0% for April

Farmboy (Axis +4) vs Giallo (Allies) BM

  • 21 20 19 18 17 16

    uk got lucky again

  • 25 23 22 21 20 19 18 17

    UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 4 infantry and 2 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 0/1 hits, 0.17 expected hits
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Gibraltar
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 marine
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                        British roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 marine

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Egypt to Greece
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Ukraine to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 artilleries, 2 infantry and 2 marines placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 0.67
        AA fire in Egypt : : -0.17

    triplea_42164_Ita7.tsvg

  • 21 20 19 18 17 16

    @farmboy:

    UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.

    I had 82%

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from New South Wales to South Australia
                3 fighters moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in South Australia, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in South Australia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_42164_ANZ7.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from New South Wales to South Australia
                3 fighters moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in South Australia, round 2 :  0/1 hits
                        ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in South Australia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42164_Fre7.tsvg

  • 25 23 22 21 20 19 18 17

    Weird. I checked it again (from your US combat move file) and still came up with 35% on a 20,000 run count. Are you sure you got 82%? I’m curious if the calculators are giving us different numbers.

    @Giallo:

    @farmboy:

    UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.

    I had 82%

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Bryansk
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Tambov
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 6 infantry in Rostov, round 2 : 0/9 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 artilleries and 6 infantry in Rostov, round 3 : 1/9 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Caucasus
                1 bomber moved from Bryansk to Novgorod
                1 infantry moved from Belarus to Smolensk
                2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Rostov
                7 mech_infantrys moved from Ukraine to Volgograd
                11 armour and 7 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from Western Germany to Gibraltar
                1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
                9 armour moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Caucasus

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Germany
                4 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        Russians : -0.67

    triplea_42164_Ger8.tsvg

  • 21 20 19 18 17 16

    @farmboy:

    Weird. I checked it again (from your US combat move file) and still came up with 35% on a 20,000 run count. Are you sure you got 82%? I’m curious if the calculators are giving us different numbers.

    @Giallo:

    @farmboy:

    UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.

    I had 82%

    Did you do amphibious

  • 25 23 22 21 20 19 18 17

    I did and added the two cruisers and the Battleship.

  • 21 20 19 18 17 16

    @farmboy:

    I did and added the two cruisers and the Battleship.

    Did you also scratched the box for an amphibious assault

  • 25 23 22 21 20 19 18 17

    I did. I attached a screenshot too.

    Screenshot (9).png

  • 25 23 22 21 20 19 18 17

    It makes sense that it should be very close. Attack power is at 40 for each of us. I have one more unit and the AA and more units that always roll at 4 but you have the 3 amphibious shots. If we were rolling average, you would lose 1 fighter to my AA (dropping your attack power by 4 since a tac would lose its bonus) and I would lose both my AA to your amphibious. Then I should average 7 hits (dropping your attack power by 11) and you should average 6 (dropping mine by 12). That should leave me with a slight edge going forward. But if you are getting very different odds, than something is screwy with the calculator.

  • 21 20 19 18 17 16

    I have completely different odds

    us attack.PNG

  • 25 23 22 21 20 19 18 17

    Woah, weird. I’ll post a message in the league discussion thread to see if anyone knows how this happens.

  • 25 23 22 21 20 19 18 17

    What version of triple a are you using? that difference might also explain it.

  • 21 20 19 18 17 16

    1.9

  • 25 23 22 21 20 19 18 17

    Mine is the 1.9009687. I’m not sure if you mean that too since there are a few 1.9s. Posted a message in the league thread so maybe someone there has an idea.

  • 19 17 16

    @Giallo:

    1.9

    I think you should upgrade your Triple-A. There have been a couple of bugs with the calculator. There is no way that this battle should be >80%. I get 56% on build 8281, which I think is about right. 35% on build 9687. Looks like there’s a bug which has been reintroduced in the most recent build.

  • 19 17 16

    Actually, maybe 35% is about right! Just put in something similar into the website calculator

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