18L Giallo(X+5) vs JWW(allies) BM3.3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Vyborg
                2 infantry moved from Buyant-Uhaa to Amur
                17 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                    1 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Sakha
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 17 infantry in Sakha, round 2 :  4/17 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                2 aaGuns moved from Buryatia to Sakha
                1 infantry moved from Ulaanbaatar to Buryatia
                2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                6 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Vyborg to Bryansk
                1 fighter moved from Karelia to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour and 8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sakha : 2 aaGuns and 17 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Karelia : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 8 artilleries and 1 factory_major
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 33 / 44
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 8 / 11
        British : 30 / 37
        UK_Pacific : 26 / 26
        Italians : 14 / 15
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_Rus3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Japan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                3 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  5/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/9 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Suiyuyan
                3 fighters and 3 tactical_bombers moved from Kweichow to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Amur
                1 aaGun, 3 artilleries, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Soviet Far East to Amur
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                1 infantry moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Hunan to Kwangsi
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Suiyuyan
                2 fighters moved from Yunnan to Jehol

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_41391_Jap3.tsvg

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    damn, still playing speed A&A?

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    didn’t attack the allies yet!?!

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    Was planning to, however italy cant handle the us right now

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    never played a board like this on USA 3……lots to consider

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 marines moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 marines and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 marines moved from 25 Sea Zone to Midway
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 24 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Eastern United States to Midway
                1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone
                1 submarine moved from 61 Sea Zone to 57 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 3 marines
        31 Sea Zone : 1 destroyer
        24 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        57 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine
        102 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 33 / 44
        Japanese : 37 / 47
        Americans : 52 / 82
        Chinese : 4 / 11
        British : 30 / 37
        UK_Pacific : 26 / 26
        Italians : 14 / 15
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_Ame3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 11 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 11 infantry in Yunnan, round 2 :  1/11 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 10 infantry in Yunnan, round 3 :  2/10 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 13 infantry
        Kweichow : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 33 / 44
        Japanese : 35 / 47
        Americans : 52 / 82
        Chinese : 6 / 11
        British : 30 / 37
        UK_Pacific : 26 / 26
        Italians : 14 / 15
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_Chi3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 marines moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 marines and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                3 marines moved from 25 Sea Zone to Midway
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 24 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Eastern United States to Midway
                1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone
                1 submarine moved from 61 Sea Zone to 57 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 11 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 11 infantry in Yunnan, round 2 :  1/11 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 10 infantry in Yunnan, round 3 :  2/10 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Shan State to Siam
                2 fighters moved from India to Siam
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Holland Belgium
                Battle in French Madagascar
                Battle in Normandy Bordeaux
                Battle in Formosa
                Battle in Algeria
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Algeria
                    British win, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Germans, taking Formosa from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Siam
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 1 infantry in Siam, round 2 :  3/3 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters moved from Siam to Yunnan
                1 aaGun and 2 infantry moved from Burma to Yunnan
                3 mech_infantrys moved from India to Yunnan
                2 aaGuns and 7 infantry moved from India to Burma
                1 infantry moved from Northwest Persia to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 factory_minor placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
                British collect 36 PUs (3 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,6,5,5,5,2,1,3,6,2
                UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 2 fighters, 15 infantry and 3 mech_infantrys
        Kweichow : 1 infantry
        Burma : 2 aaGuns, 1 fighter and 7 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 3 marines
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        31 Sea Zone : 1 destroyer
        24 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
        20 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        57 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 armour
        112 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        102 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 2 infantry
        110 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 33 / 44
        Japanese : 34 / 47
        Americans : 52 / 82
        Chinese : 6 / 11
        British : 39 / 42
        UK_Pacific : 27 / 31
        Italians : 12 / 15
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_UK_3.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 bomber moved from Alexandria to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 bombers and 2 infantry
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Italians roll dice for 2 bombers and 2 infantry in Algeria, round 2 :  0/4 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the Italians retreated to Tunisia
                    British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        Italians roll dice for 2 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 2 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 bomber moved from Algeria to Libya
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                2 aaGuns and 2 infantry moved from Albania to Greece
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41391_Ita3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 25 Sea Zone
                1 fighter and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from India to Yunnan

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 transport
        25 Sea Zone : 1 fighter
        52 Sea Zone : 1 cruiser
        61 Sea Zone : 1 destroyer
        Trans-Jordan : 1 fighter
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 33 / 44
        Japanese : 33 / 47
        Americans : 52 / 82
        Chinese : 6 / 11
        British : 37 / 42
        UK_Pacific : 27 / 31
        Italians : 15 / 25
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_Fre3.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Alexandria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 bomber moved from Germany to Karelia
                1 infantry moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Eastern Poland to Romania
                7 armour, 10 artilleries, 28 infantry and 11 mech_infantrys moved from Eastern Poland to Baltic States
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                4 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 7 armour, 10 artilleries, 28 infantry and 15 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 7 armour, 10 artilleries, 28 infantry and 15 mech_infantrys in Baltic States, round 2 :  19/60 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour, 10 artilleries, 27 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter and 2 tactical_bombers
                    French defend with 1 fighter
                        Germans roll dice for 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 fighter in Trans-Jordan, round 2 :  0/1 hits
                        1 fighter owned by the French lost in Trans-Jordan
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Syria
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Karelia to Finland
                1 fighter moved from Western Germany to Finland
                3 aaGuns moved from Eastern Poland to Baltic States
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 submarine placed in 114 Sea Zone
                3 infantry placed in France
                3 infantry and 6 mech_infantrys placed in Western Germany
                Germans undo move 3.
                6 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41391_Ger4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 aaGuns and 15 infantry moved from Sakha to Buryatia
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 mech_infantrys moved from Bryansk to Samara
                1 armour moved from Russia to Samara
                8 artilleries moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 armour moved from Bryansk to Russia
                1 infantry moved from Vyborg to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Siberia : 1 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 11 artilleries and 42 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 armour and 2 mech_infantrys
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 33 / 44
        Japanese : 32 / 47
        Americans : 52 / 82
        Chinese : 6 / 11
        British : 32 / 42
        UK_Pacific : 27 / 31
        Italians : 15 / 25
        ANZAC : 15 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41391_Rus4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 armour, 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Buryatia
                2 bombers moved from Suiyuyan to Buryatia
                1 fighter moved from Suiyuyan to 6 Sea Zone
                4 tactical_bombers moved from Jehol to Buryatia
                3 fighters moved from Jehol to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 24 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 24 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                2 artilleries and 1 infantry moved from Shantung to Anhwe
                1 fighter moved from Jehol to 20 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                2 armour and 1 mech_infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Buryatia
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Buryatia :  1/6 hits
                        1 tactical_bomber owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 2 :  8/23 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Buryatia, round 2 :  6/16 hits
                        6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 3 :  6/17 hits
                        Russians roll dice for 10 infantry in Buryatia, round 3 :  2/10 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 4 :  8/15 hits
                        Russians roll dice for 4 infantry in Buryatia, round 4 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 10 infantry and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 24 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 infantry and 4 mech_infantrys
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Kwangtung, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Buryatia to 6 Sea Zone
                1 tactical_bomber moved from Buryatia to Amur
                2 tactical_bombers moved from Buryatia to Amur
                2 bombers moved from Buryatia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Amur

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 2 artilleries
                EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries
                EDIT: Turning off Edit Mode

    triplea_41391_Jap4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 25 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
                1 marine moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 3 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 armour, 1 infantry and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in French West Africa, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
                3 fighters moved from Midway to Wake Island
                1 bomber moved from Midway to Wake Island
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 57 Sea Zone to 61 Sea Zone

    Place Units - Americans
                2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 3 marines
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 bomber and 3 fighters
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 2 transports
        30 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers, 3 destroyers, 3 submarines and 1 transport
        61 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 2 fighters and 1 infantry
        Morocco : 1 infantry and 1 mech_infantry
        French West Africa : 1 flag, 1 armour, 1 infantry and 1 marine
        87 Sea Zone : 1 cruiser and 1 transport
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 32 / 44
        Japanese : 50 / 54
        Americans : 55 / 86
        Chinese : 4 / 11
        British : 32 / 42
        UK_Pacific : 16 / 31
        Italians : 15 / 25
        ANZAC : 11 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41391_Ame4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 10 infantry
        Kweichow : 1 infantry
        Hunan : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 32 / 44
        Japanese : 48 / 54
        Americans : 55 / 86
        Chinese : 6 / 9
        British : 32 / 42
        UK_Pacific : 16 / 31
        Italians : 15 / 25
        ANZAC : 11 / 26
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41391_Chi4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 25 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
                1 marine moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 infantry and 3 marines
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 armour, 1 infantry and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in French West Africa, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
                3 fighters moved from Midway to Wake Island
                1 bomber moved from Midway to Wake Island
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 57 Sea Zone to 61 Sea Zone

    Place Units - Americans
                2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Egypt
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Hopei
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Morocco
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun and 4 infantry moved from Burma to India
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in Persia
                1 transport placed in 109 Sea Zone
                British undo move 4.
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys

    triplea_41391_UK_4.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                2 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 fighter moved from Alexandria to Iraq
                1 bomber moved from Libya to Egypt
                1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 2 :  2/3 hits
                        British roll dice for 1 armour and 1 infantry in Egypt, round 2 :  2/2 hits
                        1 bomber owned by the Italians, 1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  3/5 hits
                        British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 :  1/4 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 :  2/4 hits
                        British roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Syria
                1 bomber moved from Iraq to Alexandria
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 airfield placed in Alexandria

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41391_Ita4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                2 fighters moved from Yunnan to India
                1 fighter moved from Yunnan to India
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 cruiser moved from 52 Sea Zone to 62 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 2 fighters
        Siam : 1 flag
        Shan State : 1 infantry
        India : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 fighter
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        Morocco : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 32 / 44
        Japanese : 48 / 54
        Americans : 55 / 86
        Chinese : 6 / 9
        British : 32 / 41
        UK_Pacific : 16 / 19
        Italians : 17 / 22
        ANZAC : 11 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41391_Fre4.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Karelia to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland
                1 fighter moved from Finland to Novgorod
                1 bomber moved from Finland to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                6 armour, 10 artilleries, 27 infantry and 13 mech_infantrys moved from Baltic States to Belarus

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 6 armour, 10 artilleries, 27 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 10 artilleries, 27 infantry and 13 mech_infantrys in Belarus, round 2 :  14/56 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour, 10 artilleries, 26 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 6 mech_infantrys in Eastern Poland, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Poland
                1 bomber moved from Bessarabia to Poland
                1 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 fighter and 2 tactical_bombers moved from Syria to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Western Germany to Egypt
                1 armour and 4 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
                1 tactical_bomber moved from Western Germany to Alexandria
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                2 armour and 1 mech_infantry moved from Romania to Eastern Poland

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in France
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41391_Ger5.tsvg

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