers and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 9 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from Northern Italy to Norway Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 6 submarines EDIT: Adding units owned by Americans to 17 Sea Zone: 6 submarines EDIT: Turning off Edit Mode 1 cruiser and 9 submarines placed in 10 Sea Zone 3 aaGuns placed in Norway Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -0,67 AA fire in Northern Italy : : -0,17 Japanese : 0,00





