@Karl7 Hisa is up
Witt and Cred vs Elrood and AetV (Allies23) 19402E
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Borneo
Battle in Korea
Battle in 25 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters in 25 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Korea from Russians with 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 6 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from Siam: 6 fighters and 4 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUsTerritory Summary for Japanese :
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Borneo : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters and 4 tactical_bombers
6 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 3 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 83
Russians : 11 / 0
Japanese : 23 / 23
Americans : 59 / 79
Chinese : 23 / 29
British : 33 / 36
UK_Pacific : 13 / 22
Italians : 17 / 28
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rolling 2d6:
(1, 4) -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Yunnan to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans retreated to CaucasusNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Removing units owned by Americans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Americans to Rostov: 1 mech_infantry
EDIT: Changing ownership of Rostov from Italians to Americans
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,33
Americans : 1,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Yunnan to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans retreated to CaucasusNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Removing units owned by Americans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Americans to Rostov: 1 mech_infantry
EDIT: Changing ownership of Rostov from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 1 artillery, 4 carriers, 1 destroyer, 6 fighters, 7 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Egypt to CaucasusPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 63 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Italians : -0,33
Americans : 1,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 artillery moved from Yunnan to HunanPlace Units - Chinese
3 infantry placed in Anhwe
1 artillery placed in Kwangsi
1 artillery placed in Kiangsi
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Yunnan to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans retreated to CaucasusNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Removing units owned by Americans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Americans to Rostov: 1 mech_infantry
EDIT: Changing ownership of Rostov from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 1 artillery, 4 carriers, 1 destroyer, 6 fighters, 7 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to 89 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Egypt to CaucasusPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 63 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 artillery moved from Yunnan to HunanPlace Units - Chinese
3 infantry placed in Anhwe
1 artillery placed in Kwangsi
1 artillery placed in Kiangsi
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Kazakhstan
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan StateCombat - British
Battle in Kazakhstan
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
5 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Gibraltar to Malta
1 fighter moved from Egypt to Caucasus
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from West India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 battleship moved from 54 Sea Zone to 42 Sea ZonePlace Units - British
1 airfield placed in Malta
3 mech_infantrys placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in India
3 mech_infantrys placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in West India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
British : 0,17
Americans : 1,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Rostov
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Rostov
Italians win, taking Rostov from Americans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 3 fighters in 99 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 cruiserNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 mech_infantry
Ukraine : 1 aaGun, 1 bomber, 1 fighter and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 62 / 83
Russians : 11 / 0
Japanese : 20 / 23
Americans : 61 / 90
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 14 / 20
Italians : 17 / 17
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters in Borneo, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to CaucasusPlace Units - ANZAC
1 airfield placed in Java
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 airfield
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters in Borneo, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to CaucasusPlace Units - ANZAC
1 airfield placed in Java
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 airfield
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
5 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 armour moved from Russia to Volgograd
3 armour and 5 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Urals to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
4 bombers moved from Southern Italy to 96 Sea Zone
9 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 armour moved from Russia to Volgograd
3 armour and 5 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Urals to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
4 bombers moved from Southern Italy to 96 Sea Zone
9 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Ukraine to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Southern Italy to 96 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
Battle in 96 Sea Zone
Germans attack with 13 bombers, 3 fighters and 3 tactical_bombers
British defend with 3 fighters; Americans defend with 4 carriers, 1 destroyer, 6 fighters and 5 transports
Germans roll dice for 13 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 7/19 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 carriers, 1 destroyer, 9 fighters and 5 transports in 96 Sea Zone, round 2 : 6/14 hits
1 destroyer owned by the Americans, 3 fighters owned by the Germans, 2 carriers owned by the Americans and 3 tactical_bombers owned by the Germans lost in 96 Sea Zone
Germans roll dice for 13 bombers in 96 Sea Zone, round 3 : 9/13 hits
Americans roll dice for 2 carriers, 9 fighters and 5 transports in 96 Sea Zone, round 3 : 7/11 hits
7 bombers owned by the Germans, 2 carriers owned by the Americans, 6 fighters owned by the Americans and 1 fighter owned by the British lost in 96 Sea Zone
Germans roll dice for 6 bombers in 96 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 2 fighters and 5 transports in 96 Sea Zone, round 4 : 1/2 hits
1 bomber owned by the Germans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 96 Sea Zone
4 transports owned by the Americans lost in 96 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 38
Casualties for Germans: 8 bombers, 3 fighters and 3 tactical_bombers
Casualties for British: 3 fighters
Casualties for Americans: 4 carriers, 1 destroyer, 6 fighters and 5 transports
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits
British roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Germans
3 mech_infantrys moved from Bessarabia to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Rostov
1 fighter moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Western Germany to Slovakia Hungary
5 bombers moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Volgograd to RostovPlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Volgograd
3 armour placed in Russia
2 mech_infantrys placed in Novgorod
Germans undo move 1.
2 bombers placed in Western Germany
Germans undo move 3.
1 armour and 1 fighter placed in Russia
Germans undo move 3.
1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys
EDIT: Removing units owned by Germans from Karelia: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 mech_infantry
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Southern Italy : 5 bombers
Belarus : 1 flag, 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun and 3 mech_infantrys
Rostov : 2 aaGuns, 2 artilleries, 1 infantry and 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 25 armour, 19 artilleries, 1 factory_minor, 1 fighter, 11 infantry, 44 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 2 mech_infantrys
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 65 / 85
Russians : 9 / 0
Japanese : 20 / 23
Americans : 61 / 90
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 14 / 20
Italians : 17 / 17
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
3 artilleries and 3 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
9 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Korea, round 2 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 artilleries, 1 infantry and 3 mech_infantrys; Italians defend with 2 mech_infantrys
AA fire in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Rostov
Russians roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 3/11 hits, 4,00 expected hits
Italians roll dice for 2 aaGuns, 2 artilleries, 1 infantry and 5 mech_infantrys in Rostov, round 2 : 5/8 hits, 2,67 expected hits
5 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2,50 expected hits
Italians roll dice for 2 artilleries and 5 mech_infantrys in Rostov, round 3 : 2/7 hits, 2,33 expected hits
2 mech_infantrys owned by the Italians and 2 artilleries owned by the Russians lost in Rostov
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1,83 expected hits
Italians roll dice for 2 artilleries and 3 mech_infantrys in Rostov, round 4 : 2/5 hits, 1,67 expected hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 5 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 artilleries and 2 mech_infantrys in Rostov, round 5 : 0/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 6 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 artilleries in Rostov, round 6 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Russians and 2 artilleries owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Russians: 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Rostov to Caucasus
2 aaGuns moved from Amur to Korea
1 infantry moved from Yenisey to Yakut S.S.R.Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Rostov : : 0,50
Italians : 1,33
Russians : -0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 carrier
Japanese roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer and 6 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 55 Sea Zone
Japanese attack with 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 7 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
7 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 17 PUs; end with 19 PUsTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 4 tactical_bombers and 3 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 1 submarineProduction/PUs Summary :
Germans : 65 / 85
Russians : 12 / 0
Japanese : 17 / 19
Americans : 61 / 90
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 14 / 20
Italians : 17 / 17
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 armour moved from Caucasus to Rostov
Americans take Rostov from Italians
1 armour moved from Rostov to Caucasus
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Tobruk to Alexandria
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from French Indo China to YunnanPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
1 artillery placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 armour moved from Caucasus to Rostov
Americans take Rostov from Italians
1 armour moved from Rostov to Caucasus
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Tobruk to Alexandria
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from French Indo China to YunnanPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
1 artillery placed in Yunnan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
5 mech_infantrys moved from Caucasus to Ukraine
1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - British
British creates battle in territory 42 Sea Zone
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 42 Sea Zone from Japanese with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Ukraine
British attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry; Italians defend with 1 aaGun, 1 bomber, 1 fighter and 1 mech_infantry
AA fire in Ukraine : 0/5 hits, 0,83 expected hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/11 hits, 4,17 expected hits
Germans roll dice for 2 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
1 aaGun owned by the Germans, 3 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Ukraine
British roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 3,67 expected hits
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Ukraine
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 2/7 hits, 3,50 expected hits
Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 5 mech_infantrys
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Italians: 1 aaGun, 1 bomber, 1 fighter and 1 mech_infantryNon Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from West India to Persia
2 infantry moved from India to Burma
1 armour moved from Shan State to Burma
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
EDIT: Adding units owned by Chinese to Burma: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in West India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 2,33
British : -1,00
Americans : 0,67
AA fire in Ukraine : : -0,83
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to RomaniaNon Combat Move - Italians
1 mech_infantry moved from Bessarabia to BryanskPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUsTerritory Summary for Italians :
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Bryansk : 1 mech_infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 62 / 85
Russians : 12 / 0
Japanese : 13 / 19
Americans : 63 / 83
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 18 / 23
Italians : 15 / 18
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
1 fighter moved from Java to India
1 fighter moved from 42 Sea Zone to India
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to IndiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
1 fighter moved from Java to India
1 fighter moved from 42 Sea Zone to India
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to IndiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
1 fighter moved from Java to India
1 fighter moved from 42 Sea Zone to India
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to IndiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Rostov: 1 infantry
EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
EDIT: Removing units owned by French from Caucasus: 1 infantry
EDIT: Adding units owned by French to Rostov: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :





