Witt (Axis) plays Garg (allies) BM

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                7 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai
                Chinese undo move 1.
                2 infantry placed in Tsinghai
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 9 infantry
        Kweichow : 2 infantry
        Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 26 / 31
        UK_Pacific : 14 / 17
        Italians : 18 / 18
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_40611_Chi2.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to 123 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                Battle in 123 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 fighter moved from 123 Sea Zone to Scotland
                1 mech_infantry moved from Eire to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                5 infantry moved from United Kingdom to Scotland
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 mech_infantry moved from India to Yunnan
                3 aaGuns, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 airfield placed in Gibraltar
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
                British collect 29 PUs; end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Belgian Congo : 2 infantry
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 2 aaGuns, 1 airfield, 1 fighter, 5 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 battleship
        Eire : 1 flag
        92 Sea Zone : 1 carrier and 1 fighter
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 4 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 29 / 32
        UK_Pacific : 14 / 15
        Italians : 17 / 18
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_UK_2.tsvg

  • Liaison TripleA 11 10

    @wittmann:

    You planning a Blitzkrieg, with all these Mechanised units?

    You will soon learn their bane!

    https://youtu.be/vdX4LeDtWKo?t=826

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from British Somaliland to Italian Somaliland
                      Italians take Italian Somaliland from British
                2 fighters moved from Western Germany to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from France to Northern Italy
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to 92 Sea Zone

    triplea_40611_Ita2.tsvg

  • Liaison TripleA 11 10

    Full scramble.

  • Liaison TripleA 11 10

    All hits to carrier first.

    And please pay close attention to the carrier, if it doesnt hit, the italian sub cant be taken!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from British Somaliland to Italian Somaliland
                      Italians take Italian Somaliland from British
                2 fighters moved from Western Germany to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from France to Northern Italy
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 carrier and 3 fighters; Americans defend with 1 fighter
                    Units damaged: 1 battleship owned by the Italians
                    2 transports owned by the Italians retreated to 93 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Americans: 1 fighter
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Bulgaria
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 aaGuns, 1 armour and 1 mech_infantry
        Northern Italy : 1 armour and 1 factory_major
        Libya : 1 artillery and 1 infantry
        Italian Somaliland : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 3 submarines
        93 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        Bulgaria : 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 28 / 32
        UK_Pacific : 14 / 15
        Italians : 18 / 23
        ANZAC : 14 / 14
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Ita2.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    With hindsight , was a stupid move . It only made sense if Fermany could capture Gib and I don’t have a TT. Should have tried to take out the CV with the Sub and I believe the German Channel one could have reached too, if necessary.
    The It fleet should have stayed central and landed units in Malta (first thought ) or Algeria. I was going to buy two Mech and two Marines .

    I always expected the AB, but not the CV move to 92. J thought uou would hide in the Suez.
    I think the CV being there, threw me. I had not foreseen it.
    Your mind games are Paying off, my friend. (Even if your mind games are only in my mind!).

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to Yunnan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,6,2,4,5,1,2,5,6,1,6
                ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 28 / 32
        UK_Pacific : 14 / 15
        Italians : 18 / 23
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_ANZ2.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 37 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 28 / 32
        UK_Pacific : 14 / 15
        Italians : 18 / 23
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Fre2.tsvg

  • Liaison TripleA 11 10

    @wittmann:

    With hindsight , was a stupid move . It only made sense if Germany could capture Gib and I don’t have a TT. Should have tried to take out the CV with the Sub and I believe the German Channel one could have reached too, if necessary.
    The It fleet should have stayed central and landed units in Malta (first thought ) or Algeria. I was going to buy two Mech and two Marines .

    I always expected the AB, but not the CV move to 92. J thought uou would hide in the Suez.
    I think the CV being there, threw me. I had not foreseen it.
    Your mind games are Paying off, my friend. (Even if your mind games are only in my mind!).

    Haha well I put alot of thought into that manuever.  The original mind game was actually the bomber in iceland.  It served no real purpose being there, I could have left it safe in canada,  but I figured two fold - it has a chance of killing the landing inf,  thats less inf for russia,  and I might be able to peel off elements of your navy and specifically the transport.

    You went for the gamble!

    That was the original throw off,  which threw everything else off.  lol.  Of course,  Sz92 could have easily got either way.  and putting Italians in 50/50 situations is always good for the allies.

    I look forward to your German move!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Kind words, but I feel I have no hope of victory either side now. Neither nations’ income will grow much. Japan look dead after two rounds. Thst has not happened to me, as long as I remember. And an Anzac IC this early just rubs it in more. Am flabbergasted at my overall impotence.
    Should I risk all on a 3 TT buy, bomb the UK and risk losing two Bombers, which will deny me a credible threat to the US in  91?
    Won’t be fir hours now. Am going into town for the first tine in 10 days. Got some thjngs I need to do.
    Goodnight.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 12 infantry moved from Poland to Eastern Poland
                1 armour and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to 113 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Bessarabia
                    Germans attack with 2 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                2 bombers, 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 bombers moved from Western Germany to Southern Italy
                1 fighter moved from 113 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 103 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Germany : 1 aaGun, 2 armour, 1 factory_major and 7 mech_infantrys
        Southern Italy : 2 bombers, 1 fighter and 2 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 16 infantry and 12 mech_infantrys
        Bessarabia : 1 flag, 2 armour, 2 artilleries and 8 infantry
        Western Ukraine : 1 flag, 1 armour
        112 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        103 Sea Zone : 1 submarine
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 32 / 37
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 28 / 32
        UK_Pacific : 14 / 15
        Italians : 18 / 23
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Ger3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 submarine moved from 119 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Bryansk
                4 aaGuns, 8 armour, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                5 armour and 1 mech_infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 10 infantry
        Timguska : 6 infantry
        Buryatia : 2 infantry
        Bryansk : 4 aaGuns, 9 armour, 3 artilleries, 2 fighters, 23 infantry, 10 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 5 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 34 / 41
        Japanese : 35 / 38
        Americans : 52 / 78
        Chinese : 7 / 11
        British : 28 / 32
        UK_Pacific : 14 / 15
        Italians : 18 / 23
        ANZAC : 14 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 13 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Rus3.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You knocked out  my Best Tank! It  was going all the way to Moscow.

    Have to go to work in 5, so won’t be able to give you the satisfaction of pushing me back everywhere on The map, for a while yet.
    Hope you have recovered from your fun, but long,  Sunday outing.

  • Liaison TripleA 11 10

    @wittmann:

    You knocked out  my Best Tank! It  was going all the way to Moscow.

    Have to go to work in 5, so won’t be able to give you the satisfaction of pushing me back everywhere on The map, for a while yet.
    Hope you have recovered from your fun, but long,  Sunday outing.

    Wittmann’s tiger is destroyed!

    No sweat on the timeline,  just post when you can.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Borneo
                Battle in Java
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 aaGun moved from Anhwe to Kiangsi
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Hunan to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 armour and 3 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from 17 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry and 1 marine placed in Japan
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 armour and 3 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        French Indo China : 1 flag, 1 mech_infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 34 / 41
        Japanese : 48 / 48
        Americans : 52 / 78
        Chinese : 4 / 11
        British : 28 / 32
        UK_Pacific : 10 / 15
        Italians : 18 / 23
        ANZAC : 10 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Jap3.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Borneo
                Battle in Java
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 aaGun moved from Anhwe to Kiangsi
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Hunan to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 armour and 3 infantry moved from Jehol to Anhwe
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from 17 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry and 1 marine placed in Japan
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 armour and 3 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        French Indo China : 1 flag, 1 mech_infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 34 / 41
        Japanese : 48 / 48
        Americans : 52 / 78
        Chinese : 4 / 11
        British : 28 / 32
        UK_Pacific : 10 / 15
        Italians : 18 / 23
        ANZAC : 10 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Jap3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Eastern United States to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from Dutch New Guinea to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 armour moved from Morocco to Algeria

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Algeria
                    Americans win, taking Algeria from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Iceland
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 cruiser in Iceland, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Iceland
                        Americans roll dice for 1 artillery and 1 infantry in Iceland, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Iceland, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iceland, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Iceland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Iceland
                    Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from 103 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 88 Sea Zone to 85 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Iceland : 1 artillery and 1 infantry
        Gibraltar : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour
        123 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        85 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 34 / 41
        Japanese : 48 / 48
        Americans : 53 / 78
        Chinese : 4 / 11
        British : 28 / 32
        UK_Pacific : 10 / 15
        Italians : 18 / 23
        ANZAC : 10 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Ame3.tsvg

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries, 1 fighter and 6 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 34 / 41
        Japanese : 47 / 48
        Americans : 53 / 78
        Chinese : 5 / 8
        British : 28 / 32
        UK_Pacific : 10 / 15
        Italians : 18 / 23
        ANZAC : 10 / 21
        French : 1 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40611_Chi3.tsvg

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