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Witt and Cred vs Elrood and AetV (Allies23) 19402E

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Manchuria
                1 infantry placed in Jehol
                1 infantry placed in Shantung
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_41649_Chi19.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Peru to Chile
                4 fighters moved from Brazil to Chile
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Celebes
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Rio de Oro
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Rio de Oro from Neutral_True with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/8 hits, 3,83 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chile
                    Americans attack with 4 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Chile, round 2 : 3/6 hits, 2,33 expected hits
                        Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
                    Americans win, taking Chile from Neutral_True with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Chile to Brazil
                1 transport moved from 65 Sea Zone to 66 Sea Zone
                1 artillery and 1 infantry moved from Venezuela to Brazil
                1 artillery and 1 infantry moved from Venezuela to Brazil
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 2 fighters and 3 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                3 mech_infantrys placed in Saudi Arabia
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 aaGuns, 4 infantry and 3 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Rio de Oro: 2 aaGuns and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Manchuria
                1 infantry placed in Jehol
                1 infantry placed in Shantung
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Afghanistan to Kazakhstan
                2 mech_infantrys moved from Caucasus to Tambov
                1 bomber moved from Caucasus to Tambov
                2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Tambov, round 2 : 1/6 hits, 2,50 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                        British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Tambov, round 3 : 3/5 hits, 2,33 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2,00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 bomber and 3 fighters moved from Tambov to Caucasus
                7 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from West India to Afghanistan
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from India to West India
                3 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                2 armour moved from Angola to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Mozambique to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 42 Sea Zone to 44 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 36 PUs (2 lost to blockades); end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in West India
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in West India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0,33
        British : 0,17
        Americans : 1,33
        Neutral_True : 0,33
        Japanese : -0,50

    triplea_41649_UK_19.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Spain to Gibraltar
                      Italians take Gibraltar from British
                1 mech_infantry moved from Northern Italy to Spain
                1 fighter moved from France to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern France to Spain

    Place Units - Italians
                1 fighter placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
        Cyprus : 1 flag, 1 artillery
        Southern France : 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        Ukraine : 3 mech_infantrys
        Western Ukraine : 1 flag
        Bulgaria : 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 infantry and 1 mech_infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 13 / 0
        Japanese : 17 / 20
        Americans : 67 / 87
        Chinese : 23 / 29
        British : 38 / 37
        UK_Pacific : 14 / 19
        Italians : 17 / 27
        ANZAC : 15 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_41649_Ita19.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                10 fighters moved from Caucasus to Bryansk

    Combat - ANZAC
                Battle in Borneo
                Battle in Bryansk
                    ANZAC attack with 10 fighters
                    Germans defend with 1 artillery and 2 infantry
                        ANZAC roll dice for 10 fighters in Bryansk, round 2 : 4/10 hits, 5,00 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                        2 fighters owned by the ANZAC, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                    ANZAC win, taking Borneo from Japanese with 8 fighters remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                8 fighters moved from Bryansk to Caucasus
                2 fighters moved from India to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        ANZAC : -1,00

    triplea_41649_ANZ19.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                10 fighters moved from Caucasus to Bryansk

    Combat - ANZAC
                Battle in Borneo
                Battle in Bryansk
                    ANZAC attack with 10 fighters
                    Germans defend with 1 artillery and 2 infantry
                        ANZAC roll dice for 10 fighters in Bryansk, round 2 : 4/10 hits, 5,00 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                        2 fighters owned by the ANZAC, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                    ANZAC win, taking Borneo from Japanese with 8 fighters remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                8 fighters moved from Bryansk to Caucasus
                2 fighters moved from India to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : 1,00
        ANZAC : -1,00

    triplea_41649_Fre19.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 2 fighters, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from British
                1 fighter moved from Ukraine to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Tambov
                1 infantry moved from Volgograd to Tambov
                1 bomber moved from Southern Italy to Rostov

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 artillery and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakhstan to Volgograd
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Tambov to Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 bomber moved from Western Germany to Southern Italy

    triplea_41649_Ger20.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Test summary from TripleA, engine version: 1.9, time: 23:14:36

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 2 fighters, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from British
                1 fighter moved from Ukraine to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 bomber moved from Southern Italy to Tambov
                1 infantry moved from Volgograd to Tambov
                1 bomber moved from Southern Italy to Rostov

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 artillery and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakhstan to Volgograd
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Tambov to Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Ukraine

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Southern France
                1 fighter and 2 infantry placed in Volgograd
                2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Southern France: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    triplea_41649_Ger20.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians
                1 artillery, 1 fighter and 1 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -1,33
        Russians : -0,33

    triplea_41649_Rus20.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 14 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 1 transport
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 69 / 91
        Russians : 13 / 0
        Japanese : 13 / 14
        Americans : 67 / 87
        Chinese : 23 / 29
        British : 36 / 37
        UK_Pacific : 18 / 19
        Italians : 17 / 27
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    triplea_41649_Jap20.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 harbour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Saudi Arabia to Turkey
                1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
                1 armour moved from Caucasus to Turkey
                3 bombers moved from Caucasus to Turkey
                3 fighters moved from Egypt to Turkey
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Chile to Argentina
                4 fighters moved from Brazil to Argentina
                1 artillery and 1 infantry moved from Brazil to Argentina

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Argentina
                    Americans attack with 1 artillery, 4 fighters and 2 infantry
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Argentina, round 2 : 2/7 hits, 2,83 expected hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Argentina, round 3 : 3/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
                    Americans win, taking Argentina from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Turkey
                    Americans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 7/14 hits, 5,50 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                        2 infantry owned by the Americans and 7 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters and 4 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,17 expected hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 3 bombers, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 armour in Aleutian Islands, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Americans lost in Aleutian Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Hawaiian Islands to Alaska
                1 artillery and 1 infantry moved from Brazil to Venezuela
                4 fighters moved from Argentina to Brazil
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 66 Sea Zone to 64 Sea Zone
                3 bombers moved from Turkey to Caucasus
                3 fighters moved from Turkey to Caucasus

    Place Units - Americans
                1 harbour placed in Rio de Oro
                3 mech_infantrys placed in Saudi Arabia
                1 carrier placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        Neutral_True : -1,00
        Japanese : 1,00

    triplea_41649_Ame20.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - Chinese
                3 infantry placed in Kwangsi
                3 infantry placed in Kiangsi
                1 artillery placed in Jehol
                1 artillery placed in Yunnan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_41649_Chi20.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 harbour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Saudi Arabia to Turkey
                1 artillery, 2 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
                1 armour moved from Caucasus to Turkey
                3 bombers moved from Caucasus to Turkey
                3 fighters moved from Egypt to Turkey
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Chile to Argentina
                4 fighters moved from Brazil to Argentina
                1 artillery and 1 infantry moved from Brazil to Argentina

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Argentina
                    Americans attack with 1 artillery, 4 fighters and 2 infantry
                    Neutral_True defend with 4 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Argentina, round 2 : 2/7 hits, 2,83 expected hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Argentina, round 3 : 3/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
                    Americans win, taking Argentina from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Turkey
                    Americans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 7/14 hits, 5,50 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                        2 infantry owned by the Americans and 7 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters and 4 mech_infantrys in Turkey, round 3 : 5/12 hits, 5,17 expected hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 3 bombers, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 armour in Aleutian Islands, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Americans lost in Aleutian Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Hawaiian Islands to Alaska
                1 artillery and 1 infantry moved from Brazil to Venezuela
                4 fighters moved from Argentina to Brazil
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 66 Sea Zone to 64 Sea Zone
                3 bombers moved from Turkey to Caucasus
                3 fighters moved from Turkey to Caucasus

    Place Units - Americans
                1 harbour placed in Rio de Oro
                3 mech_infantrys placed in Saudi Arabia
                1 carrier placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - Chinese
                3 infantry placed in Kwangsi
                3 infantry placed in Kiangsi
                1 artillery placed in Jehol
                1 artillery placed in Yunnan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tambov
                3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
                1 bomber and 1 fighter moved from Caucasus to Bulgaria
                1 fighter moved from Caucasus to Bulgaria
                1 mech_infantry moved from Northwest Persia to Greece
                      British take Greece from Italians
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Tambov
                    British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bulgaria
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 fighters in Bulgaria, round 2 : 1/3 hits, 1,67 expected hits
                        Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Bulgaria
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Bulgaria to Caucasus
                3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                7 infantry moved from Persia to Northwest Persia
                3 infantry moved from Afghanistan to Eastern Persia
                4 infantry moved from West India to Afghanistan
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 fighter moved from India to Caucasus
                1 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
                2 armour moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 fighter and 6 mech_infantrys placed in United Kingdom
                British undo move 1.
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,1
                British collect 34 PUs (5 lost to blockades); end with 37 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in West India
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in West India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0,83
        British : -0,33
        Americans : 0,67
        Neutral_True : -1,00
        Japanese : 1,00

    triplea_41649_UK_20.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 mech_infantry moved from Gibraltar to Spain
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Spain

    Combat - Italians
                Battle in Greece
                    Italians attack with 5 fighters
                    British defend with 1 mech_infantry
                        Italians roll dice for 5 fighters in Greece, round 2 :  3/5 hits
                        British roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Greece
                    Italians win with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                5 fighters moved from Greece to 97 Sea Zone
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 factory_minor placed in Spain

    Turn Complete - Italians
                Italians collect 15 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield and 1 harbour
        Cyprus : 1 flag, 1 artillery
        Northern Italy : 1 aaGun, 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        Ukraine : 3 mech_infantrys
        Western Ukraine : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Yugoslavia : 1 flag, 2 mech_infantrys
        Spain : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 13 / 0
        Japanese : 13 / 14
        Americans : 71 / 86
        Chinese : 23 / 29
        British : 39 / 37
        UK_Pacific : 18 / 24
        Italians : 15 / 23
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ita20.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                8 fighters moved from 44 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 8 fighters
                    Japanese defend with 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
                        AA fire in Philippines : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the ANZAC lost in Philippines
                        ANZAC roll dice for 7 fighters in Philippines, round 2 : 2/7 hits, 3,50 expected hits
                        Japanese roll dice for 1 aaGun, 3 artilleries and 2 infantry in Philippines, round 2 : 1/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 aaGun owned by the Japanese lost in Philippines
                        ANZAC roll dice for 6 fighters in Philippines, round 3 : 2/6 hits, 3,00 expected hits
                        Japanese roll dice for 3 artilleries and 1 infantry in Philippines, round 3 : 0/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                        ANZAC roll dice for 6 fighters in Philippines, round 4 : 2/6 hits, 3,00 expected hits
                        Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0,67 expected hits
                        2 artilleries owned by the Japanese lost in Philippines
                    ANZAC win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 aaGun, 3 artilleries and 2 infantry

    Non Combat Move - ANZAC
                6 fighters moved from Philippines to 44 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Kazakhstan

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -3,50
        Japanese : -2,67
        AA fire in Philippines : : 0,50

    triplea_41649_Fre20.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 4 artilleries, 1 bomber, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 2 infantry and 1 tactical_bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Russia to Tambov
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                9 bombers moved from Spain to 109 Sea Zone
                8 bombers moved from Southern Italy to Turkey
                1 fighter moved from Ukraine to Turkey
                3 mech_infantrys moved from Novgorod to Bryansk
                2 fighters moved from Volgograd to Turkey
                2 bombers moved from Western Germany to Turkey

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 9 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 9 bombers in 109 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 bomber owned by the Germans lost in 109 Sea Zone
                    Germans win with 8 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in Turkey
                    Germans attack with 10 bombers and 3 fighters
                    Americans defend with 1 armour, 1 artillery and 4 mech_infantrys
                        Germans roll dice for 10 bombers and 3 fighters in Turkey, round 2 :  6/13 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Turkey, round 2 :  0/6 hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Turkey
                    Germans win with 10 bombers and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 armour, 1 artillery and 4 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/3 hits
                        British roll dice for 1 mech_infantry in Tambov, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 infantry moved from Southern France to Spain
                1 infantry moved from Portugal to Spain
                8 bombers moved from 109 Sea Zone to Spain
                1 armour moved from Spain to Southern France
                1 fighter moved from Spain to Western Germany
                3 infantry moved from France to Southern France
                2 fighters moved from Turkey to Volgograd
                1 fighter moved from Turkey to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Southern Italy
                1 bomber moved from Rostov to Southern Italy
                10 bombers moved from Turkey to Southern Italy

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in France
                Germans undo move 2.
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Novgorod
                1 aaGun and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia
                1 bomber placed in Western Germany
                Germans undo move 4.
                2 artilleries and 1 infantry placed in Ukraine
                Germans undo move 4.
                1 aaGun, 1 artillery and 1 infantry placed in Volgograd
                2 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 71 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Northern Italy : 1 mech_infantry
        Southern Italy : 12 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 mech_infantrys
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tambov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 20 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 aaGun, 31 armour, 23 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 44 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Portugal : 1 flag
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Sweden : 1 flag
        Spain : 2 aaGuns, 2 armour, 4 artilleries, 8 bombers, 1 fighter and 10 infantry
        98 Sea Zone : 1 flag
        Finland : 1 flag, 10 infantry

    Production/PUs Summary :

    Germans : 71 / 91
        Russians : 11 / 0
        Japanese : 13 / 14
        Americans : 71 / 86
        Chinese : 23 / 29
        British : 38 / 37
        UK_Pacific : 18 / 24
        Italians : 15 / 23
        ANZAC : 15 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Ger21.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    retreated to Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : 1,33
        Russians : -1,50

    triplea_41649_Rus21.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Japan to 8 Sea Zone
                1 fighter moved from Japan to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                12 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Celebes
                    Japanese attack with 12 fighters and 3 tactical_bombers
                    Americans defend with 2 artilleries and 2 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 12 fighters and 3 tactical_bombers in Celebes, round 2 :  4/15 hits
                        Americans roll dice for 2 artilleries and 3 infantry in Celebes, round 2 :  1/5 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                        Japanese roll dice for 11 fighters and 3 tactical_bombers in Celebes, round 3 :  9/14 hits
                        Americans roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win with 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                11 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 aaGun, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 13 PUs

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 11 fighters, 2 infantry, 3 tactical_bombers and 1 transport
        20 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 71 / 91
        Russians : 11 / 0
        Japanese : 13 / 13
        Americans : 71 / 86
        Chinese : 23 / 29
        British : 38 / 37
        UK_Pacific : 18 / 24
        Italians : 15 / 23
        ANZAC : 15 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    triplea_41649_Jap21.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Alaska to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 artillery moved from Argentina to Paraguay
                      Americans take Paraguay from Neutral_True

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 tactical_bomber moved from 8 Sea Zone to Alaska
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Alaska
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Brazil to 91 Sea Zone
                2 fighters moved from Brazil to Rio de Oro
                1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone
                3 mech_infantrys moved from Saudi Arabia to Turkey

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 artilleries and 2 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        Japanese : -0,50

    triplea_41649_Ame21.tsvg

  • 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 artillery placed in Shensi
                1 artillery placed in Anhwe
                1 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    triplea_41649_Chi21.tsvg

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