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G40L Dawgoneit (Axis) vs. Snigg (Allies +24) Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from Gibraltar to Slovakia Hungary
                1 bomber moved from France to Slovakia Hungary
                4 infantry moved from Greece to Bulgaria
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Poland to Eastern Poland
                6 infantry moved from Slovakia Hungary to Eastern Poland
                6 infantry moved from Romania to Eastern Poland
                1 aaGun, 4 armour, 1 artillery and 2 mech_infantrys moved from Poland to Eastern Poland
                3 armour, 3 artilleries and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 armour, 3 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 tactical_bombers moved from Gibraltar to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Norway: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                5 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41518_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                4 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                5 armour and 4 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                5 armour and 6 mech_infantrys moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 18 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns, 2 artilleries and 18 infantry
        Belarus : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 11 armour, 3 artilleries, 2 fighters, 16 infantry, 16 mech_infantrys and 1 tactical_bomber
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    triplea_41518_Rus4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 mech_infantry moved from French Indo China to Siam
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Anhwe to Malaya
                1 bomber moved from Anhwe to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to Malaya
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 3 :  2/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Kiangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 bomber and 1 fighter moved from Malaya to Yunnan
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                2 artilleries and 4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs

    triplea_41518_Jap4.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_upgrade
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Turning off Edit Mode
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 4 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    triplea_41518_Ame4.tsvg

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    Scramble sz 91?

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    no

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_upgrade
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Turning off Edit Mode
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 4 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
                    Germans defend with 1 cruiser, 1 destroyer and 2 submarines; Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 :  4/9 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 cruisers and 2 destroyers in 91 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 3 :  4/7 hits
                        Germans roll dice for 2 cruisers in 91 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 3 destroyers
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 :  2/8 hits
                        Italians roll dice for 4 fighters and 2 infantry in Gibraltar, round 2 :  5/6 hits
                        1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Gibraltar, round 3 :  0/3 hits
                        Italians roll dice for 4 fighters in Gibraltar, round 3 :  2/4 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        Italians roll dice for 4 fighters in Gibraltar, round 4 :  2/4 hits
                        1 fighter owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
                    Italians win with 3 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 armour, 2 fighters and 2 infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 1.
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                2 fighters placed in Western United States
                Americans undo move 5.
                Americans undo move 3.
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports

    triplea_41518_Ame4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 1 infantry
        Szechwan : 1 infantry
        Sikang : 3 infantry

    triplea_41518_Chi4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_upgrade
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Turning off Edit Mode
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser, 4 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
                    Germans defend with 1 cruiser, 1 destroyer and 2 submarines; Italians defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 :  4/9 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 cruisers and 2 destroyers in 91 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 3 :  4/7 hits
                        Germans roll dice for 2 cruisers in 91 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 3 destroyers
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 :  2/8 hits
                        Italians roll dice for 4 fighters and 2 infantry in Gibraltar, round 2 :  5/6 hits
                        1 mech_infantry owned by the Americans, 4 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Gibraltar, round 3 :  0/3 hits
                        Italians roll dice for 4 fighters in Gibraltar, round 3 :  2/4 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        Italians roll dice for 4 fighters in Gibraltar, round 4 :  2/4 hits
                        1 fighter owned by the Germans and 1 armour owned by the Americans lost in Gibraltar
                    Italians win with 3 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 armour, 2 fighters and 2 infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 1.
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                2 fighters placed in Western United States
                Americans undo move 5.
                Americans undo move 3.
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Sikang, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from Burma to India
                1 fighter moved from Persia to India
                2 mech_infantrys moved from Persia to West India
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 bomber moved from Egypt to India
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Quebec to Iceland
                2 fighters moved from United Kingdom to Iceland
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                2 mech_infantrys and 1 tactical_bomber placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 5 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 1 infantry
        Szechwan : 1 infantry
        Sikang : 3 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Kwangtung : 1 harbour
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer and 1 submarine
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_upgrade, 2 fighters, 1 harbour and 2 infantry
        West India : 1 artillery, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield and 3 fighters
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        81 Sea Zone : 1 destroyer
        79 Sea Zone : 2 transports
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        Suriname : 1 flag

    triplea_41518_UK_4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Greece to Yugoslavia
                1 aaGun moved from Yugoslavia to Romania
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 airfield placed in Morocco
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41518_Ita4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Marshall Islands : 1 flag, 2 infantry
        Marianas : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        32 Sea Zone : 1 transport
        22 Sea Zone : 1 transport
        21 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    triplea_41518_ANZ4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters
        Marshall Islands : 1 flag, 2 infantry
        Marianas : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        32 Sea Zone : 1 transport
        22 Sea Zone : 1 transport
        21 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 4 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    triplea_41518_Fre4.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Slovakia Hungary to Novgorod
                1 bomber moved from Slovakia Hungary to Belarus
                1 artillery moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Morocco
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Western Germany to Morocco

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 bomber and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Bulgaria to Romania

    Place Units - Germans
                3 armour, 1 infantry and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41518_Ger5.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 1 fighter in Bessarabia, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Archangel
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 artilleries placed in Ukraine
                7 artilleries placed in Russia
                Russians undo move 1.
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 4 aaGuns, 11 armour, 2 artilleries, 2 fighters, 17 infantry, 15 mech_infantrys and 1 tactical_bomber
        Archangel : 1 mech_infantry
        Bessarabia : 1 artillery
        Russia : 1 airfield, 10 artilleries and 1 factory_major
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    triplea_41518_Rus5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 destroyer and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
                1 battleship, 1 carrier and 2 submarines moved from 35 Sea Zone to 21 Sea Zone
                4 fighters and 2 tactical_bombers moved from Yunnan to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from Kweichow to 21 Sea Zone
                1 armour and 1 mech_infantry moved from Siam to Malaya
                1 armour and 1 mech_infantry moved from Kwangsi to Shan State
                2 mech_infantrys moved from Yunnan to Malaya
                1 armour moved from Kiangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Sumatra
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in 21 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 submarines in 21 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win, taking Celebes from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Guam
                Battle in Burma
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 armour and 10 infantry moved from Manchuria to Korea
                1 bomber moved from Burma to Yunnan
                1 fighter moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 34 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_41518_Jap5.tsvg

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island

    triplea_41518_Ame5.tsvg

  • 22 21 20 17 15

    Scrambles to 91?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    no

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Paulau Island
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 91 Sea Zone, round 2 :  3/7 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  4/6 hits
                        1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                    2 fighters owned by the Americans retreated

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Caroline Islands
                1 fighter moved from Paulau Island to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 bomber moved from 43 Sea Zone to Northern Territory

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                1 submarine placed in 10 Sea Zone
                1 battleship and 2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Northern Territory : 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 3 submarines and 1 transport
        30 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer and 1 transport
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 submarine
        Central United States : 4 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_upgrade and 1 harbour
        89 Sea Zone : 4 transports
        101 Sea Zone : 1 battleship and 2 destroyers
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports

    triplea_41518_Ame5.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi
                3 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Chahar
                Chinese undo move 1.
                1 infantry placed in Chahar
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter and 1 infantry
        Chahar : 2 infantry

    triplea_41518_Chi5.tsvg

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