18L BM3 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)

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    On Turn 1, the Japanese declared war on France and took over French-Indo China. I have this gnawing memory that Japan is better off NOT doing this (e.g., it allows the U.S. to declare war on Japan). However, my review of the rules and the results of simulations indicated no such bad consequences (other than the fact that an Ally can capture FIC and then can the 2 IPCs). If there are negative consequences that I am missing, please put my 2 Japanese infantry back in Siam and revert FIC to French control. Japan can always capture FIC later IF and after it becomes an Axis-leaning neutral or the negative consequences disappear or become bearable. Thanks. Art

  • 15 14

    Has nothing to do with usa. Only negative consequence is that japan does not get the 10 ipc for the fic no anymore.

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    Thanks JDOW. I had forgotten/overlooked the NO. Cannot see giving up 10 IPCs to gain 2. Please edit out the 2 Japanese infantry in FIC, put 2 Infs back in Siam, change FIC ownership to France, and add 8 IPCs to Japan’s bank account.

  • 15 14

    Some players still decide to take fic j1 because they want to plant an ic there in j2.

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    Good to see Art back

  • 25 24 22 21 20 19 18 16 15

    @ArtofWar1947:

    Thanks JDOW. I had forgotten/overlooked the NO. Cannot see giving up 10 IPCs to gain 2. Please edit out the 2 Japanese infantry in FIC, put 2 Infs back in Siam, change FIC ownership to France, and add 8 IPCs to Japan’s bank account.

    yes, it is still a valid thing to do if your strategy depends on an earlier factory in fic, perhaps to rush india faster. so with this in mind too, do you still want me to change it so that you don’t take fic? let me know your final decision

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    Yes, please edit (undo the invasion of FIC).

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : 0.00

    triplea_42433_Chi1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from 106 Sea Zone to Iceland
                1 fighter moved from 96 Sea Zone to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 4 infantry and 1 marine

    Combat Hit Differential Summary :

    Germans : 0.17
        British : 0.17
        Italians : 1.33

    triplea_42433_UK_1.tsvg

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    Let me try this again. The first try did not seem to take.

    Italian bombardment by BB
    :aa 1@4:

    Italian bombardment  by CA
    :aa 1@3:

    2 Italian inf
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)

    2 Italian inf (supported) & 2 art
    DiceRolls: 4@2; Total Hits: 24@2: (2, 1, 6, 6)

    Italian tank & F
    DiceRolls: 2@3; Total Hits: 12@3: (5, 2)

    4 Greek Inf
    DiceRolls: 4@2; Total Hits: 34@2: (2, 1, 1, 3)

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    Sigh.

    Italian bombardment by BB
    DiceRolls: 1@4; Total Hits: 11@4: (4)

    Italian bombardment  by CA
    DiceRolls: 1@3; Total Hits: 11@3: (3)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Yugoslavia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Cyprus
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
                    Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Italians attack with 1 fighter and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 fighter and 1 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Greece
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 3 infantry
                    1 fighter owned by the Italians retreated
                Battle in Yugoslavia
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 fighter moved from Greece to Southern Italy
                1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Greece: 1 infantry
                EDIT: Changing ownership of Greece from Neutral_Allies to Italians
                EDIT: Adding units owned by Italians to Greece: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 1.50
        British : 0.67
        Neutral_Allies : -0.33

    triplea_42433_Ita1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Yugoslavia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Cyprus
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
                    Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Italians attack with 1 fighter and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 fighter and 1 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 fighter and 1 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Greece
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 3 infantry
                    1 fighter owned by the Italians retreated
                Battle in Yugoslavia
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 2 : 3/5 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 3 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 fighter moved from Greece to Southern Italy
                1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Greece: 1 infantry
                EDIT: Changing ownership of Greece from Neutral_Allies to Italians
                EDIT: Adding units owned by Italians to Greece: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 17 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Albania: 1 infantry
                EDIT: Removing units owned by Italians from Albania: 1 infantry
                EDIT: Removing units owned by Italians from Albania: 1 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 1.50
        British : 0.67
        Neutral_Allies : -0.33

    triplea_42433_Ita1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42433_Fre1.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
                3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                3 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 armour and 3 mech_infantrys moved from France to Greater Southern Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                10 mech_infantrys placed in Germany
                1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : -0.50

    triplea_42433_Ger2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Russia to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 4 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Russia
                1 artillery moved from Belarus to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                11 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 aaGun moved from Belarus to Novgorod

    Place Units - Russians
                1 infantry placed in Novgorod
                9 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -2.00

    triplea_42433_Rus2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Russia to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 4 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Russia
                1 artillery moved from Belarus to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                11 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 aaGun moved from Belarus to Novgorod

    Place Units - Russians
                1 infantry placed in Novgorod
                9 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -2.00

    triplea_42433_Rus2.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 armour, 2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/15 hits, 7.50 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Hunan to Kweichow
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                2 infantry moved from Korea to Manchuria
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                3 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                5 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour
                EDIT: Adding units owned by Japanese to Kweichow: 1 armour
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 1 armour, 2 artilleries and 2 infantry
                EDIT: Adding units owned by Japanese to Hopei: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Kweichow: 4 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 3 artilleries
                EDIT: Removing units owned by Japanese from Kweichow: 1 armour
                EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : -0.50

    triplea_42433_Jap2.tsvg

  • 25 24 22 21 20 19 18 16 15

    sorry for the delay, I’ll try to get to this later today

  • 25 24 23 22 21 20 19 18 16 15 14 13

    No rush.

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