this game is already not going well
L17 - G40 BM3 - AetV (Allies) vs PP (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 fighters moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
You got it sorted to post the map again, great!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 marines, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 bombers moved from Iraq to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 8 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Java
Battle in Malta
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Java from Japanese, taking Malta from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 bombers
Italians defend with 2 infantry
Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from Trans-Jordan to Iraq
2 artilleries moved from Algeria to Morocco
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
1 fighter placed in Western United States
1 artillery and 1 marine placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 2.
2 marines placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 1 aaGun, 2 armour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from India to Burma
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to MaltaPlace Units - British
1 aaGun, 1 armour and 1 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,1,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Union of South Africa
2 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from Egypt to 96 Sea ZoneCombat - Italians
Battle in Union of South Africa
Italians attack with 2 armour and 1 bomber
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Union of South Africa : 0/1 hits
Italians roll dice for 2 armour and 1 bomber in Union of South Africa, round 2 : 2/3 hits
British roll dice for 1 aaGun, 1 armour and 1 infantry in Union of South Africa, round 2 : 0/2 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Union of South Africa
Italians roll dice for 2 armour and 1 bomber in Union of South Africa, round 3 : 1/3 hits
British roll dice for 1 armour in Union of South Africa, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 aaGun, 1 armour and 1 infantry
Casualties for Italians: 1 bomber
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer; Americans defend with 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
Italians roll dice for 3 fighters in 96 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transportNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 96 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 94 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
2 bombers moved from Novgorod to Russia
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
7 mech_infantrys moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Baltic StatesCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/10 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 fighters moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
1 bomber moved from Baltic States to Novgorod
2 bombers moved from Russia to Novgorod
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
4 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 2 infantry placed in Western Germany
1 infantry placed in France
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,1,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Your French were lucky Kevin. That could have turned out very differently! :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Archangel to Bryansk
1 armour and 7 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from India to Burma
1 infantry moved from Siberia to AmurPlace Units - Russians
7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
Got the “missing refresh header” error, so J’s turn is attached.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to TunisiaCombat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from Iraq to GibraltarPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
6 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
4 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
6 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Egypt
British attack with 2 armour, 3 fighters, 6 infantry and 1 mech_infantry
Italians defend with 3 artilleries, 3 fighters, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
British roll dice for 2 armour, 3 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits
Italians roll dice for 3 artilleries, 3 fighters and 1 infantry in Egypt, round 2 : 3/7 hits
3 fighters owned by the Italians, 3 artilleries owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for British: 3 infantry
Casualties for Italians: 3 artilleries, 3 fighters and 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Persia to West India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Iraq
2 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,4,2,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South AfricaCombat - Italians
Non Combat Move - Italians
2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Albania
2 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
I left Italy in Egypt with the intention of reinforcing with G air but come G’s turn decided I had to do something else instead! That was a big victory for you! Grrr! :x
-
I assumed it was intendet since your Luftwaffe and Junkers can reach 98.
Moving the US there was my first thought but it smelled like a Trap.
Your TUV dropped. -
Now if you would be so kind and leave S.A.?! :wink:
-
I am sure you will have me out of there in a jiffy! :-P
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,7,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Russia to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery
EDIT: Adding units owned by Germans to Finland: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,5,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,7,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Russia to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery
EDIT: Adding units owned by Germans to Finland: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,5,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 8 armour, 16 artilleries, 18 infantry and 7 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
2 bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Shensi to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
3 mech_infantrys moved from Szechwan to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
2 bombers moved from Hopei to French Indo China
2 fighters moved from Celebes to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs





